Tythus 1307 Share Posted January 10, 2014 Hi Guys, For Patch 3.8_1 there has been a slight update to role play essentials to take advantage of the new features 1.7.2/1.7.4 have offered us and also I have added a plugin I myself coded heatmap! It spawns mobs of varying amounts, difficulty and drop amount based on player walking heat so where there is more players normally hanging around there is less mobs and they are more weak and the ones further out should be more a real challenge to everyone! The most rare drop is the much desired music disks if you can actually get one is the challenge! Thanks for reading, Tythus 25 Link to post Share on other sites More sharing options...
Redbaron™ 690 Share Posted January 10, 2014 I'm liking the RPG feel :) 1 Link to post Share on other sites More sharing options...
Telanir 6975 Share Posted January 10, 2014 Huzzah! 1 Link to post Share on other sites More sharing options...
Cyndikate 2303 Share Posted January 10, 2014 No thank you Link to post Share on other sites More sharing options...
bickando 3967 Share Posted January 10, 2014 *pokes zombie in malinor and it gets oneshotted* jk but srsly how nerfed or how strong Link to post Share on other sites More sharing options...
Tythus 1307 Author Share Posted January 10, 2014 The weakest is 20% normal HP the strongest has 3 times HP with full diamond armour and weapon Link to post Share on other sites More sharing options...
Dizzy771 900 Share Posted January 10, 2014 The most rare drop is the much desired music disks if you can actually get one is the challenge! Thats ok Tythus, you can keep them 5 Link to post Share on other sites More sharing options...
cruzazul 2815 Share Posted January 10, 2014 good stuff Link to post Share on other sites More sharing options...
Sky 0 Share Posted January 10, 2014 Love it. Link to post Share on other sites More sharing options...
theflyingpen 43 Share Posted January 10, 2014 This is quite a nice piece of work my friend. +1 ol' chap. Link to post Share on other sites More sharing options...
Cyndikate 2303 Share Posted January 10, 2014 Your 'weak' zombies just landed 7.5 hearts of damage. Link to post Share on other sites More sharing options...
Helbolt 129 Share Posted January 10, 2014 From going out to experience this it seems like the plugin ya'll were talking about to keep people in groups in 4.0. After having just been chased by 20 or 30 of these things, all at the same time and barely making it out with 1/2 a heart, I think it is amazing... (in the monster's defence, I did go looking for an abandoned piece of land..) Chainmail armor + iron sword... so glad I didn't grab my stone sword... Don't give in to players saying they are too strong, that's that point. Plus they drop random neat goodies :) 1 Link to post Share on other sites More sharing options...
Aelu / Rel (Combustionary) 1540 Share Posted January 10, 2014 I like it right now, albeit have some questions/issues Do regions set to deny mobs still work? Towns, with it and the like? Also, is there anything that can be done to maybe make some areas less mob-heavy than others, regardless of heat? Monster hunting is one thing, but yesterday I was RPing with a friend in the woods near Malinor, and we got jumped by about two dozen mobs. Link to post Share on other sites More sharing options...
VIROS 2915 Share Posted January 10, 2014 This is an excellent update. Link to post Share on other sites More sharing options...
Ever 2648 Share Posted January 10, 2014 Looks neat, although I haven't seen it first hand yet. Love the idea of stronger mobs = better loot, should make monster hunting a viable profession in 4.0. Link to post Share on other sites More sharing options...
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