Development Opinion Poll
Architect Poll
114 members have voted
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1. Should players be able to create architects on their own, for a mina fee? These would only be usable on tiles those players can build on, or on unowned tiles.
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Yes.99
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No.15
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2. Should more architects be available for use in PvP and/or warclaims?
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Yes.63
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No.51
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3. Should architects be available which can act as beacons?
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Yes.60
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No.54
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4. Should architects be available which spawn mobs upon being fully deployed?
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Yes.55
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No.59
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5. Should architects be available which act as catapults, ballista, or other ranged siege equipment? If so, would you prefer these have the current system of siege equipment handling (where players click on a sign to aim the piece of equipment), or would you prefer these be aimed by a simple point-and-click in the direction they would be fired?
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Yes, and they should be the same as current siege equipment mechanically.60
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Yes, and they should use a point-and-click method of firing.32
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No.22
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6. Should architects be able to last through server restarts? If so, how?
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Yes, they should last for a set amount of time (3-7 days)50
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Yes, so long as the builder placed it in land they could build, or on an unowned tile.52
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Yes, other (state below).0
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No.12
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7. Should an architect exist which allows you to temporarily build/destroy blocks in an area around it?
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Yes, but only in unowned tiles.48
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Yes.20
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No.46
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8. Would you support a separate (accessed via warp from Cloud Temple) PVP-enabled area with resource nodes, where players must fight over access to these nodes? Players could then transport what they successfully acquire back to the main server.
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Yes.48
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No.66
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