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[✗] [Voidstalking Amendment] Wither Clarifications Except Better This Time (WCEBTT)


xo31
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okay doing this again. wither needs to be clarified a bit

 

old
 

Spoiler

[Spell] [Combat] - Wither

A harrowing messenger of the infinite, one’s burden of weakness is not one unmeant to be shared. Twisting the tumultuous gateway one had ripped within their soul, one may extend their gift to another. Unfortunately not all bodies are meant to receive such blessing.

The Voidstalker is eligible after [1 Connect + 1 Charge + 1 Cast] emotes to afflict someone with physical weakness and exhaustion similar to their own, lasting until the end of combat or for a narrative hour; Causing the target to be greatly hindered in all physical capabilities. This exhaustion is fleeting and brief - as an unsuitable host for corruption would quickly recover after Four [4] emotes of exhaustion, then returned as if they were "Winded" but not physically or endurance-wise hindered by Voidal Poisoning.

 

Redlines

-A target affected by Wither would have the effects last for four emotes, recovering on the fifth, or for one narrative hour noncombat.

-A target affected by Wither would suffer voidal weakness and exhaustion akin to the Voidstalker, listed in the physical effects above for Four emotes after the spell has cast. Afterward, they would merely be "Winded" - strength and stamina for the most part restored to what it was pre-withering.

-A target may not have the effects of Withering stacked upon them, or reapplied while they are withered. 

-Only one target may be withered at a time. 

-A Voidstalker may move and react at half-pace while casting Wither. This includes on a connect and disconnect emote- should the Voidstalker stop casting or be interrupted, they will still move and react half-pace upon that emote.

-Requires line of sight

new

Spoiler

[Spell] [Combat] - Wither

A harrowing messenger of the infinite, one’s burden of weakness is not one unmeant to be shared. Twisting the tumultuous gateway one had ripped within their soul, one may extend their gift to another. Unfortunately not all bodies are meant to receive such blessing.

The Voidstalker is eligible after [1 Connect + 1 Charge + 1 Cast] emotes to afflict someone with physical weakness and exhaustion similar to their own, lasting until the end of combat or for half of a narrative hour; Causing the target to be greatly hindered in all physical capabilities. This exhaustion is fleeting and brief - as an unsuitable host for corruption would quickly recover after Four [4] emotes of exhaustion, then returned as if they were "Winded" but not physically or endurance-wise hindered by Voidal Poisoning.

 

Redlines

-Wither can only be used against soul-bearing constructs, such as Machine Spirits or Soulbound Golems. Anything without a soul is unable to host a voidal connection in a such a way, and therefore cannot be Withered.

-A target affected by Wither would have the effects last for four emotes, recovering on the fifth, or for half of a narrative hour noncombat.

-A target affected by Wither would suffer voidal weakness and exhaustion akin to the Voidstalker, listed in the physical effects above for Four emotes after the spell has cast. Afterward, they would merely be "Winded" - strength and stamina for the most part restored to what it was pre-withering.

-A target may not have the effects of Withering stacked upon them, or reapplied while they are withered. 

-Only one target may be withered at a time. 

-A Voidstalker may move and react at half-pace while casting Wither. This includes on a connect and disconnect emote- should the Voidstalker stop casting or be interrupted, they will still move and react half-pace upon that emote.

-Requires line of sight, as per voidal casting rules.

-Wither can be cast upon anyone within 20 blocks/meters (#rp range) that is not behind any vision-impairing barrier, a warding shield, or other means of cancelling magic.

-Wither is NOT a projectile, and therefore cannot be 'dodged' in the traditional sense. It can be dodged by getting behind one of the aforementioned barriers before the spell is cast. (Warding Shield, or vision impairing object.)

-Wither does not require one to keep casting for all Four [4] of the emotes. Once the spell is cast, (After the "1 Cast" emote) they may freely begin casting another spell, while the effects remain on their victim.


fixed up the construct thing from last time. makes sense that only soul-bearing constructs would be able to be effected- as we DO KNOW that at least machine spirits can connect to the void and suffer from it's weakness.

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A actual meter/block distance range would be much better then a chat range - also, if Wither cannot be dodged in the "traditional" sense it would help to clarify in what sense it can be dodged then. I presume it means any form of breaking LoS or physical/warding/direct abjuration barrier would suffice.

 

16 minutes ago, xo31 said:

-Requires line of sight, as per voidal casting rules.

-Wither can be cast upon anyone in #rp range that is not behind any vision-impairing barrier, a warding shield, or other means of cancelling magic, including using abjuration upon the casting Voidstalker.

This does just feel like a re-statement of Voidal Connection redlines and how voidal casting works in general in some places - I feel like it could be left out, and all that's really needed is the clarification on a max range (if any, if its not a projection LOS should suffice), which constructs it would affect, and how it can and cannot be dodged.

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6 minutes ago, PrimnyaQuorum said:

A actual meter/block distance range would be much better then a chat range - also, if Wither cannot be dodged in the "traditional" sense it would help to clarify in what sense it can be dodged then. I presume it means any form of breaking LoS or physical/warding/direct abjuration barrier would suffice.

fair point- with the chat range I was making it more easy to track, much like how Feat Seers are listed as only being able to see in #q range. However, I will make these adjustments! thank you!

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