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The Arcane Delvers

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Over the last couple weeks strange screeches could be heard hovering near the mountains adjacent to Ac'Talarah. It was only till recently that the source of the screeches were discovered. 

 

 

...Harpies...

 

Winged monstrosities that dared to take on womanly features. The delvers had already vanquished one of the vile beasts yet the screeches and squawking only grew louder. 

 

However within a few days there were no reports of sightings.

 

It is said that the harpies used to reside in the gorge now claimed by the roses... Could the harpies be festering for an attack?

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((Are there people in the guild that teach initiates magic if they wish? Or do people have to learn magic beforehand to be an acolyte or mystic or what have you?))

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((Are there people in the guild that teach initiates magic if they wish? Or do people have to learn magic beforehand to be an acolyte or mystic or what have you?))

We have way too many people who see joining the Delvers as a means to an end to get magic. Asking for magic is outlawed Ic and OOC unless individually accepted.
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((Art meant to say it is outlawed for delvers to ask IC or OOC... That doesn't mean non-delvers can't ask them however you might have a harder time. The best way to learn magic from one of them is to RP with them.))

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Given name(RP name): 

 Berdo

(Skype name if you have one): 

 youdude1

True name(MC name): 

 Youdude

Race: 

 Human

Authentic magic user?(accepted magic user?): 

 No.

If so what form of magic ye use?:

 None, and i want it to stay that way.

-snip-

 

A bird arrives laying a note down next to you

 

Dear Berdo, travel to Ac'talarah to join us as a delver applicant. 

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((I may have been a bit too harsh there, but my point stands. Only once you have roleplayed enough with a magic teacher for the sake of having fun roleplay with them, and see them as a friend as opposed to a means to an end will any teacher agree to teach you magic. That's in my wide experience how things work.))

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((My character was one of the earlier Mageshields, but due to a ban from the Skype chat (A lot of people thought it was not fair), I have kind of given up. I would like to become involved again.))

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A hundred limbs crawled along the floor. Scraping. 

A hundred eyes loomed over Ac'talarah. Watching.

A hundred hungry teeth came in. Feasting.

 

 

Footsteps were heard surronding the delver ruins of Ac'talarah. No. Not footsteps. A stampede of arachnids bashed their way in hungry to feed. Drawn in by the scent of their slain kin what was once four become hundreds. Pouring in like the tidal wave of horror that they were the delvers scattered into formations. 

 

The bite. They locked their teeth on the limbs of many. Venom dispersed through the body paralyzing it so the spider could feed. When all hope was draining thin the hunting party arrived back at the base. Quickly did Hera rally the others to drive what beasts they could from the keep. Within the hour the keep was sealed from the inside out, trapping both the delvers and the remaining spiders.

 

However through false triumph the main gate reopened allowing the tsunami that was the arachnid horde to swarm in. The delvers laid in the throne room tending to the wounded and trying to keep the monsters back. More than half of the party had been afflicted by the venom, tensing up and laying motionless. Trapped in their own bodies. 

 

Heavy steel clanged against the flesh of the eight leggers. Together the flamestress Vallel and the regent of force Hera begun to purge the keep, burning the foul beasts where they lay. It seemed the main concentration led to the labs and upon entering it the two plus the delver pathfinder Elrond cleansed it of the bodies. 

 

The Mindlord Polgrath entered the labs hoping to kill off the last remaining spider. The spider was indeed killed but not before releasing the full extent of it's venom into him. 

 

A small doze paralyzes. A large doze puts you in a coma.

 

The base was cleansed but the fight for their leader's life had begun.

 

 

 

Dark whispers and shadows followed Nienna. 

 

The necromancer hadn't been vanquished and now returned for the accursed wand that Nienna had grabbed onto it their last encounter.

 

Through battles the Necromancer was seemingly invincible, crushing those who stood in his way.

 

In a blink of an eye his focused turned to Hera who has his wand in her hands, taunting him.

 

She had been given it for safe keeping but she knew she had to do something else her friend would be slaughtered.

 

She ran and ran and ran taunting the Necromancer outside where her companions drew him off allowing her to escape with the wand.

 

A battle commenced. Arrows shot through him, swords exploded at his might. All seemed unmatched in comparison to him until Artimec struck up his sword and charged forward battle ready. The two collided and their swords began to glow with energy. Steel upon steel sparks flew as the energy between the two began to charge.

 

With one last strike the battle erupted into a blast , engulfing the land and sending the closer delvers flying. 

 

Several injured but luckily no fatalities. The necromancer has left but without his wand. The delvers, although battered and scared through the days of endless fighting had emerged victorious.

 

However... How long before he returns and who will be his target? If he had the power of gods without his wand what would happen if he ever got a hold of it?

 

 

((Quite the day of RP-ing for the delvers!))

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Art stared at his sword.

 

Not so long ago it had been the single most powerful, scary, thrilling thing he had ever held. Not long after locking in a parry with the necromancer had it begun coursing with immense power.

The two clashed, an undead being of immense power, and one veteran swordsman. The ground around them glowed as they dueled, coursing into the trees, power radiated around them.

Art was unsure whether it was a curse, or a gift, but he knew one thing. He was enjoying every minute of it. He laughed wildly, like a madman as they continued to match each other blow for blow, and he was taken completely by surprise when his opponent exploded, sending him flying across the field.

When he woke, his sword still glowed faintly. Now he was Art, twice a Shade Slayer.

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Given
name(RP name):
Dizzy Irongrinder


 

(Skype
name if you have one): 
Will be given privately upon request


 

True
name(MC name): 
Dizzy771


 

Race: 
Yer probably nae be gettin dis often but I be a Dwarf


 

Authentic
magic user?(accepted magic user?):  N/A


 

If
so what form of magic ye use?: N/A


 

Do
ye seek adventure, knowledge, and companionship?:

I 'ave been
seeking des things fer all me liofe. I seek answers tu question asked
long ago, mayhap I can learn dem with ye.


 

All
applying will be apply for the applicant position. However should you
pass that stage what profession might you take on? Note that if you
want to learn magic you must speak to a Delver Arcanist personally: 

Considerin Dwarves 'ave a lack o-magical ability I would be lookin at
Delver blade, but mayhap I can study tha arcane arts an get a better
understandin o-dem. Dwarves where not made resistant te magic fer
nothing, but I believe dat maybe with enough research I can foind de
answers. I would also loike teh add dat I am I skilled smith and can
offer me services if required.


 

What
combat skills have ye?

I be highly learned in the art of
combat. Me preferred weapon is an axe but I can use a sword and a bow
tu. I 'ave been in military situations all me loife an it 'as
hardened me skills and honed dem to a deadly point.


 

Short
Response for all Applicants, write how ye
would respond:


 

1.)
You come across a massive ruin of ancient design,
strange sounds
and lights emanate from within.



Wandering
and investigating the world in search of new and exciting things to
research he stumbles across ancient ruins. These ruins appear to be
emanating sounds and lights and exuding a faint mystical aura. Seeing
as Dizzy is a Dwarf and naturally resistant to magic he decides to at
least scout the entrance of the ruins. Arming himself with his axe he
carefully surveys the scene before him before picking a safe, and
hidden, path through the fallen masonry. Approaching the entrance as
quietly as he is able to Dizzy's breath becomes ragged gasps. “I
'ave barely done anything yet and I be pantin, something is nae
roight” he mutters to himself . Reaching the entrance to the ruins
Dizzy wipes the perspiration from his forehead and peers inside. He
can see thick mis-colored fog and light emanating from within.
Picking up a stone he casts it into the fog only to have it shoot
past him in the opposite direction. “Thar be a magical ward on dis
place den eh?” he says turning to leave. “I will tell da
delvers.” He says as he slowly makes his way out of the fallen
masonry. As he leave's he thinks of the strange effects the place had
one him, regardless of his Dwarven resistance to magic “Thar be
powerfull magics at work here”


 

2.)While
at a local bar you see two dark hooded figures
in the corner
discussing in a whispered conversation. You can't quite make out
what
they're saying but you clearly hear the word "artifact".


 

Swirling his tankard a few times Dizzy gazes
into the dark ale inside. Formulating a plan Dizzy chugs his ale and
stands, swaying slightly. Stumbling his way over to the hooded
figures he loudly interrupts them “scuse me sirs but I 'eard ye
talkern 'bout an artifact?” he say slurring his words. One of the
hooded figures looks up sharply “That is none of your concern” he
spits “Don't be to harsh look at him man! Hes probably to drunk to
do anything! Besides whens the last time a dwarf had anything to do
with magic?” the other man says to his compatriot. Smiling to
himself Dizzy sits down at their table and continues the conversation
“What kind o-artifact? Last one I 'eard of made it rain frogs! Ha
Ha!” he says. “I can not tell you” says the first man, now
regained of some of his composer. “Well why bloody not? Does it
make more ale magically?” Dizzy says laughing uproariously.
Continuing to stall the mens conversation and cracking as many
drunken jokes about magic and its uselessness as he can Dizzy eyes
the two men. After a particularly crude joke involving magic and old
women the first man stands abruptly and begins speaking furiously “
If you think magic is useless then you are a fool. Our work may
change the course of the world, with the staff our work wi-” he
cuts of suddenly. “good day.” the man says turning on his heals
and walking out with his companion. In the mans rage he dropped a
small letter bearing a seal unfamiliar to him. The letter itself is
in some cipher that Dizzy can not decode at the moment but perhaps
the delvers would recognize the seal. Suddenly appearing a little
less drunk Dizzy exits the tavern and makes his way towards the
delvers


 

3.)Walking
down the Anthos Highway you come across a
masked man with a sword
threatening a hooded figure, claiming he is a
necromancer.



Knowing that necromancers are highly

dangerous and not always looking out for everyone's best interests
Dizzy approaches the two, weapon drawn. “What makes yer tink 'e be
o-necromancer?” Dizzy asks the masked man “I have had reports of
him digging up grave's in the night and the living dead roaming the
country side the next day. If you cant call that evidence I don't
know what is” he replies. “I did nothing of the sort! I am the
local grave digger, I prepare new graves as people die!” The hooded
man pleads. “Well 'ere is how I see it, if yer are teh grave digger
yer got nothing tah worry” Dizzy says. Turning to the masked man he
continues “And so long as yer dun see 'im do da act o-necromancy
directly yer will take 'im to appeal his case.” “But what if he
trys to kill me along the way?” the masked man asks. “Not ta
worry, I summoned tah guard from dat close by villlage when I 'eard
yer racket already” Dizzy says smiling. As a few guards men from
the near by village Dizzy turns and walks away smiling.

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*Upon returning from Salvus, Tormis noticed something wrong almost instantly.*

 

*Looking at his fallen comrads, the Midlord seeming near death, and the carcases of spiders everywhere, he could barely speak.*

 

"The nether happened here...?"

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A hundred limbs crawled along the floor. Scraping. 

A hundred eyes loomed over Ac'talarah. Watching.

A hundred hungry teeth came in. Feasting.

 

 

Footsteps were heard surronding the delver ruins of Ac'talarah. No. Not footsteps. A stampede of arachnids bashed their way in hungry to feed. Drawn in by the scent of their slain kin what was once four become hundreds. Pouring in like the tidal wave of horror that they were the delvers scattered into formations. 

 

The bite. They locked their teeth on the limbs of many. Venom dispersed through the body paralyzing it so the spider could feed. When all hope was draining thin the hunting party arrived back at the base. Quickly did Hera rally the others to drive what beasts they could from the keep. Within the hour the keep was sealed from the inside out, trapping both the delvers and the remaining spiders.

 

However through false triumph the main gate reopened allowing the tsunami that was the arachnid horde to swarm in. The delvers laid in the throne room tending to the wounded and trying to keep the monsters back. More than half of the party had been afflicted by the venom, tensing up and laying motionless. Trapped in their own bodies. 

 

Heavy steel clanged against the flesh of the eight leggers. Together the flamestress Vallel and the regent of force Hera begun to purge the keep, burning the foul beasts where they lay. It seemed the main concentration led to the labs and upon entering it the two plus the delver pathfinder Elrond cleansed it of the bodies. 

 

The Mindlord Polgrath entered the labs hoping to kill off the last remaining spider. The spider was indeed killed but not before releasing the full extent of it's venom into him. 

 

A small doze paralyzes. A large doze puts you in a coma.

 

The base was cleansed but the fight for their leader's life had begun.

 

 

 

Dark whispers and shadows followed Nienna. 

 

The necromancer hadn't been vanquished and now returned for the accursed wand that Nienna had grabbed onto it their last encounter.

 

Through battles the Necromancer was seemingly invincible, crushing those who stood in his way.

 

In a blink of an eye his focused turned to Hera who has his wand in her hands, taunting him.

 

She had been given it for safe keeping but she knew she had to do something else her friend would be slaughtered.

 

She ran and ran and ran taunting the Necromancer outside where her companions drew him off allowing her to escape with the wand.

 

A battle commenced. Arrows shot through him, swords exploded at his might. All seemed unmatched in comparison to him until Artimec struck up his sword and charged forward battle ready. The two collided and their swords began to glow with energy. Steel upon steel sparks flew as the energy between the two began to charge.

 

With one last strike the battle erupted into a blast , engulfing the land and sending the closer delvers flying. 

 

Several injured but luckily no fatalities. The necromancer has left but without his wand. The delvers, although battered and scared through the days of endless fighting had emerged victorious.

 

However... How long before he returns and who will be his target? If he had the power of gods without his wand what would happen if he ever got a hold of it?

 

 

((Quite the day of RP-ing for the delvers!))

((No fatalities!? Everybody forgets Laenry... He was just paralyezd, lying on the ground... Then he exploded. Notice that giant hole? Yeah, that's where Laenry was.))

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    Sitting in his room after the long day of battling, The spiders have gone after a relentless attack that Many were injured during . Looking at his leg where two deep puncture wounds would be found, now two scabbed over soon to be scars. He looks into his fireplace as the wood slowly burns away, still thinking of what the Necromancer said to him. Eventually standing up as he turns and walks out of his room to make a last round about the keep to attempt to take his mind off of it.

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