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Mage's Guild

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Slayer15855

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History

Before the beginning of time there was nothing, no planes of existence, only the Void. But within the Void was a light, we know of this light as god, the one deity. But this is not the lore we are interested in. This deity created in the Void the world of Aegis, wherefore you live out your lives. It came to pass that the deity moulded on the world of Aegis Man, whom he blew his breath of existence into; giving life. After breathing his existence into man, he entwined some of his divine power, raw and unformed, into the world of Aegis itself. This power was to be called magic by man, and just as man was placed in the world to be tested, the power was to be utilised by man to be a test, a test of greed and power.

The power was entwined into the very fabric of both worlds; it ensured the worlds were linked, ever connected. So it was that all the races of Aegis could access this power, but none were the same. As the power was channelled through the individual it scanned their soul, and was therefore manifested as an extension of their natural environment. So it was that the Humans had a diverse spread of magic, as they were the most versatile. The Elves came from their woodland homes, of nature and healing. Dwarves from their mighty halls, of stone, hardened and sturdy. Then the Orcs from their harsh deserts, strong and vicious. The power of the Nobel races came from their allegiance: the Ascended from their hallowed halls, pure and righteous. The Undead from their fiery fields, tainted and evil.

The first of the Mages quickly discovered its usefulness, its power... they noticed how dangerous it was. They had the power to kill in an instant, or create in an instant... They had power over all. In their wisdom the saw that something would have to be done... The power was to be controlled, learned properly.

But the magic was not forever present in the world of Aegis. It was lost in times long past, forgotten to all but a few, when the evil Iblees was to be banished from this world. In his banishment he was sent to void by the ancients. This sent his minions back whence they came, and a barrier was erected between the worlds to stop their return. So it was that the worlds were no longer entwined, in separation the power no longer held, and magic all but disappeared from the world...

But it was not to last. The power of Iblees was great, even in void, and he worked at unravelling the barrier between the worlds... Soon the barrier began to break down, the Undead taint spread once more across the face of Aegis. Although this time there was little hope for salvation...

With the failing of the barrier protecting the world of the living from the dead the magic lost to the Descendants, all those years ago, once again seeped into the fabric of the world. The people of Aegis once more felt a somewhat unfamiliar tingle in their blood, unfamiliar but as though it was always there.

So it came to pass that the ancient power of magic was awakened in Man. Those with the power of foresight could see ahead a fork in the path; one to light, the other darkness... They could only hope that with this new found power that the right decision would be made...

So it was that the first Mage Ram'Ir, first in the line of the great mages, gathered to him a group of the most trusted and powerful Mages in the lands, and gave them a duty, a life quest.

A duty, to protect the land of Aegis and the Decendants from themselves, from what lies within, so that the Magic which remained through the ages would not destroy all, but be contained and conserved. So it was that the Guild of mages was forged into existence, accepting those with great magical power, or great skill in other areas of their interest. They will not interfere in the day-to-day lives of the people of Aegis, however would intervene at the mistreat of magic.

And now it comes to pass that the mages guild is headed by the arcane mage Slayer, who reconstructed the ancient mages tower in the snowy north’s to be the head of the great guild, the centre piece of the smaller guilds scattered around the world of Aegis. The tower acts as a meeting place, a place of learning and teaching to all those in the guild who make the perilous journey... Although there is just as much to be done in the city guilds who accept those of like race.

Teachings

The Mages Clan teaches three most important things

-Self-control

-The Trust of Yourself

-The control of Magic

Rules of The Guild (These include server Rules)

-Listen to the teachings of others, evaluate and decide yourself.

-The Mage must make certain that Magic is not misused.

-The Mage must NOT use Magic,to gain personal profit,or to cause harm.

-The Mage must protect the land of Aegis from those who seek to destroy it.

-Above all else, Mages must uphold the balance of the world, despite the effects it has on others.

Ranks

Arch-Mage - The Leading figures of the Guild

Guild Master - Has proven themselves to be adept mages and lead one of the race-specific guild halls. They are responsible for the administration of their hall. This rank is almost as equal as Arch-Mage, but only within the Guild-Master's guild house.

Mage - The Main rank of the Guild

(There will be sub ranks for specific tasks)

Apprentice - One to be trained in the ways of magic.

Current Members

Arcane Mage (Leader)

Arch-Mage - High Priest Everard, Bell

Guild-Master - Bell - Al'khazar (untill a replacement is found)

Mage - Ogland, "Frozen-Blade", Cataris

Apprentice -

Apprenticeship (A.K.A how to join)

There are these steps before you can become a Mage Apprentice.

1. Submit an application to be able to become a member of the guild. (These are not out yet! Please wait patiently, there may not even end up being an application, just a series of initial trials or something)

2.Approach one of the leaders (main or guild) and ask them about training. It is beneficial to have a journal of your character with history and conversations and events your character was in etc...

3. Once you are accepted you are a member of your local (race) guild hall. Then to become a mage of the tower you need to go there and ask about it (with recommendations from the guild leader (in a book written by them))

(N.B this is subject to change))

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to be able to use magic

Does this mean that only members of Mages' guild will be able to use magic, or will it be available to others too?

And please, no "Undead and Ascended dont belong to guild" answers people. I've seen enouch of those for a lifetime.

Not blaming anyone here, I've just had bad luck running on trolls everywhere.

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No when you apply to get magic there will be an option to join the guild as well. Seeing as the only people to be able to use amgic are 'mages', so the joining part is optional.

So if you do not join but still want magic you are sort of like a rouge mage, not rogua as in bad but just not part of the guild of mages.

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But I am just saying you may as well join the guild, there are no negative things only benifits, also you do not really have to do anything if you do not want to. You would just be a member of our local guild hall (race-specific) and not be obliged to actually do anything.

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There will be a application forum soon for people who want to use magic. IF you pass that you will be given the ability to use magic. Only then will you be aloud to apply for the guild.

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But I am just saying you may as well join the guild, there are no negative things only benifits, also you do not really have to do anything if you do not want to. You would just be a member of our local guild hall (race-specific) and not be obliged to actually do anything.

I wasn't asking becouse of wanting to be off from guild.

Mainly I was concerned by thought that ppl would actually be restricted to certain type of mage, instead of being able to go their own way if they so please.

Thanks for reply.

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Magic is race specific, so you can only use the magic that is outlined as your race's magic as described on the wiki.

Although I may see about high ranking mages getting a magic class of their own with some of the better spells :)

You do not really have to do anything if you are in the guild, it is really sort of the council of all magic users, if you knwo what I mean, you just check in everyn now and then, see whats happening etc...

Although if you wish for greater involvement there are oppertunities. You will probably get magic boosts or some other rewards which I think of. This process if sort of like the guilds in Oblivion, where you need a letter of recomendation from your guild master etc... So you would need to do some stuff with them. And then perhaps there could be an ultimate thing if you get a letter of recomendation from all, then you could be my apprentice or something...

My guild allows for huge amounts of RP if you have magic and you want to play a part.

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Will you accept an ascended member?

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when the application forum is up can you post a link in the op for this thread?

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Sounds awesome! I'm glad I spent an hour writing that biography a few days ago.

I do have one question though, will there be any second chances with anything? Such as applications, not like changing your whole lore so it will fit, but more along the lines of say... if it was like a villain application, you needed to go a bit more in depth on one of the topics?

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Hmmm... In order of posting.

Well I have set up a diplomatic treaty with the ascended so we will fight together etc... Generally help each other out a bit. However, in answer to your question, you can, I suppose, be a member of both... Although I wanted people to only be part of the mages guild with no other connections of allegances... With ascended it is a little different. It should not be a problem though.

I am sure you will be able to find the link very easily.

Hmmm... I was only going to give people one chance at the application, unless it was hugly on the border of accepted or denied, in which case I will tell them what they can do to fix it to get the little bump they need.

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Sweet will I still have to go through the trials?

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