Jump to content

BonesOfTheEarth

Bedrock VIP
  • Posts

    1590
  • Joined

  • Last visited

Everything posted by BonesOfTheEarth

  1. Looking for someone who can make orc and/or armor skins!

  2. MC Name: BonesOfTheEarth RP Name: Lefkos Persona ID: 12822
  3. Asking minecraft roleplaying forums because who else knows better than internet strangers playing block games for children - What do you guys think is the best sub 500 usd gun for home defense vs intruders in the middle of the night? Looking to find one to purchase tyty 😘

    1. Show previous comments  5 more
    2. Laeonathan

      Laeonathan

      I heard Joe Biden likes shotguns.

    3. NotEvilAtAll

      NotEvilAtAll

      You should own a musket for home defense, just as the founding fathers intended.

    4. Turbo_Dog

      Turbo_Dog

      The blunderbust easily

  4. Is there a /vault and /storebook or whatever the command was yet for the new map?

    1. Llir

      Llir

      Not live yet, soon!

  5. What DnD class/subclass is your character?

    1. Show previous comments  5 more
    2. Proddy

      Proddy

      playin a drow fighter rn, echo knight subclass : ^)

    3. Malins Welcome
    4. ULTRAMIDI

      ULTRAMIDI

      Barbarian and lvl 3 npc

  6. The Arcane Wardens exists as an Order of Wizards known as Arcane Scions, combining physical might with magical prowess in order to better serve their cause. At a base level existing on the principle of upholding balance in all things voidal; serving as a force to stand against the occult entities of the realm. Each and every member, bar those who explicitly chose not to make a connection, bear some form of voidal prowess; most commonly in the form of the Arcane Scion. Location
  7. Translocation keeps getting mad buffs for no reason in the teleportation bit but I'd like the expatriation bit to get some more love instead
  8. My point is that you need to explain that in this piece. Don't say "reference fire evo lore to know the damage of this water evocation spell" - that is incredibly poor planning. Explain the damage of your spell inside of the context of your spell, not by pointing the reader to have to read a different lore piece.
  9. I do not like the first spell, doesnt fit with the lore. I do like the second spell. However: This doesnt make sense. You're comparing 2 unalike things. There is no defined 'charring' effect in fire evocation. Its mention there is as an aesthetic secondary to the degree of burns detailed. Additionally you mention requiring long/constant exposure, something not required to grant the initial burn of blue fire. Overall I think using fire as a comparison for the damage of ice is frankly silly. You should define the damage your dry ice does in the spell instead of making a comparison to an unrelated magic(overall you did straight up copy the idea of blue fire and reword it for ice, which is fine, but you need to bear in mind that differences exist for reasons too. One is water and ice. One is fire. They dont NEED to be the same effect.)
  10. First person to comment, I'll go onto their profile and rep their last ten posts

    Edit: I'll give the next FOUR people who comment because theres no rep cap anymore

    1. Show previous comments  4 more
    2. BonesOfTheEarth

      BonesOfTheEarth

      My oaths are complete @gusano @MeteorDragon I ask only that you rep this status update in return

    3. Xarkly
    4. MeteorDragon

      MeteorDragon

      I already reped it, mr bones

  11. Bro I'm only 92 rep from having an even rep-post ratio I've been fixing this shit for a while

  12. [Amendment]Voidstalking: Living Tether Edit Purpose: Voidstalking is generally viewed as the most powerful of the four ritual-types, with ‘unlimited’ casting stamina to the voidstalkers themselves and the ability to act as mana obelisks while standing still, assisting their allies in cases of threats as well as ritual-uses. The suggested change to Voidstalkers in this amendment is not intended as a direct nerf or buff to the magic however, but instead a small rebalancing. The idea is not to take away from their fantasy of being a spellcasting enigma with powerful magic, but to instead expand on it with a double-edged sword that can be used both by their allies, as well as their enemies. The proposed change is as follows: A Voidstalker acts as a Mana Obelisk while standing still -> A Voidstalker acts as a Mana Obelisk all the time. More plainly, this means that their magic is more readily a boon to their allies without the need for the Voidstalker to stand still, but in turn this can be used against them by opposing spellcasters who manage to enter their range. Original Version: Redlines: - A Voidstalker must be stationary to give the effects listed above. Edited Version: - A Voidstalker always gives the effects listed above.
  13. I'm proud of you But on a real note, for those unaware - the use of this spell on enchantments is already live on the server and has been for a while, through the use of the tier 1 "conjure flame" spell. This basically changes nothing but making it slightly more expensive to cast(a nerf to the spell), while simply clarifying its use for future enchantments. Big +1
  14. Yo this chat filter what the ****

    I cannot say "Fade"
    I cannot say "Thrust"
    Absolutely wild

    1. Unwillingly

      Unwillingly

      not just me? I wasnt able to send a totally harmless emote earlier because chat filter literally wouldn't let me send it. when I finally figured out wtaf was going on, it cut off half my emote and I had to re-type the second part. I don't even know what part of my emote triggered the warning because none of the words I wrote stood out to me


      image.png

      edit: apparently its a bug? hopefully its fixed and doesnt stay this way

       

    2. monkeypoacher

      monkeypoacher

      [!] tythus ltd. games zero tolerance word detected. you will receive no rep for this post. further attempts to bypass this filter will be grounds for content moderation

  15. [Amendment]Atronach Forging Edit Purpose: Current Atronach lore has a typo in its core bit that leads to confusion on what material is meant, until one does further reading. Easy fix. Additionally, "Greater" Enchantments aren't a thing in Transfiguration lore(Lesser->Potent->Grand). Changing to Potent to allow Arcane Scions to utilize Atronach Forging. Not touching red-lines of Tier 5 Transfigurationist being necessary; requiring you to still be a Transfigurationist for 4 months, while also allowing Scions to use it. "Greater" Enchantment -> Potent Enchantment Arcanum -> Arcaurum Original Version: Edited Version: To forge an Atronach, a mage with Atronach Forging must be proficient in transfiguration, and the evocation of choice. Alternatively, they may work alongside other magi who have the necessary magics, so long as the leading mage - which is the atronach forger - is able to maintain a stable voidal connection. The process of creating an atronach is not too unlike that of a golem, requiring a magical core to aid the series of complex enchantments that permit the Atronach sentience and motion. The core consists of a large mana gem which is encased in arcaurum, then infused with a Potent Enchantment in order to grant it the sentience required for an atronach to function. Finally, the core must be enchanted with a spell which binds the target evocation to the core via transfiguration - therefore determining the properties of the atronach. The cores themselves are typically spherical in shape, holding a large mana crystal in the center which contains the mana fuel to sustain the atronach. The core then produces the element of the atronach passively until it runs out.
  16. @Air This is a beautiful list I love it. But I am someone who has never touched alchemy before - I'm aware FA's exist for alchemy, but do you need an FA for any and all potions you've listed, or specific lore pieces? I truly know nothing on the topic :c
  17. [Amendment]Voidal Eminence: Incanter's Flow Edit Purpose: Most Eminent users find that Incanter's Flow often proves to be a bane to their casting, rather than a boon. Intended to grant them 'unbreakable focus', when looked at carefully it provides very little when placed side-by-side a normal voidal mage's connection when mastered. A slight pain-tolerance increase is negligible in how it is written, with the only real bonus being not able to be disconnected by sound. On top of that, halving the strength of them in this state makes them incomparable physically even to other Voidal users of their same strength and stature normally, and brings Incanter's Flow into an area of being a direct loss of power than anything. Changing those aspects of casting however would result in a much more powerful magic than desired, so instead the given buff to this magic will be in the form of an increase to the swiftness of an Eminent's magical casting speed. The change is as follows: When fully stacked, spells take [1] emote less to cast, to a minimum of [1 connect+2 cast]. A redline added about this as well. The above is for Incanter's Flow at it's full three stacks. These changes do not effect Stacks 0-2 at all, and are intended to grant a reward for those capable of fully stacking it. All in all this is a rather easy fix and should still read very similarly to how it did originally - here is the original post for a side-by-side comparison. Original Version: Start: 3 Completed Spellcasts (or 3 Emotes Noncombat) - End: Ranged-Expulsion applies all normal effects and designs of normal Expulsion, to both the caster and targets. Edited Version: 3 Completed Spellcasts (or 3 emotes noncombat) - After this threshold is reached, it would be incredibly difficult to lose connection or focus unless intentional. Unless magically disrupted, further wounded beyond small cuts or a bruises(requiring a single solid blow or cut upon their person, be it a limb or their main body), or outright knocked to the ground, one would remain connected to the void until the end of combat, or for a narrative hour noncombat. Additionally, their intensive focus allows them to more swiftly cast their spells at the cost of half of their physical might, allowing them to remove [1] emote from the casting time of any voidal magic(or in non-combat, perform rituals twice as fast). In combat, the minimum this may reduce a spell to is [1 connect+2 cast] for its requirements, and may only effect spells up to Tier 4 in nature. Redlines: - When Transferring noncombat to combat, one may not transfer over their level of Incanting flow. Upon transition, it reverts to 0. This as well applies to if one does 3 noncombat emotes to achieve the “Narrative Hour Noncombat”. - Reduced casting time still requires all usual instances of a spell to be emoted, essentially allowing you to mix two of the emotes together as your character performs their magic more swiftly than usual. This can only bring a spell down to 2 emotes of casting after connection, NO less. - Reduced casting time only applies to spells of Tier 1-4, and cannot be used to lower the casting time of Tier 5 spells. - Each emote while in Incanter’s Flow (regardless of stage) requires a tell of some kind to show the mage has entered a heightened state of casting. Examples include a much more vibrant aura alongside an emotionless, concentrated expression. Other things work, so long as there is a change in both the aura and physical demeanor of the caster. - When physically acting (movement, dodging, withstanding, so on) or physically fighting (parrying, blocking, swinging, so on) in combat, a magi with unbreaking focus would be objectively worse than any average descendant, and not capable of overpowering, outmaneuvering, or outperforming any other descendant successfully in these fields. Considered to be at half of their usual strength. - 3 Completed Spellcasts applies the “Narrative Hour” rule, usable in subsequent combat scenarios, but only within an Event. - “Unbreakable Focus” only applies to effects such as deafening sound, pain, or so on. Things such as casting while armoured or sprinting would still completely disable one from casting. Things that break connection normally on the mages behalf (Ex. armored, sprinting, losing line of sight (by blindness or normally), would still break connection or cease casting). - An Eminent can sustain light-injuries without losing their connection at full stacks. Able to be broken by anything more than a light cut/bruise, or alternatively a direct hit - such as a punch square to the torso, head, etc. Being pushed over/tripped would break focus. Common sense applies here. Loud noises also will not break focus. - Ranged-Expulsion applies all normal effects and designs of normal Expulsion, to both the Caster and Targets.
  18. How can I sell dumb rp items for massive amounts of money now
  19. [!]A note makes its rounds around Almaris. Written in scratchy handwriting, without much effort seeming to be placed into its contents to look nice.[!] I am looking to take on one singular student in the Arcane Arts. You will learn a total of six different forms of magic, or pseudo-magic, in your time spent under me. I will not be taking more than one student on in this given century, and the process of learning will take several decades of intensive study. I am looking for someone of the minimum age of fourteen to the maximum age of thirty. I do not care about your gender or your race, but first consideration goes to those of ages sixteen to twenty. You will live with me during your studies, acting as a servant when not in your lessons. If you are a parent wishing to send your child to me, understand that until the completion of their studies, I take full custody of them and all decisions related to them. You can have them back after. They can visit and spend time with their family just fine. Life will not be glamorous. Most often you will live in a small home, cooking and cleaning and learning other life skills - other times sleeping beneath trees or in wet ditches. Your learning is not restricted only to the arcane, but all worldly knowledge, and many rituals not specific to one form of magic or another. You will not be a Mage, but a knowledgeable Wizard a cut above the rest. I assure you that. If you are interested, contact Lefkos Amethil. Most readily found in the Dwarves of Hefrumm. Alternatively contactable through delivered notes or Celia'nor. (( Bones | Will#6969 is my discord))
×
×
  • Create New...