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~ My Profile Thread ~


Greetings, peoples of LotC! I have yet to make any character profiles, so, prepare for impact! Character profiles incoming and will be posted on this thread. I would appreciate it if others do not post on this thread. Thanks, and enjoy!
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ANNABELLE CAMORYN

GENERAL

Full Name: Annabelle Camoryn
Race: Mali (Elf)
Subtype: Mali'ame (Wood Elf)
Gender: Female
D.O.B: 7th Sun's Smile, 1486
Status: Alive, Healthy

APPEARANCE

General Appearance: Annabelle is a fine young mali'ame girl. She has large silver eyes, light skin (uncommon for wood elf, explained in backstory), and short red-brown hair. She is rather thin.
Hair Colour: Red-brown
Eye Colour: Silver
Apparel (Will be updated regularly): Annabelle wears a small, navy blue dress given to her by her friend, Jonathan.
Height (Will be updated regularly): 2'7
Weight (Will be updated regularly): 43 lbs.

LIFESTYLE

Religion: Druidism (The Aspects)
Diet: Omnivorous
Alignment: Chaotic Good
Personality: Annabelle is very jolly, and optimistic. She is nonviolent, and is always seem smiling, and happy. She is undyingly obedient to her parents, and loves just about everything in nature. However, she bears resentment to Kharajyr (see backstory).
Ambitions: (None set other than world peace, she is but a child.)
Strengths: Very kind, social, loving, obedient.
Weaknesses: Too curious, overconfidence, overestimates her strength. Nonviolent.

COMBAT

N/A

FAMILY

Mother: Lilliana Camoryn (Adoptive)
Father: Zack M. (Adoptive, uses spouse's last name)
Siblings: Cecilia (Adoptive, 9 years older)
Spouse: None.
Children: N/A

HISTORY (WILL BE UPDATED REGULARLY)

7th of Sun's Smile, 1486 > Wood Elf Annabelle is born into the Ry'laerl family, with the birth name of Anabel.

3rd of Deep Cold, 1486 > Family friend Jonathan Chase rescues baby Anabel from her violent, constantly-fighting parents.

5th of Deep Cold, 1486 > Anabel is housed in a Wood Elven orphanage, where she receives a comprehensive education in language, math, history, and known sciences.

7th of Malin's Welcome, 1491 > Anabel proclaims her name Annabelle, as suggested by a fellow orphan.

9th of First Seed, 1492 > Lilliana Camoryn adopts the now 6-year-old Annabelle, and they, including Lilliana's fiancé, Zack, live on a tranquil farm south of Leyulin.

3rd of Amber Cold, 1492 > Annabelle is attacked whilst alone at the farm by a Kharajyr, leaving a pale scar across her face. The Kha left shortly after doing such.

9th of Amber Cold, 1492 > The farm is again attacked, however, whilst her family was on it, by Kharajyr. Her mother was severely injured, but the matter was dealt with.

~ Present ~

CHARACTER ART

None yet.
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ANTHONY BUCHMAN


Full Name: Anthony Neal Buchman
Nicknames: 'The Cross', derived from Anthony's favorite weapon, the crossbow.
Race: Human
Subtype: Farfolk
Gender: Male
D.O.B: 4th of the Deep Cold, 1468
Status: Alive, Healthy

APPEARANCE

General Appearance: Anthony is of a fearsome appearance, despite his loving character. He is just over 6 and a half feet, with muscles of a prodigious size. His face has fairly handsome features, though his constant smile and mood conflicts with his face's many small scars.
Hair Colour: Dark brown
Eye Colour: Deep blue
(Current) Apparel: Having retired from his fighting services, Anthony wears a simple, baggy tan shirt with dark brown leather trousers. He is often, however, seen with some chainmail underneath.
Height: 6 feet, 7 inches
Weight: 261 lbs.

LIFESTYLE

Religion: Canonist
Diet: Omnivorous
Alignment: Chaotic Good
Ambitions:
General Personality:

+ Protective Anthony is very loving, and though he has come to dislike conflict, will unhesitatingly step up to defend loved ones or friends.

+ Kindhearted Anthony is generally kindhearted. He is compassionate, generous, and thoughtful of others.

+ Social Anthony is easy to talk to, generally likes listening and speaking to people, and is easy to make acquaintance of.

- Too Trusting Anthony trusts people far too easy, and puts too much faith in others.

- Gullible Anthony's intensive combat training as a child gave him little time for education. He is very gullible.

- Beaurotically Challenged Anthony spends money rashly or donates far too much, leaving him financially unstable oftentimes.

COMBAT

Trained Styles: Archery (Crossbow), Close-Quarters Melee (Gladius, Buckler)
Trained Weaponry: Crossbow (Veteran), Gladius (Fair), Buckler (Fair)
Preferred Style: Archery (Crossbow)
Preferred Weapon: Crossbow

FAMILY

Mother: Regina Buchman (23 years older)
Father: Bryan Buchman (21 years older)
Siblings: Adam Buchman (2 years younger)
Spouse: None.
Children: N/A
Pets: Harold the Rose!

HISTORY
(~ = exact date unknown, or event was spread over a period of time.)

4th Deep Cold, 1468 > Anthony Buchman is born in the Orenian town of Akovia.

23rd Sun's Smile, 1471 > Anthony's brother, Adam, is born.

15th Malin's Welcome, 1472 > When Anthony aged 3, and Adam 0, his father, an Orenian soldier, is taken hostage by rebels. His mother was pushed into the workforce, and the family of 3 spends many food/sleepless nights.

6th Amber Cold, 1476 > Anthony is enrolled into a youth military program. He was taught to fight, show no mercy, obey, and not to ask questions. He often smuggled rationing out of the bunkhouse to his barely-sustaining family.

9th Grand Harvest, 1477 > After close to 6 years in captivity, the military purchases Captain Bryan Buchman back from the rebels. The family was reunited, but Anthony remained in the military.

~ Malin's Welcome, 1481 > Anthony advances out of the training program, ranking first in his class. With his father back, his family restabilizes, and Anthony takes after his father, becoming a junior Carrion bannerman. Unfortunately, Anthony at the time recieved little education, and focused on brawn.

~ Deep Cold, 1481 > Anthony's father retires, having been paid a large sum by the government for leaving him in rebel hands for 6 years.

REAL RP EVENTS BEGIN HERE

~ Malin's Welcome, 1488 > After a childhood of military intensity, Anthony heavily trains, particularly liking and excelling in ranged combat.

~ Sun's Smile, 1490 > Anthony proclaims himself a mercenary, working for numerous governments as a skilled, deadly assassin who even killed Uruks. Seeing combat numerous times, and very frequently, and numerous deaths saddened him, some being good people. 5 months later, he quits.

~ Amber Cold, 1491 > Anthony, after 23 years, abandons his militaristic, hard lifestyle, and searches for more peaceful jobs. Despite retiring, he still possessed great fighting skill and coordination. 2 months later, he opens a medical office.

~ Malin's Welcome, 1494 > Anthony proposes to Noelia Bryler, who he has known since opening his clinic.

CHARACTER ART

specialized_infantry_by_SpOoKy777.jpg

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VIKTOR KEURIG


b1c24f85cc8e218ff15e2a4ec438ec01.png

Viktor in his custom-tailored tabard. (( Thanks to Urara for designing the skin. ))

GENERAL

Full Name: Viktor Halm Keurig
Nicknames: 'Vik'
Race: Human
Subtype: Highlander
Gender: Male
Birthday 19th of the Sun's Smile
Status: Alive, active
Health: Supreme ( 98/100 )

APPEARANCE

General Appearance:Viktor, though kindhearted and friendly, is quite scarred. His skin is quite tan, with many scars running through him in various places. He, however, maintains a fairly handsome and well-kept appearance.
Hair Colour: Brown
Eye Colour: Sea green
(Current) Apparel: See character art.
Height: 6'3"
Weight: 234 lbs.

LIFESTYLE

Religion: Canonist
Diet: Omnivorous
Alignment: Chaotic Good
Ambitions: All Viktor wishes is peace for him and his comrades, and for him to live a long and honorable life. He has few actual goals.
General Personality:

+ Hard working Viktor is very patient, and works very hard when tasked or has a goal.

+ Loving Viktor is very loving. He loves nature, animals, children, and people in general. He is often seen with a smile on his face.

+ Social/Friendly Viktor is quite social and friendly to most peoples. He is easy to make acquaintence of.

- Underintelligent Viktor processes things slower than normal people. This is believed to be an aftereffect of a heart failure when he aged 21 ((seen in backstory, and how he was saved)). The blood now flows slower to bring oxygen to the brain after the heart tissue was damaged.

- Forgetful Again, most likely caused by the heart damage, Viktor is forgetful. He often forgets names and locations.

- Overdaring Viktor is overdaring to people, and has risked his life to do pretty stupid things. He is a bit of a show-off.

COMBAT

Trained Styles: Compacted Swordplay (very close range melee, such as knife or shortsword fighting.), Blunt Melee (punching in the face and stomach as hard as possible, like a boxer.
Trained Weapon(s): Gladius, knife
Preferred Style: Compacted Swordplay
Preferred Weapon: Gladius

FAMILY

Mother: Marge Keurig (25 years older)
Father: Luitpold Keurig (24 years older)
Siblings: Stefan Keurig (3 years younger), Jen Keurig (5 years younger)
Spouse: None.
Children: N/A
Pets: None.

HISTORY
(~ = exact date unknown, or event was spread over a period of time.)

(( WIP, posted too early. ))

CHARACTER ART

Red_Knight-4.jpg

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PELIAN HESTIV

'Pelian Hestiv, a handsome, muscular young knight.'

GENERAL

Full Name: Pelian Deszra Hestiv
Nicknames: 'Pel', 'Des'
Race: Human
Subtype: Heartlander
Gender: Male
Birthday 6th Snow's Maiden
Status: Alive, Active
Health: Excellent ( 93/100 )

APPEARANCE

General Appearance: Pelian is a muscular young knight. He possesses fairly handsome facial features, though slightly diminished by scars, and medium-length dark brown hair. It is evident he exercises a lot, but is not overly-muscular.
Hair Colour: Dark Brown.
Eye Colour: Brown.
(Current) Apparel: Varies. Typically wears a green-trimmed, ceremonial set of steel armor.
Height: 6'3"
Weight: 232 lbs.

LIFESTYLE

Religion: Canonist
Diet: Omnivorous
Alignment: Chaotic Good
Ambitions: Though a common but desirable goal, Pelian wishes to put his long days of training and hunting to work, and start a small, personally-owned colony.
General Personality:

+ Kind Intentions Though socially wired differently, Pelian has good intentions at heart, and these are represented by his actions.

+ Reflex Pelian is quick to react to words or actions, and thinks quickly. This is probably caused by his childhood, as in a hunt, every second and action counts.

- Far Overprotective In the rare chance Pelian makes acquaintence of someone, he is hypersensitive to jokes and threats towards them. He cannot risk losing a friend as he lost his mother.

- Socially Crippled Pelian is rather socially abrasive. Though he has good intentions, he tends to state whatever he thinks, even and especially if it bothers him. This is most likely induced by his antisocial childhood.

- Physically Sensitive Pelian dislikes and is disturbed by gore, cursing, and insults. This is likely because of his childhood alone, without seeing these.

COMBAT

Trained Styles: Basic Hand-to-Hand, Archery, Knifefighting
Trained Weapon(s): Fists, Crossbow, Knife
Preferred Style: Archery
Preferred Weapon: Crossbow

FAMILY

Mother: Marilyn Hestiv [Deceased]
Father: Jorus Hestiv
Siblings: Eddard Hestiv [Male, younger]
Spouse: None.
Children: None.
Pets: Bennly the dandelion!

HISTORY

Childhood: Nomad

Pelian Hestiv was born in mid-to late 1400s Werdenberg. His family composed of Jorus Hestiv, a huntsman and trapper, Marilyn Hestiv, a humble tailor, and Eddard Hestiv, a brother a few years younger than Pelian. The family thrived in the beloved Werdenberg, making a considerable living and growing happily.

When Pelian aged 7 and his brother 4, a dry thunderstorm moved in over Werdenberg. Lighting erupted from the sky, but no countering rain came. Most Lightning was conducted to the tall ship masts or water on the coast... but not all. Pelian's mother's shop was one of the few victims, and she did not make it out.

Pelian and his father were devastated by the incident; Eddard being too young to understand, but still occasionally weeping, his mother having suddenly dissapeared. His father, in the succeeding months of the incident, drank many nights away, no longer working, and the family's money declined quickly. Eddard grew fearful of his father, and fled one winter night, not to be seen for many years.

When Pelian aged 9, the family could no longer pay rent. Now suffering dual loss, Pelian rarely saw his dad, and grew depressed and antisocial as well. Pelian was left uneducated and malnourished. However, one late summer night, his father had a moment of clarity. The next morning, after explaining his thoughts to young Pelian. Later that day, they had gathered weaponry and supplies, and set off.

Pelian actually left his depression over the next few years, as did his father. They set off as nomads, hunters, moving across the world, tax-free and alive. This took the past away, seemingly. His father, who worked as a huntsman before the tragedies, educated Pelian in survival and basic mathematics skills. Pelian lived free, adapting to the environment as a jack-of-all-trades at hands-on tasks.

When Pelian grew into his late teens, he had grown into a warrior. He was quick to fight, deadly, skilled in working and surviving, and well-built. Unfortunately, these traits were obtained by sacrificing looks and education. Though educated in basic math, and work, Pelian was far from genius. And, he was covered in scars.

Adulthood: ?

Pelian said goodbye to his survivalist father on his 18th birthday, setting off as an adult now, to forge his own path in Athera.

CHARACTER ART
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