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Shuggie_

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  1. Name: EPIC HERO, Denis the Quick-Blade Race: Southron Age: 30 Discord#: Shuggie#4240
  2. elephants in the next map pls

  3. IF YOU ARE A WARLOCK I WILL BEAT YOUR ASS

    1. Show previous comments  2 more
    2. Starfelt

      Starfelt

      Are you a boy? I must know really not sure, must tell me

    3. excited

      excited

      Are you a boy? i must know. Like, really must know. Please tell me! My friends wanna know. 

    4. Zarsies
  4.  pizzagate was a real thing

     

  5. guys i found a package of floss in my bathroom drawer, YES! :DDDDDDDDD

    1. Hot_Dip

      Hot_Dip

      what the hay i love shuggie now

  6. NO, SouthERons exist, Southrons do not. We got rid of the E
  7. The Atlasian Adunians: Southrons A documentation of a racial assimilation ‘When th’ goin’ be gettin’ tough, da tough be goin’- An old saying passed down by generation to generation through old Southron tradition. Since before the dawn of the descendant’s arrival on Atlas there has been the wall, and those who choose to thrive off the wall. These mutted Half-Breeds chose to do just that, survive. Origins During the departure from Vailor towards the isles of Axios two groups of fleeing refugees had their boats swept away from the main convoy of ships. A small contingent of Snow Elves in a boat and a large group of highlanders in a separate boat landed on the southern icy fringes of a new land. The year was 1572 when both ships crashed into ice and rocks forcing them to leave their vessels.  The highlanders were most likely a group of Raevirs and the Snow Elves were a group of religious dissidents who were planning on finding a new homeland anyways. Upon landing both groups were aware of each others presence, but settled on opposite sides of the same snowy valley. The Snow Elves faired well in the cold, but as a group of religious dissidents they did not fair well in catching game. The Raevirs on the other hand had issues in the cold, but with their ample supply of mainly bronze spears they easily hunted boar and seals. Slowly the two groups began to settle closer in the next couple years after landing, both realizing that a mutual relationship would be the only way they could survive the tundra. Around 1583 both groups were well integrated with each other, with the Snow Elves being the leaders of the group and the Raevirs being the workers. In the coming decades a mutt-race of half elves began to slowly be the main force in the population with the last pure snow elves slowly dying off. The Raevir population simply disappeared into the half-elven bloodline with their next of kin breeding into the half elves. By the year 1613 the population of the settlement was purely made of the half-elves with their leader being an aging and mad snow elf. The high elf went by the name Thrandir and made his loyal tribe take part in the religious ceremonies such as the blood duel where two willing participants take part in a deadly duel. However, as Thrandir lost his grip on reality the elders of the tribe staged a coup and threw him into an gorge. The tribe became many different tribes after this moment as their unifying force caused a schism between the elders. Between 1615 and 1631 a period of tribal war began known as “The Time of Trials.” Legends such as Kalvass the Unbroken who killed thirteen members of a rival tribe with a bronze shovel emerged in this period. Many Southrons to this day claim lineage from a hero or legend that performed a great deed in this period. This time period ended in 1631 when a major cold spell caused the tribes to work together to survive. At this time to present day the culture began to flourish with traditions such as the Woad and ceremonial bloodletting beginning in this time. The Southrons began to call themselves this name due to find an elven compass that told them they lived in the south. This land known as Baurgs in their tongue would later become known as Atlas to those that would come later. Appearance Due to their elven blood those of southron descent hold high cheekbones and an all around chad appearance. Their Raever blood lends them stocky frames and a more masculine vissage than their elven kin. This peculiar mix gives the vast majority of Southrons golden hair and blue to green eyes with a stocky and masculine frame standing at 6’0-6’7. Though as an effect of mixed genetics, many abnormalities in the Southron phenotype may occur such as the appearance of darker hair, mellower features, or even a slim elven frame. These mutted men do not see their outbred ancestry as a curse, or as totem of inferiority, but instead it is viewed as a product of their environment. Survival of their people would not have came alone, and through perseverance they were born. Inheritance Of Curses Because of their mix Elven and Human blood, intertwined through generations of inbreeding the curses of Iblees have seemed to become intertwined and express themselves in a way much like their adunian counterparts. The seed of elven infertility is deep rooted in their people, slimming their already few numbers to just a few family groups across the southern desert. A Southron couple can only conceive a child every few years. Though not to the near infertile extent of their elven brethren, having children is harder for Southrons than for the average human. While the human inherits the curse of a short life, elven blood lends itself as an aid to this ailment. Southron folk, though short lived by the standards of their elven kin can live a comfortable life to the age of 200. This age is rare however, and to see one so old as in the harsh desert conditions near the wall is very unlikely. Language Dexas: Large amount of land. Capital: Ustin Cow: Longheffer Guard: Sheriff Friend: Partner Greetings: Howdy You all: Y’all Hell/Oblivion: Tarnation Isn’t: Ain’t Invader: Drakkar Dilrusti!: Cheers Goodbye: Uthrec Yes: Yup OOC Reasoning for the Promotion from Culture to Race The original Southron post was many months ago, and since then the playerbase has grown and we even have our own active freebuild settlement called Nottingham. Many people have interacted with us during this time, and we hope this this post could provide incentive for players to try out our fun perspective on the server and cool epic type of roleplay. Lore Holders Senor_Tortuga (LordOfTheCraft)- Though he is currently a banned player, he helped immensely in the writing of this lore and played a huge part in the fruition of these ideas. Mithrad- He wrote the original culture post which this was based on, a good man with big plans.
  8. Why my pee-pee so strong? Answer me liberals

    1. Inferno_Ougi

      Inferno_Ougi

      left wing media destroyed again

  9. King John would sign the treaty: ON BEHALF OF THE KINGDOM OF NOTTINGHAM: KING JOHN, MOST ALLURING AND PLUMP KING OF THE ETERNAL KINGDOM OF NOTTINGHAM, DUKE OF THE ALAMO AND PROTECTOR OF THE MOST SUPERIOR SOUTHERON RACE.
  10. King John would sign the treaty: ON BEHALF OF THE KINGDOM OF NOTTINGHAM: KING JOHN, MOST ALLURING AND PLUMP KING OF THE ETERNAL KINGDOM OF NOTTINGHAM, DUKE OF THE ALAMO AND PROTECTOR OF THE MOST SUPERIOR SOUTHERON RACE.
  11. just found out my character is not powerful enough to wield the 1000 Blade of Soul Eating which cuts its foe in half, Demon Blood! SAD

    1. Inferno_Ougi

      Inferno_Ougi

      You're pathetic. You'll never be one of the five swordmen.

  12. sick and tired of noobs pissing like jet skis in my damn free build. GMs fix this NOW

  13. Ruk would sign the treaty, "Buddies for life pardner, buddies for life."
  14. This seems like it'd be really fun to use, cool idea.
  15. We're going to make an active effort to prevent things like that, we can't prevent everything though. Hey man, if your ghoul is a cool level headed guy that's not feral, we'll seriously consider it
  16. Just keep an open mind, this could end up being really fun and different.
  17. The Zaodim The Zaodim is coalition of races bound by honor, united by a desire to defend their principles, and territories. An Image of Zao, namesake of the Zaodim History: The Zaodim initially arose in Athera as a group of mercenaries who undertook bounty missions and adventures for contractors. They were nomadic in nature, moving from town to town, city to city in search of more work. After being contracted by a wealthy individual to explore and chart the relatively unknown Primora Jungle islands, the group ventured into the series of heavily contested jungles. The expedition quickly went awry over time as the group encountered various hostile insects and creatures, which quickly whittled down the size of the small force. The contract was quickly abandoned as the group immediately prioritized their survival over the retrieval of an old artifact. After having survived the hellish jungle for four days and four nights, the group managed to carve out a small portion of the jungle on one of the many islands, turning it into an encampment to protect themselves from the hostile denizens of the jungle. Several attempts to backtrack through the dense jungle were unsuccessful, leading to several deaths and the loss of precious, dwindling supplies. The leader of the group at the time, an easterner named Zao, ordered the group to settle down for the time being and patiently bide their time. The encampment grew and the mercenaries learned to hunt and farm for their food, quickly adapting to the harsh life in Primora’s jungles. After several years of accumulating supplies, the group had grown in size, and some new children were born due to the group’s prolonged stay in the encampment. Zao organized the group and prepared once more for an attempted escape from the jungle, fully intending to bring all resources and people with him. The escape was a miraculous success, no fatalities being suffered. The group cut their way through the jungles, returning to the mainland and making their way to a neighboring town for the first time in years. The group had undergone a massive change during their stay in the jungles. They were no longer a mercenary group, but moreso a conglomerate of friends and family that had been formed during their stay. Zao realized this and promptly renounced their ties to contractors, causing the group to change professions from sellswords to peaceful settlers. They traveled to a nearby dock and purchased a boat collectively, sailing to the Isles of Axios. They found a peaceful spot to begin constructing their settlement and did so, taking a few months to fully complete. At this, the Zaodim was created under their steadfast leader. As the members of the group came from various backgrounds and races, the Zaodim nurtured the principle of equality, stating that they welcomed all races. As such, their town grew and prospered under the acceptance of laws and rules decreed by the high council, in which council members listened to the word of the emperor, being Zao at the time before his peaceful passing away. Recently the Zaodim have landed in the Isles of Axios at the port of Al'Khaleed's Easterner District, seeking potential allies and resources in this new territory. The Zaodim wish to establish a great nation in Axios, where Easterners can peacefully coexist and thrive together. Roleplay: The Zaodim are a very kind people, and are often known for their generosity, however the Zaodim can become a cruel vengeful people when trifled with. The clan is very open minded, and is known to recruit any race interested in learning their customs. They are a very outgoing people, skilled in diplomacy, and combat if necessary. The Zaodim have an elite guard called the Zaoshi, used for special assignments. The clan is also known to give very difficult, seemingly impossible tasks to those brave enough to accept them. The Zaodim's colors are red, various shades of blue, and gray. Their emblem is serpent wreathed around a medallion. An Image of a Zaoshi Dwarf. The current leaders of the Zaodim are Zao Song (Shuggie_), and his brother Zao Roshi (GortOfGumpus) If you wish to join the Zaodim, fill out the application below. Mc Name: Rp Name: Race: Age: Profession:
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