OLD
Sabbath of Resurrection
The Sabbath of Resurrection remains to be one of the most significant Sabbaths to be performed by the Witches. When a Witch is ripped from the realm through grotesque and deliberate means, she will not reform at the Altar as usual. With the aid of a Frost Mother and another witch within the coven, this ritual may be performed to return the soul of the deceased Witch back to the living realm.
Mechanics
NEW
Sabbath of Resurrection
The Sabbath of Resurrection remains to be one of the most significant Sabbaths to be performed by the Witches. When a Witch is ripped from the realm through grotesque and deliberate means, she will not reform at the Altar as usual. Requiring three witches, or 1 Mother and 1 Witch, this ritual may be performed to return the soul of the deceased Witch back to the living realm.
Mechanics
PURPOSE
This massively reduces the reliance on Mothers and permits them to take breaks without the Coven dissolving due to all the Witches dying and being unable to be brought back without the Mother. It also nerfs the murderhobo mechanics.
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OLD
Witch Death and Resurrection
As the Fjarriagua are wicked creatures which the Monks of the Cloud Temple refuse to bring back, should the Witch perish, her soul will be pulled back to their Coven’s Altar instead. Once her soul has reached the Altar, the power of the Altar will cause nearby precipitation to father, creating a large fractal of ice nearby the Altar from which the Witch will emerge.
However, there may be times in which a Fjarriagua dies in an exceedingly gruesome fashion, to the point where her soul is completely nearly ripped from the Material Realm, sustained only by her seething hatred and will, requiring that only the direct intervention of her Mother and sisters can bring her back. While within this state, the Witch is reduced to a phantasmal state, yet far weaker than any ghost or specter, as she cannot interact with the realm around her whatsoever, not even to speak. The only way she may alert her sisters to her presence is by returning directly to the Altar and calling out for mercy. The Mother of that Coven will then be drawn to the Altar, hearing the Witch’s faint cries for help. She may then perform the Sabbath of Resurrection along with her daughters in order to bring back the fallen Witch.
Mechanics
NEW
Witch Death and Resurrection
As the Fjarriagua are wicked creatures which the Monks of the Cloud Temple refuse to bring back, should the Witch perish, her soul will be pulled back to their Coven’s Altar instead. Once her soul has reached the Altar, the power of the Altar will cause nearby precipitation to father, creating a large fractal of ice nearby the Altar from which the Witch will emerge.
However, when a Fjarriagua is burnt alive, her soul is completely ripped from the Material Realm, sustained only by her seething hatred and will, requiring that only the direct intervention of her Mother and sisters can bring her back. While within this state, the Witch is reduced to a phantasmal state, yet far weaker than any ghost or spectre, as she cannot interact with the realm around her whatsoever, not even to speak. The only way she may alert her sisters to her presence is by returning directly to the Altar and calling out for mercy. The Mother of that Coven will then be drawn to the Altar, hearing the Witch’s faint cries for help. She may then perform the Sabbath of Resurrection along with her daughters in order to bring back the fallen Witch.
Mechanics
PURPOSE
The phrase ‘regular means of death’ is a misnomer. Usually, the method of killing Darkspawn is cutting their head off or stabbing their heart; the types of death that are considered ‘over the top’ in the above post are commonplace nowadays. Restricting the soft PK measure to burning makes the soft-pk mechanic far more narrative driven; of course burning the frost witch nearly rips their soul from the material realm - of course it requires special intervention from the Mother. It’s a simple, easy change that makes the piece and the roleplay more aesthetically pleasing and a soft buff that encourages the Fjarriagua to get out and about in villainy without fearing constant soft-pks from overly zealous foes.