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Fast Travels  

178 members have voted

  1. 1. Nation-neutral fast travel boats- what should we do? (From spawn to different nations/islands)

    • Keep all boats as nation-neutral as possible; all nations should have to walk a similar amount of steps, with the average being as close to the longest walk as possible (300-500~ blocks)
      40
    • Give each nation a nearby boat but do not place it directly IN the nation. Players will still have to walk a decent amount but it will make things more fair to some capitals (100-200~ blocks)
      107
    • I do not care either way. The current system is fine or I do not use the fast travel boats enough to have an opinion.
      26
    • Other (please explain)
      5
  2. 2. Inter-Island Travel- what should it look like? (between island and island/nations and nation)

    • Tons of docks/ports linking up different shorelines. They would not be IN a nation but would be relatively close.
      23
    • Nations able to buy docks in their cities or nearby that they could link up between other cities for fast travel.
      76
    • A mixture of above.
      55
    • I do not care either way.
      18
    • Other (please explain)
      6
  3. 3. Fast Travel in general- what should it look like? (multiple choice)

    • Should there be carts linking cities and settlements?
      71
    • If so, there should be large drawbacks to using these fast travels. (cost money, can only use them every so often, etc.)
      56
    • Settlements/nations should have to purchase these fast travels.
      80
    • I do not want many fast travels- only a few between key points (such as city to city).
      68
    • I do not want any fast travels.
      26
    • I want many fast travels, linking every settlement and city for ease of travel.
      33

This poll is closed to new votes


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We have SS everything is fine, I mean alot of places are not active as it is so unless a place has significant activity and it's fast becoming an issue no more are needed. People who think they need more are either lazy, pushing their own agenda (RP to their own settlement) or Raiders so meh, it's finger time hold Ctrl W a bit longer and actually make food relevant outside of battles...

 

Edit: Like the capital or Oren atm is active as anything and decentralizing that will cause problems as it always has...

There’s always going to be some power hungry person looking to take RP from the capital to their settlement so they can grow and advance their own position and so starts the Orenian shitcycle

Same with the Elves who can't hold a hub for a month and well everyone else needs to keep their **** centralized or fall into more inactivity

 

 

Make people work to make their settlement worthy of travel

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Maybe charge a small sum of Mina, I usually give my new clan members a few hundred Mina because no one can really explore the world with 100 starting Mina (not everyone wishes to vote for Mina). But keep the current distance. Just buy a horse and travel with a friend. Do not need to change the system every time there is a map change.

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1 hour ago, TwinkleStar said:

Personally I think things are fine as they are. A few days of voting will get you a decent enough horse, and its really not that much of a walk if you go in a straight line and learn to mentally mark where things are, or get a minimap.

 

Roadside rp pretty much dies because of fast travel, people who open things like roadside taverns or shops literally DEPEND on people walking the road to get any foot traffic. You basically kill any roadside towns or business that dont actively go out trying to get people every moment of the day and posting every few hours trying to get any people to come to their shops or towns.

 

Its a fine system, teach people to vote and /bread and they'll be fine. Only took me about 4 days to buy my first horse, and i travel the entire map all the time. Its not broke, dont try and 'fix' it.

Tell me where a roadside tavern exists that isn't in a city. Not being salty, I've went to all of the capitals (except Druids if they can be called a 'capital' since they got a plot at the start of the map) and they're all inside cities so.. This argument isn't valid anymore.
--

For Oren? We just need fast travels to Lorraine and to Haense. For others I'm not sure, maybe a few nations might like boats to Sutica for trading or something like that. In general I can handle a short stroll(we used to have a fast travel in Felsen to a place that was a minute away..), but to get to Haense requires going to the other end of the largest island and Lorraine demands a similarly lengthy walk unless you're bound to the Wood Elven pillar.

I'm very much in favor of nations paying for these none the less, to have some kind of effort required for them. While horses are certainly a viable option and goodness was owning a horse glorious for the last month I've had one, sometimes stuff happens, or you're allergic to making money like I am. My horse died so I have to save up for a new one.

Also, sometimes you can't TP your horse cross-shard to the other islands if there's no people in sight. So it isn't always 100% foolproof.

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Just now, Starry •ε• said:

Tell me where a roadside tavern exists that isn't in a city. Not being salty, but I've went to all of the capitals (except Druids if they can be called a 'capital' since they got a plot at the start of the map) and they're all inside cities so.. This argument isn't valid anymore.
--

For Oren? We just need fast travels to Lorraine and to Haense. For others I'm not sure, maybe a few nations might like boats to Sutica for trading or something like that. In general I can handle a short stroll(we used to have a fast travel in Felsen to a place that was a minute away..), but to get to Haense requires going to the other end of the largest island and Lorraine demands a similarly lengthy walk unless you're bound to the Wood Elven pillar.

I'm very much in favor of nations paying for these none the less, to have some kind of effort required for them. While horses are certainly a viable option and goodness was owning a horse glorious for the last month I've had one, sometimes stuff happens, or you're allergic to making money like I am. My horse died so I have to save up for a new one.

Also, sometimes you can't TP your horse cross-shard to the other islands if there's no people in sight. So it isn't always 100% foolproof.

There arent any currently because the server is only a month in and its absolute hell to get land.

 

Maybe if the server wasnt so difficult for new players to get involved with groups and get land to work with, it'd be more popular, resulting in populated chunks for your horse to be TPd with. Personally, I just AFK til i have soul stones to the further places, like the wood elves. Or travel with a friend.

 

Hell, good chunk of people just afk grind by the look of it, myself included these days.

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Simply put, give each capital a fast travel with the optional purchase of fast travels to settlements, fiefs and guilds.

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Just now, TwinkleStar said:

There arent any currently because the server is only a month in and its absolute hell to get land.

This means it isn't applicable. There are no roadside businesses to destroy the traffic of, and land being difficult to get for them is irrelevant and another issue entirely. Though I'd say getting in contact with a nation is the theoretical roadside business owners' best bet.

 

As for the rest, I mostly meant the chunks next to fast travels (read: boats) which will never be populated unless next to a city. I'm lucky enough to be busy most of the time I'm online and see groups that are always open to new guys, I guess.

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Just now, Starry •ε• said:

This means it isn't applicable. There are no roadside businesses to destroy the traffic of, and land being difficult to get for them is irrelevant and another issue entirely. Though I'd say getting in contact with a nation is the theoretical roadside business owners' best bet.

 

As for the rest, I mostly meant the chunks next to fast travels (read: boats) which will never be populated unless next to a city. I'm lucky enough to be busy most of the time I'm online and see groups that are always open to new guys, I guess.

So, what? The moment a roadside tavern manages to open, all the fast travels get removed? And no, the issues are connected. Fast travels destroy roleplay, so does the difficulty of claims.

 

Though to be honest, there's only really 2 rp hubs, since the server is so underpopulated and that number seems to lessen each day. The player retention is crud, because it is extremely difficult for players to get to do what they really want to do.

 

Most nation leaders of course will say no to outside taverns for the reasons of they have one inside already, why give a roadside tavern? It would also pull away from their hub, so again, why give it?

 

But the point comes down to, is it really so hard to press W for a minute or so. I can get to the wood elf capital in about 3 minutes or so, trotting in a straight line, without a mount.

 

If it aint broke, dont fix it.

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>4.5 comes
>Medium size
>Tonnes of fast-travels
>Community complains
>5.0 is announced
>5.0 feedback is asked for
>Medium map with no fast-travels asked for
>Admins say okay

>5.0 comes
>Large map
>No fast-travels
>Complaints come
>Admins say it's what community wanted


(:

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Just now, Sky said:

>4.5 comes
>Medium size
>Tonnes of fast-travels
>Community complains
>5.0 is announced
>5.0 feedback is asked for
>Medium map with no fast-travels asked for
>Admins say okay

>5.0 comes
>Large map
>No fast-travels
>Complaints come
>Admins say it's what community wanted


(:

 

And in my personal opinion, another reason not to change this one thing. Made your bed, lie in it.

 

To be brutally honest, anyone who cries they need a fast travel is just lazy and cant hold W or type /ss

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Just now, TwinkleStar said:

 

And in my personal opinion, another reason not to change this one thing. Made your bed, lie in it.

 

To be brutally honest, anyone who cries they need a fast travel is just lazy and cant hold W or type /ss

Yes, of course that makes sense! Because the community wanted a medium sized map with no fast travels, and were given a large map without fast travels, means it's exactly what they asked for. This isn't what was asked for, please don't try to contort it in a 'lie in the bed you make' this is more like laying in the bed that the maid made for you, but was made like a deaf person when you told them you wanted star-wars duvet on JERALD. As well it's nothing about being lazy, that's silly, it's more so about not wanting to waste time running a marathon just to role-play, those who want to do it can avoid the fast-travel. You like it? Then walk, but forcing us to, is ridiculous, and just because you feel it's right, doesn't make it right. 

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Just now, Sky said:

Yes, of course that makes sense! Because the community wanted a medium sized map with no fast travels, and were given a large map without fast travels, means it's exactly what they asked for. This isn't what was asked for, please don't try to contort it in a 'lie in the bed you make' this is more like laying in the bed that the maid made for you, but was made like a deaf person when you told them you wanted star-wars duvet on JERALD. As well it's nothing about being lazy, that's silly, it's more so about not wanting to waste time running a marathon just to role-play, those who want to do it can avoid the fast-travel. You like it? Then walk, but forcing us to, is ridiculous, and just because you feel it's right, doesn't make it right. 

Roleplay where? There's like two hubs. And honestly? This map isnt all that big at all.

 

Really the only annoying, confusing thing about this map, is the multiworld. That is the only thing I've found bothersome.

 

And if you dont want to waste time? /ss. Boom. Done. You're there at the gate. Congrats! In about one day you can sit long enough to get an SS to the 2 points that you'll ever find roleplay at, dependant entirely on your timezone.

 

Jberg and wood elves, or Jberg and Sutica. I've literally trotted to each nation, and found butkis for roleplay. Hell, most people right now are just on forums, in Jberg, or afk in their grindholes.

 

Fast travel honestly isnt going to fix the real problem, lack of player retention and fulfillment.

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If fast travel carts are decided, I think they should take you to a stables a fair distance away from the city or town you've traveled to. 100 blocks at least.

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Like I said in my opinion the only places really needing more fast travel right now (or green pillars) are Haense and Lorraine, as Haense takes eight minutes to get to and Lorraine roughly the same. I'm not too miffed about the rest of my walking times. But then, those are the only two places I travel to often, so someone feel free to post their own experiences.

 

The other issue presented is truthful enough, people only voted for less fast travels because a.) there were far too many in Vailor and b.) very few to no people had actually walked the distances we're now presented with, and were unable to discern how content they'd be after going a whole month with them.

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We don't need more fast travels. We bitched so much in the last map about them to get them removed and now they're removed we're demanding them back. Make up your ******* mind,

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