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A Small Change to Magic and Teaching Apps

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Hello!

 

After a recent discussion within the team, the MAT is happy to announce a small adjustment to the rules of magic and teaching slots.

 

Typically, a character is allowed to know five magic types, and teach only four of them. Slight exceptions to this rule have been Golemancy, and more recently, Familiar Binding (Sometimes listed as Atronach Forging) that have been independent of the 5 MA limit, but not the 4 TA limit. You could learn them without taking away from your 5 magic cap, but teaching them would count towards your teaching cap.

 

After a small vote, we've decided to enact a few changes to simplify this.

 

1 - The Archetype 'Artificery' has been created. This currently includes only Golemancy and Familiar Binding.

 

2 - All magics, current and future, that are listed under the Artificery archetype are independent from both your Magic App limit, and your Teacher App limit. You can use both, and teach both, even if you know five other magics and teach four others. As a note, you still do required an MA to use these magics, and a TA to teach them.

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First~

It makes more sense for the magic-creature-making magics to have their own subtype!

 

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This is the best thing.

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Came into this expecting something controversial, and am leaving glad of the small changes.

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19 minutes ago, Nolan 诺澜 said:

Woo Atronachs! Let's trigger @Benbo (Wretched)

 

yep, I'm triggered. Combustionary see me after class.

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Did I influence this with my flowchart lol 

image.png

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I approve. When I saw the title, I was afraid it'd be something bad. 

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2 hours ago, Toodles78 said:

Did I influence this with my flowchart lol 

image.png

Gotta add me in front of Muun'Trivazja

 

 

 

,';^)

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2 hours ago, Toodles78 said:

-Snip-

 

#Toomuchmagic

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Not that I care all too much but what is the reasoning behind not making these count towards the subtype limit? It makes having a limit seem arbitrary if some magics aren't included, right? 

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55 minutes ago, BrandNewKitten said:

Not that I care all too much but what is the reasoning behind not making these count towards the subtype limit? It makes having a limit seem arbitrary if some magics aren't included, right? 

 

 

Originally, neither of the two took a 'ma slot' because of the fact that both were closer to knowledge locked behind an MA than a magic itself. Knowing how to make a golem core doesn't have any of the effects on a person that a voidal or deitic connection does. Golemancy was the knowledge of making golem cores, and familiar binding the knowledge of using a few magics together to create an advanced enchantment.

 

The magic limit is in place due to the effects of having magic on a character. Since these two don't have those effects, they are seperate.

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I rolled me eyes when I clicked on this.

 

I left very satisfied. 

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Came expecting something bad, left happy to see something good. +1

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