Jump to content

ScreamingDingo

Story Management
  • Posts

    6718
  • Joined

  • Last visited

Everything posted by ScreamingDingo

  1. @argonianh  whats with all the blog posts today, you're going at it

    1. Show previous comments  2 more
    2. seannie

      seannie

      SO TRUE DOWN WITH WHITE ROSE REMNANTS 

    3. grnappa

      grnappa

      @argonianWanna fly Air Realistic with me? I'm BR 4.3 and need a Silver Grind Buddy. 500% boosters are welcome.

    4. ScreamingDingo

      ScreamingDingo

      @argoniane  went straight for my throat when just asking what the back to back threads were about damn....

  2. I wish Mr Lawrence's family all the best during such hard times
  3. What's the world team? Never heard of it
  4. As we've seen with this large outcry, people will start to try to abuse facets to discredit the recent rules. Please do report any heavy powergaming of CAs or otherwise poor roleplay standards done by players to the ST and Moderation to have them dealt with.

     

     

    1. Valannor

      Valannor

      Quote

      shall I buy more boots for you to lick?

       

      He is the boots you fool.

  5. With the strategic bombing of the Savoyard Capital by the strange, off-shore mercenaries. The contents of the city have become filled with pockets of thanhium and boomsteel residue. Buildings have been shattered as the nature around the plateau has been twisted to strange levels akin to the original disaster of the Mordskovian expanse. The ruins scatter in the city with the debris, covered in various corpses and entities that have exposed themselves to the strange area. Overall, the effects of the bombing lie stagnant within their confines. An urban landscape of hell that those who enter shall realise. The Eventsite of Savoy is an active event site AND a place where DIY events can happen. These DIY events are reflective of the circumstances surrounding the city, where strange creatures and entities have taken refuge within the disaster zone D.I.Y Events Players are able to utilise the zone as a variety of small creatures and people to be interactable NPC’s and event characters throughout the zone. This can range from: Refugees and Displaced NPCS - These characters should aim to head towards the nearest vassal state of Savoy, or another city. They should have lost their homes within the thannic explosion and be aiming to be escorted either out of the fallout zone, or going back into it to retrieve some personal possessions. They can be of varying cultures or whatever would be found within the Savoyard sphere of influence. Beasts and Beasts affected with Thanicosis - These are the usual threats that have settled within the ruins of Savoy as of recent. Think of scavenger animals and those that are nomadic in lifestyle to aim to either end up there, or be affected by the initial explosion. Normal beasts that dwell within these ruins could include: Wolves, Horses, Dogs, Eagles, Birds, Vultures etc. Think of smaller entities that would possess the area if afflicted by the zone itself. There are a variety of creatures that have been created by @schitz0breeni which are included below. These are Thanicosis-affected beasts that were exposed to the initial zone. You can utilize and create a variety of monster blocks if you wish. If you use them in events and submit them to me, I will include them in the post with credits. People affected with Thanicosis - Refugees and those caught within the blast zone that have been negatively affected by Thanicosis within the first three stages. They can either be aggressive and hostile, or otherwise beg for help and be escorted out by players when interacted with. There are a few people who have roleplayed cultists that are obsessed with thannic dust, where their presence is aimed at developing people’s addiction to being exposed to the substance through preaching or forceful conversion. Sidenotes for D.I.Y Event Runners Most of the citizens/refugees that end up within this zone were either caught in the initial blast, or have wandered into the zone and ended up trapped by the various entities that inhabit the area. They should be desperate and ill-equipped in most scenarios. They aim to either expose themselves to the full level of thanicosis, or be evacuated through teams that will sweep through the area. Druidic gifts would find that the land itself has been tainted and slowly twisted by the thannic exposure. Blight Healing would not be effective for the first few weeks of the zone, until the natural deposits of thanhium have been blown away or displaced through various weather. There will be a “safe zone” within the palace of Savoy, which will be more of a shelter-esque sort of scenario where players are able to either camp or rest their heads for a short amount of time. Beasts will not actively go into the palace unless provoked, [or otherwise with ST instruction and different context]. When making relics and such for events. Most should have Savoyard iconography or be parts of other normal, household items that were caught in the blast. Think about uncovering items from a disaster zone, what would people have had in their homes when they were suddenly destroyed. Guidelines for Thanicosis First Stage - Those that are exposed to the thannic remnants of Savoy initially will feel fatigue and the inability to cast magic for the amount of time they were exposed to the dust within. Lethargy and otherwise slower movements would follow this, where bed rest and a warm house would solve this initial exposure to the strange dust. Second Stage - Those that have prolonged exposure within the ruins will see their vision warp and change, hallucinations would be present in their vision as their own tiredness becomes a heavier force around them. An occasional blue flicker is seen within the whites of their eyes, where their magic becomes too unstable to cast effectively. Where they are now limited to T3 spells unless recovered with rest and alchemical means. Third Stage - Those that have lived within the zone for months will undergo a transformation dubbed “Thanicosis” which lightens the skin and gives it an ice, pale hue. Their mental state will slowly deteriorate, where civilised and moral actions become second to primal instinct. To cure this stage of thanicosis, bed rest and alchemical healing is necessary under a prolonged period. Fourth Stage - [ST Only] Those that have succumbed to thanicosis are pale in color, with pulsating deep blue veins that protrude in their skin. Their eyes have become a pale blue, covering the whites of their eyes to create a unified color upon their faces. Their own sanity degrades itself to true, primal thought. Where reason and such are limited in capacity. Some that are afflicted with permanent thanicosis have the ability to cast magics unpredictably, where their utilisation of basic evocations has been spotted amongst the mists. Usable Creatures / Monster Blocks for D.I.Y Events - Gelids - @sayadi tarkhan screamer Algid Dogs - @sayadi tarkhan screamer
  6. Notices are spread amongst the populace after disruption of the lower reaches of Almaris. Rumors of the aftermath of an attack are spread as these letters fly from ports, heading towards the hands of others. Those around the Savoyard expanse would see the plumes of smoke and blue mist that emit from their city, a disaster that happened moments ago. To destroy those that follow the whims of Humanity’s declaration is something that we will achieve if the relinquishment of protection is not followed with this notice. As these spread across the continent, word will spread of the destruction of the Savoyard City. Loaded through its negligence, horrors of the Tahn disaster are mimicked upon this country. The land itself ruined and destroyed, while many entities will now sweep to either control or inhabit its skeleton. We will once again speak to the Almarian Continent, we know that your leaders attempt to shelter these abominations. But do know, that protecting them will offer a journey that will send you down a path of horrors, a path that remains untravelled by many. Do heed the warning that has landed. To destroy the name of the “Marked Man” from your histories and to allow the legacy of such to disappear into the fog of the unknown. Histories that are forgotten allow for many to heal, allow for them to repair the gap in their hearts that are left vacant through fear and misery. To know of Lucien the First’s own misery, the blood of Ashford is one that is stained with rebellion and dishonor, akin to those of the first Horenic Houses of the Empire. He shall drag all those around him into the worship of figures that plagued his stories of youth. The blood of the cursed turns blue when placed under the scrutiny of the moon, the legacy of evil shall remain to those that chase it. To the Hexers that remain, relinquish the teachings and rituals of the Marked Men and dismantle investigations surrounding that of Dee. For this shall finally grant you true salvation, to become that of your own and to not meddle with affairs that matter not to you. You are sheep led towards the wolves that hide within the fields, we shall allow for more accidents to appear within your worst moments, as to those that chase coin end up trampled by their greed. Learn from the mistakes of old, end such a legacy and find true peace amongst yourselves. Richard Elgan, Knight Commander of the Band of the Blue Cockatrice
  7. Below is the last of a set of missives that have been exchanged publicly between Almaris and this off-shore entity. https://www.lordofthecraft.net/forums/topic/210348-a-refutation-of-the-hexer-%E2%80%98threat%E2%80%99 They find their way circulating upon the docks of cities, with a few addressed towards the City of Savoy. @Milenkhov To Lucien the First, Inheritor of the Justice of Ashford. I write to you with your own extended support that has been demonstrated to the entities that we search for. To see that these rulers have outlawed such actions for many to take for coin confuses me, but so do many customs that spill forth from these shores. For what I simply offer, is advice and help for you to understand the history of the groups you serve. Those of the Marked Men, instrumental within the early years of the Empire for assassination of dissidents and the suppression of folk. Those that were branded, aligned with malignant forces prior to the Mordskovian Disaster. The lands of Athera tell many stories, especially those that were stained with the various schools that followed. With as such, I hold no authority truly for those I represent. I simply head to these lands to finish a grudge that was meant to be settled upon the grounds that followed. The Hexer is an omen, and I shall explain as to why to your court, to your public people. With such, I shall send a single man to your throne to petition to you about our cause which is true and just. I expect no ill harm to come to my own man, so I trust you entirely with a comrade upon this exchange to understand the trifles that you exude upon protecting these criminals. To write with such flurry and poise against those who lead those of great statecraft is a folly I shall not win, hence I do ask for such an obligation for us to, here our cause. Our man shall march to your court on the 66th Year of the Second Age, upon the Great Harvest. [Saturday, March the 12th, 7pm EST]. I do wish to ensure that you understand why we come to these lands aiming to purge such entities from your grasp. There are many things that those with crowns upon their heads do not see within their mirrors, but many lurk. The binds of Dee, hold many upon and twist their necks until they snap. I wish to eradicate these binds from your people and yourself, to allow yourself to live free away from the omen of destruction that lies with the sheltering of these folk. They must either tear apart from the name of the Marked Men, or be persecuted as such. I await to have my compatriot see you and present our evidence. I will place his life in your hands and shall hope the hospitality is not met with daggers that plunge within their heart. If any others of Humanity wish to hear this cause, they shall be allowed. Though, this declaration is aimed at those that house them within the view of their capital. The ever-blue follows their strides, do not allow the cycles to repeat. Richard Elgan, Head Knight of the Gwynieverian Retrieval Organisation
  8. the oppression exuded by the forum moderation is something that disgusts me and i demand its immediate removal

    1. rukio

      rukio

      Remove forum mods. Add rukio13

    2. Harold

      Harold

      You deserve everything you get for removing our subrace you monster

    3. Viraj Dobrial

      Viraj Dobrial

      who is screamingdingo

  9. With a heavy heart and a lack of submissions from the contestants. This event has been formally cancelled. On behalf of Ser Reginald, we are sorry for such disappointment and saw that such ventures were sadly ignored. Please ensure still to stop by the iconic town of Du Loc, owned by Lord Quentyn Brae himself, the hospitality of such a man is to die for. - The Almarian Social Society, Owner Ser Reginald Tythallaen Remeronia Johannian Ishikawa Aurellian Persepolis the Fourth.
  10. Upon the frightened coasts of Almaris, a few ships cruise along the docks of cities, aiming their soldiers outwards as they spread missives that move like wildfire amongst the cities. These strange men carry an air of arrogance, holding sigils of Lorraine Crosses and Skulls that emblazen their cloaks. Cargo is loaded and unloaded from these ships, all while they are seen, asking for directions to the Chosen City in the South. The Jewel, Kivdrona. Below lies the missive they hand out, plain for all to see. ON HEXERS A WARNING TO ALMARIS To the Almarian Continent, DO NOT ALLOW THE HEXER TO SLEEP BENEATH YOUR SKIES. I spread this message as part of an association that has been tracking down criminals and those of strange, occultist fascinations. There are groups that have infiltrated the continent and started meddling with affairs that do not concern them, those regarding events that led to the horrific fall of the Tahn Continent, countless years ago. My own force was established after this disaster to ensure that these issues would not appear again, yet now I come upon the borders of the Almarian Continent to beg for the help of those that may hold the hexer in their bed. These strange groups, called the “Hexers'' are a dangerous organisation that has committed various crimes across the continents that they have been laid upon. For they have orchestrated the fall of various cities, exploiting their occultish connections to rain doom upon all they touch. They have been caught using necromatic arts to revive their fallen brethren and are charged as murderers and pillagers to various coastal towns on the Oyashimian Peninsula. Their ilk on the Aeldinian homeland have committed countless acts of terrorism against the good citizens of the Empire, and are currently training a new generation of guerillas to disrupt the rule and peace of Almaris towards their strange esoteric ends. These individuals that affiliate themselves with the name of “Hexer” must be captured and dealt with at once on behalf of the Almarian expanse. For this, we are offering bounties for the live capture and retrieval of these figures, starting at 100 mina, with the “Head” Hexer fetching a price of 1000 mina if brought to us alive. Do note, that most "Hexers" carry an occult ailment that stains their eyes amber. Use such to identify them. We do hope for cooperation with the various nations of Almaris to prevent disasters that have haunted your people for centuries. Ensure that you shun the Hexer and do not let them burrow within your sites, for they carry an omen of darkness that shall curse all those that touch it. Richard Elgan, Head Knight of the Gwynieverian Retrieval Organisation
  11. people have done it and did remain unbanned till very recently when it was readdressed by the admin team after getting hushed away for 6 years. (This team only found out about it recently, btw. Which it was quickly acted upon) I've got a funny perspective on the server, one that slightly gives me a bit less empathy and resilience surrounding these topics and knowing they have come up in discussions prior. Using the words "mental and physical maturity" to define consent and gross roleplay like that.
  12. I'm happy that a different subsect culture of the High Elven race is thriving so much! I know the warclaim was very strange, having two of the same race battle it out. But that's the joys of the craft, when different people within the same race oppose one another. Whether that be the Mali'aheral High Elven Culture, or the Snow High Elf Culture
  13. me when grow to 6 foot at 14 but not 6 years old poopy pants poopy pants
  14. kind of lame orcs having sex at 12 tbf
    1. JoanOfArc

      JoanOfArc

      join for joel. matt and joel's events are only good ones

    2. Harold

      Harold

      No thanks not until you give back snow elven racial status that you stole

  15. your mod application made you soft
  16. -1s are great and the only thing better would be returning the downvote button
  17. ScreamingDingo

    SWA - ACT I

    swa out but dark mages still shit?
×
×
  • Create New...