williewonka01 45 Share Posted September 26, 2011 Brian we need to do some building soon just to test ideas, and just practice. Link to post Share on other sites More sharing options...
Guest Brian Share Posted September 26, 2011 Building teams haven't been confirmed and I am doing testing on the side. Also ideas and blueprints are still being done up... Link to post Share on other sites More sharing options...
Petyr 485 Share Posted September 26, 2011 Yo Brian, check out the Tree Burrow page on the dwarven RP section and see how you like it. Link to post Share on other sites More sharing options...
sandonthefloor 2 Share Posted September 26, 2011 How about, the cave dwarves are the main dwarf race and they get the main underground capital. The mountain dwarves can have a mining colony somewhere else when deemed necessary, and the forest dwarves can have a trade colony when necessary Link to post Share on other sites More sharing options...
coblergobler 26 Share Posted September 29, 2011 since you want dwarfs to stay in the capital you shold try to make a mod that makes mining better in the vacinity of the dwarvern city/capital such as your pick lasts longer or somthing like that. the same shold go for the other nations if this wold happen to the dwarven capital like better wood cutting in the elven capital and farming for humans and hunting or somthing for orks Link to post Share on other sites More sharing options...
sandonthefloor 2 Share Posted September 30, 2011 Also, if you plan on making cheap housing, please do not make them that big, i would recommend the typical 5x5 plan that we have right now. And do not make 3 dozen rows of housing like we did here, we need maybe 20 cheap housing at the most that way people will move out and expand since we will inevitably create a taxing system to generate a small bit of revenue from regioned areas. Link to post Share on other sites More sharing options...
trotski24 24 Share Posted October 1, 2011 Minecart system throughout the city. Giant stone tree. Great hall way to the castle flanked by statues/golems. Ahhh!!!! when are we moving and can we take our stuff or at least some of it maybe every area has a few ships that you put a double chest on? I don't want to lose all by stuff! Also I don't know if anyone reads the Inheritance cycle (eragorn,eldest ect)but in that they have a massive spiral stair case going from the top og the city to the bottom they are also essentially in a volcano and have a massive jewel called Isdrath mirith or somthing like that I'm not bothering to look it up co im lazy. Link to post Share on other sites More sharing options...
Dun_Irongut 104 Share Posted October 1, 2011 I would very much enjoy a nicely organized minecart track that circled the inner city. As for the next disctrict, possibly one for miners and forges? I would enjoy a district dedicated to buying ores, selling tools, forging, etc. Link to post Share on other sites More sharing options...
sandonthefloor 2 Share Posted October 1, 2011 I would very much enjoy a nicely organized minecart track that circled the inner city. As for the next disctrict, possibly one for miners and forges? I would enjoy a district dedicated to buying ores, selling tools, forging, etc. Yes, there will be a market and business district in the new area. We were going to build a smithing area in Kal'Urguan recently, but we decided not to and to wait till th' next area if it is needed. Link to post Share on other sites More sharing options...
Gulik Shortbeard 2 Share Posted October 2, 2011 Also I don't know if anyone reads the Inheritance cycle (eragorn,eldest ect)but in that they have a massive spiral stair case going from the top og the city to the bottom they are also essentially in a volcano and have a massive jewel called Isdrath mirith or somthing like that I'm not bothering to look it up co im lazy. Isidar Mithrim? (Wow I just surprised myself) I've thought about that before. It would make a very cool ceiling, maybe above the palace? It could be made out of diamond blocks, but have a pattern of glass and hidden torches or glowstone for lighting. You could have "tracks" of glass leading through the whole thing, with a skylight high above, in the top of a mountain sitting on top of the whole city. The glass "tracks" would be slightly meander-y so you couldn't see straight through it. This way, if it's up high enough, the whole thing will look like a very detailed and mysteriously-lit gemstone, and not a diamond roof with some skylights and recessed light sources. Link to post Share on other sites More sharing options...
sandonthefloor 2 Share Posted October 2, 2011 Isidar Mithrim? (Wow I just surprised myself) I've thought about that before. It would make a very cool ceiling, maybe above the palace? It could be made out of diamond blocks, but have a pattern of glass and hidden torches or glowstone for lighting. You could have "tracks" of glass leading through the whole thing, with a skylight high above, in the top of a mountain sitting on top of the whole city. The glass "tracks" would be slightly meander-y so you couldn't see straight through it. This way, if it's up high enough, the whole thing will look like a very detailed and mysteriously-lit gemstone, and not a diamond roof with some skylights and recessed light sources. Interesting idea, though I think that Brian is taking the city in more of a cavernous feel, so there won't be as much light, but you could put in a couple lights spread around the ceiling. Link to post Share on other sites More sharing options...
Yamamoshi (Valdar Zalgonus 0 Share Posted October 2, 2011 I think it would still be cavernous ,but still, the lights would make it a mystical experience.Put me down for the blacksmithing.Im going to make armor,weapons,ammo,and war machines. Link to post Share on other sites More sharing options...
trotski24 24 Share Posted October 2, 2011 Just for some corrections (well not particularly corrects but just the names from the books) Trees of stone-Az Knurldrath Isidar Mithrim-star sapphire endless stair case- Vol Turin Also some images for inspiration- This is essentially the giant statues outside inner Kal'Urguan. I assume this one is sought of what you are looking for? Link to post Share on other sites More sharing options...
Hiebe 2493 Share Posted October 2, 2011 Two of these are on the Google doc. We have or the project ;) Link to post Share on other sites More sharing options...
no longer active 734 Share Posted October 2, 2011 Hiebe, are you in the building team? Link to post Share on other sites More sharing options...
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