Malgonious 2758 Share Posted September 11, 2016 With the Rex sitting high atop his throne, a declaration resounded through the Uzg. "The Rex of the Rams has time and time again proven himself tenacious, vicious, and unrelenting in his campaign against his fellow brothers and sisters. He has struck down many of your clansmate, and fellow kinsmen among the Uzg... and that ends today. Today, I declare WAGHHHH! upon the Ram Boyz across the Serpent's River... they will submit to my rule, or be completely destroyed. WARCLAIM Tier Chosen (This cannot be changed after the first warclaim is held): Custom. Type of battle: Skirmish (Bo3) Date And Time: Saturday 2 pm est Side A: The War Uzg Side B: The Rexdom of Sarn Location and boundaries: Direct Area: https://gyazo.com/7b23f344443599dfaf3567f54db316f5 -Provided Image Surrounding area of battlefield for reference to location: https://gyazo.com/f14d381113ead0acceb0d676b7033b34 -Provided Image Terms of Victory Upon Victory For... Side A: A successful skirmish for the Uzg means the next skirmish will occur outside the Rams settlement across the serpent river Side B: A successful skirmish for the Sarnites entitles them to choose the location of the next skirmish. Rules -No cav -No-one aside from those we both agree on may participate. -No 1-day alts -Retreating to either blargh mean's victory for the opposing side. 5 Link to post Share on other sites More sharing options...
LatzMomo 2088 Share Posted September 12, 2016 I'll be representing the leader of the Sarnites. I'd like this to be handled with as little staff interference as possible, best case scenario, no need for staff to get involved at all. We as a group do not wish to accept this warclaim as is, so we suggest the following to help thing moves along: -The Sarnites wish there to be more then one skirmish in order to prolong the conflict as it is fun, and creates dynamic role-play for both factions of the war, We Propose the first side to win three official skirmishes wins the conflict. -Cavalry enabled. -We are referred to as the Sarnites, so as to imply all clans in the Rexdom of Sarn may participate, and not just the Rams. 1 Link to post Share on other sites More sharing options...
Fireheart 2768 Share Posted September 12, 2016 Several comments have been hidden that were posted by people who are not party leaders. Please, only party leaders posting on this thread to provide easy organization and communication. Thank you! Link to post Share on other sites More sharing options...
Malgonious 2758 Author Share Posted September 14, 2016 The battle will proceed with each leader given the ability to ride a steed, and wear protection armour and any weapon they choose (Sharp 1 maxout). The leaders will essentially serve as hero units, with the rest of each side in iron or chain, whichever they have access to. No enchants for regular foot soldiers. Pots are allowed. The Skirmish will take place outside the Uzg Capital near the old capital bridge. Both sides should be ready to start PvP @ 2 pm est. It's between the leadership to decide when PvP is on, not GMs overseeing. If you are a one-day alt and attempt to participate and a leader denies you, you're to be TP'd away. Good luck have fun. This is a best of five. The victor is expected to post the next skirmish post. Link to post Share on other sites More sharing options...
ski_king3 0 Share Posted September 17, 2016 Victory for the War Uzg. Link to post Share on other sites More sharing options...
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