Fredfort (jens6851) 283 Share Posted October 18, 2013 Okay.. Soo.. Some might know me, and some might not, which is alright considering that I haven't been around for quieeeeet some time. And that I just suddenly were gone. However that doesn't have much to do with what we're talking about here. First of all I would like to tell you that this intiative will most likely bring back a lot of good people from the past. And that I personally feel that you're finally waking up AND that you got a chance of bringing back to server to its past glory, which, many have missed and wants back dearly. Yet we know that a lot of these good people have left the server (or been banned) for good, and won't come back. So talking about all of this I can see, cause I can imagine that with this community where eveyone tries to get a say in things, (I'm such a hypocrite haha..) which is good to some certain degree I guess.... ANYHOW, the point is that I can imagine there'll be a lot of debate about the VIP plot thing and I would like to give my support to the old idea. It worked in Aegis and Asulon (to some extend) so it will work again. And at last. And please read this... For god sake.. Instead.. Listen.. I KNOW that you guys love your own little communities.. I KNOOOOW THAT. But wouldn't it be better to have an area in the elf city for the High Elves? Please? Will center roleplay... The same for Halflings.. At the outskirt of the Human city they can have their little farms. THIS WILL.. Center roleplay and it will still allow these groups to maintain their speciality and status within their soceities and stuff. Also.. A problem is that people wants to make their own little groups,this splits people and... Well.. It ain't good for many reasons. Re-unite people for every type of gods sake, it will work out in the end... OH and also.. As mentioned before, everyone wants to have a say in things. And there will ALWAYS be whinners...So don't listen to everyone.. Anyway.. That's it.. I hope you guys will listen or at least look at this post. K? k. Good luck. Link to post Share on other sites More sharing options...
Aislin 4354 Share Posted October 18, 2013 We defiantly want to move away from the current elitism in the server, its not about being perfectly correct all the time... its about having fun! I've even decided to start rping again...so.... WOOOO 4.0 :D There are over 1 modreqs open please stop slacking. But yeah what DsDevil and Erlend said. Spot on. Link to post Share on other sites More sharing options...
ski_king3 0 Share Posted October 18, 2013 Danny, I love it. Like seriously, this is a lot of good that I see here. Of course, really I should not only thank Danny, but to all the staff who helped come to these decisions, as well as any who have voiced constructive feedback which suggested any number of these changes. So, thanks to a lot of you. Also, to those concerned about Adunians lacking a nation capital, I think you guys will be more than happy with what 4.0 brings. Sure, you likely outnumber the Kha and Halflings, but there are a lot of Adunians who are very similar to humans, and you guys have led successful spurts under the human nation and under the dwarves. My advice, try to go back to the humans, stick with the dwarves, or try to prove yourselves as your own "nation" with your own settlement. Keep a positive attitude, and I bet you all will be very happy :) We defiantly want to move away from the current elitism in the server, its not about being perfectly correct all the time... its about having fun! I've even decided to start rping again...so.... WOOOO 4.0 :D o.O oh dear god, what have we done? Link to post Share on other sites More sharing options...
lukejes 55 Share Posted October 18, 2013 For a name what about Arkeo? It means to defend and to ward off. Link to post Share on other sites More sharing options...
Wretched 2075 Share Posted October 18, 2013 I've never actually seen the staff team do worse than they did back in Aegis, I personally think they've always been on the incline in performance. I just feel as if its the community itself that requires improving, as while the staff teams may develop and interact with the server more and more, the community, for whatever reason, has turned sour. I'm not certain on what lead to it, and I never noticed the transition, but the community is horrible. Aegis had a community where they acted as one server, rather than individual groups that don't visit the others due to an OOC dislike. I took a look at our minestatus page not long ago, and found most of the complaints were all quite similar: "Community is reclusive. Community isn't friendly. Community is elitist." I'm certain that condensing RP will be a step in the right direction, but if played out poorly, then bringing all these groups that continue to troll and hate each other could be potentially fatal for the server. I actually think the community knows what it wants but not what it needs. Around Asulon time, the same time that this sour side of the community began to show, players were given enormous freedom. People became very vocal, and one by one the staff distanced themselves away from this. I'm one to support the idea of GMs leading nations, personally, as it's these self-proclaimed positions of social power and influence that rallies people together into the cliques that we have today. So when certain players with immature/trolly/ignorant ideals begin leading nations, everybody plays follow the leader. In my personal opinion, I think the staff team should simply control the server as if it were a book. In a book, you don't write the first page and then say "You can do the rest" as you hand it over to random players. Nobody wants a book like that. Now that's not to say everything should be controlled and dictated, to the point where the entire server's RP is scripted, but really we should find a nice middle ground. A point where the server's roleplay can be monitored and directed (people often forget that the heart of this server is in fact, roleplay), while allowing for groups and nations to interact how they want. But it's when a nation is being ICly trolly and nasty from OOC happenings, that the boot should really come down. We don't need to treat GM control like it's some horrific disease. 3 Link to post Share on other sites More sharing options...
Danny 2232 Author Share Posted October 18, 2013 Only thing I am slightly worried about is the 'diamond-a-plenty' system, or just a wide variety of resources. Time will tell if this is good or not. It's far from 'diamond-a-plenty', don't worry! Haha - it's just making most things more available to your average person. It worked before, so we're hoping it'll work again. Antagonist. Surely, you aren't planning to make the same mistake as in Anthos or Asulon? I think we can all agree that the current antagonist never went according to plan, nor has it been a success. I remember a few months back, during the PvP vs RP fight massacres discussions, where there was also discussion about the current antagonist, and a proposal to bring back the Undead. As far as I remember, we who disliked the current antagonist, essentially came to the conclusion to "give it a second chance", and instead propose The Undead to make a return in 4.0. Whether this is in consideration or not, no clue. 2 years have passed since I first experienced the awesomeness of The Undead back in Aegis, and it was the best, unmatched and most memorable experience I've ever had on Lotc. I've been encouraging their return ever since they disappeared, and to my dislike, there has instead been numerous failed attempts to replace them, such as the current antagonist, the Asulon villagers etc. You're not going to get back to old roots, unless you got the antagonist in the right place. Rather than again trying to develop an "awesome, original, creative super-antagonist", keep it simple and tasteful. Bring back that which actually worked. Iblees or bust. Believe me: the antagonist we are using in 4.0 is not anything like our failed attempts. We've learnt from the past mistakes and we aren't going to throw ourselves into any of the failed antagonists or anything like it. Don't worry. Would my ranks & residence remain? As in, do de Stolistes get their manor in 4.0 as well? And would I keep my commander title? All dealt with in RP my friend, all dealt with in RP. Everything here is pretty much spot on, which is surprising because staff always wanted to make everything so realistic and neat that it made the game too hardcore and less fun. I really enjoy the ideas so far, but we can never truly go back to what it was. What made Aegis, Aegis was the people and the overall feel of it. The server was labeled as a 'Hardcore Roleplay Server', but it was truly not. It was more of a softcore rp server, which is what made it fun before. Though, we can never go back to that because today we have a lot of these hardcore perfectionist roleplayers that will want everything to be 100% roleplay. PvP default was a "decent" attempt back to a somewhat softcore type of gameplay, but as you can see, there is complaining 24/7. In Aegis, PvP was basically all there was. I barely remember RP fights existing... The extent of it was emotes and then people rolling to find out the outcome. (Want an example of how RP use to be, go watch Candle's or PotatoOrgy's videos from 2-3 years ago.) Today, RP quality is judged by the amount of detail and fancy words you put into your emotes. RP quality used to be about how entertaining the RP was. Emotes like "attempts to swing his sword" or "throws his mug at him" were acceptable and not frowned upon. Today, every time you are about to type an emote, you are under the pressure of being judged. When I use to play, Ambros was maybe one of the only people that I saw that still RP'd like this and I really enjoyed his RP because it was fun. To get in the server, you use to have to be a good writer and have perfect grammar, but gladly you guys changed it back to a simpler and lest strict app. So yea, I believe these ideas you guys are getting are great, but I believe it's going to be hard to try and make them fit with the new people that fill this community. My only concern that I think should be looked into is the combat nexus plugin. I think its too tryhard. Why do we need such a system that makes fight anti-climatic. Waiting 3 minutes before your opponent's blade reaches you. I agree its a nice step back from boring text fighting that lasts 2 hour. If a large portion of the community dislikes the plugin, then I suggest removing it. If a larger portion of the community enjoys the plugin, I think it should be just used in small skirmishes. In wars, like the death plugin, I think it should be removed because it makes those wars much more boring and slow paced. Wars on lotc used to be the best pvp experience on minecraft. I know people that only got onto lotc for wars, because it was the only enjoyable part of it. Dealing with elitism was another thing we've decided on also, but I didn't mention in the OP itself. We're going to be much more open to people actually having entertaining and light-hearted RP, rather than expecting super-duper-serious RP. That's not to mean people can run around like idiots, but in general just... cheerier. Link to post Share on other sites More sharing options...
Draeris 3124 Share Posted October 18, 2013 We should consider one large Citypolis with race districts, with tyrannical leaders as the staff who make events like military purges or escalated riots, etc. And have plots around the Citypolis for the priviliged. Link to post Share on other sites More sharing options...
Drazker 307 Share Posted October 18, 2013 This is truly amazing to hear about. Link to post Share on other sites More sharing options...
Shadeleaf 1022 Share Posted October 18, 2013 This is going on the tumblr / Undead are coming back, I'm right don't question me. #Guess Link to post Share on other sites More sharing options...
Sky 0 Share Posted October 18, 2013 Awesome~ Link to post Share on other sites More sharing options...
Danny 2232 Author Share Posted October 18, 2013 This is going on the tumblr / Undead are coming back, I'm right don't question me. #Guess How on earth you came to that conclusion is beyond me... Link to post Share on other sites More sharing options...
Samoblivion 532 Share Posted October 18, 2013 It needs to start with an ‘A’ and be Greek - can’t break tradition! Check out this page which we've used to choose names for all our other maps: http://en.wikipedia.org/wiki/List_of_Greek_words_with_English_derivatives! I'm sure you’ll find it useful. You lied to me. Link to post Share on other sites More sharing options...
Drazker 307 Share Posted October 18, 2013 Aduton doesn't sound very majestic like Anthos, but it does have a cool meaning. 'Not to be entered'. Link to post Share on other sites More sharing options...
Watty_Banker 172 Share Posted October 18, 2013 ‘Return to Our Roots’ I am sueing for copyright reasons. Sorry LOTC Link to post Share on other sites More sharing options...
shiftnative 3103 Share Posted October 18, 2013 Aduton doesn't sound very majestic like Anthos, but it does have a cool meaning. 'Not to be entered'. It can also be spelt Adyton, a mining camp in Asulon was actually named that. Rhia, (back when she was a player) found the texts that told tales of Anthos before we moved over ;p Link to post Share on other sites More sharing options...
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