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THE COMPREHENSIVE GUIDE FOR ORCS


Panashea
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We have a ton of guides, on character creation, and on how to make orcs, or spirits, or the various aspects of Orc Culture, though often they are scattered to various sections of the forum, or daunting to read and process. Hopefully this is more succinct.

 

Characterization and Appearance

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Orcish characters are often the most unique and complex character due to their difficulty to play properly. Orcs range from 6-8 ft, and range from almost any skin color. They have large tusks, which causes them to speak an accent known as Blah. Rarely, Orcs are granted horns, though they are signs of greatness and power. Goblins range from 4-6 feet, and possess an intense intelligence and wit. Ologs range from 9-11 ft, and possess the most strength and durability of any of the subspecies. They as well have horns, though they mean nothing.Cursed by Iblees for bloodlust, the Orcish Race was originally a band of pillagers and raiders, sieging city with their intense strength and ability to war unhindered by wounds or fear. However, the orcs now struggle with their ability to control the bloodlust, and often leads to a hardened personality and a focus on banding together with ones kin to defend against the storms that face them.

 

 

Honor and Strength:

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Orcish Honor is not something to be taken lightly, or simply a creed all orcs must follow tooth and nail. Though the law of the Rex and Krugmar act as guidelines, honor is different a majority of orcs, varying on different degrees of severity. A specific orc may take it upon themselves to always uphold their honor, whether it be through a cold demeanor, or remaining chaste in all activities, while many others are jovial, and mischievous. Orcish Strength exists in orcish culture not as simply a means to tower over one’s kin, or to beat them in a klomp, but as a means to be the finest in whatever craft or acts they perform. All skills are accepted within Krugmar, whether it be painting, or martial combat.

 

 

 

The Spirits and Shamanism

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The Spirits are something almost all orcs revere and worship. Orcish worship is done in a variety of ways, all made to revere the beings who manipulate and bless the world around them. There is a Spirit for almost every aspect, though not all have been discovered yet. Those who worshiped to the extreme, and pursued a further connection with the Spirits, would be granted the ability to learn shamanism, branching off into five types of magic. Elementalism involves manipulating the elements through a pacted Lesser spirit, while Witchdoctory uses curses made from Immortal and Elemental Spirits. Lutauman and Farseer are similar, though their abilities greatly differ. A Lutauman is able to bring themselves and others to the Ancestral Realm and bless themselves, while a Farseer is granted the ability to bless others and receive visions from the Spirits themselves. In most recent developments, a Shaman Smith uses the blessings of the spirits to enchant weapons,armors,and tools to aid in combat, or simple day to day use.

 

Culture:

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The orcish culture varies depending on the subspecies of Uruk, as the three are seen often performing different tasks and duties of the orcs, and finding leisure in different activities. Though ologs are often perceived as bland and dull, Ologs act as the manual labor and constructors of Krugmar, often seen building and creating their own monuments, to themselves, their favorite food, or something that appeases them. Ologs take pleasure in finding things that interest them, whether it be a rock or something mundane. Orcs and goblins share in similar traits, as their intellect allows them to do almost anything.Often, they are found worshipping their spirits early in the morning and late at night, and practising their craft during the day,visiting the tavern, and smoking, or hunting.

 

 

That’s about it. It’s somewhat vague, so if you wish for more topics to be added, or for me to be more specific about certain things, don’t hesitate to ask.

 

Thanks.

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