Jump to content

Re: Dwarves And Magic (Ooc)

 Share


Lima

Recommended Posts

He's not a High Elf OOCly, he doesn't turn off his computer, purge impures, and go to bed. 

 

I dunno, I'm half inclined to believe he does just that.... though you forgot the acid pit. (I joke)

 

 

As for the actual issue.... our magic "Resistance" is perfectly explained with the extra hearts, especially considering its hard to be resistant to say..... fire. Void evocation fire is still fire, it will still burn you.

 

As for the Irongut thing? If any dwarf can say they have Irongut blood deep in their ancestory then we don't even really need LM approval do we? Its not like we are doing something that really effects anyone in a major way, and we can believe what we like IC. It can still be part of our culture without having one of the bighats say yes to arbitrary knowledge that we will be using one way or another.

Link to post
Share on other sites

I don't think you realize the degree of "a few people" or "a silly extra curse" when we've been RPing this since Aegis, it isn't a curse, it's part of our lore, our identity, the Ironguts identity. This isn't just "a few people" I've been playing since Aegis, and from what I know, EVERY dwarf has supported this idea, or at least every dwarf of importance who reside in Kingdom of Urguan. Every other dwarves opinions don't matter because they aren't affiliated with dwarf RP, lore or culture. Across every age of dwarves this has been the case, and if every dwarf who ever was came back and gave their opinion, 90% of them would agree to this.

 

You're thinking this is far too small a topic, or far too small a group of players wishing to decide things upon the dwarves race but that is very far from the truth. Like I said, you know nothing of dwarven lore, culture, or its player base Ski, do homework, you are the one who is blatantly suggesting, guessing, theorizing, assuming, what have you. What me and Lima, and every other dwarf are saying is what we dwarves as a whole think.

Link to post
Share on other sites

 

Well, it has been roleplayed forever Soresan, its part of their clan identity. They can yet again, just say their great great great great great great great great great great great great grandfather was a Irongut, which justifies their use of magic.

 

 

So then, say someone is a Grandaxe, and they say their great great great great great grandfather was an Irongut, they'd be able to learn magic?

Link to post
Share on other sites

Everyone talks as if you're literally locked out of magic...my last post the point was pretty much missed. It doesn't matter because in the end you can just say "Oi, ehm de busterd sun uv BigHead Irungu'" or something

 

Also @Soresan You're not going to be burned at the stake

Link to post
Share on other sites

Quotes arn't working for me..

But yes Soresan, they can.

 

Link to post
Share on other sites

Everyone talks as if you're literally locked out of magic...my last post the point was pretty much missed. It doesn't matter because in the end you can just say "Oi, ehm de busterd sun uv BigHead Irungu'" or something

 

Also @Soresan You're not going to be burned at the stake

 

You can not simply claim to be an Irongut, you do actually require permission from whoever happens to be incharge of the Irongut Clan at the current date (Hiebe at this time). It would be like me making a character and stating he is a son of Godfrey Horen, without actually having permission from Mog or whoever is incharge of House Horen currently.

 

Plus it results in suddenly having a huge number of undesirables associated with our clan... and suddenly our clan has no more respect.

Link to post
Share on other sites

See, the LM's, and everyone are assuming that any dwarf can do magic, which is stupid, and ridiculous, because we can't. Only those who have Irongutblood can, done, simple as that, I don't see why the LM had to make some wackjob lore when we already had the lore for it.

 

Don't change our stuff, just take what we give you. And Bael, it's not only the old dwarves, the old dwarves drilled it into the 3.0 age of dwarves, and they agree with this too. You just can't use magic unless you're Irongut, done and done.

Link to post
Share on other sites

You can not simply claim to be an Irongut, you do actually require permission from whoever happens to be incharge of the Irongut Clan at the current date (Hiebe at this time). It would be like me making a character and stating he is a son of Godfrey Horen, without actually having permission from Mog or whoever is incharge of House Horen currently.

 

Plus it results in suddenly having a huge number of undesirables associated with our clan... and suddenly our clan has no more respect.

 

Quotes are kinda funky, but wouldn't you be able to just claim you're of Irongut blood somewhere down the line?

Link to post
Share on other sites

Quotes are kinda funky, but wouldn't you be able to just claim you're of Irongut blood somewhere down the line?

 

Most dwarves who do magic and aren't directly Irongut do. It's something the Ironguts have come to accept with their unique little tid bit of dwarven lore/culture.

 

Though before arguing further, I encourage people to read my last post. I don't really believe there is that much of a problem to begin with

Link to post
Share on other sites

Bipolar juice, simply speaking they would be a irongut by blood, a long forgotten bastard child of sorts. They wouldn't actually be in the clan.

Thats generally how its been played for a long time. Most clans "re-discover" their old members who happened to be someone's bastard.

And they can be further back and multiple generations away from the true clan. Thus, they don't diminish the name of the clan.

Then again, we have never met any of these "New dwarves" wanting magic with such a huge issue. I would love to inquire who they are?

 

Link to post
Share on other sites

Quotes are kinda funky, but wouldn't you be able to just claim you're of Irongut blood somewhere down the line?

 

Same precedent. Basically every dwarf is a bastard and bastards in dwarven society are permitted to bear the family name. We have a bunch of people who are DINO (Dwarf in Name Only) associated with our clan, which is basically a big black stain on us, especially with the current prestige system being used by the Kingdom.

 

 

Bipolar juice, simply speaking they would be a irongut by blood, a long forgotten bastard child of sorts. They wouldn't actually be in the clan.

Thats generally how its been played for a long time. Most clans "re-discover" their old members who happened to be someone's bastard.

And they can be further back and multiple generations away from the true clan. Thus, they don't diminish the name of the clan.

Then again, we have never met any of these "New dwarves" wanting magic with such a huge issue. I would love to inquire who they are?

 

 

Actually gets bad with the Irongut Clan as only we/they can use magic, therefore any dwarf using magic is automatically associated with them, therefore staining our good(?) name. And those "new dwarves" don't exist. There was one player I think who played a dwarf, didn't adhere to the culture or religion (or even the curse) who wanted to be a mage and then also a bunch of people who were not dwarves, once they found out that we didn't permit magic (but knew the MT did) made dwarves with magic just to piss us off.

Link to post
Share on other sites

Alright, I'm not a dwarf, but my character's adopted daughter is a dwarf in the Irongut clan. She wants to learn electromancy and the first I ever heard about the dwarven restriction on magic was when she told me about it. This is actually amazing lore! Everyone wants something special about themselves or their family. The Ironguts get something VERY special.

 

All of a sudden saying that every dwarf can do magic because 'yolo LT says it ok' is wrong.

 

It's like the restrictions on races with the curses. Humans can't live for more then like 150 years, Elves live forever but can't have a boat load of kids (and yes, no one follows that for some reason -.- ). Dwarves are removed from the void EXCEPT the Irongut clan.

 

I don't know how the Irongut clan gets that honor. I don't know if they did the hokey-pokey backward with a goose under the full moon while sacrificing a chocolate cake to Evark, but whatever they did, they get the magic and no one else. If I see someone who isn't an Irongut doing magic, I'm going to let the other dwarves know so they can inform the dwarf of the error.

Link to post
Share on other sites

 

Hellfiazz, we wish to impose on all dwarves like it has been before. They can say at any point they have irongut blood.

A new dwarf can have a trillion times great father in the ironguts, whatever. Its an Irongut thing.

 

 

If its a Irongut 'thing' and the way you are saying it, it's simply "All Dwarves can use magic we just want an oddball way to make some people believe we can't yet can."

Link to post
Share on other sites

If its a Irongut 'thing' and the way you are saying it, it's simply "All Dwarves can use magic we just want an oddball way to make some people believe we can't yet can."

 

Because that is what we were forced to do when the Lore Team and the Magic Team decided it would be appropriate to overwrite a one and a half year old lore, that had been adhered to by the entire dwarven population (aside from a few people we know as DINOs), suddenly, without actually consulting the dwarven playerbase.

Link to post
Share on other sites

Because that is what we were forced to do when the Lore Team and the Magic Team decided it would be appropriate to overwrite a one and a half year old lore, that had been adhered to by the entire dwarven population (aside from a few people we know as DINOs), suddenly, without actually consulting the dwarven playerbase.

 

THIS IS EXACTLY THE POINT.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...