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The Owl's Perch!


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Spoiler

 

 

Behold.

 

The Owls Perch, Tavern and Brewery

 

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Sat upon the roadside of the Hinterlands, nestled within the woods sits the establishment.

Originating as abandoned buildings and farms hidden within a clearing, they have been refurbished and rebuilt from the inside out to serve customers and produce quality brew of any sort!

 

The Tavern!

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A welcome addition to the lands of Almaris, none will be denied entry to this establishment without proper cause. We seek to provide a quality time and quality product, to rest the weary traveler, the tired soldier, even the sober bandit. But take heed, all establishment employees will be armed. Try to grab a skirt and you're likely to lose a finger.

 

Fresh food will always be served, as well as a plethora of drinks that are constantly being made and stocked, new entry's to the menu being established everyday from the Brewery. All food is foraged, cleaned, and hunted from the overabundant blessing of nature surrounding us, ensuring a fresh palate!

 

The Brewery!

 

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We took great strides to refit a barn into a expansive brewery. Big stills, small stills, aging barrels, fermentation vats, and more, we're capable of brewing any spirit, beer, wine, and more. We constantly gather and try out new ideas and new flavors, stocking enough to liquor up the entirety of Providence!

 

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For those who indulge in wine, you will be pleased to know that we use an extensive variety of grapes. Left to naturally grow, our Proprietor carefully harvests from them, be it peak age, or alternatives for a change of pace. But no taste for wine will go unsatisfied, from the deepest red to the driest white.

 

The Brewery is the lynch pin, the work horse, of the operation, sourcing almost every drink that is sold!

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Additional Facility

 

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The Tower

 

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Behind the Owl's Perch sits an old, rebuilt tower. One might smell the scent of assorted herbs, and strange aromas wafting from it. A medical facility, and a shop of sorts, the Tower is a alchemical center.

 

Ran by the Jackdaw and Tayna, it is not part of the Owl's Perch proper, but sits within its small glade, providing assorted services ranging from small products to more complicated sundries.

 

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About Us

 

The Owl's Perch sits far away on the road towards the Elvenesse, and we carry our own rules as such. Our laws, if you will.

 

They are as such.

 

1. If you start a fight, take it outside. The Proprietor doesn't want to clean your blood up.

 

2. No theft of property. If caught, The Proprietor will be cleaning your blood up.

 

3. No unwanted advances on the staff. They are armed. You'll know if they don't like it.

 

4. No Daels.

 

5. All products must be paid for in advance. Any tabs started will be only done for trustworthy folk.

 

6. No entering the Tower beyond the bottom floor without permission. If caught, you likely won't be seen again.

 

7. No Ghosts. They continue to make things chilly. This defeats the purpose of the fire place.

 

8. No offensive magic use within the Tavern. Dark Magics will also be treated as offensive just by existing.

 

9. Any damage to the tavern will be charged to the person. Any attempt to flee this will end poorly. The Proprietor is a persistent man.

 

10. No outside alcohol. Food is fine.

 

11. If I cannot see your face, I will remove you. No masks, no helmets. If you insist, I at least need to see your face for a moment before you further into the establishment.

 

These will all be treated by staff as a guard would treat someone breaking a law

 

Any breaking of these can be reacted however any staff member feels without the Proprietor present.

If the Proprietor is present, he will decide how to react.

 

We are currently hiring for a few positions, pay and other such things will be negotiated with the Book-Keeper.

 

Current Positions are below:

 

Proprietor: Hareven Lorenthus (TheKeefy)

 

Book-keeper: Ardreth (Gentharuz)

 

Waitress and Bar-staff: Sonna , Elaerys, Abigail

 

Brewery Staff: 

 

Tower Staff: Jackdaw, Tayna

 

Those who wish to be hired, should seek to contact the Proprietor and the Book-keeper.

 

We at the Owl's Perch hope to see you soon.

 

 

 

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A mighty automaton, clad in suit of black like the depths of the mountain, crimson eyes dimly lit as he stands before the Tower with a low metallic hum, an ever present ticking flowing about his person. 
 

"I suppose it is time to get to work"

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[!] A letter is stamped on the wall of which the notice is placed upon. It'd read:

 

"I fully recommend this Tavern. I stumbled in while sleep deprived and asked for the most expensive brew they had. Now, I'm not sure of what I'm getting, but I'm assuming they melted minas into a bottle which is more than sufficient. Very flexible pricing as well."

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Mondy Applefoot recalled her visit to The Owl's Perch Tavern just a few days ago, "A lovely place, 'hat Owl's Perch... oi 'ope 'hey enjoyed mah cakes."

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Dale affixes his monocle and stares at the “No Daels” label. Ever the vigilant destroyer of left-wingers in Providence he snorts lazily and combs his receding black hair back with one weasely hand, his crows peak hairdo all the more visible. “Checkmate,” he began. “Daels. D-A-E-L-S. Dale. D-A-L-E. I am let into this establishment.” He grabs a white-haired wig of poor quality and affixed it to his head before heading for the establishment. 

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No ghosts :*(

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