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[✗] [MAGIC LORE] CANON ADHERENCE

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Xarkly

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If human only magic gets passed does this mean dwarf locked runesmithing is possible

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Xarkly this is better than the past two (one?) attempts

 

+1 gamer

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24 minutes ago, Frisket said:

Xarkly this is better than the past two (one?) attempts

 

+1 gamer

 

Thanks, but just to note the others were not submissions but WIPs to field ideas and narrow down a definite concept for actual submission.

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Readable +1

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Limiting the magic to only Humans introduces an issue that I don't see directly addressed in the lore(unless I am missing something). That being the issue of Hybrids/Half--Breeds. In the current era of LOTC, half-breed characters are overall unpopular, but their popularity fluctuates enough to justify a redline to define whether or not a human half-breed would be able to practice Canon Adherence. 

 

Similarly, if half-breeds are unable to practice Canon Adherence, would Adunians be able to practice Canon Adherence? While they are technically classified as humans, according to racial lore, Adunians do maintain parts of Malin's curse, such as an increased lifespan and decreased fertility.

 

I don't claim to be an expert on the racial lore of the server, but do think the racial limitation of the magic should be better defined to avoid issues in the future.

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On 11/30/2024 at 11:39 PM, Xarkly said:

If you mean a weakness in the mechanical sense, this magic's use of Despair probably covers this - in contrast with weaknesses like Voidal strength, this is a spiritual weakness that, in its severe stages, makes a character flee combat and are susceptible to intimidation/persuasion. If you mean more like what Wizry was talking about earlier in terms of a more narrative/connection consequence, I think it's important to bear in mind what these are trying to achieve/promote in a character in the context of a map. Going back to the example when I was replying to Wizry, the answer that I'm inclined to here is that these consequences form part of a character's relationship with the magic itself and their patron. Given Adherence is in a unique spot in terms of its patron being an unresponsive collective, I don't think that makes quite as much sense here. At the same time, though, that character/patron relationship isn't waylaid here, and the role of the Seven Skies is pretty present throughout. 


What I refer to is a type of effect it should bear on the player's character. Again I bring up the issues of Naztherak, Templarism, and Mystic. Where they use a power they are not meant to wield and pay a price in a roleplay sense. I also bring up the mention of to use this overwhelming collective power, mayhaps its burns their soul as they act as a conduit, as the sun uses the all the souls in the seven sky to fuel it. Or even that the more connected they become the more deafening the voices of the seven skies becomes. Something to reflect a flaw in using the power. 

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On 11/30/2024 at 6:04 PM, Xarkly said:

Darkspawn

Hey! This term, which is listed under the spell 'CONSECRATION' is a very racist term, please change! @XarklyIt's the third era you know!

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On 12/1/2024 at 9:35 AM, Xarkly said:

Myself and Julius are discussing clarifying the redline around Voidal compatibility - but yes, you're probably right. The initial redline came from the idea that it could be cooler to have an indirect incompatibility, but the sheer volume of Voidal magics and their individual quirks presents some complexities. This will probably be amended later today.

Voial magic is inherently poised against the very purpose of the human afterlife, which powers this very magic. It'd be overall very silly and even unrealistic to have a servant of the seven skies also use a magic that actively bleeds out the veil which sacrificed human souls have tried to maintain. Voidal magic is, if not, the most antithetical magic to this piece. From a theological perspective, the void also features briefly in the Holy Scrolls - namely as the penultimate corruptor of Iblees. Voidal magic is not merely "evil" as it stands against the very purpose of a human's dead grandpa burning in the sun, but also from whats written in the not-bible, the holy scrolls. 

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57 minutes ago, Jentos said:

Voial magic is inherently poised against the very purpose of the human afterlife, which powers this very magic. It'd be overall very silly and even unrealistic to have a servant of the seven skies also use a magic that actively bleeds out the veil which sacrificed human souls have tried to maintain. Voidal magic is, if not, the most antithetical magic to this piece. From a theological perspective, the void also features briefly in the Holy Scrolls - namely as the penultimate corruptor of Iblees. Voidal magic is not merely "evil" as it stands against the very purpose of a human's dead grandpa burning in the sun, but also from whats written in the not-bible, the holy scrolls. 

 

There are two [2] Voidal Feats that warp the soul sufficiently to prevent a human from reaching the skies upon death and both are more because of the damage done to the soul [as seen through any other magic that traditionally afflicts the soul, like deity magics] then because of the base voidal connection. 

I think void magic should be incompatible because a scion/eminant-adherent minmax is possible with this and thats just stupid, but nowhere in any lore does it say or is supported that a regular voidal connection is poisoning the soul or alters a humans afterlife.  The gaslighting has to end.

 

I also don't think the player-made bibble can be taken for any credibility in regards to a foundation to judge lore off and anyone can spend hours debating the void - yea its anti-existence by virtue of being Nothing against Everything else that Is Something, but a normal mage with a normal connection doesnt come anywhere close to producing enough arcana [even at thaumburn levels] to make that risk viable. Imo yea void lore could make that clear but thats asking too much of the average void mage and would incite community riots at the thought of being unable to turn a blind eye to their powersource. 

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1 hour ago, PrimnyaQuorum said:

 

There are two [2] Voidal Feats that warp the soul sufficiently to prevent a human from reaching the skies upon death and both are more because of the damage done to the soul [as seen through any other magic that traditionally afflicts the soul, like deity magics] then because of the base voidal connection. 

I think void magic should be incompatible because a scion/eminant-adherent minmax is possible with this and thats just stupid, but nowhere in any lore does it say or is supported that a regular voidal connection is poisoning the soul or alters a humans afterlife.  The gaslighting has to end.

 

I also don't think the player-made bibble can be taken for any credibility in regards to a foundation to judge lore off and anyone can spend hours debating the void - yea its anti-existence by virtue of being Nothing against Everything else that Is Something, but a normal mage with a normal connection doesnt come anywhere close to producing enough arcana [even at thaumburn levels] to make that risk viable. Imo yea void lore could make that clear but thats asking too much of the average void mage and would incite community riots at the thought of being unable to turn a blind eye to their powersource. 

The problem here isn't the damage to the soul. You may wish to review my comment, as the matter of the soul isn't spoken of. 

 

Rather it is the function in of itself of voidal magic. This is not mere gaslighting, rather you may wish to revisit your own biases. Unless voidal magic has changed significantly since I began engaging actively with it in 2015, voidal magic in of itself depends on the Void - by drawing power from it through the veil. 

 

The purpose of the Seven Skies, from which the Canon Adherence draws its sources of power, is diametrically opposed. Its purpose is the safeguarding of the veil. A voidal mage relies on micro-punctures on the veil in order to draw on the power of the Void - aka nothingness, aka the anti-thesis to existence itself. These micro-punctures on the veil are literal and spiritual insults on the works of the Seven Skies.

 

It'd be heavily ironic for one to use both voidal magic and Canon Adherence - it makes no sense, and any sensible canonist, let alone any human that cares for the souls of the deceased, would be deeply offended by a practice that relies on what is the existential enemy of the universe; the Void. The Seven Skies are opposed to the Void, their entire raison d'être is to stand against the void. Therefore voidcels should not be able to use the magic drawn by the seven skies. This isn't mere extrapolation from human player religion, rather this is drawn from the current and re-developped Seven Skies lore. But to ensure I'm not making any mistakes on his own work, I'd love to have @Islamadon's own perspective on this issue. 

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+1

 

I think this reads fairly well and is formatted nicely, fiting a niche for humans who just might want to do more in the religion. 

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1 hour ago, Jentos said:

The problem here isn't the damage to the soul. You may wish to review my comment, as the matter of the soul isn't spoken of. 

 

Rather it is the function in of itself of voidal magic. This is not mere gaslighting, rather you may wish to revisit your own biases. Unless voidal magic has changed significantly since I began engaging actively with it in 2015, voidal magic in of itself depends on the Void - by drawing power from it through the veil. 

 

The purpose of the Seven Skies, from which the Canon Adherence draws its sources of power, is diametrically opposed. Its purpose is the safeguarding of the veil. A voidal mage relies on micro-punctures on the veil in order to draw on the power of the Void - aka nothingness, aka the anti-thesis to existence itself. These micro-punctures on the veil are literal and spiritual insults on the works of the Seven Skies.

 

It'd be heavily ironic for one to use both voidal magic and Canon Adherence - it makes no sense, and any sensible canonist, let alone any human that cares for the souls of the deceased, would be deeply offended by a practice that relies on what is the existential enemy of the universe; the Void. The Seven Skies are opposed to the Void, their entire raison d'être is to stand against the void. Therefore voidcels should not be able to use the magic drawn by the seven skies. This isn't mere extrapolation from human player religion, rather this is drawn from the current and re-developped Seven Skies lore. But to ensure I'm not making any mistakes on his own work, I'd love to have @Islamadon's own perspective on this issue. 

 

To cut a long story short, the complete Voidal incompatibility is gonna be added later for a bunch of reasons, the above included. 

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Sadly, this just seems like a less flavoursome and more rule-burdened version of your last submission.

 

And the reponse? To rule-lawyer you further lol.

 

It's a joke. Not this lore - but the fact that you had to spend the vast majority of it blogging about the minutiae of individual spells.

 

This clearly isn't what magic should be but whatever, all the best. 

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This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

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