PtahWithin 1320 Share Posted April 25, 2014 If 101/200 want a group RP fight, then it's an RP fight. That's the glory of compromise between RP and PvP default; it's likely that not everyone is jumping with joy, but at least both sides partly get what they want. ((jk)) 2 Link to post Share on other sites More sharing options...
Cyndikate 2303 Share Posted April 25, 2014 Alan, change the rule so it's PVP default for more than 5-6 players total. RP fights in large groups can be hectic and confusing. Link to post Share on other sites More sharing options...
Kemp 71 Share Posted April 25, 2014 If 101/200 want a group RP fight, then it's an RP fight. That's the glory of compromise between RP and PvP default; it's likely that not everyone is jumping with joy, but at least both sides partly get what they want. Please re-read what you just said because it was really illogical. Link to post Share on other sites More sharing options...
Smithers 388 Share Posted April 25, 2014 I have a feeling that this was made without too much thought. If you outnumber a party in general, it's statistically probable that said outnumbering party WILL triumph in mechanics-combat, rendering any advantage given by text-combat void regardless. If one is so very insistent upon keeping this (I don't see why one would be, as text-fighting was removed as the go-to source of combat for a very legitimate reason), I would suggest a limit on how many people can take part in a text-combat situation. e.g. If the number of combatants raises above 8, mechanics-combat is necessary. 1 Link to post Share on other sites More sharing options...
PtahWithin 1320 Share Posted April 25, 2014 What about a super-majority? (2/3 rounded down in favor of RP -> RP fight, otherwise it is PVP) Link to post Share on other sites More sharing options...
bulldogsoccer88 40 Share Posted April 25, 2014 This clarification has helped a lot and this post needs to be put in the News section at the top so this will help many disbutes and intensity felt situations be settled. Considering some don't look on the forums as much, I advise to do it. (I do but some of the others who just play on here for certain wants need to know this... like a random orc that suddenly says he wants to PvP me after doing RP and then randomly runs off saying he can't after he 'magically' knows that there are humans coming after a few seconds later...) 1 Link to post Share on other sites More sharing options...
argonian 14254 Share Posted April 25, 2014 Make it so that over 5 players is PVP default unless all agree to RP. Link to post Share on other sites More sharing options...
Eleatic 1033 Share Posted April 25, 2014 So if 11/20 people want a group RP fight, its an RP fight. Nah, not happening, that's kinda bad. 1 Link to post Share on other sites More sharing options...
Alan 1815 Author Share Posted April 25, 2014 lol I edited my statement to make more sense and appear more fair, but thank you for the contributing response nonetheless. 1 Link to post Share on other sites More sharing options...
Smithers 388 Share Posted April 25, 2014 If 101/200 want a group RP fight, then it's an RP fight. That's the glory of compromise between RP and PvP default; it's likely that not everyone is jumping with joy, but at least both sides partly get what they want. This isn't really an issue though. Here's why: As you can see by Cyndikate's post, even avid supporters of RP fighting aren't a fan of mass fights. It's incredibly unlikely that large parties will turn out with a majority in favor of RP fighting, so this is more of a theoretical possibility than it is an actual event that will happen. What happens when some illogical party does advocate for a massive, confusing role-play fight? There are always exceptions and there need to be rules for those exceptions. Link to post Share on other sites More sharing options...
PtahWithin 1320 Share Posted April 25, 2014 If a large battle is about to begin, and army A has 60 people and army B has 40 people, can army A declare RP default? 1 Link to post Share on other sites More sharing options...
Aelu / Rel (Combustionary) 1540 Share Posted April 25, 2014 Large-group rp fights can be really... bad, but even in the days of rp default, they were extremely rare. Let it play out for a while, if large fights do start to become a problem, we can change things. I've played since Aegis, and I don't recall more than one or two rp fights where size made things troublesome. Adding a number constraint will just create a loophole so players can force pvp despite being a minority in the situation at hand. If a large battle is about to begin, and army A has 60 people and army B has 40 people, can army A declare RP default?I'd imagine RP, but truthfully, I can't imagine that would happen. Link to post Share on other sites More sharing options...
Demotheus 651 Share Posted April 25, 2014 is it a bannable offense to do as follows. Emote *runs away* or any variant, and then run with MC mechanics while fully understanding you've initiated PVP? I was never sure if it was just flat out against the rules to do that and PVP initiation thing was just a thing that people did over ban reports, or if that's a legitimate thing you can do without consequence (so long as if/when you get killed you don't whine about it) Link to post Share on other sites More sharing options...
MrJoshy 130 Share Posted April 25, 2014 I am an advocate for RP fights only, because I enjoy that type of roleplay. I'm not against PvP or anything (I do it competitively, tournaments, etc.), but if I am fighting another person, and they want PvP, and I want RP, it's still PvP default because of the rule, unless both parties give reasons for why they want that type of fight. 1/2 people want RP fight=PvP unless person 2 changes mindset to person 1's. Link to post Share on other sites More sharing options...
Aislin 4354 Share Posted April 25, 2014 I would rather have RP default than this monstrosity. 3 Link to post Share on other sites More sharing options...
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