Swgrclan 2638 Share Posted January 8, 2016 I would like to introduce a simple system that would prevent player-made work put into concepts from being wasted by inactivity, under whatever circumstance, which would lead to utter removal. It involves three key terms: activation (active lore), deactivation ("dormant" lore), and the most minor of the three, revision. The system itself is intended to preserve player and staff made lore depending on the context of the implemented lore in question. Active lore is lore that is both implemented and moderated either by staff or players, with the term mostly presiding over lore based on certain creatures or magics. Dormant, or otherwise inactive, lore is reserved for implemented concepts that have lost activity or recognition among players, often in the same boat as active lore in the fact it's a term reserved for magic or creature lore. Lore dedicated to more existential, cosmic or historical aspects of LoTC canon, like how magic overall works in the realms, how dieties work, what the sun is, or the historical recordings of the wizard Availer are only subject to revision, of which is, in fact, based on revising the implemented concepts, but not removing them entirely. The following list is a collection of examples of which term would suit which kind of lore--Active Lore;https://www.lordofthecraft.net/forums/topic/135331-the-rebirth-%E2%80%94-tempered-souls-fi/https://www.lordofthecraft.net/forums/topic/135498-magic-lore-mysticism/https://www.lordofthecraft.net/forums/topic/131260-the-clerics-of-tahariae-final-canonized-lore/https://www.lordofthecraft.net/forums/topic/136026-an-account-on-living-harbingers/https://www.lordofthecraft.net/forums/topic/136468-playable-golems/https://www.lordofthecraft.net/forums/topic/128081-playable-fjarriauga-the-deadly-frost-witches-remastered-lore/Dormant Lore (some are examples and are just inactive, not removed);https://www.lordofthecraft.net/forums/topic/99783-playable-the-third-generation-lich/https://www.lordofthecraft.net/forums/topic/120042-event-creature-vourukh-and-the-vourukhai/https://www.lordofthecraft.net/forums/topic/112824-playable-oozes-and-blobs-revised-lore/https://www.lordofthecraft.net/forums/topic/112277-playable-the-graven-of-the-second-generation/https://www.lordofthecraft.net/forums/topic/99462-playable-wraiths-harbingers-of-the-fourth-age/https://www.lordofthecraft.net/forums/topic/112030-lore-blood-magic-second-generation/Revisionable Lore;https://www.lordofthecraft.net/forums/topic/92342-lorethe-elder-tree/https://www.lordofthecraft.net/forums/topic/123589-lore-proposal-the-origins-of-zombies/https://www.lordofthecraft.net/forums/topic/97078-%E2%9C%93-redstone-wiring-and-its-properties/https://www.lordofthecraft.net/forums/topic/93968-the-golden-pools/https://www.lordofthecraft.net/forums/topic/132851-spirits-of-mental-instability/ Now, active lore is just that - active lore. It's lore allowed to be explored and utilized by players under the jurisdiction of the LT, as the listed lore is plentifully populated by dedicated players. Dormant lore, however, is lore that is inactive, and under the choice of the collective LT, may be subject to deactivation -- where lore is made unplayable by players and set aside under a group of players come and request for it's reactivation so they, themselves, may make the inactive lore once again active under their dedication. No removal takes place, however, and all dormant lore remains cemented in LoTC canon; simply unable to be accessed until reactivation. As said before, this system can prevent the removal of creative or innovative concepts implemented in the server, of which may also could have left a good impression IC and OOC on the server populace. It also gives a chance to reinvigorate these concepts by those willing to take up such a task in the place of those before. Thoughts? 1 Link to post Share on other sites More sharing options...
Song Druid 1483 Share Posted January 8, 2016 Take my **** off your revisionable lore >:( 1 Link to post Share on other sites More sharing options...
Swgrclan 2638 Author Share Posted January 8, 2016 Just now, Song Druid said: Take my **** off your revisionable lore >:( I'll move your lore to the top of the list for your lip 1 Link to post Share on other sites More sharing options...
_Sug 2593 Share Posted January 8, 2016 Mhm, yup, very nice Swgr, very nice indeed Link to post Share on other sites More sharing options...
Slic3man 484 Share Posted January 8, 2016 Liches aren't inactive, Gravens aren't inactive, Wraiths aren't inactive, Blood Magic isn't inactive. EDIT: The Vourukh are event creatures, I don't see why they'd need removal. 1 Link to post Share on other sites More sharing options...
Swgrclan 2638 Author Share Posted January 8, 2016 1 minute ago, ⅢSliceⅢ said: Liches aren't inactive, Gravens aren't inactive, Wraiths aren't inactive, Blood Magic isn't inactive. Those are examples of what could be inactive lore - magic lore and creature lore. The same is for the active list. I could have put actually inactive lore in the active list, but just focused on making an example and outlining the variables. It doesn't mean any of the lore follows the context of their exemplary term in this thread. Link to post Share on other sites More sharing options...
_Sug 2593 Share Posted January 8, 2016 Just now, ⅢSliceⅢ said: Liches aren't inactive, Gravens aren't inactive, Wraiths aren't inactive, Blood Magic isn't inactive. Mysticism is keeping Gravens active and I know Slice is active with the Wraiths. Tau is also taking in a few students to build Blood Magic up again. Link to post Share on other sites More sharing options...
Slic3man 484 Share Posted January 8, 2016 2 minutes ago, Swgrclan said: Those are examples of what could be inactive lore - magic lore and creature lore. The same is for the active list. I could have put actually inactive lore in the active list, but just focused on making an example and outlining the variables. It doesn't mean any of the lore follows the context of their exemplary term. Aight, my bad then. Link to post Share on other sites More sharing options...
DISCOLIQUID 2000 Share Posted January 8, 2016 If the processes by which lore was moved around in these segments was also publicized to the players, sure. 2 Link to post Share on other sites More sharing options...
Swgrclan 2638 Author Share Posted January 8, 2016 2 minutes ago, DISCOLIQUID said: If the processes by which lore was moved around in these segments was also publicized to the players, sure. Of course. Link to post Share on other sites More sharing options...
Archbishop 1782 Share Posted January 8, 2016 If we have another situation where you don't even bother to tell the players who play/played within a certain lore and remove it for the sake of removing it, -1. If you actually are like "Hey get this active or you have the possibility of being deactivated" sure, but that don't include something like what happened with the halflings. 1 Link to post Share on other sites More sharing options...
Tsuyose 3284 Share Posted January 9, 2016 2 hours ago, ⅢSliceⅢ said: Liches aren't inactive, Gravens aren't inactive, Wraiths aren't inactive, Blood Magic isn't inactive. EDIT: The Vourukh are event creatures, I don't see why they'd need removal. Ain't seen a Wraith, Lich, or Graven in a long while. Especially Wraiths. I would consider them to be significantly inactive. Link to post Share on other sites More sharing options...
entorabanappeal 56 Share Posted January 9, 2016 3 hours ago, Tsuyose said: Ain't seen a Wraith, Lich, or Graven in a long while. Especially Wraiths. I would consider them to be significantly inactive. no offense but when is the last time someone has seen you on the server for more than an hour tsuyose, when you were a gm?????? inactivity plagues all of the administration, and loremasters/mats barely rp out of their cliques minus a few of them- how do they know who is active or not???? The real questions. (no offense to any administrators or gms was meant in this post please do not ban me fms) I also heavily disagree with removing LoTC's lore and history because it's not in use. Link to post Share on other sites More sharing options...
Mithradites 1163 Share Posted January 9, 2016 Ouch! Muh pools! :( Link to post Share on other sites More sharing options...
Swgrclan 2638 Author Share Posted January 10, 2016 On January 9, 2016 at 7:33 PM, Tsuyose said: Ain't seen a Wraith, Lich, or Graven in a long while. Especially Wraiths. I would consider them to be significantly inactive. On January 9, 2016 at 8:05 PM, entorabanappeal said: no offense but when is the last time someone has seen you on the server for more than an hour tsuyose, when you were a gm?????? inactivity plagues all of the administration, and loremasters/mats barely rp out of their cliques minus a few of them- how do they know who is active or not???? The real questions. (no offense to any administrators or gms was meant in this post please do not ban me fms) I also heavily disagree with removing LoTC's lore and history because it's not in use. I really don't need folk clogging this thread up with stuff only marginally relevant to the proposal offered in the fact that my examples were pointed out as legitimate cases of active, inactive, or revisit able lore. Nothing in these exemplary lists indicate actual activity, inactivity, or revisionable necessity in all links displayed, and all links posted, as said before, are examples of what could be active, inactive, or revisionable pieces of lore. Jesus Christ. Focus on the main points, please. Link to post Share on other sites More sharing options...
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