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Ioannis

Moderation Staff
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About Ioannis

  • Rank
    The Greek
  • Birthday 06/30/1997

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  • Discord
    Ioannis#9788
  • Minecraft Username
    Ioannis
  • Email
    xxx.xxx.xxx

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  • Gender
    Male
  • Location
    Greece
  • Interests
    :poop:

Character Profile

  • Character Name
    Aelthos III Tundrak (Snow Elf)
  • Character Race
    Frerir of Clan Irongrinder (Dwarf)

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  1. Ioannis

    The Green Pact

    Name of the Treaty: The Green Pact ========================================= Type of Treaty: [Defensive Pact], [Non-Aggression Pact] ========================================= [Nation / Freebuild] [Name: Princedom of Fenn] [Nation / Freebuild] [Name: Principality of Aegrothond] [Nation / Freebuild] [Name: Sable Principality of Vira'ker] [Nation / Freebuild] [Name: Principality of Alderyn] [Nation / Freebuild] [Name: Warnation of Krugmar] ========================================= Date of Signing: 13th of The Deep Cold, 1711 A Treaty of Peace between The Elven Nations of the EU & The Warnation of Krugmar -= 1711 =- As of the 13th of The Deep Cold, 1711, the Elven Nations of the EU and the Uruks of Krugmar shall stand together in defense of the Elven and Uruk peoples. We agree to terms of mutual non-aggression, cultural sovereignty and to stand together in defensive alliance against all those who would threaten our peace. The treaty shall persist for the duration of a single Elven month, upon which renewal will occur unless elsewise contested by a signatory withdrawing from the pact by the date of renewal. The signatories shall agree to avoid conflict with one another, entering into a state of non-aggression; be it militaristic, economic or cultural in nature. The signatories shall henceforth enter into a state of defensive alliance. In any circumstance in which one of the signatory partners comes under attack by foreign or internal entities, or elsewise being placed under duress by force of arms, all signatories shall endeavor to support them to the fullest extent of their military capability, and to enforce the rightful sovereignty of all signatories in any circumstance that they would come under threat, to bring a decisive end to any conflict that should arise. The signatories hereby establish a common notion of cultural sovereignty; to recognize the primacy of each signatory partner over their relevant and distinct peoples, and to respect the cultures and values of each signatory partner within their relevant sphere of influence and to recognize no others as usurping that sovereign right. The warnation of Krugmar and the signatories of the Elven Union shall refrain from blatant provocations against other sovereign states and their peoples, and should this term be violated, the pact is rendered void and null. His Highness, Prince Myathilen Ithelanen; Prince of the Alders, Sovereign of the Alder Clans, Protector of the Irrinites, Lord of Lathadlen and Heir to Fang-and-Fury. Harbinger of the Ichorian Way, Favored by Morea. His Highness, Avurak I of Clan Syllar, High Prince of the Sable Principality of Vira’ker, Protector of Mali’ker and the Onyx Path, High Laurir of Harlond, Verna’ker and Nyfe’andria, Son of the Ancestors. His Eminence, High Prince Fëanor Sylvaeri, Lord Heir of the House Sylvaeri, Forge Master of Sylvaen’s Hammer, Lord Protector of the Isles of Almenor His Majesty, Aelthir of the Tundrak Bloodline, the second of his name, Grand Prince of the Princedom of Fenn and of the Mali’fenn, Patriarch of the Tundrak Bloodline, Protector of the Idhren’tirn, Protector of Hesin’fin, Commandant of the Citadel of Acael, Protector of Tahu’lareh, and chosen by Wyrvun Burbur of Clan Lur, Rex of Uruks, Goblins and Ologs. Protector of The Hou-Zi, The Clans Lur, Gorkil, Yar, Lak, Shuzing, Braduk, Azog, Axan, Izig, Rax, Fud, Tuk, Baxle, Ram, Ugluk, Gurmazg. Farseer of Krug, Elementalist of Krug. Blessed by The Ancestors.
  2. THE ELVEN UNION ________________________________________________________________________________ As of the 8th of The Grand Harvest, 1711, the Princedom of Fenn, the Principality of Aegrothond, the Sable Principality of Vira'ker and the Principality of Alderyn shall stand together in defense of the Elven peoples. We agree to terms of mutual non-aggression, cultural sovereignty and to stand together in defensive alliance against all those who would threaten our peace. The treaty shall persist for the duration of a single Elven month, upon which renewal will occur unless elsewise contested by a signatory withdrawing from the pact by the date of renewal. The signatories shall enforce agree to avoid conflict with one another, entering into a state of non-aggression; be it militaristic, economic or cultural in nature. The signatories shall henceforth enter into a state of defensive alliance. In any circumstance in which one of the signatory partners comes under attack by foreign or internal entities, or elsewise being placed under duress by force of arms, all signatories shall endeavor to support them to the fullest extent of their military capability, and to enforce the rightful sovereignty of all signatories in any circumstance that they would come under threat, to bring a decisive end to any conflict that should arise. The signatories hereby establish a common notion of Elven cultural sovereignty; to recognize the primacy of each signatory partner over their relevant and distinct peoples, and to respect the cultures and values of each signatory partner within their relevant sphere of influence and to recognize no others as usurping that sovereign right. _________________________________________________________________________________ His Highness, Prince Myathilen Ithelanen; Prince of the Alders, Sovereign of the Alder Clans, Protector of the Irrinites, Lord of Lathadlen and Heir to Fang-and-Fury. Harbinger of the Ichorian Way, Favored by Morea. His Highness, Avurak I of Clan Syllar, High Prince of the Sable Principality of Vira’ker, Protector of Mali’ker and the Onyx Path, High Laurir of Harlond, Verna’ker and Nyfe’andria, Son of the Ancestors. His Eminence, High Prince Fëanor Sylvaeri, Lord Heir of the House Sylvaeri, Forge Master of Sylvaen’s Hammer, Lord Protector of the Isles of Almenor His Majesty, Aelthir of the Tundrak Bloodline, the second of his name, Grand Prince of the Princedom of Fenn and of the Mali’fenn, Patriarch of the Tundrak Bloodline, Protector of the Idhren’tirn, Protector of Hesin’fin, Commandant of the Citadel of Acael, Protector of Tahu’lareh, and chosen by Wyrvun
  3. Ioannis

    Banishment Decree

    Banishment Decree Vexalia Lothryne also known as Katrina Atmorice is hereby banished from the princedom of Fenn for threats against the royal family. Auriel Lothryne is hereby banished from the princedom of Fenn for threats against the royal family. If either enters fennic lands, they are to be brought in front of the grand prince. Where they will stand trial. Any found to be aiding them in the entry to the fennic lands shall face harsh punishment. These orders are official as of 1st of the deep cold 1710. Signed His Highness, Crown Prince Aelthos Tundrak. Her Highness, Princess Alerathla Tundrak Commander Varan Atmorice.
  4. Ioannis

    The Ivae'fenn

    ACCEPTED
  5. Ioannis

    The Ivae'fenn

    Accepted.
  6. Treaty of Peace between The Princedom of Fenn & The Underrealm of Urguan -= 1707 =- ________________________________________ The contents of this document are the recognized diplomatic conditions between The Princedom of Fenn and The Underrealm of Urguan. The following statutes shall be upheld by the agreeing nations for the next 24 years, or six Mali/Stone months. The signing of this document by the officials of their respective nations signify a mutual agreement to adhere to the conditions as given in the following statutes. _______________________________________ Statute 1 _________ The Underrealm of Urguan shall henceforth hold no acts of aggression against The Princedom of Fenn. In no manner will any actions of militaristic, social, or economic aggression be taken against The Princedom of Fenn. The Princedom of Fenn shall henceforth hold no acts of aggression against The Underrealm of Urguan. In no manner will any actions of militaristic, social, or economic aggression be taken against The Underrealm of Urguan. Statute 2 _________ The Underrealm of Urguan recognizes The Princedom of Fenn as the one true Snow Elven nation. The Princedom of Fenn recognizes The Underrealm of Urguan as the one true Dwarven nation. Statute 3 _________ The Nations of Fenn and Urguan shall recognize the following as their official borders. Urguan - Orange Fenn - Blue _____________
  7. Ioannis

    The Ivae'fenn

    “Accepted, please report to the barracks.”
  8. Ioannis

    Magical Licensing

    Report to the Grand Chancellor for an interview.
  9. Ioannis

    The Valkyrim of Fenn

    The Valkyrim Long have the Valkyrim served to protect Wyrvun’s chosen leader. These select few are considered the elite of the Ivae’fenn, chosen by the Grand Prince himself. Those worthy enough of the position swear an oath before every Wayshrine. All who prepare for entry into the Valkyrim recite the words. “I will not bring dishonour on my sacred arms, nor will I abandon my comrades on the field of battle. I will defend the rights of Wyvurn and his domain, Hesin’fin. I will not leave my Princedom smaller when I die, but greater and better, so far as I am able by myself and with the help of all. I will respect and protect the Grand Prince and his heir duly until my last breath. If anyone seeks to destroy the Princedom, I will oppose them so far as I am able by myself and with the help of all. I will honor the religion of my fathers. I swear before this Wayshrine, I will defend the Princedom until there is no blood in my veins.” Once the oath has been spoken at all shrines to Wyrvun, the newly emerged Valkyr is handed his purple cloth. This generally is done by the Grand Prince, however the Sentinel of the Valkyrim may also perform this ceremonious event. History The history of the Valkyrim guard dates back to the first Snow Elves. Aelthos II, the son of the first Snow Elf, chose three Valkyrim during his reign - the first of which being Tenvar Atmorice the “Silver Serpent”. His prowess in combat was unmatched by his peers, and as such Aelthos II named him Sentinel of the Valkyrim. He, along with his companions, served solely as sworn shields to the Grand Prince. The Valkyrim were created as a means to retain the authority of Wyrvun’s chosen leader. As such, they are considered an off branch of the Ivae’fenn. Taking commands from no one other than the Grand Prince, they are loyal beyond measure. During the many genocides of Snow Elves in the Fringe, the five standing Valkyrim engaged into a battle. All five were slain without mercy, thus ending the Valkyrim. Recently, Grand Prince Aelthir Tundrak II reinstated the Valkyrim in Atlas. Two Valkyrim currently serve under the reign of Aelthir Tundrak II, they are as follows: Sentinel of the Valkyrim Aesilnoth Annungilben, and the second in command Varan Atmorice. Duties The duties of the Valkyrim, while few, are some of the most important. They are tasked with the defense of not only Wyrvun’s chosen ruler, but of all the Hesin’fin. They are considered a separate branch of the Ivae’fenn and thus do not take commands from anyone besides the Grand Prince and the Crown Prince. Along with this, they may not issue commands to Ivae’fenn unless appointed to do so. The only exception to this rule is during times of conflict, with outside forces. In this instance they will follow the orders of Wardens and above. If no ranking officer is present, they will take precedence in the chain of command. The Valkyrim provide a personal escort force to the Grand Prince of the Mali’fenn, first and foremost. Secondary to this, they may provide similar actions for high ranking governmental and military figures. The Valkyrim are also tasked with the protection of the Citadel of Acael, guarding its halls from any unauthorized visitation. To maintain a watchful eye, the Valkyrim barracks are located within the grounds of the Citadel. This is useful in maintaining security during off duty times. OOC/RP APPLICATION MC Name: RP Name: Timezone: PK Clause Agreement ((YES OR NO)):
  10. Ioannis

    Fennic Law

    [!] The golden scales of justice are unwavering in their accuracy. Observe and respect the laws of our country and you shall always be welcome within its borders. Preface: Any and all who break the following laws and avoid the due punishments, or fail to present themselves before a court trial, will be exiled and blacklisted from Fenn’s borders. Acts of illicit misconduct not expressly mentioned in this document or in any regulation operating within Fenn should be reported to the Ivae’Fenn. All laws hereunder will be enforced by the Ivae’Fenn, and court trials held by predetermined officials. Repeated offenses of these laws is grounds for a doubled (or more) increment of any ensuing fines, as well as added punishments. Table of Contents: Section 1 - General Conduct Section 2 - Military Conduct Section 3 - Business Conduct Section 4 - Magic Conduct Section 5 - Religious Conduct Section 6 - Social Conduct Punishment Levels: Civilians are subject to all punishments hereunder but not limited to the following. Repeated offenses will warrant harsher punishments, and the Grand Prince may choose to decrease or increase any punishment accordingly. The listed punishments are as follows: 0: Verbal Warnings. 1: Fines, Labor or Community Service, Repossession, Temporary Areal Banishment. 2: Lashings, Extended Areal Banishment, Imprisonment. Requires an advised consultation with the Grand Prince, Grand Chancellor or High Justicar. 3. Eviction, Indefinite Banishment, Exile. Requires a mandatory trial and consultation with the Grand Prince. 4. Execution. Requires a mandatory trial and consultation with the Grand Prince. Section 1, General Conduct Compulsory laws that apply to any and all persons under the jurisdiction of the Princedom of Fenn. Section 1.2, Infraction Disturbing the peace, Level 0-1 Punishment The crime of disorderly conduct or willfully creating a public disturbance. Loitering, Level 0-1 Punishment The act of lingering or hanging about a public or government owned place with no express purpose. Section 1.3, Misdemeanor A reasonably minor offense. Upon repeated offenses, the punishment will be increased. Vandalism: Level 1-2 Punishment Defacing any property that does not belong to you, without the express permission of the owner of said property. Breaking and entering: Level 1-2 Punishment Entering any building through any amount of force without authorization such as breaking windows, or lockpicking doors. Trespassing: Level 1-2 Punishment The act of knowingly entering another person’s property without express permission. Minor shoplifting: Level 1-2 Punishment Any instance of shoplifting possessions valued at, or under 200 minas. Minor theft: Level 1-2 Punishment Any instance of shoplifting possessions valued at, or under 200 minas. Defamation: Level 1-2 Punishment Defined as statements that are reasonably susceptible of a defamatory connotation, as targeted toward any individual, especially holding of official title or Bloodline within Fenn, with the intent of damaging their name, reputation, social status, business or guild. Slandering or defamation of military officials: Level 1-2 Punishment Statements that are reasonably susceptible of a defamatory connotation, as targeted towards any military officials. Slandering or defamation of government officials: Level 1-2 Punishment Statements that are reasonably susceptible of a defamatory connotation, as targeted towards any government officials. The formation of any ‘criminal street gang’: Level 2-3 Punishment An ongoing group, club, organization, or association of 3 or more persons with the primary focus of disturbing the peace, vandalism, corpse desecration and any other such form of criminal intent. Section 1.4, Felony A reasonably serious offense. All offenders caught breaking these laws will be subject to Level 2+ Punishments. Shoplifting: Level 2-3 Punishment Any instance of shoplifting possessions valued over 200 minas. Theft: Level 2-3 Punishment Any instance of thieving possessions valued over 200 minas Thieving as defined as any person with intent to steal and takes anything of value from any person in the presence of another, against his or her will, by means of force or violence or fear of immediate injury to the person or property of the person. Extortion: Level 2-3 Punishment Any person who communicates threats to another person, with the intention of obtaining anything of value from said person, associates or other interested parties. Kidnapping -- Arrest On Sight, a trial will follow: Level 3-4 Punishment Whoever unlawfully seizes, kidnaps, or abducts and holds for ransom, or reward, any person within the lands and walls of the Princedom of Fenn. Manslaughter -- Arrest On Sight, a trial will follow: Level 3-4 Punishment The unlawful killing of individual without malice. Murder -- Arrest On Sight, a trial will follow: Level 3-4 Punishment The unlawful killing of any individual with malice aforethought. Slandering or defamation of royalty: Level 1-2 Punishment Statements that are reasonably susceptible of a defamatory connotation, as targeted towards any member of the royal family. Assault: Level 2-3 Punishment Any attempt to use unlawful force, or violent intention to do bodily harm to a person, or resident within Fenn’s borders. Guards are exempt from punishment regarding assault laws, as it is necessary within their line of duty to carry out physical attacks; so long as it is in the defense of the Princedom or its citizens. Should their assault be unlawful, report it so an investigation may ensue. Assault on royalty: Level 3-4 Punishment Any attempt to use unlawful force, or violence intended to do bodily harm to a member of the royal family. Assault on government officials: Level 3-4 Punishment Any attempt to use unlawful force, or violence intended to do bodily harm to a government official. Assault on military officials: Level 3-4 Punishment Any attempt to use unlawful force, or violence intended to do bodily harm to a military official. Conspiracy to defraud the Princedom of Fenn: Level 3-4 Punishment If two or more persons conspire to commit any offense against the Princedom of Fenn or any agency thereof in any manner, or for any purpose. Arson: Level 3-4 Punishment Whoever, within the jurisdiction of the Princedom of Fenn, willfully and maliciously sets fire to or burns building, structure or vessel, or attempts to do such an act, will be arrested, and put to trial. False impersonation of a citizen: Level 2-3 Punishment Whoever falsely and willfully represents himself, or herself, as a citizen of the Princedom of Fenn. False impersonation of a military or government officer: Level 3-4 Punishment Whoever falsely and willfully represents himself or herself as a military or government officer. Entails imprisonment with trial. False impersonation of Royalty - Imprisonment on sight Level 4 Punishment Whoever falsely and willfully represents himself, or herself, as a member of the Royal family. Slavery The state, condition, or practice of owning or trafficking live persons. Owners of slaves may be blacklisted or turned away from our city, and their slaves can be liberated. This of course, is at the discretion of the enslaved person; if they wish to be liberated, they can make a plea. If not, they will be turned away from the city with their owner. Section 1.5, District Laws Civilians breaking the guidelines hereunder are subject to punishments of a determinable level according to the law broken. All people found in places they are not allowed will be warned, escorted out, and on repeated offence, banished from the area completely. Residential District People may carry weaponry so long as it is sheathed at all times. Armour is expressly forbidden. One may not cover one's face within the Princedom of Fenn. Bearing arms in the Temple is prohibited. Access to the Clinic should be supervised by a member of the Ivae'Fenn. Access to the Guild Halls should be supervised by a member of the Ivae'Fenn. Main Bilok’thuln farmlands should only be harvested by the Bilok’thuln. Civilians caught stealing from the farmlands must relinquish stolen goods to the Ivae'Fenn and vacate the area. Livestock areas are off-limits to all but the Grand Councillors and Bilok’thuln. Civilians caught trespassing in the Tathvir Bloodline manor above the Clinic without express permission will be arrested. Bloodline District Only Snow Elves apart of a Bloodline may enter with unchecked arms. Civilians may enter, but must give away all weapons and armor at the Bloodline District gatehouse before entry. Upon entry, visitors must always be accompanied by an Ivae'Fenn guard, or Bloodline member. Citadel & Walls Only Ivae'Fenn, Grand Councillors and Royalty are permitted to enter, patrol and man the City Walls unless in times of great urgency or war. Access to the Citadel is prohibited for any and all, except Ivae'Fenn Wardens or higher, Valkyries, Tundraks, Stolt’aroloths, and Grand Councillors unless in times of great urgency or war. Bilok’thuln members may enter the Citadel with a security pass, authorized and signed by either the Grand Chancellor, or the Grand Exchequer. Members of Royalty, may allow the entrance of a civilian to the Citadel on their own volition but they must follow all the rules of the Princedom of Fenn. Section 2, Military Conduct Compulsory laws that apply to persons within the Ivae'Fenn, foreign militia or official within the walls of the Princedom of Fenn. Punishments are determinable by Ivae’Fenn Officers or higher. Desertion: Level 1-2 Punishment Willfully departing from your post as a member of the Ivae'Fenn within the Princedom. To use your rank knowingly to belittle or arrest a citizen, upon false charges: Level 1-2 Punishment To disobey direct orders from an officer: Level 0-1 Punishment, 1-2 on repeated offence. Fraudulent Enlistment: Level 2-3 Punishment Any person who becomes enlisted in the Ivae'Fenn by knowingly false representation or deliberate concealment as to his or her qualifications for that enlistment and receives the benefits thereunder. Section 3, Business Conduct Compulsory laws that apply to persons owning or supervising the various guilds or businesses of the Princedom: Conduct Unbecoming: Level 1-2 Punishment When on duty, one must act with a sense of professionalism and decorum towards all. Leave without resignation: Level 1-2 Punishment Willfully departing from your post within one of the guilds of the Princedom without prior notice of resignation. Absence without leave: Level 0-1 Punishment Any member employed by the Princedom that, without authority, remains absent from his or her place of duty, at which he or she is required to be, may be fired from the position or fined. Embezzlement: Level 2-3 Punishment in addition to a fine no less than double the value of the money embezzled Whoever, being an officer or member of any guild within the Princedom of Fenn, or of any department or agency thereof embezzles or wrongfully converts to their own use, the monies or property of another which comes into their possession or under their control in the execution of such office, or employment. Other races may bring their foreign businesses into Fenn and practice them, but may not establish them as a guild, office or department anywhere within its borders. Only those who request a permit or business certificate may open stalls or offices within Fenn. Section 4, Magic Conduct Compulsory laws that apply to any use of magic within the Princedom of Fenn. Magic without license: Level 0-1 Punishment One shall only practice magic if they have properly obtained a magic license through the appropriate channels. Fraudulent licensing: Level 1-2 Punishment Any attempt to claim you have a magic license while knowing you do not have one, or hold without notice to the relevant authorities. Practicing banned magics: Level 1-2 Punishment Druidism, ascended magic and any deity magic is prohibited, along with necromancy, mental magic, blood magic, and any other dark magic. Practitioners of these magics are not banned, only the use of these magics within the walls and lands of the Princedom of Fenn. Magic in relation to assault: Level 3-4 Punishment Any use of magic to harm the Princedom of Fenn in any way is punishable by execution or immediate banishment with a blacklist to the use of magic within the walls and lands of the Princedom of Fenn, and/or the automatic cancellation of any and all magic licenses held. Reckless magic usage: Level 1-2 Punishment Reckless use of magic resulting in injury of another is illegal, and is punishable by determinable fine according to the severity of the offense and a revocation of their magic license(s), should they have one. If not, then they will be swiftly blacklisted from using magic within the walls and lands of the Princedom of Fenn. Section 5, Religious Conduct Compulsory laws that apply to persons following the teachings of Idhren’tirn, or reside within the Princedom of Fenn as a civilian. Blasphemy: Level 2-3 Punishment and conversion, if applicable. The act or offense of speaking sacrilegiously about Wyrvun or sacred things; profane talk within Wyrvun’s mortal realm of Hesin’fin. Defacement: Level 2-3 Punishment and conversion, if applicable. The action or process of spoiling the surface or appearance of statues, statuettes, wayshrines, obelisks, art pieces, artifacts or general paraphernalia used to pay homage to or worship Wyrvun. Denouncement: Level 3-4 punishment and conversion, if applicable. To publicly declare Wyrvun to be wrong or evil, therefore disrespecting him and disregarding the contract taken up by the Mali’fenn people in exchange for their sanity. Foreign Religions: Level 0-3 Punishment Non-Mali’fenn may practice other religions within Fenn in a private area. Openly practicing a religion, other than Idhren’tirn, will result in level 0-3 punishments. *All laws regarding Religion are applicable especially to Mali’fenn no matter their region of residence, but should be respected by non-’fennic peoples residing within Fenn’s borders.* Section 6, Social Conduct For a Mali’fenn to engage in a relationship, intimate or otherwise, with another race outside the Mali’ is prohibited and will be punished accordingly on a case by case basis. All unrecognized persons must present themselves truthfully and in their entirety: Unrecognized use of facial masks is forbidden. Unrecognized use of face-concealing helms is forbidden. Unrecognized use of face-concealing clothes such as scarves or bandanas is forbidden. To gain entry into Fenn’s capital city, all foreigners, outsiders and newcomers must declare the following: Your full name. Your race, subrace and/or culture. Your allegiance(s) if any. Your truthful reason and intent for visiting the capitol. Your possession of weapons, armaments and mail’. Individuals must always be pat down and searched. All the aforementioned must be declared truthfully, honestly and without antagonistics. Unrelated questions are acceptable, but these laws must be upheld without fail by any within Fenn’s borders. Deportation: Defined as the expulsion of a person or group of people from a place or country. Entering the lands and walls of the Princedom of Fenn under false pretenses, will be grounds for capture, trial, and release back to your native home. If you continue to break the laws and regulations as set out by the Grand Council and the Royal Bloodline of Tundrak, and do reside within the walls and lands of the Princedom of Fenn, but are not Mali’Fenn then you may be deported for crimes against the Princedom or private citizen depending on trial. You may be offered to be deported instead of fined, but this is solely down to a case by case basis. Phytosanitary: Of, relating to, or being measures for the control of plant diseases; especially in agricultural crops. This refers to arborists, botanists, farmers or other agriculturalists, bringing foreign plants into the borders of Fenn with the intention of planting them and acclimating them to our environment; which can possibly bring foreign plant diseases and disrupt our ecosystem. That said, bringing live plant stems, roots, bulbs or seeds into our borders to plant them in our soil is forbidden, this includes stem succulents like live Cacti. ((Credit for this goes to AFKArborist and MauryTTF))
  11. Ioannis

    Snow Elven Trailer

    Agreed! Everyone make sure to show up in the first few days of 7.0 to become a citizen as the houses are limited!
  12. Ioannis

    [PK] An End

    Aelthos lights a candle for the dead insane Tundrak.
  13. Ioannis

    Persona Database Cleanse

  14. Ioannis

    Persona Database Cleanse

    Our entire argument is that we are an active player-base, with a steady new player applications which just lost its own sub-race in the in-game persona card while all the other sub-races didnt. Why are the snow elves the ones who lost it and not the wood-elves or High-elves? @Telanir If the Devs are having issues with the sub-races, instead of targeting an active playerbase and removing their sub-races, they should either work harder on allowing all sub-races or non at all. @Corvoo We are an actual sub-race with accepted Lore. Even Telanir admited that the snow elves are indeed an elven sub-race with rich history.
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