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Clan Vultur

From Ash, To Ash

 

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Every age, era and period knows a beginning and an ending. Realms are discovered and destroyed. Descendants of Krug, Malin, Urguan and Horen are brought into the world. They live their life until the inevitable befalls them and lays waste to their mortal form. But where most of mortal blood fear the ending that is bound to come, it is those that align their minds with the Spirits that don’t. They await it, welcome it and eventually make peace with it. For it is known that those devoted, those loyal and those dedicated shall be let through the Gates of the Stargush’Stroh.


 

Culture and Beliefs
 

Learn from the Past - to shape a formidable Future.

 

History is what defines us. Making us aware where we are and how we got there. To have knowledge of history, legends and feats of the past can influence one’s current self and even bring shape to one’s future. There is no truer history than the tales of those that witnessed it. Therefore the words of the Ancestors is held in high regard, and They are honored for what they have been through - and be accepted into the Stargush’Stroh. It is the task with those dedicated, the Khlaarmat, to listen, hear and interpret Their word. To then spread it amongst Clansmen.

 

To be a Hunter - is to be a Tamer, not a Butcher.

 

Life that exists and lives orderly is not to be killed. It is thus that on hunts an Vultur will prefer to domesticate their prey, contrary to killing it. A prey is only to be killed if domestication is impossible or if tribute is to be made to an Ancestral that has demanded so. As is told by the Khlaarmat. Hunting is never performed for the sake of it – it is always done per request of tribute from a Spirit.

 

 

It is the belief of the Vultur that all newborn life is innocent and sacred. No matter the origin or kind. For no sins rest upon the newborn of this realm unless it has committed one themselves. To bring harm to the newborn descendant, beast or being - is to disrupt the Cycle and bring insult to Ublulhar.

 

It is the belief of the Vultur that all that live according to the Spirits, must do so honorably. For there is no greater shame than that of neglecting Their praisal or act against Their will.

 

It is the belief of the Vultur that life must not be taken for no reason. For taking life of descendant, beast or being for the sheer sake of doing so - is to disrupt the Cycle and bring insult to Kor.

 

It is the belief of the Vultur that all those called Brothers or Sisters must be respected, and no harm should be brought to them. Taking care of a Brother or Sister should be held in the same high esteem as praising the Spirits and the Cycle of life. Protect them with your life, and guide those that need guidance.

 

It is the belief of the Vultur that the Great Spirits discriminate not. For all that praise and fear them are found equal - and their potential will be put to use. No gender or race is excluded - no alignment left behind. As long as one’s inner Spirit is attuned to Them, They shall not question one’s loyalty based on such things.

 

It is the belief of the Vultur that other Deific entities exist with their unique touch upon the mortal realm. They are acknowledged for the part they play in universal balance - and do not condemn them or their followers. This pertains the Aengelic deities. All that is found unholy, undead or Daemonic in nature is condemned, for they seek to disrupt this balance.


 

 

Rituals and Teachings

Clan Vultur knows few written and unwritten rituals and teachings. The prayers and chants of Old Blah written in tomes that are kept by the Elders of the Clan.

 

The Ritual of  Initiation

The initiate Vultur shall be tasked with capturing a Vulture. This is done in a unique way where they shall seek out a desolate and harsh landscape like a desert and lay there in the radiating sun for hours if not a day. They will have to force their body in a state of near-death to attract Kor’s servants: the vulture bird. Once they see that the initiate is in this state and dare come close to them - they shall jump out and attempt to capture it. After this they must spend any time necessary to tame the animal and make it serve them in Kor’s name. After this follows an initiation ritual where the initiate shall align themselves with a path from the trinity of spiritual faith.

 

The Ritual of Hope

Fertility is the foundation of Life. To be blessed by Arwa is to be guaranteed a successful start of a life onto this realm. The ritual of fertility knows an act and a phrase. The act being that of sacrifice. The phrase one in the language of the Spirits, dedicated to Ublurhar herself. The sacrifice must be meaningful, relevant and unique.

 

The Ritual of Birth

The moment of birth is as sacred as it is meaningful. It is within the duties of the Vultur to carry out this ritual with every birth within the Uzg. Uruk or Beast. And also wherever they stumble upon it. The Ilzpaak shall determine the future of the new child upon this realm. The stars and sands shall determine the path this newborn shall walk. The ritual of birth knows a prayer, followed by reading their future based on the stars that shine above and the sands that lay below.

 

The Ritual of Death

Death comes to us all. It is within Vultur beliefs to embrace it. When faced with death, they shall guide the dying or deceased onwards. Those that are to meet their end, are to be comforted and told to praise Kor so they may be let into the Stargush’Stroh. Prayers in the Spirits tongue are to be uttered and candles be placed around the body. The dead mortal body shall be embalmed and eventually burned. May the ashes of their transcendence into the Stargush’Stroh bring fertility to the land - and consequently aid in birthing new life. Such is the way of the Cycle. Optional would be a Lutauman to be present to venture to the Stargush Stroh and await the mortal spirit at the Gate of Kor.

 

Teachings are given by the Elders of the clan. These are lessons and tasks that bring knowledge about an orderly life as an uruk, an honourable life in the eye of Krug, The Spiritual Faith and more.

 

 

 

The Trinity of Spiritual Faith

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As no Spirit stands in the same way as another. Their praising cannot be deemed singular either. The manner in which Their Word is heard and acted upon exists divided into a trinity of paths. For the mortal life is finite. An end lays from where we begin and thus - from the beginning till the end of mortal lifespan it is a path we walk. A path beginning in our birthing in mortal sands, up until entering the holy lands of the endless Stargush’Stroh. The moment where the mortal body gives way to the inner spirit and let it be set free to walk on eternally in the Spiritual Heavens created by Krug. And as the Spirits reside in everlasting balance, so do the paths.

 

Mul’Mau - The Path of the Zealot - A pathway of chaotic and violent nature. Only existing to those that would serve the spirits in a limitless way. A path that leads to destruction of both life and the material realm in the name of the spirits. Those that wield the mark of the Zealot stand in servitude to a selection of spirits that can be perceived to be of ill-will towards mortal descendants. But as the Spiritual Balance must be maintained - there must exist a negative factor. Zealots stand as the ruthless executioners of the Spirits will. No matter how vile or taboo it may be. Their Word is Sacred. And must be adhered.

 

The duties of one who walks the Zealots path are those of unquestioned loyalty to the Spirits they praise and Fear. To be the executioner of Their word.

 

Spirits often praised and related to the Mul’Mau are:

Ehnrok

Votar

Leyd

Aztran

 

Mul’Bukot - The Path of the Priest - A pathway of peaceful and tranquil nature. Existing as a counterpart to the path of the Zealot containing devoted servants that would serve Spirits in a way that is not perceived as destructive to the mortal realm and the descendants that walk upon it. Priests seek to spread the word of the Spirits to those that praise them, and to those that can be converted to Their ways. The Priests live by the Spiritual Mantra that ignorance leads to fear - fear leads to anger - only resulting in chaos. If the Priests fail in their duties, the balance is tipped into the favor of the Zealots path.

 

The duties of one who walks the Priests path are those of unquestioned loyalty to the Spirits they praise and Fear. To be the spreader of Their word.

 

Spirits often praised and related to the Mul’Bukot are:

Kor

Luara

Kezt

Akezo

Ancestral spirits

 

Mul’Hontum - The Path of the Seeker - A pathway of noble yet mischievous nature. Existing as a balanced middle to those of the Zealot and Priest. Seekers are those that pursue knowledge on the material and immaterial. They collect the knowledge of the mortal word and archive it. The mischief to their nature lies in the means they use to obtain this knowledge. For one cannot underestimate the power of it. Any means can be used to obtain it. Part of their duty lies with collecting the word of the Spirits also. Archiving it so that their Word and Will may be granted to the followers of the other paths - and executed.

 

The duties of one who walks the Seekers path are those of unquestioned loyalty to the Spirits they praise and Fear. To be the collector of Their word.

 

Spirits often praised and related to the Mul’Bukot are:

Theruz

Ixli

Veist

Ikuras

 

Mul’Ashlup  - The singular devoted - There are some that stray from the paths that are laid out to them by the Spirits oh Grand. Instead seeking praisal of one or two particular Spirits instead of the grand spectrum of Their existence. These are the singular devoted. Loyal to a single Spirits Word, often to a fault. Though not forbidden, one must be cautious - for the consequences of praising one Spirit can upset the balance and tip the scales. All remember well, the days of Orgon the Vile. Where the singular devotion to a Spirit tipped the balance and resulted in the inevitable doom of a realm now long past.

 

Be cautious to walk this path of devotion and those that walk it. For they pose a possible danger to the established Spiritual Balance.

 

 

 

 

 

Vultur Runes

 

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As ash is viewed as the end of something, for it was burned to a crisp. Yet it also has the potential to fertilize soil and make way for new life. Because of this similar metaphor towards the Cycle, it shall be the righteous tool to write down Runic Old Blah - The language of the Ancestors. Every carved rune upon an altar, shrine or Totem - even on parchment - shall be written in ash or with charcoal. The Vultur Elders hold the dictionary of runes that are often used by the Vultur Clan to leave their mark upon the mortal realm.

 

 

Vultur Totems of the Spirits

 

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A totem of the Spirits is a permanent footprint of the Spirits onto the mortal realm. Contrary to common orcish shrines, they emanate the aura of the Spirit it is dedicated to. The totems created by Clan Vultur are one’s of distinct construction. A ring of pillars is created to form a sanctuary for the totem. Then a shrine is built in the middle. Texts in Old Blah are to be written onto the pillars and shrine using ash or charcoal, referring to the Spirit an Vultur wishes to bring praise to. A shaman is required to breathe life into the dormant totem and awaken it, imbuing it with the Spirits powers.

 

Vultur Card Reading

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Among the many rituals the Vultur clan members are taught to perform, reading one’s fortune and misfortune by use of cards is an entertaining one. Each member of the Vultur clan may create their own deck of spiritual cards and use these to perform a ritual, calling out to the spirits for truth, wisdom and guidance. They shall then proceed to display the cards face down and let one choose three. Based on these three cards they can read one’s fortune and misfortune in the past, presence and future. This way of reading can also answer questions one may have, but note that these cannot be closed yes or no questions. They must be open for the spirits to answer them.

 

An example of such a deck of cards, belonging to no less than Shagarath ‘The Vulture’ : https://imgur.com/a/aIWUaYf

 

 

 

Vultur Chants:

 

Ashes to Ashes, Dust to Dust.

“Hiisht da Hiisht, Sat a Sat”

 

All that Begins has an End.

“Uk ashza brusnau”

 

Hear the word of the Ancestors

“Khlaar’ghashan da Stargush”

 

Fear the Spirits, Praise the Spirits

“Afar’Ilzgul, Lup’Ilzgul”

 

The Vulture watches

“Hon’Gâdhûp”      

 

 

Recruitment

For those that wish to become part of Vultur and align their mind with the ways of birthing, life and death - must seek out a member of the clan to interact. [[Hedgehug#2111 for ooc questions or Shagarath in Roleplay]]

 

 

Alliances and sworn pacts

Clan Vultur is declared as inherently neutral and in foundation is not aligned with any group, guild or nation. The Vultur are indipendant yet it’s members are free to roam the realm and seek both housing and alliance within the Rexdom of Krugmar.

 

Allies:

n/a

 

Sworn pacts:

n/a

 

Enemies:

Any practitioneers of Infamous Dark Arts

Any practitioneers of Dark Shamanism

Any worshippers of the Infiri and Naztherak

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These look like nature-freak orcs and sound an awful lot like druids in the ‘appreciation and preservation of the cycle of life’

Considering how you had your Shaman, Shagarath, be around druids, which in itself is a... odd action for someone who yelled at me after I asked them if I could make an orcish druid, I’d say that you haven’t been really connected to how the orcs are recently to just come out of the darkness and propose a clan that goes against the basic orcish principles: warfare (WARNATION of Krugmar), sacrifices to the spirits and all.

 

I’m not saying it’s bad, it’s amazing writing as usual from you, but I think that, considering you were... technically whitewashed, it’s odd to me that you want to come and do your own thing.

 

- Brazilianski.

 

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Is there any actual magic lore for ancestral listening for some to be able to communicate with a spirit or is it just more of a status thing. Decent clan tho. 

2 minutes ago, yaYeet said:

These look like nature-freak orcs and sound an awful lot like druids in the ‘appreciation and preservation of the cycle of life’

Considering how you had your Shaman, Shagarath, be around druids, which in itself is a... odd action for someone who yelled at me after I asked them if I could make an orcish druid, I’d say that you haven’t been really connected to how the orcs are recently to just come out of the darkness and propose a clan that goes against the basic orcish principles: warfare (WARNATION of Krugmar), sacrifices to the spirits and all.

  

I’m not saying it’s bad, it’s amazing writing as usual from you, but I think that, considering you were... technically whitewashed, it’s odd to me that you want to come and do your own thing.

 

 

Warfare isn’t the only tradition orcs are allowed to have. You can worship a spirit in any way you see fit so long as you aren’t doing obviously dumb **** like sacrificing other orcs. Chill.

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4 minutes ago, Novastral said:

Is there any actual magic lore for ancestral listening for some to be able to communicate with a spirit or is it just more of a status thing. Decent clan tho. 

 

This is a cultural thing, much like tarot card reading. It’s clearly stated that whatever message is received after prayer is drug induced. No lore is required as nothing magical is done – this is what we know OOC’ly. IC’ly it is within the Vultur beliefs that this is as is written.

7 minutes ago, yaYeet said:

Brazilianski

I think it’s evident from Shagaraths past that he does his own thing. His whitewash status was revoked some moons ago. He has shaped his clan with the intend to shape his image of perfect spiritualist praisers. Therefore this clan is indeed not inherently orcish, but rather: inherently spiritual / shamanic

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I’m no orc player but I think it’s great that Hedge is opening up a different RP path for the Orcs, one that isn’t focused solely on warfare but on other areas such as spirituality. Sure, it may not be like the other clans, but it does allow the exploration of another area tied with the orcs without relying on warfare. I think that this clan is great for orc players who may not be keen or comfortable on the fighting aspect but more on the spiritual side of things. It’s not restricting and no one should feel as though they should be limited to one tradition.

 

No shame in trying something new.

 

That aside. Brilliant work, Hedge! I can’t wait to interact with this clan as Elvira, and perhaps even join as an orc (though woe is me – my Blah isn’t good). It's great to see all of the development Shagarath gained is now being put forth into forming a clan-based around such experiences.

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1 minute ago, Farryn said:

my Blah isn’t good

Speak to a shaman, sell your characters tongue for some funny boon and be a mute orc!

 

Your words and characters are more than welcome! Thank you for the feedback and support.

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49 minutes ago, HedgeHug said:

Snip

Sorry if I expressed myself wrongly, by the way. I wasn’t trying to attack you or anything, in-case I passed that impression.

It was a mix of criticism and doubt, but seeing as how I trust you as a writer, just had some doubts about... well, allegiances, I see that has been cleared up. Cheers, man.

 

Have a nice night/day. Timezones are weird.

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16 minutes ago, Farryn said:

I’m no orc player but I think it’s great that Hedge is opening up a different RP path for the Orcs, one that isn’t focused solely on warfare but on other areas such as spirituality. Sure, it may not be like the other clans, but it does allow the exploration of another area tied with the orcs without relying on warfare. I think that this clan is great for orc players who may not be keen or comfortable on the fighting aspect but more on the spiritual side of things. It’s not restricting and no one should feel as though they should be limited to one tradition.

 

No shame in trying something new.

 

That aside. Brilliant work, Hedge! I can’t wait to interact with this clan as Elvira, and perhaps even join as an orc (though woe is me – my Blah isn’t good). It's great to see all of the development Shagarath gained is now being put forth into forming a clan-based around such experiences.

 

Just to touch briefly on your first few sentences.

 

That already exists. It sounds like you’re assuming there is 0 spiritual RP or any RP outside of War RP. Which couldn’t be farther from the truth. Warfare has really taken a back burner as the nation has been recovering and rebuilding for several months now. There are plenty of opportunities that already exist for those who don’t want to just 1v1 all day. If this clan post is what finally makes people understand that, that’s good I guess. But what you outline is already easily accessible within Krugmar.

 

Anyway. Hedge, interesting clan. Will be interesting to see how everything plays out.

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I like this. Also, for anyone who thinks a non-warfare focused clan is a super new and revolutionary idea, just look at Yar. Not to say this idea isn’t original, I really like the emphasis on the cycle of life, death, and all imbetween.

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“We let a whitewash have his own clan? The one who said how Freygoth and the ******* Aspects had a PACT?! If this isn’t cause enough for a WAAAAAAAAAAAAAGH I don’t know what is.” Orgak spoke, translated from blah to be easier on the eyes.

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On 2/27/2019 at 6:06 PM, Farryn said:

I’m no orc player but I think it’s great that Hedge is opening up a different RP path for the Orcs, one that isn’t focused solely on warfare but on other areas such as spirituality. Sure, it may not be like the other clans, but it does allow the exploration of another area tied with the orcs without relying on warfare. I think that this clan is great for orc players who may not be keen or comfortable on the fighting aspect but more on the spiritual side of things. It’s not restricting and no one should feel as though they should be limited to one tradition.

 

No shame in trying something new.

 

That aside. Brilliant work, Hedge! I can’t wait to interact with this clan as Elvira, and perhaps even join as an orc (though woe is me – my Blah isn’t good). It's great to see all of the development Shagarath gained is now being put forth into forming a clan-based around such experiences.

   What you said here, Farryn, is the whole reason I created the Yar clan. I’ve avoided commenting on this until now, because I don’t wanna step on any toes, but a clan for people who want something more than warfare and raiding was THE reason I started the Yar clan.

   Quick edit: I’m not particularly bothered by hedge wanting his own clan, by the way. He can do what he wants. Just wanted to point out that this isn’t the first time someone wanted to make a clan for people who wanna rp the spiritual side of orcs. I’ve put a lot of time and effort into the Yar clan for that very purpose, and don’t want people to start acting like a clan for the spiritually minded orcs has never existed and like they’ve never had that option before. The option’s been here for years, and clan Yar is still expanding its culture even now.

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