-ash-3xpired
With a muffled ‘thud’, your boots are the first thing to hit the ground, the stark silence of the air around you a departure from the crashing waves of the bay. With every breath you begin to realize the absolute hostility of the land, humid overtones masking an air thick with soot and permeated with heat. This land was one of ash, where monotones and faded color dominate a landscape paying homage to the great mountain king, presiding far in the distance as an omnipresent monolith.
This land was not one for any sane man... however elves are a different story.
Igne’nor
The Land of Flame
Background
Of all races of elves the Mali’ker, or dark elves, have been the most constant in their choice of habitat, underground grottos and citiscapes dotting history with unyielding regularity. This is all well and good yet, as with all things, time is bound to make her changes. The most recent change for the Mali’ker comes as an exodus from the caves into the light of day, something that sits uneasily with many.
Nevertheless, Vailor presented a challenge for the Mali’ker, their land set beneath a volcano in a somewhat arid climate. Instead of running to the plains, or making a home in the forests, leadership instead has embraced this flaws to form the city of Igne’nor, the Land of Flame. The city init of itself is nothing remarkable, following the formula many nations follow in terms of organization, though what are remarkable, are the natural features and tests pushed on the city.
Ambiance
The dark elven isles are cursed with a towering mountain of a volcano, it’s effect seen both in the ash-blanketed landscape and felt in oppressive air which haunts the isle. Looking around, one might see the trees and plantlife particularly reflect this sentiment, leaves bleached of color and piles of ash taking the place of where birds nests would usually be seen. The land underfoot doesn't fare any better, ivy and spotty grass struggling to tear through a carpet of ash to catch a glimpse of filtered sunlight. With all of this said, farmers find a haven in the land, volcanic soil and proper grooming allowing great harvests of wheat and carrots.
Upon entering through the great gates of the city, onlookers are greeted with a people accustomed to the ash. Unlike times past, Mali’ker of this city are clothed head to toe, both male and female often times only showing the face (if that) to prevent any ash from coming into contact with the skin. A common feature of the people of Igen’nor are scarves and masks, particularly useful in the case of ash storms (touched on later), to prevent smoke/ash inhalation and the consequences stemming from it.
Environment and Threats
All of the above of course are due to one singular reason, the volcano. The mount itself is far removed from where Igne’nor lay, though close enough so that it’s moodiness is felt throughout the land. Subject to many small eruptions, the volcano often time will send tremors through the land, creating large waves to lap the shore along with it’s iconic ash plumes.
Due to the density of the ash plumes along with the weight of the debris, nearly all becomes airborne and results in the living conditions of Igne’nor. It is also to be (Side) noted that the inhabitants of Igne’nor have found other uses for this volcano, including but not limited to:
>Executions
>Expedient cooking of food
>Executions
>Disposal of harmful materials
>Ritual Executions.
(Tl;Dr: Volcano is an rp point on darkie isle, very ashy climate, rp accordingly)