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The Trog; San'xoruk

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HappyShackles

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The Trog; San'Xoruk

 

The Uruks of the Strigzuzg have long lived in seclusion; xenophobia a plague which has driven them nearly to extinction. No longer. Uruks will never embrace the ways of the soft races, never betray their glorious Ancestors, but they will not disgrace Krug's brothers by making their descendents their bane for no reason other than to sate their bloodlust; a curse born of something fouler than anything those descendents could muster.


It is with these thoughts in mind that San'Xoruk shall be founded. A Trog yes, a marketplace through which the Strigzuzg may grow in wealth both in numbers and gold, but more than this. With Iblees’ return imminent, our ancient feuds mean nothing. He threatens the destruction of all races. Here, in San’Xoruk, the races have an opportunity to gather together and grow strong.


San'Xoruk shall consist of all a settlement needs to thrive and prosper, funded and protected by the Strigzuzg.


All races (with the exception of pure high elves) shall be welcome to live within San'Xoruk with the following conditions in mind;

 

1- They shall never attempt to convert the Urukhai to any of their false faiths.

2- They shall never enter the holy city of San'Vitar without the consent of the Urukhai leadership.

3- Those of the soft ones whom reside in San'Xoruk shall treat the Urukhai with respect.

4- San'Xoruk shall have a government elected from among its citizens, but the leadership of the Strigzuzg shall maintain absolute sovereignty.


The Uruks of Krugmar are expected, and commanded by their Rex, to respect the following;


1- The soft ones whom reside in San'Xoruk shall be protected by the Urukhai if threatened.

2- The Urukhai shall not forcefully enslave denizens of (or traders visiting) San'Xoruk.

 

Those with interest in becoming a denizen of San'Xoruk, respond below, or visit the Trog or San'Vitar and inquire regarding residency.

 

We are currently seeking;


Tavern Workers

Traders

Guardsmen

All Professions


Application


Name (MCName):

Race:

Prospective Occupation:

Professions:

Why live in San'Xoruk?:

 

((Contact HappyShackles, Faunherer, _Kraal_, jonhan2 or Intense_Death in game))

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Name (MCName): Faunherer (Faunher'Gorkil)

Race: Uruk

Prospective Occupation: Kaptun ub azh mulusha ub San'Xoruk

Professions: Smith and miner

Why live in San'Xoruk?: Tu be da firzt liyn ub defenz fur da Uzg agh San'VitarAgh tu prutekt da pinkehz mi guezz..

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Name (MCName): wolfkite1 (Hu-Din)

Race: Olog

Prospective Occupation: Mi wunt tu bi gurd (guard of the tavern/tavern worker)

Professions: Mi du hozh wurk

Why live in San'Xoruk?: Mi ulug. Mi nub luke puur hugh twiggehz. Mi hozh klomp'er.

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