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War And 'gm Incompetance'

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One one of the events did not go to everyone's liking, the conflict was messy, and over quickly. From this I received personal recrimination and complaint, particularly from Syrio. Who's accused me of being 'Incompetent' for neither stopping the conflict, or making sure one of the parties arrived where they wished.

'I think that Respiren ...should've noticed that we were going to spawn in the center of the army thats trying to kill us'

Which is fine, and also wrong. It is not my job to intuit all the happenings on the server on the fly - these are meant to be organized events and I held up my end of the deal, by setting up travel, and moving your prop.

So let me point out a few things for consideration, and to make sure this doesn't happen again;

- The GM's are not incompetent when it comes to facilitating player events, as we have all the tools and skills at our disposal to make them work but only if the events are organized. If you neither listen to, respect or communicate with GM's they are not going to be able to help you, and this will be to your own detriment.

-I repeatedly asked that the event be better organized and planned, especially in terms of cooperation and participants and yet this request was debated and ignored rather than acted upon. If this was not the case the event would have worked. Next time I see this happen the 'event' will be abrogated until it's fixed, or won't happen at all.

-[listening] It was communicated that the fast travel went from the boat to the shore several times, without comment or correction.

-To my knowledge those I knew that were going to defend were already attending one of the other battles that was happening simultaneously, I was under the impression that no-one else would be attending. This would not have been the case if the war claims were made properly, or if anyone bothered to contact the GM's.

-It was mentioned by others in the channel that there was another group who would be waiting that were allied, and the time of arrival was not important.

-GM's were not informed anyone else would be turning up to defend, and those that did were listed as allied aggressors, led by one mentioned as one of the main organizers of the aggressors on the war claim [ the Hanseti] not defenders on the war claims.

-Since the event seemed to involve subterfuge [ Not even the GM's were informed] It is not guaranteed that people would not simply have stepped onto the shore themselves.

-People did not spawn in the center, but on the very edge of the island where the people assembled did not initially attack them, ideally the conflict may have been more prolonged if the defenders had arrived on the boat - though this was not specified to myself or the other GM's involved.

-The 'TNT cannons' supposedly relied upon seventh and mogroka to operate, who weren't present, nor was there any structure within sight of the island that would justify 'bombardment'

- A do-over was offered and refused.

-In the future the two sides should be visually distinctive - I suggest GM's give them gold and leather helmets to distinguish between the parties.

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I don't know about the leaders, but the people in the Salvus channel, planing the defence only knew Hanseti would not attack till a few minutes before the battle, when we got word they would actually send men to aid us. I'm unsure how much advance warning time there could have been given to GMs.

Everything else I have to say related to this can be found *here*

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:lol: Respiren, you dun' say, you sound surprised that there are some players who are PO'd as always :P (I am kidding with you, this isn't mean to be against you, just my two-cents worth, pretty cheap eh?)

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:lol: Respiren, you dun' say, you sound surprised that there are some players who are PO'd as always :P (I am kidding with you, this isn't mean to be against you, just my two-cents worth, pretty cheap eh?)

RabbleRabbleRabble :(

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I feel this point is very relevant, I came to the war expecting fun, but it was just in shambles and disorganized

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Native's cape idea is very alluring.

sadly either some people can't get it or can't be bothered to.

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I'm sorry, but I find it silly that you didn't realize they would spawn near the Salvan army. (Not hating, just can't understand.) And honestly, the warclaims were made fine in my opinion. It was great RP, sure, a bit confusing with the whole killing of allies. But that happens in war as well. I just feel that a lot of blame is being put onto the attackers, but normally opinions don't matter, (Or so it seems.)

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I'm sorry, but I find it silly that you didn't realize they would spawn near the Salvan army. (Not hating, just can't understand.) And honestly, the warclaims were made fine in my opinion. It was great RP, sure, a bit confusing with the whole killing of allies. But that happens in war as well. I just feel that a lot of blame is being put onto the attackers, but normally opinions don't matter, (Or so it seems.)

The group they spawned in wasn't the Salvan army, but rather, one of their allies who didn't think to tell anyone they were joining in on the fun :?

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From what I heard, the only mistake made was attacking forces being ported into the middle of a defender's ranks rather then on a ship for the purpose of an assault.

Other then that, the battle was fine. The confusion was an IC problem. Before the battle started I knew it was going to be a charge and left click fest. The elves were sitting in formations while others were jumping on things, punching each other, using flint and tender on each other because they were bored.

There is a reason that up until the 1880s wars were fought in formations (actually they still are, modern US Army and Marine use a wedge formation to maximize firepower). It kept the people organized. Imagine how chaotic the American Civil War would have been if everyone just broke ranks and charged each other. Even with different uniforms, there would have been friendly fire casualties like mad.

Its up to the individual nations and guilds to get their people with some discipline. Is it hard to do with kids on this server? Actually no its not. But I'll let your character's figure out how to do it.

Again, I say let the wars play out as they do. It rewards military commanders heavily if they can institute solid tactics and punishes the ones that do not.

If your tactic is to rush with all 20-30 of your people.. well I wish you the best of luck.

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If I may,

If it is not known, I am the leader of Hanseti. A day before the battles were to take place my character, Mirtok, was visited by the Salvus king. Through diplomacy and previous RP discussion with some of my concerned soldiers, Hanseti joined the defending side. When the day of the battle rolled around I didn't find it necessary for my troops to rally at Riven for the reason of there being no war claim.

Instead I lead my men to the beach where Alras was supposed to attack. I knew that no one in RP on the attacking side knew that we had had a change of heart, so our presence would be confusing for the Alrasians. We arrived at the beach and not too long after people started "showing up". Because I saw the massive Alras boat i just assumed that this was an RP "get off the boats" so I responded as such in game. I asked in IC for then to turn back, get on their boats and then I started a countdown. During all this, there was a considerable amount of IC and OOC talking so I missed the pleas to wait. The messages I did catch made me think they were stalling, I had no clue that their whole event was planned. I had no reason to think it was planned as during the initial war meetings to plan the war, it was expected that that beach wasn't going to have opposition. I tried to use that believed lack of opposition to my advantage in RP, and it worked . . . sort of.

Alras did win, we were out numbered and without any Salvus aid as they were all in Riven. I was happy with the conclusion of that battle because it was my RP message to the coalition that Hanseti will not fight for such evils despite their great power. I am very sorry to those who planned a "beach assault" and I am sorry that I caused fire to be directed at GMs, that was not my intent at all.

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What I don't get is why GMs are allowed to do things their character couldn't in a battle. My example is the recent assault on Khaz. In that battle they somehow broke through obsidian yet none of them had a Diamond pick.

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What I don't get is why GMs are allowed to do things their character couldn't in a battle. My example is the recent assault on Khaz. In that battle they somehow broke through obsidian yet none of them had a Diamond pick.

I would assume they did so to let players in - any and all barracades are meant to be destructed during war times with suffecient rp

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What I don't get is why GMs are allowed to do things their character couldn't in a battle. My example is the recent assault on Khaz. In that battle they somehow broke through obsidian yet none of them had a Diamond pick.

If you are referring to the orc assault where we went to steal the dwarves beds, I don't recall having to go through any obsidian at all. The only weapons used where bows, swords, axes, and TNT.

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