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Norman Osborn

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Everything posted by Norman Osborn

  1. Furio Giunta’s opinion on Lord of the Craft.

    https://www.youtube.com/watch?v=RfTGNIs2MP4

     

    Edited by _SuitAndTie_
    the video wouldn't show
    1. frill

      frill

      he havea bee in his hat

  2. Application What’s your MC Name? _SuitAndTie_ How long have you been a part of this server? 3 years approx Have you played a human child before? Have you ever been interested in playing a human child? Yes, and yes How much do you know about Human culture? Would you feel comfortable on your own? I have a PhD. in pixelman cultural studies.
  3. GIVE US THE NECROMANCY REWRITE OR WE RIOT!

     

    Riot-Photos-Greece.jpg

    1. NotEvilAtAll

      NotEvilAtAll

      Agreed, but only if u make Bom Tombadil into a Necromancer hobbit

  4. OOC: I hate to be the devil's advocate, however I vividly remember killing your character IRP. Characters do not remember their deaths or the circumstances surrounding their deaths. You'll need to edit the part of him escaping and informing the Count if you wish for the scenario to be compliant and canon.
  5. Initiate Application MC name: _SuitAndTie_ Character Name: Gunther Discord (Optional): Matthew#7207 Race: Human Age: 13 (can learn magic when 16, remaining 3 years can be filled with study) Do you know any magic currently?: Nope Which subject do you plan to learn?: Fire Evocation, Alchemy (War Tactics and Defense Against the Dark Arts would be preferable as well) Do you swear to abide by the rules of the academy?: Yes
  6. An anonymous letter is penned to the Druid whom wrote this fine piece of work. The person whom wrote the letter obviously had a disdain towards Druids, as the contents of letter were: "Is it true that Druids, both male and female don't shave or bathe? Your's truly, Anonymous."
  7. ((Is this still a thing, out of curiousity?))
  8. When a spell is introduced to the physical components, the alchemial signs 'fuse' with the magical energy that's unleashed upon the physical world. The spell gets 'altered' to a limited degree depending on what symbols were used in said casting. Might I argue, there have been a good deal of Magic-Alchemy related submissions in the past that have gotten accepted. Take the Draught of Incite as an example. It deals with the workings of Light and Dark, which is obviously magic related. There was also the Afflicted, which actually ended up getting accepted for an activity trial run. They would have most likely succeeded had Skylez not self-denied the lore. His lore was magic-alchemy related by clearly stating in the lore that the Afflicted parasite that resides within a person slowly but surely gnaws away at their soul. I'd like to disagree. The idea isn't to force people to make 10+ emotes with the detail of an ET/LT, but more so the theme that goes along with it. This lore, by the rituals listed above, involves a great amount a Fairy Tale inspirations, mythical ideals, and perhaps even a pinch of White/Black magic drawn from IRL. The idea is to make Magic, particularly Arcane Magic, more than just a science. Like the lore post says, most (not all) spells that involves herbs and tonics, are only truly effective in pre-meditated rituals. An example would be a group of Necromancers infusing Symbols with their lifeforce to give abominable mutations to a Ghoul or Lich. Now, there are exceptions to this. An example would be a Necromancer fusing ground down Flametongue Root dust pinched in their finger, with a tiny bit of lifeforce. Though keep in mind that with the ideal system I have in mind, every individual spell MUST go through lore in order to be used. Either way, thank you for your support. Thank you for your support, though I'd just like to clarify something. Like I said with Luxury, every spell must go through the LT at said LT's discretion. Therefore, any unfair spells would quickly be rooted out. Spells and rituals that are very powerful (cataclysmic-ally so) must go through an independent lore submission.
  9. I'm very glad you enjoy the lore, I had a good deal of fun making it. I hope many people can share the same pleasure I have with it!
  10. “For warding off evil spirits you will need: -The eyes of an Eagle -The feathers of a Dove Grind both of them down, and then mix them together with water to the point of being a fine liquid. Then sprinkle Aurum shavings into the water. Have a Holy Man (or woman) charge their positive energy through the water, and it should be a golden colored ichor of the Gods.” - A Wizard’s Textbook, Pg. 188 Origins It is often thought that tonics and concoctions could only be used with spellcasting in fairy tales, with the wicked witch mixing the infusion of Virgin’s Blood with the shavings of Dragon Scale. Though the boundaries between Alchemy and Magic have faded slightly ever since the research of a lower-class Northspawn wizard. He theorized that certain alchemial concoctions and tonics would be more receptive to certain spells. This wizard, being a firm believer in the Scientific Method, needed to collect evidence that proved his thesis. He dabbled in the alchemial arts and combined it with his witchcraft. The wizard spent months recording his findings, yet one day he came up with a sound conclusion supported by incontrovertible evidence. He charged his usual flame on a specific concoction made specifically in a certain way. His flame bursted into a vibrant green, and instead of burning the flammable material, the materials ended up decaying and rotting before being incinerated.Yet he needed more evidence, as the Fire Evocation could have simply combusted the tonic instead of the tonic altering the magic. The wizard proceeded to use a mixture of Eagle Eyes, Dove Feathers, and Aurum shavings along with Water as a base. All of those representing purity and vigilance. He captured some Ghouls that had been prowling the woods. The Northspawn then proceeded to have a Cleric charge the concoction with Tahaerie’s light. Upon introducing it to the caged Ghoul, it began to shrivel up and weaken. With this evidence, The Wizard concluded that the potions must alter the spell in some manner. Ever since, entire libraries were dedicated to this anonymous spellcaster’s discovery, many manuals and guides on how to enhance spells were made. The Workings The principle of this manner of spellcraft is quite simple in theory yet extremely complex in practice. The basis of it is a correlation between Alchemy and Magic. When a certain mixture or brew is fused with a spell, it instills certain properties into it. An example would be a Necromancer fusing various Fire symbols of Chaos and Destruction with his Lifeforce, creating something of a Necrotic Flame. Due to the premeditation of preparing the spell combined with the physical components, this branch of spellcraft is only practical in planned rituals, and therefore cannot be casted mid-combat. There are exceptions to this, but only if stated explicitly in the spell. The manner of which these tonics interact with spells is extremely diverse, due to the diverse and well-rounded nature of alchemy. Clearly there are limitations, such as a Necromancer charging corrupted Lifeforce through the ritual listed above. If that were to occur, the aurum shavings would most likely absorb the lifeforce and then the other re-agents would be tainted with a sickly, pitch black ichor of darkness, the reagents being rendered completely useless. Another example would be a Paladin’s mist being fused with symbols of Chaos and Destruction, as Xan’s blessing clearly contradicts this. Despite these shortcomings, the discipline of Physical Components is a force to be reckoned with in terms of pre-meditated rituals. Pros - Allows for pre-meditated yet extremely powerful and grand feats of magic, all depending on the symbols and signs that the Concoctions possess. -Adds more versatility and variety to a Magic User spell list. Neutral The different manners of achieving a certain effect are often very well hidden in the books and minds of the Spellcasters that invented or discovered them. This means that if a Mage must either have invented the method of achieving a certain spell, have it taught to them, or go out into the world and try to discover them. Cons The materials required for a ritual are often extremely expensive, rare, illegal (depending on which magic the tonic connects with), or most likely a combination of all of the three. The spells cannot be casted mid-combat, at least practically due to how the Mage much prepare the components with great care. There are exceptions to this, though only if it is explicitly stated in the spell. OOC Notes: You may be wondering… why? Well, when was the last time that you’ve felt magic hold any weight or power in their emotes. Magic, particularly Arcane Magic, in my opinion, has lost it’s “Fantastical” feeling and has just been broken down to *sweats, left ear twitching* for a few emotes, and then *A purple beam would launch towards the [Insert Antagonist Here]*. I feel that this manner of casting well infuse some sort of “Fairy Tale” theme into magic, give it the ‘Fantasy’ feeling once more. I understand that this manner of spells will be very difficult to monitor. This is why I propose to the LTs that they set up something akin to Jistuma’s Alchemy Potion Submission page (also known as the Potion Index), where for smaller, less significant spells, mages will submit a comment that states their spell, it’s function, and guidelines, and then the LT at their own discretion, accepts, denies, or alters the spell. For more powerful spells, specifically ones that revolve around the creation of new creatures or ones that are Cataclysmically power in design, a submission will be required. Lastly, I apologise if the thread was far too short. Alchemy, by nature, is a versatile art that can produce Pseudo-Spells of great variety. Logic and common sense would only dictate that I shorten the effects and variations of this art to a more broad scope, both for the freedom of the player and the simplicity of such as complex system. Any Mage can infuse Alchemial symbols into their spells, without the need of an MA nor App for Further Alchemy. This is due to how commonplace applications are, and would be completely unnecessary in this case as Physical Components would be just another way of casting spells with some added variations and aesthetics. This lore piece is open to any and all constructive criticism. Special thanks to Me, for coming up with the idea in the first place Idolomun (or Swgrclan), who helped verify and review the lore with his experience as a former LT And countless others, who all reviewed and adored this lore piece
  11. So I saw the post 501 made about the server being back up, but I cannot connect.

     

    Is there some sort of secret IP I'm supposed to be using?

    1. cablam

      cablam

      The server isn't up yet, refer to this thread: 

       

  12. Burning Blood Potion Description and effects: Originally created by human alchemists to assist guards, knights, and the like in their hunts for corpse-eaters. When drunk, it goes straight to the bloodstream, mixing with it. The potion tastes quite bitter and disgusting. When the blood is exposed to air, the blood transforms into a sort of acid, dissolving anything that touches it- such as the bite of a ghoul, boggen, rotter etc. When it burns up, it automatically cauterizes the wound, preventing from blood leaking out to 'drain' the hunter of their blood. Eventually the potion leaves the system via urination. The blood cannot be saved for later because if the potion remains in the blood, it eventually dries up into a flaky, powdery yellow substance which has no uses whatsoever. It's base is quite curious, Virgin Blood. It is unknown why this is required for the base of the potion, some zealots have come to say that Virgin Blood gives it it's properties because of the morality and goodness of chastity, giving it holy properties. This is not the case, as the potion possesses no magical properties, instead merely transforming blood into a boiling, burning liquid when exposed to air. Alchemists think it's because sex changes the blood alchemically in one way or another, though they're highly unsure. It is likely that the answers of the Virgin Blood died with the alchemists long ago, as per human's unfortunately short lives. Recipe: Base: Virgin Blood (3) Fire Symbols (Destruction, Rage, Burning.) Author: _SuitAndTie_ LM Approval Required: No
  13. Death's Breath Description and effects: A brew created by the parts of necrotic beings, this dreadful concoction spreads taint the corruption wherever it impacts via throwing, acting as somewhat of an Alchemist's Fire, but with a dark and cruel twist to it. Upon splashing, it appears in the form of a black flame spreading taint in all it's path. It's effects are causing excruciating pain as an immediate effect, yet slowly and surely going to eat away at the organic material of the body, causing death within a week. As per it's evil nature, it can be healed by holy magic. One should take great care with this great brew because just like it's cousin Alchemist's Fire, it is highly prone to releasing it's deadly contents. That being said, it shares great traits to Alchemist's Fire, such as having to be brewed in freezing temperatures. As a final note, the brewer shall find that the strength and vileness of their brew depends on the strength of the necrotic being. Recipe: Minor: Parts of a ghoul which include Bones, Flesh, Guts, Brains, etc. 4 Symbols of Fire (Destruction, Power, Consumption) 2 Symbols of Water (Fluidity) 1 Symbol of Air (Speed) Lesser: Bones of a Darkstalker or Lich 4 Symbols of Fire (Destruction, Power, Consumption) 2 Symbols of Water (Fluidity) 1 Symbol of Air (Speed) Greater: Essence of a Wraith 4 Symbols of Fire (Destruction, Power, Consumption) 2 Symbols of Water (Fluidity) 1 Symbol of Air (Speed) Author: _SuitAndTie_ LM Approval Required: Yes
  14. Hey mate. I don't mean to be too much of a bother, but I started using this skin for my new sagely blackwood scholar character. I know that you used to use it but don't use it anymore, but I thought I might ask if I could use the skin

     

    This is the skin

     

  15. A certain thief, known as Alex Champlain, would be wandering about on the road, looking behind his shoulder, as he had recently stolen something. He knows he didn't get seen, yet he always has the urge to look behind his back nevertheless. He comes across the poster on a notice board, snorting. "Horen's manhood... and I thought I was edgy. Perhaps this group could yield some decent loot... perhaps I'll play into their little game." The rogue clad in his leather suit pulled out a parchment, scribbling down "Where are you located?" He would then proceed to nail it to the notice board, quickly scurrying off to avoid any trouble. (Btw, sorry these people are **** talking you just because of a noobish mistake. Don't worry, I was once edgy too. If you wish to keep the group, do so. Perhaps I could lend your people some roleplaying advice or I could arrange to have your men become Gravens via my graven killing them. Nevertheless it is your choice. I hope you can eventually grow beyond these insults you're enduring and become a respected member of the community!)
  16. Yeah, I probably went a bit too far there I might edit it. EDIT: And I deleted it, I hope I dulled the edge a bit that is Alex Champlain
  17. "Ever since the beginning of time there have been walls dividing the weak and powerful; the rich and poor. Far too long have the Powerful flaunted their fortune and power, too long have the people at the other end of the spectrum suffer from it. I have been stuck on the bad side of that wall my whole life, but now I seek to climb it, and hopefully bring as many people with me across the wall as I can." -Some Rubbish that Alex kept on rambling about. Basic Information Name: Alex Champlain Height: 5'7 Weight: 165lb Body Build: Small, Thin yet quick and Agile. Status: Alive and taking the pocket-books of snobby rich nobility. Lifestyle: Alignment: Chaotic Good Religion: Canonism, though he's not wholly immersed into it and is open to suggestion. Diety: The Creator (Once again, open to suggestion) Affiliations: Himself and those who he feels deserves his help (Specifically those he deems 'good' and 'pure'.) Nation: The Holy Orenian Empire (Though he travels a good deal for adventure and thievery) Place of residence: He currently lives with the Kovchaveks (I can't spell northern names smh), though this is purely to not arouse much suspicion. Personality Charismatic: "Oh, fair maiden. I am of the least amount of significance, A mere farmer boy whom spent all his coin on trivial things such as a meager dagger and this leather garb you see before your exquisite eyes. Though if you allow me this chance, this petty man you see before you shall lick your boots, give you the riches of an empress, and fill your body with his breath and love." -Alex trying to swoon some girls at his local pub Optimistic: "You cannot see beyond this thin fog known as the problem, however I, your trusty rogue known as Alex, can see beyond this illusionary fog. I can see the solution, the key to the whole thing. So alas, trust in me and we both might make it out of this situation alive." -Alex trying to calm down a friend, the two in a frantic, life threatening situation Intelligent/Wise: "You ask me, whom am I to decide whom is pure or not, whom deserves to keep their pocket-books or not, whom deserves to live or die. The person, yours truly, is an intelligent and wise person rivaling that of even the most eldest frost witches I've read about at Dragur. So you ask me who am I to decide who gets to be fortunate or unfortunate. What you should be asking yourself is whom are you to even be asking me such a question?" -Alex explaining how he processes whom gets to be fortunate or not Greedy/Selfish (Sometimes): "But why can I not keep some of the treasure for myself? You do realize that most of it shall be going to the Poor? Why can I not keep some for myself, after all, if the Poor wanted this gold so badly they could have simply gotten off of their lazy arses and done it themselves!" -Alex in a selfish outburst with his partner over the spoils of a heist. Combat Weapons of Choice: Alex prefers his Stiletto for close quarters combat and stealth. Also, why he isn't fully trained, at long range he will also be fond of his Bow. Strategy: He isn't fond of taking lives, so he resorts to subtleness and stealth to slip past enemies instead of slitting their throats or shooting them. This is mainly because he believes that killing a noble or military commander will not have a lasting effect. Instead, if you disrupt their flow of riches and fortune, you're delivering a much more crippling blow to your enemies and overall contributing to the big picture. As for guards, he believes that they're just Weak people that have resorted to licking the boots of the Powerful. For this he pities them, though he won't hesitate to loathe those who commit atrocities in the name of their 'masters'. Nevertheless, if forced into killing, he will attempt to stealthily slash the throat of stab the back of the neck with his Stiletto. If long range he will shoot with his Bow. A as for actual non-subtle combat, he makes use of gracious and agile acts (Not 10 foot triple katana backflips, he isn't an edgelord :p), and so much more. He will dodge, roll, and pace away from enemies, calculating various factors to when, where, and how the best place to strike is. This is all supported with his light weaponry and armor. BACKSTORY: Alex starts off as a common farm boy, though one day he would witness something that would change his life (It's not his parents being killed by orcs, he's not an edgelord XP) His parents die in poverty due to various factors such as the lack of sanitation, lack of food and water, etc. In order to cope with the loss of his parents, he crafted a philosophy that revolves around stealing from the Powerful to slowly climb up the 'wall' that divides the rich and powerful. The overall goal would to make it to the other side of the Wall and become 'powerful', yet not meant to, such as a human becoming a wraith to defy the laws of mortality. This was at 18, so for the next 8 years he would commit petty thievery on rich Merchants, Bankers, etc. He lived as a rat with the purpose of a dove, though he does not wish to Die as a rat. He wishes to commit big heists, and successfully vault over the Wall to make it to the other side, the better side. (Whelp, this is just a general idea I came up with. I originally made this character to become a Morghuul and serve the Black Sun as a rogue/merchant/scavenger. And yes, he was inspired by Greirat from Dark Souls 3, just as Richard is inspired by the Unkindled from the same game. I'm a Dark Souls fanboy, what can I say XD Though from a day of playing him, I decided that he wasn't just going to become a pathetic rotting corpse right off the bat. I decided he should be alive for a bit. So I decided to inspire Alex a bit from Garret from the Thief series. He may appear edgy at the surface, but if you get to known him and the skill and grace I roleplay him with, you'll realize he's much more then an edgy meme. You'd discover he's a character brimming with potential. Though when he does become developed enough, I hope to have him become a Morghuul and become that Greirat rogue/merchant/scavenger. In the meantime I suppose he's going to be spending a good deal of time amongst the living. Happy Roleplaying <3)
  18. *would shake his head, laughing immensely as he gets the letter, saying "I can't believe this is the 3rd time I've been mistaken for a female due to my long hair and young and feminine elfy looks. Nevertheless I think this letter has restored my faith in Axios as a whole. Loss is not an uncommon thing in the isles. A farmer may lose his crops to a drought, a normal wanderer may lose their freedom to an orc Snaga raid, and some may even lose their lives to something as trivial as a single stuck-up guard or an orenian lynching for being a homosexual. It is a dark world we live in, yet sometimes the random acts of kindness and love such as this can keep it in check. Perhaps I am speaking complete rubbish, trying to sound wise and powerful. Though I suspect there is a bit of truth to my words..." The Wizard in White would finish his deep lecture to himself, afterwards asking "Why exactly am I talking to myself again...?"
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