Temp 2006 Share Posted August 16, 2015 Don't alter the style of war, it's not war that's the issue. It's the server. Make an alternate server used for Warclaims and PvP. A portal linking to it 10 minutes prior to the start. Once everyone is geared and prepared they can go in, be warped to the secondary world and begin fighting. I'd be all for this compared to the other options presented. I mean, the community isn't that hard pressed for cash, is it? Link to post Share on other sites More sharing options...
Dizzy771 900 Author Share Posted August 16, 2015 Don't alter the style of war, it's not war that's the issue. It's the server. Make an alternate server used for Warclaims and PvP. A portal linking to it 10 minutes prior to the start. Once everyone is geared and prepared they can go in, be warped to the secondary world and begin fighting. The issue isn't the server, its how minecraft handles its packets after 1.8. No matter what world or server we are on we will run into this issue due to how minecraft works, unfortunately. Link to post Share on other sites More sharing options...
Rammer 388 Share Posted August 16, 2015 Personally I like 3 I have a quick question though were would the reinforcements stay like would they log on or stay inside like in the event of a terrain battle like the one yesterday each side stays in there own respective city/keep and when needed those guys come out to the battle? Link to post Share on other sites More sharing options...
Hammer4_ 166 Share Posted August 16, 2015 I like 3, then you can strategically position which players you want in which wave of reinforcement, adds another layer of tactics. Link to post Share on other sites More sharing options...
nordicg_d 1847 Share Posted August 16, 2015 I honestly like the sound of all three. Couldn't this become a part of a WC form where the two leaders of each factions could agree on what type of 'option' would take place. Every wc would be different from the previous. Link to post Share on other sites More sharing options...
Samler 1565 Share Posted August 16, 2015 Kinda votes for #3. Link to post Share on other sites More sharing options...
Onslaughted 920 Share Posted August 16, 2015 just upgrade the server. Link to post Share on other sites More sharing options...
Cpt_Noobman 1954 Share Posted August 16, 2015 I honestly like the sound of all three. Couldn't this become a part of a WC form where the two leaders of each factions could agree on what type of 'option' would take place. Every wc would be different from the previous. +1 Link to post Share on other sites More sharing options...
Rivk Zavadsky 700 Share Posted August 16, 2015 Why is it that in Anthos, Asulon and stuff. The battles weren't a lagfeast. Now the battle are just laggy fights where people are frozen. These battles were osmewhat laggy, but not laggy to the point where everyone is frozen. So why is it that the server is starting to not handle large battles, it used to be able to. Link to post Share on other sites More sharing options...
Calioos 91 Share Posted August 16, 2015 Option 2 does seem better for roleplay wise, so my vote to that. Link to post Share on other sites More sharing options...
calculusdesola 1658 Share Posted August 16, 2015 Don't alter the style of war, it's not war that's the issue. It's the server. Make an alternate server used for Warclaims and PvP. A portal linking to it 10 minutes prior to the start. Once everyone is geared and prepared they can go in, be warped to the secondary world and begin fighting. this Why is it that in Anthos, Asulon and stuff. The battles weren't a lagfeast. Now the battle are just laggy fights where people are frozen. These battles were osmewhat laggy, but not laggy to the point where everyone is frozen. So why is it that the server is starting to not handle large battles, it used to be able to. Prolly cuz of plugins Link to post Share on other sites More sharing options...
Birdnerdy 1539 Share Posted August 16, 2015 Don't alter the style of war, it's not war that's the issue. It's the server. Make an alternate server used for Warclaims and PvP. A portal linking to it 10 minutes prior to the start. Once everyone is geared and prepared they can go in, be warped to the secondary world and begin fighting. Link to post Share on other sites More sharing options...
Dizzy771 900 Author Share Posted August 16, 2015 Why is it that in Anthos, Asulon and stuff. The battles weren't a lagfeast. Now the battle are just laggy fights where people are frozen. These battles were osmewhat laggy, but not laggy to the point where everyone is frozen. So why is it that the server is starting to not handle large battles, it used to be able to. Because 1.8 rolled around and screwed with packets, is what I'm told Link to post Share on other sites More sharing options...
CaptainBrock 254 Share Posted August 16, 2015 I would love it if we could keep this type of war but without lag. If this isn't possible I'd go option 3. Link to post Share on other sites More sharing options...
Raomir 1855 Share Posted August 16, 2015 Wait, Dizzy, you're saying that Mojang made it impossible for there to be large scale battles without their being lag? Link to post Share on other sites More sharing options...
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