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Nirn

 

It is the Third Century of the First Age. The year is 1E 266, and the Aeylid overlords have been overthrown by the Empress Alessia. With her passing into Atherium, the Amulet of Kings was granted to her prior by Akatosh himself. She was named the First Saint of the Eight Divines, and the Nedic peoples, those who are men, mourn her passing. As the Elder Council move to elect Belharza the Man-Bull, something goes amiss. Aeylid soldiers supported by their distant kin of the Altmer, the High Elves, attack the Elder Council and slay the would-be Emperor in cold blood, with all of the Elder Council. The Amulet of Kings is lost, a young boy who was present was given the Amulet, thrust into his hands by a bloodied and broken Councilor whose dying energy was keeping it from the Elves.

 

The Empire is in ruins, and the world is in Chaos. Alinor is halved by chaos and brother is beset upon by brother, the Redguard in constant war and the Bretons content with their petty wars of hills. Only the Dunmer in Morrowind stay silent, content in the bitter wars against each other, the Great Houses waging bloody war over dominance. The Nords are cut from Atmora as well, leaving behind their kin in hopes of a new life.

 

Kings will rise and Overlords fall. Chaos will ensue and the world will not be the same.

 

Noteworthy Events

-The would-be Emperor has been assassinated

-The Chimer have expanded in the region known as 'Morrowind' to many

-The Summerset Isles are in the midst of a bloody civil war, the High King of Alinor has been slain by Morag Tong assassins

-Reguard begin migrating to Hammerfell

-The Kingdom of the Heartlands is stabilized under rule of former General, now King Tulius Aurelius Caius.

-Strange men appear from the far East, speaking in a strange tongue

 

Kingdom of the Heartlands

 

JwMD7ud.jpg

 

Statistics

Legio I "Cyrodiil" - 5,000 - Stationed, Imperial City

Legio II "Liberators" 5,000 - Deployed, Western Colovia

Legio III "Akatosh" 5,000 - Deployed, Northern Colovia

Legio IV "Alessia" 5,000 - Deployed, Cheydinhal

 

Civilians - 30,000 - 40,000

 

City Watch - 500

 

Units per Standard Legion

3,000 Heavy Infantry

500 Battlemages

600 Cavalry

50 Scouts

850 Archers

1 Legate with Advisers, numbers do not factor into Legio

 

The King Tulius had been crowned King in the wake of the death of the Empire. The Heartlands alone remained now, the other provinces being cut deep by Ayelid forces or internal threats, while petty rivalries held at bay previously were now turned to full fledged wars.

 

The Legion, however, stayed loyal. The finest men and women in all Cyrodiil and possibly the world, if such things were to be believed. And for their loyalty, they were granted the chance for glory and honor. The King had decreed hereforth that those lands which have decided to fracture the once great Empire are toswear fealty to their proper liege, or face the wrath of the Legions. As a gesture of force, the Legions embark ships and cross the channel where they began reclaiming border fortresses, cities and towns for the Kingdom, and with hope and luck and an endless supply of blood sweat and tears, perhaps an Empire again.

JdYnnAc.jpg

 

The Chimer of the East are offered a trade agreement and a non-aggression pact

The First Nordic Empire is offered a trade agreement and a non-aggression pact

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-~Gregor~-

 

UfXPiV5.jpg

-~The Breton Band~-

Faction Stats

 

  • 1500 members overall.
  • 700 active fighters.
  • 40 Spellswords.
  • 200 heavily armored troopers.
  • 460 light armored troopers (includes archers).

 

RP Post

 

The sword met with the green leathery scales of the Argonian chief, blood whipping forth in a trail behind the elegant blade. The chief fell, clutching at his throat. The wielder of the blade looked to his sword in disgust, wiping it clean on the Argonian’s fur loincloth. The owner of the blade returned it to an ornate scabbard, and turned to look about the area. It was a damp and dirty place, where the swamps met with Imperial territory. He heard footsteps behind him and then came a gravely voice, this was an accent often associate with the Breton people. “That’s the last of ‘em, sir” said the man. “Aye” returned the one who had slain the chieftain, turning to look towards the man “Loot them for what little they have. Rally up the men, we march back to the heartlands”. “Aye, Gregor. I’ll have it done at once” replied the other man, marching back off into the distance. The one named Gregor looked back to the Chieftain of whom he had slain. With a slight grimace towards the beast, he began to move off towards his rallying men.

 

The march wasn’t easy, but it wasn’t hard either. Several of the men had died on the way back due to the many diseases that infested the black marsh, but in Gregor’s eyes it was all worth it. He was a wealthy man now, and all he had to do to achieve it was slay a bunch of degenerate tribal beasts. It was more of a slaughter really, while the tribe did outnumber Gregor and his mercenaries they stood no chance against his well trained soldiers and their good metal equipment. The chieftain was hardly a fight either, being the spellsword that he was all Gregor had to do was sear the beast’s legs, the final strike to the throat came easy after that. On the way home he heard of the would be-Emperor’s assassination, and was delighted to hear that a civil war was likely to come of it. Wars were profitable for man in his line of work, and a civil war amongst the old Empire would essentially be a treasure trove, filled to the brim with gold.

 

The Mercenaries returned to their small camp outside of the Imperial City, where they retrieved the bounty money for slaying the Argonian tribe. Once again the posters were pinned to various posts around the grand Imperial city, messengers were sent to the far corners of the realm and soon it became known that the Breton Band was once again taking on contracts. It was said that this group would do whatever was asked of them, and it was only a matter of price.

 

RP in your forum post of your leader sending a runner to enter price negotiation with me for a contract, then we'll RP it in a forum post.

 
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Faction Stats

12,070 total

8,000 Civilian workers

270 Elders (Sorcerers)

2,000 Lightly Armoured Argonian Warriors

1,000 Berserkers

800 slaves

((I figured 12,000 was a reasonable amount for the land I have))

 

 

 

 

 

The Argonians of the Warra Warra tribe and the lesser vassal tribes sharpen their primitive flint weaponry outside of Chieftan Deehs tent, his body hunched over a small wooden table as he plans his assault on the surronding lesser-tribes... Having heard of the recent exploits of the Breton Band he assembles a crew of his finest scouts, warriors and diplomats to battle their way through the rivers of the hostile blackmarsh... They were headed to Cyrodiil where they are to deliver this message to the Breton Band

 

  "The Warra Warra Tribe of Blackmarsh wishes to purchase your services, though we do not have much gold to offer we have other valuables, such as slaves and rare gems/minerals to offer. Send your message back through one of my couriers if you wish to accept *A small map is pinned to the bottom of each note, displaying the location of the Warra Warra tribelands*" 

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The High Lordship of Stros M'kai

 

Stros M'kai stats:

 

-15,000 civilians

 

- A 3,000-man garrison force consisting of:

- 2,000 spearmen

-500 archers

-500 swordmen

 

- A 50-ship fleet manned by 1,000 sailors & captains consisting of:

- 30 swift galleys, equipped with rowers, sails and a shallow hull for increased speed,

plus bronze-plated noses for ramming

- 15 caravels, small and entirely dependent on wind, fast and agile but lightly armed

-5 'Royal' galleys, same as the lighter galleys, but with two floors of rowers,

larger sails and a small ballistae on-board 

 

 

A cool gust of wind swept across the calm surface of the water in the bay, past the numerous galleys and mercantile ships tied up along the grey limestone dockside, up through the streets and into the face of High Admiral Daroher Caraithon, who was leaning on the railing on his terrace overlooking the port of Stros M'kai, his seat of power. Originally having served under one of the richer Lords of the mainland Hammerfell cities as a marine strategist and rising to the post of admiral through the years, he had used the chaos unfolding throughout the realm to declare independence, taking with him his loyal captains and the majority of the fleet and retreating to his personal estate or possession, the tropical island which he was now overlooking, styling himself 'High Admiral'.

hortown.jpg

High Admiral Daroher had a few problems - he was very poor and although he had a considerable fleet, he did not have the income to support it, as the island itself was quite too small and too poor to sustain itself, both economically and agriculturally. Additionally, although he had a firm grasp on the island and no apparent enemies, he lusted for more power already, having felt what it was like to rule, even on such a small scale, what it was like to wield power over others. Drafting up plans with his closest advisors, they reach a clear conclusion; Stros M'kai must become a pirating port once again to sustain itself and generate income. The island lays strategically along the trade routes to and from the Hammerfell coastal cities and with the capture of a few of its neighbours' ports, Strosian ships could potentially heap numerous riches from undefended mercantile vessels. Quickly drafting orders for his staff, Daroher dispatches his entire light galley fleet to prowl Hunding and Hews bay (arrows represent general direction scouted), accompanied by 10 caravels. They are to approach any lonely or undefended vessels in pairs, ramming if meeting resistance and boarding if not. In the latter case, the ship is to be captured and towed back to Stros M'kai, to be added to the High Admiralship's fleet. This will all of course occur with no flags or banners raised.

 

Meanwhile, a task force including the 5 remaining 'Royal' galleys and 5 caravels will head East, to capture the island East of Stros M'kai in the name of the High Admiral Daroher Caraithon (circled on the map), claiming that he is the rightful Lord of the Western seas and will bring riches and peace to the crumbling realm. Although the island (which I can't find the name of) is technically part of Cyrodiil, resistance might be offered because of race difference but in that case, the 500 swordsmen accompanying the fleet are ordered to storm after a swift ballistae bombardment and secure the victory in the name of the High Admiral. To boost morale, the expeditionary force is granted a 2-month payment bonus, money scraped together from an empty coffer in hopes of bringing booty back to fill it. 

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Finally, High Admiral Daroher sends a couple of trusted agents to the Kingdom of Rihad, ordered to enter the city's political environment and poke around a bit, reporting back directly to Daroher if anything interesting or alarming is discovered. No diplomatic envoys or couriers are sent out from the island yet.

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Sovereign City State of Taneth

 

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Taneth's Stats:

Civil

11,000 Citizens

Militant

1,500 Swordsmen

500 archers

49 Spellswords(So'om's personal elite forces)

Naval

20 ships total, fifteen of which are manned by war crews, total 500 sailors

15 Galleys, 10 manned by war crew, five by civil policing volunteers.

5 cogs, military variety and manned by war crews

 

Lord So'om walked through the busy market place, taking notice of the cultural varieties the port city attracted. To the outside world his city was just another place to make profit, another stop along the way, but it was not that way to him. Although the lands of Taneth were indeed tiny, consisting of the city itself and the surrounding villages, its citizens were proud of it and are not to be underestimated or taken advantage of. They are a trustworthy group and reliable fighters when they or their allies are provoked.

 

While the port city itself brings in an average income So'om feels further encouragement is needed to boost the cities economy. A group of twenty spellswords are dispatched on a cogs to explore and if possible, develop economic relations with the remains of the Empire. In addition, a diplomat is sent to Rihad with a formal letter for an alliance.

 

Jamaal Curetor, King of Rihad

 

Your kingdom and mine are two of the same, we both work these lands, we both send our goods away upon the sea. Although your kingdom stands mightier in population than that of my own people, we have much to offer through a trade and political alliance. I pray that you will consider such and that Zhet blesses your people with a bountiful harvest.

 

So'om, Lord of Taneth

 

((Envoy is sent to Kingdom of Heartland))

((Alliance purposed to Kingdom of Rihad))

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-~Gregor~-

UfXPiV5.jpg

-~The Breton Band~-

 

It had been several days since they returned to the Imperial City  before the diplomats arrived. Gregor was sitting at a desk in his tent at the time, still counting the money made from his latest contract. He heard his tent guards greeting someone, and within a few seconds the flaps that made his tent's entrance were swept aside. Before him stood one of his men and an Argonian, the Argonian's right arm was coated in dry blood, and he carried the heads of several Argonians at his waist. At first Gregor thought the Argonian was here to avenge the tribe that was recently slaughtered by the band, but his soldier quickly told him otherwise. "He's here from that Warra Warra tribe, down at the bottom of the black marsh. The one that's absorbing the tribes around it" the soldier commented as he pushed the Argonian in the seat "I still don't trust him" he added. "Keep an eye on him" Gregor said, setting his gaze to the Argonian. "Your chief wants our help then?" Gregor asked, rolling a coin between his fingers. The Argonian spoke with a hissing voice, much like that of a speaking snake "Yesss... My chieftan needssss good fighting men to bolsssster hisss landssss". Gregor nodded "That much was obvious. The blackmarsh however, is incredibly dangerous to those of my race. I will have to purchase a boat to navigate around the coast and into your chief's territory. Even if I manage this, the majority of my men will die from disease instead of fighting your enemy. You must understand that the price for my involvement in this conflict will be quite high" the Breton explained. The Argonian paused for a moment before speaking slowly, as though choosing his words carefully "We will negossshiate".

 

Negotiations went on for a few hours, before an agreement was reached. "Very well... You will have your ssssslavesssss. Any Argonianssss you capture will become your ssssslavesssss. We will give you a vasssst amount of richessss from our conquesssstsss. We did not ussse money like you do, but we have a great deal of minerals in our territory which you could exsssploit" the Argonian agreed. "Excellent. I'll rally my men within a few days and we'll set sail at once" Gregor replied, he went to offer his hand to shake but remembering that it was an Argonian he kept it in it's place. The Argonian nodded "I will return to my people... I must return the headsssss of thosssse who traveled with me to their families. Sssso that they will have closssure" the Argonian nodded, and before the Bretons could react stood up and sprinted from the room. He wasn't seen by the Bretons again. "Alright, rally the men. I'll be hiring three ships for our voyage". Gregor waves the other Breton off, and once he had left set out to the docks to hire three ships.

 

Spending some of his hard earned wealth, Gregor hired two lightly armed ships with experienced crew. They were to undertake the week and a halfs journey of sailing around to the Warra Warra tribe's territory. Within a few days his men were gathered, loaded onto the boats and set sail.

 

0ZvFejJ.png

The route.

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Valenwood

General Cleninor Shadypool, looked to his main inquisitor Filar Greenlock as he handed him the report of the most loyal troops under his command

Units

7,000 light infantry, 3,000 heavy infantry, and 1500 rangers. All are trained with Bows, but Rangers specialize in scouting.

Cleninor would divide his units into three battilions, each consisting of 2,300 light infantry, 1,000 heavy infantry, and 500 rangers. Each would be moved to three abandoned forts left by the Aldmeri Dominion and would each start to fix up to fortification.

Three messengers are sent out to King Tuilius, requesting to buy some leather and scale mail armor that he may have extra of, also a message is sent to inform him of his plan and that a contract maybe needed in the future.

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First Nordic Empire

(Ysgramor Dynasty)

 

Vrage Ysgramor, emperor of the First Nordic Kingdom, humbly knelt. He knelt before a serene statue of Kynareth, his chief deity. She had given his people the tools to live, the gifts of life and speech. In a small temple tucked into the middle of his royal palace in Windhelm, all was quiet. Vrage knew he should head to his councillors, but this was time to reflect and pray. He reflected on his dad, King Harald, and all he had done. The man had been a gifted warrior and great at making close friends. He had unified the Nords under one banner, and built his kingdom up. Knowing they would not need a king and kingdom, but an emperor and empire, Harald had cunningly laid the foundations. And now, Emperor Vrage Ysgramor first of his name, was to take up the mantle. He would carry out his father's vision, and add his own twist to it.

 

His father's kingdom was one of calm and rugged beauty. Windhelm has been under constant reform and construction. Dabblers of science, art, music, and magic are all invited to the city. Housed in tall towers of local white stone, they are ensured safety and food and shelter to practice their arts. Windhelm was to be a place of learning as Vrage wants, but it was not without a bite. A sturdy timber and stone wall surrounded the city, and was staunchly garrisoned with huscarls. The land in the empire around the city was more rugged, but populated with hardy nords. Mainly based in fertile valleys and plains, they are surrounded by soaring snow peaked mountains. A large lake rested within their lands, and smaller ones crisscrossed the valleys. Further north along the white river the land was less hospitable, but bred a tougher sort of person.

 

Sighing Vrage got up and collected his thoughts, before walking towards the door.

 

The timber doors swung open silently, as if even they did not wish to disturb the silence and serenity. Vrage's fierce royal guards stood to attention and remained silent. As Vrage headed towards the court room, they fell in line behind him. His guards were fearsome indeed, in well crafted iron armor. The symbols of life and speech were etched proudly on their chest plates, and a stylized carved into their shields. Vrage differed immensely from his guards, in many ways. Clad in the robes of a scholar, he stood at 6'5 and towered over everyone. Looking down on people literally, but not socially, for he was a man who kept his ears open. Regardless he had a sword tied to his belt, an ancient rune soaked blade wielded by his most revered ancestor who their houses was named after, Ysgramor.  

 

Hrothgar, general of the empire's armies, openly seethed. Along with the rest of his councillors and peers, they had been waiting nearly three hours. Knowing this because he personally was counting by the minutes, all he could do was seethe. When Vrage finally arrived, he walked in and acted as if he knew no one was in the room besides him. lazily walking towards the large throne crafted of onyx and white stone to represent a dragon, he took a seat. Clasping his hands, he began without any formal introduction;

 

"Hrothgar, my father trusted you, and you were his closest friend. I am extending that trust and hope that the results are equally as satisfying. That's why I want you to leave right now, and assemble your scouts. My royal servant will find you, and she will give you a dossier containing what it is I wish for you to do."

 

The general merely grunted and stormed out of the room. A man of little words, Hrothgar was an aged Nordic warrior who held the ancient ideals close. Tall and with flesh and muscle to match, he was an intimidating man. With a long set of white hair and a braided white beard, he was every inch the nordic elder. He gathered his men from a barracks in the palace, and they starting gearing up. A beauty with black hair and emerald eyes of short stature came out of the shadows.

 

"Allow me to introduce myself, I am Ravenna. I am a royal servant and magician of Vrage's."

 

Hrothgar grunted at such a formal mentioning of the emperor, but kept silent and let her feel uncomfortable. Finally, in an attempt to break the silence, Ravenna says;

 

"I'm to go with you and your men, and help make maps as we go. We are heading to the dearest Kingdom of Riften, to scout the territory for Vrage. After we take our time making maps, we will send them back to here. After that I will travel to Riften alone to treat with the king. If all goes well he will meekly bend the knee and join the empire. If not...well...we will have maps and ten thousand troops."

 

The party of scouts began making slow progress down towards Riften. They would map the land as they go, and eventually Ravenna would bring the offer of subjagation under the empire to the King of Riften. In the time this all took to get under way, the emperor remained in his court room making new reforms and plans.

 

Heading up the white river, small skiffs and ships would secure the mouth leading into the sea. After that was done, settlers, troops, and supplies would be carted or rafted up. A port town called "White Town" was planned to take form. It would guard the entrance into the river, allow for the empire to have a maritime port for trade, and a base to build war ships. Along with this, the same rights Nordic men are given are granted to women. Not actually caring for their rights, Vrage merely wanted women to join his army and fill out the ranks. His army was a sight to see indeed, one his father Harald had built up considerably. Well trained and led, they still had to rely on local terms to decided what type of equipment they could afford. The majority of the army however were heavy infantry, fierce and disciplined -a truly deadly combination-. The amount of troops Vrage could call to arms was large, but for now he kept only those he needed on duty. Two thousand men would head east, to bring the empire's borders up to the very beginning of Morrowind. The other thousand would begin training levies coming in for the expected eventuality of war with the kingdom of Riften.

 

The envoy from the Kingdom of the Heartlands is greeted warmly by Vrage in Windelm's palace. Asking for a week to think about it, he held a council. The Nordic empire's reply is one the Imperial's want to hear, and both their offers are agreed upon. Vrage calls for a higher amount of cooperation. 

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The Kingdom of Rihad 

 

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His stallion grazed on a palm bush, not paying mind to its rider. The King's bow, made from one of the last trees of Yokuda, shot an arrow outward with a satisfying "THWANG". The charging lion fell to its legs, flipping over and kicking up a cloud of sand. As the gazelle pranced off into the distance, it tripped and fell, nearly dragging itself along the dry floor towards the lush salvation of a nearby tributary of the River Brena. Days later the same gazelle pranced about the walls near the King's outer palace. The King watched it solemnly, thinking to himself. Just like the gazelle, the Redguards would rise up once more. 

 

Actions:

The City of Taneth is befriended and a military pact is accepted. An offer for joint training is sent to the leader, so that the city-state may fare better in combat, and so that the two leaders may get to know each other. 

 

The Men of Stros M'khai would find a bustling slave trade in the Kingdom, with Argonians being traded for Nords and Khajit merchants dragging along lines of unfortunate Imperials. The economy heavily relies off this trade, and the sailors would also find the waters patrolled by a small fleet of fast guard ships, ready to alert the homeland of a coming invasion.

 

The army undergoes a census period, and its strengths of light infantry and heavy cavalry undergo intense training in the desert.

 

Diplomats are sent to Daggerfall, Stros M'khai and the Heartlands. 

 

Government funded slavers reave the coasts of the Khajit Deserts, bringing home fresh trade and boosting the growing economy. 

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The Kingdom of Resdayn

Under House Indoril

 

250px-Indoril_Shield_MW.png

Resdayn Demographics:

48,000 Civilians

16,000 Chimeri Soldiers

 

Chimeri Armed Forces

1000 Man Regiment:

300 Netch Leather Infantry

600 Bonemold Infantry

50 Battlemages

50 Officers

 

The days of the High Velothi flourishing had officially closed 50 years prior. In a state of deterioration and without a leader, the Chimer people had for half a century been in danger of falling into backwood tribes like the Orsimer inhabitants of Morrowind. With a determination to stop this, a strong man blessed by Azura named Nerevar Moon-and-Shield stepped up and united many of the fracturing Chimer people under his banner, House Indoril.

 

Nerevar walked with the marching third regiment of the Chimeri army. 15,000 of 16,000 soldiers had come to the north of Resdayn for the expedition, other Great House representatives under his banner answering his call. They had been slow, using horses only for transporting supplies and auxiliaries, and their fairly heavy armor had weighed down the main force. In front of them was one of the few unaligned Great House holdings left in mainland Morrowind, Mournhold's rival city Ebonheart. Calling file and praying to the Good Daedra, he shouted the order to charge.

 

Actions:

Attacks House Dres and its holding of Ebonheart

Accepts Trade Agreement and Nonaggression Pact with the Kingdom of the Heartlands

A Trade Agreement and Nonaggression Pact are offered to the First Nordic Empire

The Chimeri Morag Tong begins offering services to other nations

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Kingdom of Kvatch

Faction Stats-

45'000 citizens

 

Military Force-

7'000 Heavy Infantry

2'500 Cavalry

1'000 Battlemages

1'000 Archers

3'000 Militiamen/Light Infantry

500 City Guard

Total - 15'000

 

King Ardenus slumped on his ornate throne as he began to brood. Having swindled his elder siblings out of their inheritance, Ardenus had managed to succeed his father as King of Kvach. The Kingdom of Kvatch had remained largely unaffected by the sedition, factionalism and secession that plagued the Empire and its successor states. Yet, Ardenus was discontent with just a mere throne, he yearned for more... for the Imperial Crown. The choas caused by Alessia and the contested Emperor's deaths would allow him to conquer the weakened states that had only recently gained their autonomy before the Legions of the Heartland and Colovia could. His eyes were fixated to the west, towards Skingrad and the port town of Anvil.

 

Though he was a good adminstrator and diplomat, Ardenus lacked military aptitude and so he had to be prudent in who he attacked, he was also sorely in need of a military alliance, namely with the Heartlands and since he was unmarried, he would propose to marry a close relative of King Tulius.

 

There was also an issue with the military, the soldiers were inexperienced, lacked discipline and there was an evident lack of officers. King Ardenus planned to rectify this by sending out word to his marshal for the soldiers to begin a strenous military regimen and training, in hopes of making a force that could atleast contend with that of nations like Colobvia. 

 

 

TL;DR

A missive asking for a marriage proposal and non-aggression pact is sent to the Heartlands.

Increased military activity in the capital and western border

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THE KINGDOM OF DAGGERFALL


Daggerfall Stats:


Military:

--12,000 Total

--8,000 Heavy Infantry

--1,500 Battlemages

--1,000 Archers

--1,000 Calvary

--500 Members of the Knights of the Dragon


Civilians:

--40,000 Total

ESO_Daggerfall_2.png


Independence was a truly wonderful thing.


King Damian sat on his throne, in the Castle now being constructed in Daggerfall City, contemplating recent events. It was a grand castle, though sadly, it could not compete with the ones in the Nordic Empire nor the Heartlands.


Since the Nords had retreated from High Rock, Daggerfall had prospered greatly. A type of culture and civilization had been provided to the Kingdom by their Nord occupants; for some, it was a curse. But for Damian, it was a blessing.


For finally, a Breton Kingdom, an independent Breton Kingdom, was becoming a reality...


Land was being snatched up left and right by the Kingdom. All neighboring independent counts and chieftains were being offered (and intimidated into accepting) vassalization under Daggerfall; for Damian had an even grander dream now.


The King wanted Daggerfall to become the unquestioned power in Iliac Bay, and prosper from it's position economically.


And it would be so. The gods were with them.


ACTIONS:

--The diplomat(s) from Rihad are warmly welcomed to Daggerfall, and the King was in fact about to send his own diplomats to Rihad. He is ready to hear what they have to say, and propose negotiations of his own.

--The new culture that the Kingdom is boasting, created through Nordic and Breton influences into it's own conglomeration, is supported by the King and his vassals, and they would attempt to institute and spread it throughout the Realm.

--A Nonagression Pact is requested with the First Nordic Empire.

--A Trading Agreement is also requested with the First Nordic Empire.

--Stross Mi'kai is sent diplomats from the Kingdom of Daggerfall, apparently wishing to discuss something...

​--Independant Counts and Chieftains neighboring the Kingdom to the North and Northeast would be offered vassalization and protection. If they refuse, ambassadors would attempt to intimidate the weak lords by hinting at military action should they not accept the King's generous offer... ((Mod Action Requested))

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