Dyrr 137 Share Posted January 24, 2016 I'm a proficient tinker and it still takes 5 hours and 10 minutes to create one gunpowder. That means it takes exactly 11 days to create all of the gunpower; 1 day and 6 hours to make the tnt itself w/ the gunpowder as proficient. To make one explosive arrow takes 12 days and 6 hours. Holy ****. Link to post Share on other sites More sharing options...
AGP 3169 Share Posted January 24, 2016 I have a few basic ideas on how to improve siege warclaims (I think field battles are rather decent but sieges have been really ******* **** for months now). Will throw up a thread on it once the dumb salt from this fight dies down. Link to post Share on other sites More sharing options...
chaotikal 2392 Share Posted January 24, 2016 The salt here is so much I think we can solve world hunger 2 Link to post Share on other sites More sharing options...
Rhewen 361 Share Posted January 24, 2016 It's called two nations combining and stockpiling all of their tnt, and making as much tnt as possible. Also, when running a nation of jews, you find it common for people to donate their all to save their nation. 5 Link to post Share on other sites More sharing options...
Dyrr 137 Share Posted January 24, 2016 Just now, Chaotikal said: The salt here is so much I think we can solve world hunger nah it'd only make the world have high blood pressure and potassium deficiencies 2 Link to post Share on other sites More sharing options...
Harri 4815 Author Share Posted January 24, 2016 5 minutes ago, ShameJax said: why cant i post Link to post Share on other sites More sharing options...
Jonificus 2741 Share Posted January 24, 2016 4 minutes ago, Rhewen said: It's called two nations combining and stockpiling all of their tnt, and making as much tnt as possible. Also, when running a nation of jews, you find it common for people to donate their all to save their nation. >jews >donating alright, laddeh 4 Link to post Share on other sites More sharing options...
Nathan_Barnett36 1564 Share Posted January 24, 2016 Simple explanation. They put explosive arrows in a chest in the fort that will be copied over. When they use the portal to get to the war, they take it out of the chests and now they have more. It is simple. They clearly have duped yet the GM's do **** all about it except banning people for bullshit reasons like high blood pressure. 1 Link to post Share on other sites More sharing options...
Picklerage 7 Share Posted January 24, 2016 9 minutes ago, Noqda said: I'm a proficient tinker and it still takes 5 hours and 10 minutes to create one gunpowder. That means it takes exactly 11 days to create all of the gunpower; 1 day and 6 hours to make the tnt itself w/ the gunpowder as proficient. To make one explosive arrow takes 12 days and 6 hours. Holy ****. That's why Angelic+ people do the crafting. Link to post Share on other sites More sharing options...
Picklerage 7 Share Posted January 24, 2016 1 minute ago, Nathan_Barnett36 said: Simple explanation. They put explosive arrows in a chest in the fort that will be copied over. When they use the portal to get to the war, they take it out of the chests and now they have more. It is simple. They clearly have duped yet the GM's do **** all about it except banning people for bullshit reasons like high blood pressure. There are simple explanations to everything if you just make them up. Link to post Share on other sites More sharing options...
KarmaDelta 969 Share Posted January 24, 2016 1 minute ago, Nathan_Barnett36 said: Simple explanation. They put explosive arrows in a chest in the fort that will be copied over. When they use the portal to get to the war, they take it out of the chests and now they have more. It is simple. They clearly have duped yet the GM's do **** all about it except banning people for bullshit reasons like high blood pressure. There were no chests in the fort. The inside of the fort was all encased in stone and stone fences, with only ladders up to the trebs. Im sure someone, if they wanted to, could screenshot what it looked like for you guys to show that it was impossible to store anything with the way it was designed. It was a simple fort. Link to post Share on other sites More sharing options...
Nathan_Barnett36 1564 Share Posted January 24, 2016 So easy to hide a chest... But whatever dude. I'll trust gms who ban people because they're mad and were miscommunicated while drunk. Link to post Share on other sites More sharing options...
Yankee 130 Share Posted January 24, 2016 11 minutes ago, Noqda said: I'm a proficient tinker and it still takes 5 hours and 10 minutes to create one gunpowder. That means it takes exactly 11 days to create all of the gunpower; 1 day and 6 hours to make the tnt itself w/ the gunpowder as proficient. To make one explosive arrow takes 12 days and 6 hours. Holy ****. Promising: 0 exp, default starting level Bungling: 250 exp Clumsy: 600 exp Apprentice: 1,500 exp Fair: 3,000 exp Adequate: 6,500 exp Proficient: 14,000 exp -----------------------------> Your level Adept: 30,000 exp Veteran: 70,000 exp Master: 150,000 exp Legendary: 350,000 exp --------------------------> Dwarf tinkerers Angelic: 1,000,000 exp --------------------------> Dwarf tinkerer Daemonic: 2,000,000 exp Illuminated: 3,000,000 exp Godsent: 4,000,000 exp Supercalifragilistic: 5,000,000 exp So the 970,000 xp difference will not at all change the craft times? You are at a very basic level and is why your craft times are much longer than the higher level tinkerers. So before you complain, maybe think about things. Link to post Share on other sites More sharing options...
zaezae 1098 Share Posted January 24, 2016 19 minutes ago, AGiantPie said: I am against explosives in general to be honest, but can at least understand siege machine explosives and traps. Handheld, ranged, AOE explosive damage is really stupid. If you were to ask me, I'm find with magic or explosive war machines so long as they don't actually behave differently mechanically. It could give each nation's war machine it's own flavor while still be fair. But we don't need rocket launcher bows like you said. Link to post Share on other sites More sharing options...
Pureimp10 5691 Share Posted January 24, 2016 I'm more confused as to why our large, heavy siege tower, was unable to move over cacti and fences. This literally seems like yet another OOC barrier against us, much alike the "stone falls on the trebuchet, destroying it" from the warclaim last week. Why is it that every warclaim we participate in nowadays, there's always an OOC limitation set against us? Link to post Share on other sites More sharing options...
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