I think the main issue that people have is what I like to call ‘unannounced villainy ’, that being, generally if there is a villain, people like to know that they are there and can avoid them, or if its part of an event, then you are at very least prepared.
People reaaaally dislike coming across bandits, particularly during these vortex days where you need to grind for just about anything. A little bit ago banditing was so bad, in fact, that a few of my friends mentioned to me about being too scared to even leave Oren at all. I think at this point issues are being caused because people are just flat up fed up with being bandited and loosing the items they’ve worked for, particularly at the start of the map, and the mods hear and reflect those attitudes, and are especially harsh because of it. I know back on Arcas for certain that of the three times I came across bandits, every one was an absolute mess of me trying to be polite and work with them and getting mocked and told to /d40. Some bandits are still like that, and a lot of bandits really are out there just for the minas. Legitimately, there were several that we hunted down and killed, only to see the same person, doing the same crappy emotes, on the same character save with a II after the name. Youll get garbage rp, pushed rules, and a general bad name for all bandits from those sort of people and that sort of thing makes a lasting impression. Again, at this point I think the mods are genuinely too fed up with the BAD bandits to allow good ones, and just want players to stop bawling at them. Although tbh, the lack of communication is something that definitely needs to be looked at.
Now, I’m not going to say your issues are invalid, because they TOTALLY are valid. If you are genuinely trying to rp well and create good conflict, well, Ive had my share of villainy as well, I know and appreciate that, and seriously, respect to you for trying to do villainy properly. These are just my thoughts/explanation, and as always I don't know everything.