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frill

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Everything posted by frill

  1. I liked the bit of the cinematic where they threw harpoons and fired bows
  2. now you're the noblewoman ggt. Tables have turned
  3. This is an outdated and frankly worrying opinion of banditry for a moderator to hold. I can’t name any “muh bandit” roleplayer who isn’t heavily invested in a national or racial community, nor any bandit that uses a throwaway character to do such. I worry for people who actively look to create roleplay conflict on the server if the attitude of the moderators is that they’re “rotten” and damaging the server. Maybe it would be healthier for the players of the server for you to reflect on where your attitudes towards banditry stem from, instead of being a dedicant to the outmoded idea of murderhobo banditry. Going to “ain’t this you?” your reply by throwing out an example where you tried to get players that your own nation was at war with to leave your nation tile when no villainy was occurring because their existence was “baiting raiding”. It is an example of your use of your elevated position as moderator to try to remove any potential source of conflict towards your home nation. Your prejudices toward people who favour conflict or bandit orientated roleplay might come from a place of preservation or respect for your full-time job of running a 250x250 Minecraft nation, but it is a hostile and dangerous opinion to publish and should be used as evidence to refuse your judgement should players receive you as a moderator during conflict RP. I would not expect bandit roleplayers to receive fair nor equal treatment from a moderator who, unprompted, calls them damaging to the server. Yes, punish those who take the conflict too far and break the rules, but publishing sweeping generalisations from a point of authority only leads to the current state of uncooperate out-of-character loathing continuing. Don’t try to minority report pre-emptively punish people by titrating banditry into a non-event by constantly tightening the rules.It would be better and healthier for the server for you to acknowledge and redress the problems in your position as moderator instead of blogposting to stoke the flames of mutual dislike that are leading to the current state of server conflict. Saying “bandits BAD 😞 settlements GOOD 🙂” is an empty aphorism that does nothing but continue to separate two playerbases that should be working cohesively to generate entertaining, engaging and enjoyable roleplay. Maybe if this attitude changes in some distant future the state of banditry on the server can be repaired, but the lingering prejudices of the staff-team against some phantom “ever-bandit” do nothing to resolve it.
  4. Your argument falls apart when you start leaning on examples that are multiple years old. If anything, this bolsters the argument of a general stagnation of apolitical villainy roleplay — that is, banditry without a greater political purpose — due to the fact that you’ve had to paw back through multiple major conflicts to find an example of muh mean goons. I understand the blue-sky thinking about this point, especially as it’s a sentiment that Telanir has tried to encourage. However, this level of foregoing in-character tensions to develop greater story arcs has not worked so far. You may be able to beat your chest and point at examples such as bandits agreeing to egregious 5 versus 20 nation-raids, victorious or otherwise, but to posit that as anything but the fruit of players trying to find any conflict in the current villainy drought pointedly confusing. The mutual agreement between nations and parties does not work. The most glaring case-in-point is that warring nations agree on raid rules etc. to allow players to have a differing regulation of raids during wartime. Parties refuse to agree to any differing terms from the banditry default as there is no benefit to increasing or modifying the cap. Organising it beforehand with a wink and a nudge is not a tenable means of villainy on a server where players see threats to their roleplay nations as direct attacks on themselves as out-of-character individuals. The Rubern-Oren war ran from November to April (I may be wrong, but around then) and had no agreed war-time raid rules, so the peace-time banditry terms were used. The Sutica-Oren war ran from June to August and had no agreed war-time raid rules, so the peace-time banditry terms were used. Outside of the 8-day Orc-Dorf war, the mutual-agreement principle of war raid rules hasn’t been touched since its initial inception. Players in roleplay conflict have little intention nor desire to mediate the extant conflict’s terms; they instead want to mediate its existence outright. This is 😞 and not 🙂 to server roleplay as something greater than individual actions, resulting in a server culture where bandits are castigated out-of-character for being sources of in-character conflict. God forbid stress. Consider why people attack you each time the cooldown is off and try to address this problem. Is there some inherent weakness with your city? Is there an in-character problem between these nominal bandits and your settlement? These are problems that can, and should, be addressed in character. The out-of-character fuelling of banditry should be punished if you can find something to qualify it as such, but there is no reason to not remove sources of potential in-character conflict. People bounced to Sutica when it was a weak nation and would rotate banditing within minutes of the cool-down coming off and tiring of this, Sutica has developed both a military and greater intranational political alliances that managed to outrally and cow the single largest nation of the server into surrendering from an offensive war. There are ways to fix these problems that are far more amicable to roleplay and community-building than banning the idea of non-consentual conflict. I’m not going to mock you by asking if you have “talked to the bandits ooc :-D” to reach a mutual agreement on how and when raids should occur, especially if they’re becoming such a consistent problem that they are disrupting server events and roleplay at the national level outside of the multiple-day cooldowns that these twenty minute incursions cause. If you feel like something is harassment or not justified in roleplay and you can’t handle it yourself, call a moderator. If you feel like your nation can’t defend itself in-roleplay, hire sell-swords and provide some greater roleplay to players looking for conflict RP that wouldn’t otherwise defend , nor otherwise engage with, your community. Don’t castrate villainy when the problem is entirely your response to your situation and your own inability to shield yourself from frowny-face scenarios outside of seething until it’s removed from the server. I’m excited to be called “evil bandit >:(” for defending banditry, especially as my post history circles around 45% Oren law posts, having shadow-written countless others. I am by no means a road bandit, but that is not to say that I don’t enjoy bandit roleplay. The shared agreement backstage handshake-and-wink concept of “mutually assured banditry” cannot exist in a server where in-character hostilities are out-of-character affronts. 🤔🍹 booyakasha
  5. Dear Bianca, At my late 70s, I am growing old in my years on this mortal coil and my relationship with my wife is not as it used to be. Gone are the days that we would walk the cobbles of New Reza in the morning and be in eachothers’ arms by the evening, instead finding eachother both silent and asleep by 8pm sharp. Is there some arcane spell to re-discover this young love, and will my wife notice if I gave some to the young divorcee next door? Sincerely, A Sleepless Septuagenarian
  6. What is the linguistic typology of this language? Sporadic’s original ancient Elven was subject-object-verb (much like Japanese). Is this language S-O-V too? It would be very helpful to clarify for composing sentences correctly. I personally think keeping it S-O-V too would help it mesh well with ancient Elven. Diving into etymology slightly, how would you have the two languages relate? There’s a lot of differences in vocabulary that could be difficult to reconcile if they’re meant to be related languages. Do you have plans for lore-ish external influences that could impact linguistic divergence?
  7. happens to the best of us
  8. Feedback WIN! — This Admin heard that his players disliked 1.9 weapons so rewrote the rules so they'll never be used.
  9. hmm i may apply for moderator yes
  10. joel saying all dead caliphates r in jahannam ? what the ****
  11. you wound me with you ignorance of the perfective verb, a central part of the slavic verb system that has no english aspect. to insist we cater to an alien linguistic grammatical aspect while ignoring far more convenient articles from your own mother-tongue is a black stain on your culture and heritage. I encourage you to acquaint yourself with Nachman Blumental’s Slowa Niewinne to illuminate what dangerous rapids you are steering this tea-clipper of discourse down.
  12. strongly disagree as the definitive article is necessary to know which Kingdom you're talking abt, allowing the reader to know they're for extant iterations of that settlement instead of historical ones. I instead propose The be added before every other board for clarity
  13. Fyrrathul retains his grey eminence despite circumstances and starts to dictate a note toward a nearby halfling scribe. Addressing it to the dwed mercenary Tharim, the note warned him of the fatal delay that his carcinogenic thanhium crossbow bolts have on killing those struck by them.
  14. Sign-Up Format Mcname: frill Talent: dance moves (i do not own a webcam so you have to use your imagination a bit)
  15. heard they keep taking your babies off the auction house sandking
  16. kharajyr shelved and r now knocking books and knick-nacks off of it w their paws

  17. To think if basket didn't take that trip to the grand canyon this thread could've been posted almost a decade ago..
  18. 1st

    1. Ryloth

      Ryloth

      pretty pog and lookin forward to some fat raid rules

  19. Fyrr the Black counts his coin, eagerly awaiting to be hired by either side of this infernal hellwar.
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