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Unusued lore that can be easily used


Man of Respect

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Hello, I'll keep this short. After seeing a post about lore that isn't used by normal players, I've decided to dig through the creature index and show people some beasts that can be easily used for day-to-day things and yet, they aren't even thought of.

 

Enjoy.

 

The Demigryph

Habitat: Mountains and Flat Terrain

Description:

Demigryph

d17849008f25ca4c20d75b346b9876f5.png

Demigryph’s are a hybrid creature combining the features similar to wild Gryphons albeit without the wings of said creature. In all these creatures resemble a Lion with the head and neck of an Eagle giving it a powerful beak, excellent vision and sense of direction. However despite the resemblance to the creatures it takes from it is much larger than a Lion, much larger than the biggest breeds of horse and with a strength that puts the largest of the Bears in Vailor to shame. Its powerful legs allow it to travel at fast speeds allowing it to chase down prey or other enemies with ease, being able to rip through even the toughest armours with its claws with accounts of fully armoured knights being severed in two.

 

c6482a76765333e8f57860138a584020.png

 

However despite these accounts its temperament is better than that of a Gryphon, the Demigryph is able to be used as a mount. For someone to be able to tame the Demigryph they must imprint on the creature at its Birth or earn its respect and mutual trust in the Wild. Although heavily aggressive in combat they will not attack descendent races on sight but will act cautiously if approached. Once it is imprinted on or tamed in such a way it can be mounted by a descendent it will only have one rider, disallowing anyone else from riding it and defending its master with ferociously.

 

As mounts they are excellent warbeasts, being as fast as horses however without the fear a charge from a cavalry division of Demigryphs could potentially break any infantry line if the use of Lances is employed. This doesn't mean mean they are unkillable though, no matter what they are unable to swim and treat water very cautiously if they are to cross a ford they will do so much more slowly than infantry or other horse based cavalry and not without doing it reluctantly more often than not trying to throw the rider off.

 

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Despite this weakness and their apparent aggression and ferocity in battle they are able to distinguish friend from foe, with their excellent vision comes excellent memory identifying sigils and colours from armies so that they are taught who is friendly and who is not. With this their masters can also teach them friend from foe outside of the battlefield with gestures of aggression towards sigils and colours to show the Demigryph who their master's enemies at the time is.

 

Generally in the wild the Demigryph lives in mountainous and flat terrains migrating between the two environments for hunting and mating purposes, often living with packs of other Demigryphs that make their dens in Mountainous Caves. Peasants and Knights alike might brave a Demigryph Den when the pack is out hunting to steal eggs to either keep for themselves or sell to up and coming Knights so that they might have powerful Mounts. Despite this Demigryph Mounts are generally considered to be rare due to the effort it takes to imprint and tame the Mount as a Master and it takes a Knight that has a lot of dedication to do so.

 

OOC Note:

This is sort of a unique mount for the Humans for Knights and Lancers to use, as it is often noted by others how Orcs have their own special Racial Mounts such as Lur Wolves, Jabbernacks etc. These creatures are more for the RP and can be represented ingame by generic Horse Mobs much like how the Orcs use Horses to represent their mounts ingame.

Author: TauFirewarrior, Lynxy

LM Approval Required:

No

 

~ Greymane Boar ~

Spoiler

Greymane Boar

Habitat: Most roam around plains and forests, but some have been known to live in Deep caves

Description:

fantasy_cave_boar_by_mbaki.jpg

 

Greymane Boar is a species of Boar which roam plains, forests, and sometimes caves. They have long streaks of white hair on their back, which grow grey when they are adults. A fully grown male has light grey streaks, while a fully grown female has dark grey streaks, almost turning black. Their eye color determines where they are from. Ones with vibrant yellow eyes are from plains. Ones with a dark green eyes are from a forest. And ones with dark grey eyes are from caves. The boars from caves tend to have darker fur. The boars are extremely powerful and hostile, with long, sharp, and curved tusks protruding from their mouth. Their teeth are not very sharp but their jaw force is known to have been able to break bones. They are extremely territorial, and the females being very protective of their off-spring. These boars can and have been tamed, with some dwarves riding them into battle!

Author:

Gdawg213

LM Approval Required:

Yes

 

~ Prairie Dulk ~

Spoiler

Habitat: The majority of the year the Prairie Dulk will sulk about in the grasslands and Prairies. During winter however they usually search for a cave to take up shelter in with its herd. Most adventurers lucky enough to both find a Dulk cave and not to have awoken, and enraged, the beasts. Best describe them as a mountain of horns and fur in the corner of a cave.

 

Description: The Prairie Dulk is a massive beast comparable in size to the War Rhinos of the Uzg. Yet unlike the Rhinos they are completely wild beasts and hate dry and sandy environments. Many wandering Uruk raiders have attempted to tame the beasts that inhabit their victim’s lands. Instead of finding a new beast to ride to war, they instead often find themselves gorged on their horns. Their constant harassment by Uruks not warned about them, and other Descendants races attempts to tame also, they have devolved into a highly territorial and aggressive species.                                        

 

The physical make up consists of three distinct features, a rough hide, thick fur, and a single massive horns with two slightly smaller ones above it. It's hide is comparable to that of a War Rhino except the fact is under belly is bare and fairly unprotected. This adaptation has many High Elf zoologists scratching their head, a prominent theory is that their underbelly is like this so they can quickly sense if something ittis below them and to sense if the air is taking a plummet in temperature.  Their thick fur serves a unexpected purpose, yes it provides warmth but the fur’s main purpose is for camouflage. Many times the large creatures will roll in mud to get it caked to their fur, or to roll in ferns for hours till a makeshift camouflage is made. Their horn has adapted specifically for gorging both its prey and predators.

 

Author: Chamo (Sean66)

 

LM Approval Required: No

 

Reference Picture: AF4byO5smv-_rjtv5G6_CwXgdfijV5IoACuE2OYH

 

On 30/04/2016 at 5:13 PM, MangoArt said:

Stortfel

Habitat:

These beasts, in the wild, typically reside in the caves under deserts. During the day, they can be found on the surface of the desert, but return to their cave dwellings after sunset.

Description:

Appearance

These creatures resemble scarabs the size of large dogs. They have very thick shells on their backs, that have almost no nerve sensation. Because of this, goblins are known to carve seats into the shells of domesticated ones. There is a clear difference between a wild Stortfel and a pet Stortfel. Wild ones have much thicker scales, as they are wounded much more often and every time the scales are cut they repair themselves to a thicker state. They have large pincers that can cut like a blunt sword. Many of the ones domesticated for war have their pincers sharpened so that they have enough power to decapitate someone the size of a halfling.

 

Diet

Stortfel prefer to eat small rodents and eels. However, they will eat most anything if you put it in front of them. This makes them especially easy to domesticate. They require a lot of food, as they are large and metabolize quickly. Stortfels typically eat things that are already dead, so they are not adapted to speed. In fact, they move very slowly.

 

Domestication

These beasts are very commonly domesticated. They are typically domesticated by orc kind, though it is not unheard of for a Farfolk to own one for the sake of companionship. It is easy to domesticate these creatures, so long as you feed them and get them to trust you. Goblins typically domesticate them as mounts and fighters. Uruks domesticate them as companions, but a lot of them time as soldiers and fighting practice. Ologs merely keep them around because they enjoy their company, and because Stortfels often come to Olog caves seeking food.

Author:

micbox (Me!)

LM Approval Required:

No, as they are role-played as pets or mounts

 

On 14/08/2016 at 4:12 AM, Sky said:

The Tahn Hound 

 

Habitat:

Only found on the island of Tahn.

 

Description:

Several breeds of the Tahn Hound can be found all over the isle, the only difference in all is their fur coating (IE. Sandy brown in Canyons, Deep grey in Plains, White in Forest, and Deep brown in Desert.). Apart from their coats, they stand roughly from twenty inches, to twenty four inches, and would weigh anywhere from thirty-five pounds to sixty pounds. The most striking part of their appearance is their eyes, a striking shade of blue ranging from a dim-sapphire to a sparkling-arctic blue. The size of their teeth and claws vary depending upon their age, however they never grow longer than your average wolf for their size, and their fur coat while not terribly long, is able to become shaggy when not clean. Their strength, in terms of claws, teeth and jaw-power, is no different to that of a wolf their size.

 

Author:

Sky.

 

LM Approval Required:

Probably not.

 

On 03/10/2016 at 4:40 AM, The Pink Lion said:

Duufles

  Hide contents

armadillo_dog_by_cwiet-d612jtb.png

 

Habitats: Forests and other places with heavy vegetation.

 

Description: A variety of canine that has developed plates of dermal bone along its back. These plates hinder the animal’s movement though, causing them to walk at a slow pace. In order to survive, these creatures are able to curl up into a ball and rely on their plates to protect them. These plates are on par with iron (not steel) and will react as any kind of plate armor when hit with a substantial amount of blunt force trauma (e.g. against a mace it gets wrecked).

 

Unlike most (if not all?) canines, these creatures are herbivores, possibly having evolved into this state due to their inability to give their past prey chase. These creatures are not hostile and will curl into a ball at any sign of real danger, making them useless as guards or any sort of creature of battle.

 

While cautious, these creatures will be friendly towards anyone they suspect not to be a threat, making them easy for domestication. If an owner is abusive, they will try and escape at every able moment.

 

For some strange reason, these creatures do not bark as a normal dog, but will instead bork.

 

Author: FlamboyantUsopp

 

LM approval needed: No.

 

bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork bork Most of these creatures are creatures that are domestic or can be tamed, yet, we didn't even see how they exist seeing that they have never been, literally speaking and saying, roleplayed. None of the beasts mentioned here can be used for ET-exclusive means and ends, which opens the possibility for personal, player uses for PEEEETS.

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Some of these have barely been accepted for 2 weeks

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There's also my kestrel lore which can be easily used. However, I rarely see people use it, I'm going to be rewriting it so it fits Axios more. This was my first lore for LotC and even now, I'm proud of it.

 

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2 hours ago, SuperDuckyGamer said:

 

Add the puxie dogs, nobody besides me uses them (Not that I've seen) and it's very disappointing.

 

Alvina Rothgard and Steffen use them as far as I've seen 

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My Duufle (bork bork *expletive*) lore has only been accepted for a handful of days lol, I'm currently setting up an area where I'll be spreading them ICly. I don't mind if others nab them on their own (I encourage people to do so actually, just make sure to rp them properly), but I suggest sharing older lore that has been forgotten.

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3 hours ago, The Pink Lion said:

My Duufle (bork bork *expletive*) lore has only been accepted for a handful of days lol, I'm currently setting up an area where I'll be spreading them ICly. I don't mind if others nab them on their own (I encourage people to do so actually, just make sure to rp them properly), but I suggest sharing older lore that has been forgotten.

 

I'll open a bowling club where you use duufles.

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5 hours ago, Farryn said:

There's also my kestrel lore which can be easily used. However, I rarely see people use it, I'm going to be rewriting it so it fits Axios more. This was my first lore for LotC and even now, I'm proud of it.

 


You also forgot to mention the fact that there is lore that isn't being used enough. 

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15 hours ago, Roberik said:

Alvina Rothgard and Steffen use them as far as I've seen

 

That makes us three. Though, I'm beginning to initiate some puxie-spreading rp, so I'm hoping people will be enjoying that.

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Moved to the Archive. It shall be sorted into the appropriate category shortly.

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