With the strategic bombing of the Savoyard Capital by the strange, off-shore mercenaries. The contents of the city have become filled with pockets of thanhium and boomsteel residue. Buildings have been shattered as the nature around the plateau has been twisted to strange levels akin to the original disaster of the Mordskovian expanse. The ruins scatter in the city with the debris, covered in various corpses and entities that have exposed themselves to the strange area. Overall, the effects of the bombing lie stagnant within their confines. An urban landscape of hell that those who enter shall realise.
The Eventsite of Savoy is an active event site AND a place where DIY events can happen. These DIY events are reflective of the circumstances surrounding the city, where strange creatures and entities have taken refuge within the disaster zone
D.I.Y Events
Players are able to utilise the zone as a variety of small creatures and people to be interactable NPC’s and event characters throughout the zone.
This can range from:
Refugees and Displaced NPCS -
These characters should aim to head towards the nearest vassal state of Savoy, or another city. They should have lost their homes within the thannic explosion and be aiming to be escorted either out of the fallout zone, or going back into it to retrieve some personal possessions. They can be of varying cultures or whatever would be found within the Savoyard sphere of influence.
Beasts and Beasts affected with Thanicosis -
These are the usual threats that have settled within the ruins of Savoy as of recent. Think of scavenger animals and those that are nomadic in lifestyle to aim to either end up there, or be affected by the initial explosion.
Normal beasts that dwell within these ruins could include:
Wolves, Horses, Dogs, Eagles, Birds, Vultures etc. Think of smaller entities that would possess the area if afflicted by the zone itself.
There are a variety of creatures that have been created by @schitz0breeni which are included below. These are Thanicosis-affected beasts that were exposed to the initial zone. You can utilize and create a variety of monster blocks if you wish. If you use them in events and submit them to me, I will include them in the post with credits.
People affected with Thanicosis -
Refugees and those caught within the blast zone that have been negatively affected by Thanicosis within the first three stages. They can either be aggressive and hostile, or otherwise beg for help and be escorted out by players when interacted with. There are a few people who have roleplayed cultists that are obsessed with thannic dust, where their presence is aimed at developing people’s addiction to being exposed to the substance through preaching or forceful conversion.
Sidenotes for D.I.Y Event Runners
Most of the citizens/refugees that end up within this zone were either caught in the initial blast, or have wandered into the zone and ended up trapped by the various entities that inhabit the area. They should be desperate and ill-equipped in most scenarios. They aim to either expose themselves to the full level of thanicosis, or be evacuated through teams that will sweep through the area.
Druidic gifts would find that the land itself has been tainted and slowly twisted by the thannic exposure. Blight Healing would not be effective for the first few weeks of the zone, until the natural deposits of thanhium have been blown away or displaced through various weather.
There will be a “safe zone” within the palace of Savoy, which will be more of a shelter-esque sort of scenario where players are able to either camp or rest their heads for a short amount of time. Beasts will not actively go into the palace unless provoked, [or otherwise with ST instruction and different context].
When making relics and such for events. Most should have Savoyard iconography or be parts of other normal, household items that were caught in the blast. Think about uncovering items from a disaster zone, what would people have had in their homes when they were suddenly destroyed.
Guidelines for Thanicosis
First Stage -
Those that are exposed to the thannic remnants of Savoy initially will feel fatigue and the inability to cast magic for the amount of time they were exposed to the dust within. Lethargy and otherwise slower movements would follow this, where bed rest and a warm house would solve this initial exposure to the strange dust.
Second Stage -
Those that have prolonged exposure within the ruins will see their vision warp and change, hallucinations would be present in their vision as their own tiredness becomes a heavier force around them. An occasional blue flicker is seen within the whites of their eyes, where their magic becomes too unstable to cast effectively. Where they are now limited to T3 spells unless recovered with rest and alchemical means.
Third Stage -
Those that have lived within the zone for months will undergo a transformation dubbed “Thanicosis” which lightens the skin and gives it an ice, pale hue. Their mental state will slowly deteriorate, where civilised and moral actions become second to primal instinct. To cure this stage of thanicosis, bed rest and alchemical healing is necessary under a prolonged period.
Fourth Stage - [ST Only]
Those that have succumbed to thanicosis are pale in color, with pulsating deep blue veins that protrude in their skin. Their eyes have become a pale blue, covering the whites of their eyes to create a unified color upon their faces. Their own sanity degrades itself to true, primal thought. Where reason and such are limited in capacity. Some that are afflicted with permanent thanicosis have the ability to cast magics unpredictably, where their utilisation of basic evocations has been spotted amongst the mists.
Usable Creatures / Monster Blocks for D.I.Y Events -
Gelids - @sayadi tarkhan screamer
Algid Dogs - @sayadi tarkhan screamer