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3.0 builders, come forth !

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shiftnative

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MC Name: The_Ranger44

Duty you'd like to apply for: Dwarven building

Concepts: Just about anything they need me for, bridges, minor terraforming, and aesthetic details.

Other works:

Terraforming of newer side of kal'anart. Some of the high-end kal'anart houses.

Do you have teamspeak?:(Microphone not required.) Yes. I have a mic, as well.

Edit: Will try to access pictures soon. Or you can just scope out Kal'Anart. I believe Exo can somewhat vouche for me. :P

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MC Name: Weeberlore

Duty you'd like to apply for: Teraforming and Natural dungeons.

Concepts: No drawings.

I recently discovered I'm fairly decent at building ships.

Halfling burrows

Serene areas

Large/giant Trees

Other works:

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A temple I quickly built

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Probably the work I am most proud of.

(Only sails are left to finish)

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Some more ships. SuperSodapops helped build the larger of the two.

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An arena me and SuperSodaPops made. The tower is 100% my work.

Do you have teamspeak?:(Microphone not required.) Yes, I do.

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Oh,patron saint of LoTC,shiftnative I humbly present my application ;)

MC Name: KragThak

Duty you'd like to apply for: Orc lands

Concepts: I have ideas for Orc housing, structures, temples and so fourth.

Other works: I am an excellent builder, but I've never worked with the Server before.

Do you have teamspeak?:(Microphone not required.) yes, with a microphone

Mogroka and Blawharag have seen some of my Work before and can Vouch for my building. I passed my year mark with this server a month or two back I believe, and I'd love to give back. For your consideration, Kragthak'Gorkil

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MC Name: Tristan_P

Duty you'd like to apply for: Natural Dungeons/Terraforming (Wherever you need me)

Concepts: Mountains said to be thrown together by the gods, nearly touching at the tip, torn asunder by Iblees and his minions, now a mountain pass for commoners.

(Really, I'm more of a follower than a leader on this kinda stuff, tell me what to do and i'll do it to the best of my dreative abilities.

Other works: I've been an Admin on another server, Crafthammer, where before my admining time, I bought and built a city from our bare supplies, which soon became all 20 of the admins favorite city, from it's rustic looks to its nice waterline and shore. Afterwards, because the main admin invited me to help in idea's for a new map, I was allowed as an admin, and soon, a builder, I helped build and do events for buildings for the rest of my time on the server, which was about three months, I was held as "The best builder on the server" and was made build most buildings and revisions over other structures.

I can't say that i'll be the best builder here, but I will try my best to keep creativity and most definitely flow between my projects, if you accept me, that is.

Do you have teamspeak?:(Microphone not required.) I do, and I have a microphone.

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MC Name: Weeberlore

Duty you'd like to apply for: Teraforming and Natural dungeons.

Concepts: No drawings.

I recently discovered I'm fairly decent at building ships.

Halfling burrows

Serene areas

Large/giant Trees

Do you have teamspeak?:(Microphone not required.) Yes, I do.

Your ships look amazing :) Good luck!

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MC Name: 541

Duty you'd like to apply for:

I would like to apply for Honey Bee or Natural Dungeons

Concepts:

I am good with underground structures along with manipulating natural land into land that could be inhabitable along with mountains as a specialty and decaying works are a specialty of mine

Other works:

I was in charge of building a separate smaller RP server's (Lordran: The Lost Souls) map a few months ago and built intricate underground dungeons and sewer systems. The works on this server I worked on the most were the dungeons and a city named Solonir Valley while also designing lake and river systems.

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Do you have teamspeak?:(Microphone not required.) I do.

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MC Name:

Blundermore

Duty you'd like to apply for:

Any duty that is needed to be filled.

Concepts:

Depending on the duty I am assigned I would like to perhaps help to build ruins, fords (river crossings), meanders and in general using my geographical knowledge on scenic builds. I can also build complex Gothic structures if needed and medieval structures in general ranging from castles, to hovels.

Other works:

Aeriel's keep front (help out on)

Alras disticts (helped out on)

The tower of Amon Foul (My own build)

The temple of Aeriel in Asulon (Built the towers, the statue bust (part) with tiger gamer)

Do you have teamspeak?:(Microphone not required.)

I do have Teamspeak and I do have a Microphone.

Additional info:

GMT time zone.

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MC Name:

Zigge313

Duty you'd like to apply for:

Natural Dungeons - Terraforming. If it would be possible then I would also like to help create & design any human/dwarf buildings or underground places. I should note that I am good at building siege equipments as well, but as long as I can do something useful, then I am grateful.

Concepts:

I am a builder which takes pride of his work, therefore details are very important to me as well as the uniqueness of my work. So far I have several ideas for creating places which could serve as dungeons/event/quest locations and a few nordic/winter towns ideas. Give me free rein on a certain area and I will give you results. However, as I wrote earlier, I am grateful for any assignment I get. Here are some reference pictures which I will use for my work:

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Other works:

Founded, created and designed the entire Island of Silva Insula along with its huge underground, prison, ships etc. I can unfortunately not take any pictures from the Island while the server is down and the only ones I have saved on my computer aren't the best ones. Hopefully you have already seen the Island, then I hope you can take my word for it. On the other hand, I do happen to have a few older pictures left on my computer tho:

Work in progress underground area:

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Underground sewer of some sort:

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A simple, yet beautiful bridge:

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My projects on another server which was lost due to a crash:

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Do you have teamspeak?:(Microphone not required.)

Yes

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amazing, I hope you get accepted to help build our dungeons!

Thanks for the support, although my friend told me that the staff was no longer accepting any more applications. I thought I did alright, but it could have been better. :P

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MC Name: Noperism

Duty you'd like to apply for: Honeybee work!

Concepts: Smoothing out land and etc.

Other works: n/a

Do you have teamspeak?:(Microphone not required.) Yes'm and I have a microphone

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MC Name: Chimlet225

Duty you'd like to apply for: Honeybee work.

Concepts: I can't exactly show pictures of my landscaping because the server I used to work on often is down, and I never had a real need to take pictures.

Other works: I served as a moderator on a whole different server, I believe it was expanse online, for about a year. I worked slightly with world edit by request accepted by the admin. Before I was given the rights to world edit I had to form land often and make it look natural due to my OCD. I also helped make a mountain for a Skyrim server back in December. We ended up crafting the throat of the world within a weeks time, and made it pretty the week after.

Do you have teamspeak?: Yes I do, microphone included.

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MC Name: kuroi13

Duty you'd like to apply for: Honeybee~

Concepts:

Cloud Forest

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If it were built in-game, folks could turn their render distance to short to add to its effect. Additionally it could be built where the clouds are and whatnot.

Town on Stilts

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Fish! Or whales~

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Although they wouldn't normally be flying, of course.

Other works: I've planned a few relatively small cities for an equally small server I used to play on before it closed. Additionally, I've built a few small/medium sized trees but can't get screenies at the moment since the server my example is on isn't online very often. Lastly, I've also played around with voxelsniper a few times, but wouldn't consider myself any expert.

Do you have teamspeak?: Yes. I have a microphone too but I usually don't use it.

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MC Name:

Luke_Meyers

Duty you'd like to apply for:

Natural Dungeons, Honey Bee work and Terraforming.

Concepts:

I want traveling in 3.0 to be interesting, dangerous and a way to gain knowledge.

Custom biomes can make a terrain a lot nicer to look at.

Some examples of what I had in mind:

- Forests where the plants, trees and mushrooms are enormous in size. Roots, big enough to guide a person over a lake and take you up a mountain.

An idea of how the giant flowers would look like:

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- Enormous mountains where the snow, the ice and the cold becomes a threat for the one who travels trough them. Glaciers will obstruct paths or even destroy them. Half broken pathways above deep ravines where you have to jump from one to another piece of a broken bridge. This will get people's attention so they won't jump-sprint while traveling 'because it's so boring'.

An example of a mountain I made:

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Here I an made old, broken pathway into the mountains, these pathways could bring a person to, for example, a city in a snow biome:

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Ice and water have overflooded the path. It serves as a dangerous obstacle for the player:

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Another wave of ice has swept away a pillar that kept the bridge up. The player has to jump from one to another:

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- Huge custom swamp biomes, lots of water, big scary trees and long roots that can be walked on, paths only showed by some laterns here and there. We could make a intresting new spiecies (imaginary NPC's) that could live in these biomes. While traveling in these, the player could find, for example, houses or writings about these creatures so they could gain knowledge about them.

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Other things I'd like to make and see:

- "Vulcano biomes", lands with ash, lava and craters everywhere.

- Custom jungle biomes, the player could walk ontop of the leaves and branches to avoid the danger from below.

- Mountain biomes in water. Big platforms of stone protruding out of the water, connected with eachother by wooden bridges.

- Manmade area's with buildings that are in ruins. This could be a church with a graveyard. The graves digged out and destroyed. A lore could be made around it, why did raiders destroy this particular graveyard? We're they searching for something? A group of people, a guild perhaps, could investigate these area's and find the treasure. This could be just a item, or a book that has secret information written on.

- Big half broken dams that hold back enormous amounts of water or ice. This could become a threat to the city that lays near this dam. This could also bring more RP, for example the city has to find a proffesional engineer that could fix the dam or watch over it.

Other works:

I've been working as an architect in several towns in-game. Here's a house I designed:

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And just a big tree I made:

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Do you have teamspeak?:

Yes, I have teamspeak and a microphone.

(Sorry if there are some spelling errors, English isn't my first language.)

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MC Name: Ziko99

Duty you'd like to apply for: Terraforming

Concepts: I want to make a huge forest with huge trees in which i would like to be the home of an elvish civilization. Something like a huge jungle in which cities are based around a god tree and on top of these god trees we could build a supernatural being that blesses the tree such as a dragon or a big animal. I have made some plans for this (such as making one of these god trees in my single player world all by myself) and would love to see this in the server. If you would like to see these pictures, click on this link.

Other works: I have never been given a chance to build in asulon, but i have played in the voxel box and helped build great cities such as Triana.

Do you have teamspeak?: Yes i do

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