Direct Leader of the Charter: Kalamoot
Nation/Settlement/Guild Name: Shades (and most likely others...)
Type of Charter: Guild
If possible, Declare an Official Timezone: EST
If Guild, Archetype(Choose, at most, two): Magic and Villainy.
Area Being Requested(Outline the Region Using the Map Provided by the GM Team. If possible, set coordinates as markers for us to make a good region on the first try): Will privately message, since this is a secret place!
Screenshots of Area In-Game: Privately message!
Proof of Meeting Material Requirements: Inhabiting unclaimed ruins, most of it is built.
Charter Signatures:
I, Moot, fully acknowledge that if roleplay in the region in question does not occur, or player retention of the area depreciates to a level where hardly any active RP remains in the area, then the area will be removed, ruined or naturalized by GMs/ET members with a 1 week probationary period.
Additional Roleplay:
It had been too long since they had last converged, a broken brotherhood, wayward, and lost. Their Father had knowing neglected them, pushed them aside for more important wiles. To long have they sat stagnant, complacent, and lazy.
He had known their way, cursed, unguided and deplorable. But to correct their failings, he would have to gather them once more, the Coven, his kin. Venturing to a remote, and cold region, The Father found their soon-to-be haven, an ancient elven ruin, much like the others which scattered this desolate region. Upon a high hill, glazed in frozen snow he stood, gazing on their home to be.
The Father needed only utter, marking the start of their ascension "We're home."