MickMeist 175 Share Posted July 21, 2018 Is it still required to leave a roleplay sign stating that the door had been broken into? edit: The owners of a building would notice the door being fucked/unlocked irp even if the 30 minutes, no? Link to post Share on other sites More sharing options...
Cat Evocation 3728 Share Posted July 21, 2018 1 minute ago, MickMeist said: Is it still required to leave a roleplay sign stating that the door had been broken into? It gives an emote that the door is left ajar when you use it and im p sure it gives one to someone whos on the door when they fix it so they know Link to post Share on other sites More sharing options...
InfamousGerman 1553 Share Posted July 21, 2018 great config editing Link to post Share on other sites More sharing options...
MickMeist 175 Share Posted July 21, 2018 28 minutes ago, Tox said: It gives an emote that the door is left ajar when you use it and im p sure it gives one to someone whos on the door when they fix it so they know I c thank Link to post Share on other sites More sharing options...
JustMeMorgan 2066 Share Posted July 21, 2018 My only issue is that now I have to make a giant piston pit so when I'm offline I don't have 8 dudes throat-******* my doors till they get in Link to post Share on other sites More sharing options...
Jondead 260 Share Posted July 21, 2018 Very cool! I approve of this plugin, though it will be interesting to see if there will be any bugs. Link to post Share on other sites More sharing options...
Mavromino 514 Share Posted July 21, 2018 15 minutes ago, Jondead said: Very cool! I approve of this plugin, though it will be interesting to see if there will be any bugs. There are no such things as bugs, only happy accidents. Link to post Share on other sites More sharing options...
NotEvilAtAll 10906 Share Posted July 21, 2018 2 hours ago, Treshure said: Is there a limit on how many doors you can lockpick a day/during a raid, for example? This Link to post Share on other sites More sharing options...
ibraheemc2000 2965 Share Posted July 21, 2018 How exactly do you fix the door if it is broken into? Do you break it and relock it and re-add everyone to the door or? Also, is it if you lockpick it, it is just unlocked for 30 mins but then goes back to its normal state afterwards? Is there a way to prevent a Constant bombardment of an attempt to break in? As in, let us say 3 guys fail to get in, wait the time limit and go in again? (if this might become an issue, May I suggest, that you make it where a player or persona has a limit per lockpick) Link to post Share on other sites More sharing options...
NotEvilAtAll 10906 Share Posted July 21, 2018 41 minutes ago, ibraheemc2000 said: How exactly do you fix the door if it is broken into? Do you break it and relock it and re-add everyone to the door or? Also, is it if you lockpick it, it is just unlocked for 30 mins but then goes back to its normal state afterwards? Is there a way to prevent a Constant bombardment of an attempt to break in? As in, let us say 3 guys fail to get in, wait the time limit and go in again? (if this might become an issue, May I suggest, that you make it where a player or persona has a limit per lockpick) What I'm worried about is the potential for there to be massive raiding parties of 10+ people all trying to open locks one by one, thus making it near certain that they can get through any amount of locks. Link to post Share on other sites More sharing options...
PosidonX7 269 Share Posted July 22, 2018 4 hours ago, NotEvilAtAll said: What I'm worried about is the potential for there to be massive raiding parties of 10+ people all trying to open locks one by one, thus making it near certain that they can get through any amount of locks. Haense just had to deal with that issue today. A group of players went through Haense breaking into every house they could. Another thing that I believe should be added is the ability for players that dont own the lock, yet are added to them, being able to reset the door if they find it ajar. @Llir Link to post Share on other sites More sharing options...
Daisy 9735 Author Share Posted July 22, 2018 17 hours ago, PosidonX7 said: Haense just had to deal with that issue today. A group of players went through Haense breaking into every house they could. Another thing that I believe should be added is the ability for players that dont own the lock, yet are added to them, being able to reset the door if they find it ajar. @Llir That would count as a raid, next time alert a GM! That should be how it works - it checks if they can access the lock. Link to post Share on other sites More sharing options...
Zacho 2177 Share Posted May 16, 2019 Moved to The Great Library. It shall be sorted into the appropriate category shortly. If you feel this is a mistake, please contact myself or any FM and we'll restore it. Link to post Share on other sites More sharing options...
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