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Gods And Men 4 [Rp]

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Stephensj

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SINHOTEP

The expedition to the north is relaunched, though this time the scouts are given camel-fur jackets, as well as thicker sleeping rolls and additional supplies.

The exploratory galley sails past the gulf and continues headig west.

10 of the transports are given a small escort of around 4 War-Galleys, and set sail for TYRE. They appear to be circumventing the Island repeatedly.

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Heinrich 

 

The court would grow eerily silent after the queen seemingly ignored the Konig before requesting for more supplies. He would suddenly sit up straight, leaning forward in his chair as he stares at the queen. "You should be grateful of what you are given. Now that I think of it, our troops on the Western border should get more food for their hard work. Of course, this will be taken from the supplies intended for you, we'll see if there is any left for you after this. Now, if you are done taking advantage of my generosity, it is about time you left. Do not return to my court again unless asked to or you require me." With this, several guards with move the foreigners out of the courtroom.

 

Event: Sinet

 

Once more, the Northern expedition is slowed by severe weather. They manage to move further, but the weather worsens. They can either continue, or turn back.

 

The Western expedition continues to move along the coast, finding no landing areas due to overgrowth. After this, the coast would seem to go North.

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Joen de Archa

 

 

Joen watches the uniquely armored man ride up to her, but when her personal guards move to stop him she holds up one of her hands and allows him and his retinue to speak to her. Listening politely to the Field Marshal, she nods and beckons the white-haired retinue of Preusk to follow the man and his retinue, the supply train accompanying them. Honisberg had given her a positive first impression, but she questioned how long that might last.

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A convoy of merchants left the port of Illian. Recently opened up to the Sincans, the ports were always busy. The town had grown to accommodate the sudden influx, and a road was planned to link it to Camelyn. This would make it faster to transport goods and troops. Convoys with large escorts kept coming, and it was soon more noticeable of the build up of troops. Many were on actual duty, but the rest ended up working. The fort was near completion, and the garrison had nearly doubled. The way forts all along the eastern coach were increased, as more and more foreign ships were spotted. Illian's inner quarter of graceful tree like buildings was to be walled off in stone. The rapidly growing outer districts were raw and poor. The people lived their lives making a working, and were not afraid to get into a brawl. Soldiers were sent to keep the place safe, but half of them seem to be the ones starting it.

 

A detachment of ten galleys leaves and heads due east. Primarily filled with explorers, map makers, artisans, nobles, guards, servants and adventurers, the leader of the expedition was an Aes Sedai. They would come on Tyre in good order as they channeled a favorable wind to speed them on. When they came upon the coast they made no effort to be discreet. Nine of the ten remained a respectful distance from the coast, impressive in their always maneuvering ways. One anchored close to shore, and a small party of diplomats, Aes Sedai, guards, servants, and nobles were taken in on a row boat. Long sleek, and with a canopy made entirely of sculpted tendrils of polished wood, the row boat was not of common make. It hit the sand silently and the people got off. Composing themselves, the guards and servants set to making a small camp for the party to rest in. They would not enter the jungle, and instead wait for the people of Tyre.

 

Settlers are sent west, to the fertile grassland that abruptly turned to forest. Steddings are established and hardy fold move in. A gathering around a small lake formed into a community, and with more to come. Soldiers kept the land safe, as they eyed the forest and coast warily. A party of an Aes Sedai, twenty warders, and fifty Sentinels heads along the coast, intent to follow it. They would eventually reach Gimblewood, and they planned to camp just in the border of their land. The soldiers took off their armor and kept it in the wagons, and they all seemed to be celebrating. The Red Ajah heard of the halflings, and also of all the gods hounding after the peaceful folk. They intended to draw a halfling diplomat to the merry festival on their border. If any so came, the Aes Sedai would receive the gift of their voice and try to talk to them.

 

The expedition into the forest was the first for many decades. They all knew of what happened when you went north, but the Red Ajah wanted that to happen. They were prepared, not throwing troops into the wilderness. The slow expansion of steddings has tamed some of the north, and the soldiers patrolling had hunted the packs of beast. Some still lurked, in the depths and their cackles could still be heard. But they would be dealt with, and anything else. Sentinels trained to be rangers darted amongst the treetops. with long bows and spears. They would advance ahead of the expedition, and hunt any small packs of beast. From there six groups of thirty sentinels each advanced. They would try to clear out any larger packs, and pave the way for the real advance. Next a large group of one hundred foresters, and two hundred Sentinels went due north. They would camp, and start to clear groupings of trees around them. From there a mixed forced would go in mass. Twenty Aes Sedai, eighty warders, and three hundred sentinels would slip into the forest. The Aes Sedai and Shai'tan himself created an illusion around the force, trying to keep them hidden as the formed a crescent around the foresters. They got the order, and began chopping trees into splinters, burning wild life, and scorching the soil. The Foresters brutally dismantled the plot of land, trying to draw in the ent.

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The Halflings

 

The Thane shrugs, "Uh... we'll give ye ale n' a good time!" He whistles and a cask of ale and crate of pipeweed is brought over to the strange lizardmen. 

 

The humans at the Northern border are welcomed into the festivals, having a good fun time!
 

A halfling envoy goes to the strange  foreign festival, an older one appears to be of some authority in his village.
 

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The newly founded Dwarven Kingdom! 

 

As the population came to be around 70,000, more people were enlisted in to the military those numbers reached 25,000 men. 

New Legions are formed, and sent to the Presulk- Dwarven Border forts. Consisting of mainly infantry and ranged with very little to no cav.

They prepare for an attack of some sort, as scouts have seen the amassing troops at the border.

======== 

Deep in the caves of the Capital City, mages work to create a new type of construct. These efforts have been mainly unsuccessful but Boron decided to assist blessing an anvil used to create Golems, This however extremely drained his powers and would need to rest for the time being. 

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Nyth Collective Reaction post

 

Quetzal kneels down to the Thane's level smiling with his dinosaur lizard mouth. "You continue giving us this 'ale', food and this crate to the Nyth Collective. We will protect your weak hides from bigger games, you will be under Nyth Collective rule but you can go about your own business. Do you accept?"

The Nyths  (lizardmen) stopped what they were previous doing and they took the cask of ale and crate of pipeweed.

Quetzal is now awaiting for Thane to confirm the deal.

 

Setherus

 

Setherus noticed a shortage of food accuring to his children below, the strength Nyths has provided he thinks it is time to give them a reward. He decends to the capital to the farm and The Nyths has been relying on fishing, breeding lands where Nyths breed wild boars, big cats and lizards as well as eating weak Nyths when they are born.

Setherus appear in his dark shadow mist form to appear over one small island to echo his voice in range of Nyth Collective. "You been relying on meat too much, you are cousins of mighty lizards. You can eat seeds of wheats. I shall reward you for your efforts, and new way for food."

Setherus swifts the shadows in the trees inside this small jungle island to make the trees shrink into the ground consumed by the darkness they contain within. The island becomes bare, then mud and grass changes to tamed soil. Setherus grasp into the mud to run throughout the small island to plant seeds. "Learn to farm this new food. And continue to grow."

Setherus disappears back to the God's hall to sit on the throne, half tired from this activity of planting.

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The Awakening 

 

 

 

Deep beneath the surface, the Raxien's stir, feeling a presence they had not felt in countless years, and only the most ancient could remeber. In response the council of elders gather at the center of their holy cavern, where it is said their race was made by the god Zeginthu. As the final ancients arrive and the entrance is sealed, they begin discussing what the presence is. Eventually after days of discussion they notice the feeling of a presence is in the cavern with them, in the direct center of it where a great collection of crystals are, given in tribute to Zeginthu ages ago. Once they gather near the crystal, a being forms out of the crystals, a blinding light radiating from it. After the ancients recovered from the sight the being spoke, the words resonating through all the crystals in the cavern. "My children of the earth, gatherers of crystals, workers of wonders that the surface are denied. I have come back once more, awakened once more to guide all of you once more. Long have I kept you guarded from the surface, but today with my re-awakening that is no longer such. Today, you must prepare your forges and all other Raxien's. For soon the surface shall know of you, and they shall look in awe as they see you spread from the few caverns you have had. Go now my children, expand now as soon enough the surface shall call for you. And you must be ready to face it" With those final words, the crystals once more emit a blinding light as the form collapses once more into individual crystals. After speaking with each other for a few hours, the ancients unseal the gates to their cavern, and head back to the rest of their race to prepare for their great expansion. For now with Zeginthu's seal gone, they could grow as a race once more, the mage priests of Zeginthu work even more on their golems, working on creating a army of stone, and the forges powered by the blood of the earth work on creating weapons and armor for all Raxiens, both the young and the ancient.

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The Wastelands of Tiberium

 

Frozen wastes, peaks of unimaginable height, and glaciers that covered large swaths of land. This was the home of the Frost God, Tiberius. His people were unlike those of the southern islands, his people walked among the icy hell that was his domain. His people ruled the wastelands of Tiberium, they were the Tiberians.

 

Molded from the very ice that entombs the lands of Tiberium, the Tiberians were shaped in the image of their own God. Constructed with a single purpose, worship Tiberius and build wonders in his image. To a lone few he spoke, the Priests of Tiberius, to them he gave his orders and enticed them with extravagant power should they do as he wished. Across the island of Tiberium, one may find massive pillars of ice that seem to reach to the heavens. Massive temples carved from the glaciers and thick snow that cover the land dot the otherwise barren landscape. 

 

Diplomacy with the Tiberians does not exist, no man or other sentient being has dared to journey to the land of Tiberium due to its hostile climate. Anybody wishing to reach out to the Tiberians would most certainly need to pack warm and be prepared for the harsh conditions that envelop Tiberium. 

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Player Eliminated: Angel

 

The Tyrinians have given up. The siege took its toll on the people, driving them to the limit. Facing either starvation or a certain loss, many chose to flee. They rushed out of their stone city, trying to break free from the Sincan forces. Only a handful managed to escape the Hunter-Knights, the rest either being cut down or surrendering. The handful would escape via small fishing boats, before scattering into the wind. The Queen never returned to her people, hearing about the disaster right before she is about to depart. After this, no one knows where her and her elite guard went, some rumors claim North, others claim she travels the land, seeking a nation willing to help her retake her throne. All that is known is that the nation of Tyre is no more, their god ceasing to exist.

 

Heinrich

 

A few days later, the Preuskan queen would arrive in the court of the Konig, accompanied by the Marshal. Ulrich would kneel before Heinrich, before moving to his side, whispering into his ear. He would then move to the side, out of the Konigs way. "Greetings, Queen of the North. I am Konig Heinrich, ruler of the Kingdom of Honisberg. I have recently had another queen in my court, proposing to me unfavorable offers. I hope you do not come to do the same."

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4675.jpg

 

Sinhotep

 

With the Tyresian people being sundered, attempts to gather them all with war-galleys go under way. [MOD REQUIRED]

All the Tyresians in Sinet are shipped over to Tyre, along with 5,000 Sincans (around 6000 in total). They begin construction of a new port on the Northern shores, which will be named Tyrak. The underground city is scavenged, and converted to a mine. With the Tyresian people being split up and abandoned by their god, proselytisation efforts are renewed. [MOD AGAIN]

 

The exploratory galley continues to sail about the coast, keeping a close eye on the shore for any inhabitants. [MOD AGAIN]

The attempts at a Northern expedition are abandoned, and the scouting party returns home.

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Honisberg Coup

 

Unseen to the foreign eye, Honisberg was a place of corruption. Many commoners had their lands lost to politicians or corrupt lords. Many political prisoners of the King were sent to Maiz castle to rot. Very few publicly questioned his rule. However, a recent event has changed Honisberg rule. Field Marshal Ulrich marched south with his loyal army from Wildenstein. They stormed the capital, taking the Konig prisoner. There, Ulrich declared himself Kaiser, or Emperor of Honisberg. Heinrich was thrown into Maiz castle, his political enemies being freed. Many feared what the new Emperor had in store, but so far he has pleased the public. Banishing corrupt nobles and politicians he would personally overview many of the nations quarrels, giving fair and swift justice.

 

Empire of Honisberg

 

The population has risen to 150,000, with 50,000 members of the army. The 500 southern cavalry would come upon the halflings offering them ale and food. They would appear much sterner than the scouts before them, denying instantly. The largest of them calls out, "I wish to speak to any nearby leader. If none will speak with me, I will claim this land for Honisberg." Meanwhile, in the Heartland, a large force of 25,000 soldiers move to Ruhenheim, fortifying the port  due to the recent discovery of seabound foreigners. Meanwhile, a fleet of around 40 Warships move back out to sea, traveling to Tyre to investigate the Foreigners they saw earlier. 

 

Event: Sinet

 

The war galleys would prove futile in their search for the Tyrinians, the ones managing to get to the coast vanish in fishing boats, covered by a blanket of darkness and fog. The Tyrinians that are captured quickly convert to the god of Sincan. Meanwhile, the far expedition would move along the forest coast, the foilage to thick to see any life.

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As the Thane rides off towards the central village of Kipvale more halfling's offer more ale

And pipeweed to the strange lizardmen, offering them to come and enjoy some of the sights and festivals of the various Halfling villages.

The Mayor of the northernmost village approaches the armed cavalry warily, he is backed by his sherrifs and deputies, as well as some rallied hobbit at arms. The mayor is a stern old man, wary of the bigguns, having done dealings with them in the past. "What do ye wan' big folk!? Here t' threaten us and take advantage of our generous offerins!?

Several halfling stone masons and carpenters meet with Illian men, erecting fortresses in the North with their new human allies.

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Within the Forest City, the population arose to 60,000, their numbers increasing tremendously now. Near 25,000 were in the Guardians, now being armed with iron spears, and long-swords, but the best choice of weapon was now the bow, the Forestians grew attached to the simple device and quickly became accustomed to it, preferring it over most other weapons.

 

Within the political view, the Keepers of the city, The First Two, found they could not run everything on their own, and so they appointed a Council to oversee public affairs such as housing and districting, while also creating a Counsel for advice on other matters. The Council held 3 positions: The Chancellor, who ran the districts of the city overhead and commissioned defenses for each district., The Merchanter, whom oversaw all trade to other nations and internal trade and shipping of supplies, and The Craftsman, whom oversaw all production throughout the City. On the Counsel, there were 5 positions: The Trade Counselor, who advised all things within Trade, The Military Counselor, who led the Guardians and as well maintained Order throughout the City, The Overseer, who kept a watchful eye on other nations and their current happenings, listening in on news from across the globe, The Philosopher, who advised on any possible new progressive devices or theories to the rest of the Counsel, and then The Peoples' Man, who kept the Counsel up to date on what the people wished for as well as what will sate them, and what will anger them.

 

In Ruhenheim, the farms had grown expansively, expanding the entirety of Forestian land outside of the Forest, to the River. A market was constructed surrounding the bridge to the other side of the river, where Food, Stones, and Valuable Forest Herbs and Lumber were being offered to Honisberg. The Fort was being added to, now conjoining a section of the Docks to be exclusively for it. Here the New Ship was being built, what appeared to be equal to the size of a Man of War, but for the Forestians, it was an exploratory ship meant to travel great distances. In Ruhenheim, the Forestian population reached 10,000, making the total population of the Forestians around 70,000. With this population growing, more farmsteads were being created throughout the area, but soon it came to be realized the area would need to be governed. And upon noticing by the Keepers, they sent a Governor to take charge of the Forestian side of Ruhenheim. The Governor, an understudy of The Merchanter, quickly set up a layout for their half of the city, it would be in divisions of job, jobs including for the most part: Lumberjack, Farmer, Miner, Constructor, Merchant, Blacksmith, Craftsmen, and Fisher. Soon the Governor realized a flaw with his plan, and that was a way to keep theft down, and so he organized The Watchers with the Forestian Fort, outposts would be on every street corner and every now and again along lengthy roads. The Watchers within Ruhenheim totaled to around 2,000, unlike The Forest City however, they wore steel armor and held steel weapons.

 

With the news reaching the Counsel from the Overseer on the new ruler in Honisberg, the Keepers sent out a small group to Honisberg, but well armed in case of local rebellion against the new arising Emperor. They would arrive soon to Honisberg seeking audience with the new Emperor.

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The Empress of Preusk, Joen de Archa

 

The Field Marshal had ridden ahead of her retinue some days past, leaving her a few knights to guide her personal guard. Only now did the city they had been moving towards for over a week come into sight; Honisberg, capital of this warm and nice nation. The gates opened before them with the guide's command, and she gets off her horse to approach the castle on foot with her five most trusted guards and her herald. The herald announcing her as "Joen de Archa, Imperatrice de Preusk, Leader of the Preuskil Peoples," she steps into the throne room and finds herself facing the same uniquely armored man as had greeted her on the road. Looking around for a brief moment, she bows and says,

 

"Have I missed something?"

 

 

The Empire of Preusk

 

The population of 150,000 continues strongly under the marcher nobles of the forts and mountains, statues of Branyng having been erected in almost every town. The army in Preusk's West, bordering the Swamp and the Dwarven tribes, stands utterly still in their forts facing the Dwarven counterparts. A messenger is sent out from the Preuskil front towards the Dwarves.

 

Meanwhile, the main army gathers in Brannenburg, 55,000 men and women gathering beneath the banners of a multitude of different lords and ladies. The Grand Duke Jean de Metz and his guard rode at the front of the army, moving towards the Port town of Valles near the border of The Forest.

 

The 2,500 Preuskil that landed in the Conquestable Land began to build a port town called Borbonai, claiming much of the western side in the name of Preusk.

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