Jump to content

Dread Knights And Blood Crystals

 Share


Bucky_24

Recommended Posts

Will someone please explain this **** to me? I was told if we were infected by one our Dread Lord was no longer our master. Then I was told the first person you saw was your new Dread Lord... seriously, I'm so lost that I'm now taking it as, "I'm a good Dread Knight now." and I run around breaking lore and doing shenanigans just because I have no idea how to act. Legit, I keep cake and sake in each boot and walk around giving Flays hugs, just because I can.

 

TL:DR

 

FIX ME!

Link to post
Share on other sites

Meh, I'm about to say that my character absorbs part of the crystal into his soul and it allows him to cast magic, why? BECAUSE NO ONE SAID I CAN'T!

Link to post
Share on other sites

How can a Dread Knight be infected? You have no blood stream or anything to infect... As for the Dread Lord question, the person that RP'ed your torturing and binding your soul to armor is the Dread Lord. There is no exception to this rule. During the turning process, your character looses his will to live life and essentially relies upon the Dread Lord. You're supposed to hate life and envy anyone that lives in a mortal body.

Link to post
Share on other sites

I don't know how we could be infected. All I know is two of us have been infected (Idk if the other still is... haven't seen a single Dread Knight in weeks). And I don't understand how you hate and envy the same thing. Or why if we lose the will to live we don't all just march towards the clerics and say, "Save me!"

Link to post
Share on other sites

I believe the antagonist playerbase decided to "wing it", if you would, and tried to act as a threatening force uses powers that are capable of corrupting beings wholly whether or not they're flesh and blood. I personally disapprove of this if it's used in such a manner that a Dread-Knight is turned for whatever reason, but what can you do? (Kill them.)

There ought to be a thread explaining Setherian's Boon and this "Bohra Magic" I've heard was being used by some of the antagonist players. 

Link to post
Share on other sites

I don't know how we could be infected. All I know is two of us have been infected (Idk if the other still is... haven't seen a single Dread Knight in weeks). And I don't understand how you hate and envy the same thing. Or why if we lose the will to live we don't all just march towards the clerics and say, "Save me!"

lol we cant save you plebs, you long lost

Link to post
Share on other sites

Here is the lore that I have found:

 

Dread Knights (From Blood Mage Lore, by Blundermore)

Spoiler 
The Dread Knights
The Dread Knights… out of all the creatures, beasts and malcontemplations that plague the halls of Lythien and its’ surrounding landscapes, these barren and gaunt men and women of zeal are the very form of what a soul becomes when it has been trapped and tortured for many years.
Their creation came near to the beginning , after the first emergence of the Bloodmages. These men and women were one of the first few to make their stand, like many against the Bloodmages. Unfortunately for them... they got more than they bargained for. They were rash, some. Even going as far as to challenge Bloodmages in single combat. Going even as far as accepting the terms of combat that the mages gave... “If I was to so win this bout... Your soul will be forfeited to me until release.” So sure were these men and women of their own combat prowess that they accepted without hesitation, and the duel of fates ensued.

Apon loosing the combat, the Mage would perform a rite of sealing apon the unfortunate near death warrior, binding his/her soul to the Bloodmage’s whim and freezing the warrior in place. A gaunt face overtakes their once proud looks as they become living statues. Doomed to watch over the Alters of the creator until needed.
In all retrospect, this is a fate worse than hell itself. The unfortunate Warrior is allowed to effectively “die” a slow and painful death within its’ own sealing’s. Flesh and bone allowing to decay as they stand dormant. But due to the sealings place apon them in life... they do not escape their fate in death. Their souls become bound to the armour they once wore. Even as it rusts and stains with age. Until effectively the Dread knight becomes the armour. The process is a form of “breaking” within its’ own right as well. Turning them till they are nothing more than harsh, life hating drones; “The perfect soldier “it seems.

They hate and, love life with a passion. For they are not truly evil, just lost. They hate those that they once called kin out of jealously, that they should be able to live out their lives to the fullest whilst theDread knight must live a submissive life as a slave. Bidden to do whatever his/hers masters tell it. But love it also, for they know that deep down, behind all the torment and bloodshed. They know that one day... it shall be life that sets it free from its’ shackles. It shall be life that challenges it to single combat, and it shall be life that slays it.

They are relentless warriors, much like that of the fabled Paladins. Some even say that they are, or at least were paladins. Pushed into service as warriors of undeath. They will make up the main stay of militarial officer might within the Order of blood’s armed forces. Making blunt, horrific decisions that most right minded people would not. For the Bloodmages are still of our kind after all... they still feel emotion of all kinds. Granted there are some among them that have different ideas and morals, but that comes with individuality.

As said before, the Dread Knight is a suite of armour. A walking suite of armour. Hollow within it walks this world as doom driven servants of the Order. So they do not take damage as how any normal person might. They will still feel the pain deep inside of them, that instinctive feeling of still being whole ever so mocks them. To the better part though, they cannot truly be killed by having their helmet taken off through decapitations or being stabbed with sword lunges etc… For if disassembled only slightly, but allowed to endure, the knight, with relentless zeal to carry out its’ master’s orders, shall rise again, rebuilding itself slowly, re-gathering the pieces of armour that make up its’ body and soul. Until it is finally again renewed.

It stands to reason then that the only real effective way to “kill” a Dread Knight is to disable and separate each piece of the Knight. Until you are left with but a head that spits foul contempt’s at your very being. That you are an utter insult and that you should allow him/her to regain himself or herself. It is probably best to just throw this head away (Their insults will most likely become quite annoying...) or perhaps give it to a magic user to try and break the seals and wards apon the armour and release the knight from its’ torment. You could even use it as an insult, sending it back to its’ masters as little more than a head to show that they have truly failed that day.
 

 

Honestly, I don't see anything that says:

A) We can't learn magic

B) If a mage is capable of breaking the zeal and releasing the soul, why it couldn't just manipulate said zeal to make the dread knight changed Dread Lords or just become less angry...

 

((Yes, I am purposely questioning everything about Dread Knights, not because I hate them. I am one and play the character as my main, but I am to the point where every action I perform makes me think 'Can I even do this?' or 'I'm going to get in trouble for this...'. Heck, I got a light tongue lashing for having a DK that talks to much... I'm not trying to break everything, I'm trying to become educated.))

Link to post
Share on other sites

In response to this, Bucky, you will never be a "good" Dreadknight. No matter how much mumbo-jumbo magicz the Antag pump you with. But, I agree, this is really silly and needs to be resolved. Looking at you, Arzota.

Link to post
Share on other sites

True, well 'Good' is an opinion. Maybe I am just 'Good' at killing things? Oh and Magic ;) I will fight for magic till I am banned. The Antags are armored mages, why can't Dread Knights be armored mages? Fight the System!

Link to post
Share on other sites

Just because the Harbingers wear armor and use magic does not mean it's a good example. Dread-Knights are Dread-Knights, not Dread-Wizards.

Link to post
Share on other sites

Could be Dread-Paladins, and the example was given because I was told before that a Dread Knight wouldn't have enough mana to cast a spell since his mana is being used to hold the armor together. I was just pointing out that the Harbingers wear armor and cast absurd magic. I honestly don't see how Dread Knights could use say Necromancy since it's a life-force based magic, not a mana one and only be like a T3 max.

Link to post
Share on other sites

True, well 'Good' is an opinion. Maybe I am just 'Good' at killing things? Oh and Magic ;) I will fight for magic till I am banned. The Antags are armored mages, why can't Dread Knights be armored mages? Fight the System!

Because I created them that way without the ability to learn magic as a balance. Don't like it? Take a hike. There are many other things on the server you can play as if you don't like being a dread knight because there are things called "drawbacks". You push yourself and your character in a way that upsets what I made to begin with and I will make sure that the repercussions that come from disregarding it is felt fully.

 

You asked this question before about learning magic as a Dread Knight. As the creator of the lore of Dread Knights I said no, not now, not ever. I stand by this statement.

 

No means no. I will be making sure that the staff knows about this, if they see you RPing magic as a Dreadknight or anyone for that matter it will be classed as breaking lore and subsequently powergaming and actions will be taken to prevent such from occurring be it warnings or bans. It's exactly the same reason as to why we don't let Golems learn magic.

 

I created the Dread Knights with a specific purpose in mind and specific Drawbacks and strengths, I hope you understand that you should respect the creator's intentions which are based around providing /fair/ balance and drawbacks to the /advantages/ you already have, which are far too many now that I come to think about it. No, the addition of taking away the barring on learning magic is unacceptable.

 

You /chose/ to become a Dread Knight. You /chose/ to take on these advantages and disadvantages. Actions have consequences, it's time you accepted and lived with those. If you don't like taking responsibility for your actions, the door is there.

 

I may sound very abrasive right now, it might have something to do with the fact that I didn't get any sleep last night, but I am in no mood for funny business, especially over something like this. No means no. That's it. Final.

 

I may have taken leave for a while but just because I've done such doesn't mean you can take advantage of this fact and jump around exactly what I told you "no" about before hand when you last asked about this.  I thought I could maybe take a bit of a rest and not need to worry about all this but it seems as though I have to keep one eye firmly fixed on here in order to make sure people aren't skipping around things they shouldn't be encase they try to do exactly what you're trying right now.

Link to post
Share on other sites

No dread knights have learned magic from what I've seen, and heard in the chat. 

 

Clam down. It's not a gigantic deal when someone is making a passing comment. I don't see why you had to make a 10+ paragraph post to elaborate on it. On another note, I agree with this post: The Antag doing this to us was somewhat ridiculous, originally, for the first 20 minutes, it was alright. Then people started using blood crystals to try to make dread-knights golems. It got annoying. I'd really just more firmly speak to Arzota about it, as it's now bordering on the inane to the point where most of us don't bother getting on. 

 

I agree with you, Blunder, but c'mon, take a chill pill. It's just a game. Beyond that, you're doing nothing in that post but harassing someone, even if you don't mean to be. You're also going to be "fixing a close eye" on the DKs due to someone making a passing idea? To be frank, that's the biggest waste of time I've ever seen.

Link to post
Share on other sites

Never come across a single Dread Knight that I thought was "doing it right". Then again, only ever come across one Dread Knight, and that was in Adunia.

Is there a lack of information on the DK side of things on how to RP the creatures and where their limits lie?

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...