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[Amendment] Seer Compatibility Amendment


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-Existing Lore:

Seer is compatible with:
Feats: all
Void magics: all
Deity magics: paladinism, druidism, shamanism, templars, heraldry
Dark magics: necromancy, blood magic, mysticism, naztherak
Misc: kani, housemagery
And
Ologs, kharajyr, hou-zi, azdrazi, epiphytes, frost witches, siliti (so long as they are turned after being a seer),  and klones (so long as the inhabited body is blind, a non-blind body makes the feat/magic inaccessible). 

 

Seer is incompatible with sorvians, vargs, ghosts/gravens, paleknights, wights, liches, darkstalkers, sprites, atronachs, animii, golems, anthroparions, zevn and zar’ei, musin, wonks, demi-djinn, homunculi, zar’akal, and treelords.

 

-Changed Lore:

Seer is compatible with:
Feats: all
Void magics: all
Deity magics: paladinism, druidism, shamanism, templars, heraldry
Dark magics: necromancy, blood magic, mysticism, naztherak
Misc: kani, housemagery
And
Ologs, kharajyr, hou-zi, azdrazi, epiphytes, frost witches, siliti (so long as they are turned after being a seer), klones (so long as the inhabited body is blind, a non-blind body makes the feat/magic inaccessible),
and machine spirits (so long as they are turned after becoming an MA seer).

 

Seer is incompatible with sorvians, vargs, ghosts/gravens, paleknights, wights, liches, darkstalkers, sprites, atronachs, automations, golems, anthroparions, zevn and zar’ei, musin, wonks, demi-djinn, homunculi, zar’akal, and treelords.

 

-Reasoning

This amendment has three ways of rationalizing its existence:

One is the lore reasoning of Vassek’s gift being entirely invisible to other deities such as Garumdir the daemon who holds dominion over machine spirit souls. There is already precedent in how seer magic is allowed to be paired with other deity magics already such as templarism or paladinism while other deity magics can not normally be for lack of a better term ‘stacked’ on top of one another.

The second is that machine spirits still require sight to see unlike things such as liches, they require a visual module to perceive the world. So a machine spirit without visual modules would act in the same way as a normal blind mortal.
The third is unlike automations which lack a soul, machine spirits still have souls as normal and can interact with magic like bardmancy or voidal magics in a way a normal decendant would.

Edited by Operator_Bugman
epiphytes no longer start as children when reborn
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Amendments/Additions implemented into main lore post. Thank you for your submission. Moving to correct subforum to prevent redundancy and clutter.

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