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bumblefina

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Everything posted by bumblefina

  1. Building Blocks: Q: Do you think there should be just one set of each building block or node? Or multiple? How would you scatter them throughout the world? There should be multiple locations for each type of block. Ideally, 4 locations for resource gathering located at vaguely each cardinal direction of the map would be ideal. Without fast travel, it shouldn't be a cross-continental trek to get oak wood. Q: Would you want to see different numbers on these building blocks? In yield or in harvesting time? The proposed amounts and timers seem reasonable. Q: Would you prefer a system where you physically break the block rather than right clicking it? Right clicking seems more logical if the idea is to speed up the process for gathering building materials. Q: Do you think there should be a distinction between Niche and Common blocks? No, not as far as gathering efficiency goes. Using newer, typically better looking blocks should be in no way hindered. Would you rather see a noob house made of cobble and oak, or a well built house made of modern blocks like blackstone, terracotta and concrete? Q: Would you like to see a system, perhaps expensive tools paid for with mina, that increase your yield when gathering? I don't believe one player should have any mechanical advantage over another when it comes to building our proverbial "set". Building should be easy and accessible to everyone. CT and Travel: Q: Would you like to see more Soulstone slots? What are possible benefits / consequences? I would like to see 3 available slots. My reasoning is from personal experience, I have one to a capital city of my characters nation, one to a village or lair, and another to an alternative RP hotspot for when the first two are quiet. Q: Would you like to see the return of the Greater Soulstone for purchase from Cloud Temple? What difference should it have? Not particularly, no. Q: Would you like to see a road placed before nations, or a road placed between nations shortly before launch? Why? Initial roads should follow natural, intuitive paths. Along rivers, through valleys, etc. First comes the dirt road, then the pavement. Roads can always be expanded on, but roads getting to certain cities might be harder to build if the city wasn't built in an entirely logical location. Q: Should there be a speed boost on the main roads? From experience, yes. Q: Do you foresee any issues with the removal of hubs and reliance on beacons/pillars? I think we should see a decrease in Soulstone cooldowns as we become more reliant on them for travel. I believe removing hubs will be overall beneficial though. Tiles: Q: Should tiles be uniform in shape or arbitrarily drawn by hand (roughly following geographical features etc.) such as how they are on 8.0 (current)? I'd argue that 8.0 tiles are not in fact uniform in size at all. More attention needs to be paid to the amount of usable ground space in each tile, and tiles should be as close as possible in size while still falling along natural boundaries. Less than ~10% difference in size should be the goal across the map. Q: What kind of tile upgrades would you like to see possible? Mines, lumber yards, clay pits, etc. Things that were promised this map but rarely used should be reasonable to purchase without taking up significant space. My Final Thoughts: One of my biggest grievances over the last few maps has been that there are extensive areas that become almost entirely unusable. Mountains and hilly areas are great for aesthetic and for making the world feel naturally terrained, but they prevent most people from feeling like they can comfortably build on such land without carving away vast swaths of hillside or perching their entire town on a 10 block tall pedestal. Because of the scale of builds on LotC, building with the terrain is usually a lot easier said than done, and still requires significant terraforming while building. I hope the map painters will take this into account while working.
  2. Looking for an artist comfortable drawing magical creatures! If you are an artist or have a recommendation message me on discord bumblefina#0199

  3. i was recruited to the orcs my first week on the server and have no trouble understanding blah now LOL
  4. dwarf but only because i cant do accents and it hurts my head to try and decipher what they're saying
  5. This one is a miss for me dog Lets maybe NOT lean into factions mechanics. As I've said before, RP is fluid and characters intentions can change. I should not have to modreq over that. I get why this has been added but I still feel its unnecessary and a step in the wrong direction
  6. This is really amazing! Thank you so much for your hardwork!! My suggestion/request is actually an old feature of Nexus. You used to be able to craft tent kits and "campfire" kits, which when placed with enough space would place said structure. The tents used to have chests in them, which usually didn't work too well, so the kits weren't super popular as they tended to eat up items, but I remember using them quite frequently. You could right click a certain block to pack it up again, and they could be placed anywhere, regardless of whether you had region perms, which meant you could camp in out in the wilderness. (Or in my case, squat in the local public park). There was also a massive tent camp after the paste of Johannesburg for the Haense people before they had their land with (Camp Crow!) I really feel like this would help bring some realism into the world of rp and help facilitate rp outside of cities. Events, camping trips, wanderers and vagabonds, etc could all benefit from tents. Oh, and they came in different colors!
  7. All of that stuff is already coded and automated, its just not implemented or isn't available for non-staff players. And whats your solution in regards to new nations? Let them exist as empty metropolises or discourage them entirely?? There IS a middle ground where new settlements should have to meet a criteria, there is a system now that SHOULD function, but is largely unenforced
  8. I would agree but with the additional remark that half of it is unusable land. Last map had it even worse with insane mountains and terrain that wasn't viable for settlements or cities. I guess my issue really is just nations owning a bunch of land that they dont even use and forcing new settlements to squeeze into the last few good spots... which then get abandoned and "ruined" making those spots utterly useless
  9. More space More Space MORE SPACE yeah, you heard me right. we need bigger maps. the map is so overrun and clogged up with pointless expansionism that nations cant even get room to breathe, much less new settlements ALTERNATIVELY: tiles need to be way more expensive, and have to meet minimum activity requirements. less restrictions on fast travels, but not a fast travel to every shitty village. encouragement of new nations, ALONG WITH actual enforcement of activity checks. Toughen up on activity checks in general. Not making it? You lose your settlement/nation/tile. End of story And don't just leave abandoned settlements. Only a few abandoned places should be turned into ruins, not every single failed project. At the end of the day, ruins most often serve no purpose than a spot to explore for the random passerby. If some noob settlement builds a big ass city and loses it, delete that shit. Make space for others. NO FREEBUILD. Bring back paid LC and fly. Idk why those were ever removed. Bring back resource pits while we're at it and get rid of the last, shitty remnants of Vortex. Leave auction houses but make it so that they are not global. Give people the ability to sell without having to own a shop/stall but make it so you have to travel more for unique goods.
  10. one time i

    1. HurferDurfer1

      HurferDurfer1

      drank raw goat milk and became violently ill

    2. UnBaed

      UnBaed

      and then i got into a argument with a nurse in the emergency room because i

    3. Sorcerio

      Sorcerio

      couldn't stop rowing my pet moose into the wall at the 

  11. Hey Hi Hello I have a small selection of dresses that I made in my free time to auction off, as well as a few commission slots opening. Auction Info and Rules: Please use the provided format for all bids. Bids are in USD. You must make a new comment to bid. Bid increment minimum is $1. All skins start at $5. Auction closes Sunday, May 15th at 7pm EST. Bid Format: Discord: Skin: Bid: Commission Info: I am going to be opening up 4 slots for commissions. Commissions are a flat rate as follows: Outfits - $15 Full Skin (Outfit+Head) - $20 Head/Hair - $5 My PlanetMincraft page for more examples of my work: https://www.planetminecraft.com/member/bumblefina/ I can do both male and female skins of any race/species, as well as CAs. Armor is not my strong suit but I can do simpler stuff. Commission slots are first come, first serve. Just comment below to reserve a slot and we will coordinate over discord. 1. Balthasar 2. Rayna Star 3. (OPEN) 4. (OPEN) Skins: Red Medieval Blue Satin Youthful White Blue Skies
  12. you are a wretch

  13. Waking dreams, 60 years worth of memories, a life lived. Mistakes, so many mistakes. There were no more tears now, though. It was some kindness bestowed upon her by the universe that she did not, and likely never would know of her dear friend's betrayal. She had been offered up as a sacrifice without even knowing it, and some gentler being kept her in the dark as a kindness. Things had really gone to shit since she laid down to bed, but that was beyond her now. She slipped through waves of memories, tossed about on the stormy sea that was her addled mind. So many years of torment and death. Was she truly evil? Or was she a product of circumstance? Perhaps it didn't matter now, perhaps it never would. Juniper Wick slept.
  14. its actually wub da fub

  15. nightcore. no i will not elaborate further.
  16. i think i seen some kind of freaks outside

    1. Zarsies

      Zarsies

      freak outside, seen freak some side freakout.. sideout freaking saw I saw some seen freaking freak, out. I think there's a freak outside.

       

      (I was so tense waiting for some jump scare bafoonery)

    2. UnBaed

      UnBaed

      yeah.... there's a weird guy, and he's outside

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