Thomas 3014 Share Posted July 17, 2016 Announcement An announcement regarding Defender Default and the Feedback Group. So, awhile back I posted up a thread asking for feedback on the Defender Default system we put in place in March of 2016. After a large amount large amount of input, both from the thread and through a newly created Feedback Group created and headed by myself, and populated with a Cross-Section of different players from various areas of the server. I will explain more on this later, but I’ll jump right into the official announcement. Defender Default An update to the base Combat System on Lord of the Craft. In the past, we adhered to the following rule/statement: “This implies that it is under the jurisdiction of the person being attacked to determine the type of combat they wish for, either that of PVP or RP. In relation to acts of crime it becomes the city/town's guard force responsibility to decide which they wish to use. Should no viable initiate be found the fight will continue with PVP default to determine a victor. If over 6 people are involved (aka 7+) then the combat style will automatically revert to PVP also, unless the entirety of the party wishes otherwise.” This was something that, on a fundamental level, was fine. It was, however, not good. It has needed an update for a while now, and given the recent increase of the Raid cap from 4 to 6, I figured now would be the best time to launch this into discussion. So, I took the topic and outcome of the thread into the Feedback Group (more to come), and this was what was ultimately decided based on the verdict of both the Forum Thread, and the discussions in Skype. Here is what we have now: In the past, when 7+ people were involved the situation would immediately default to PvP regardless of the Defenders preference. Now, however, the cap will be raised to 8+ in order to nicely fit in with the raise in the Raid Cap. As a comparative figure: Was: Raid 4, DD 7 Now: Raid 6, DD 8. This means, that when 8 people are involved in a combat scenario, the situation will automatically default to PvP. - This is, however, subject to change and may be either raised or lowered depending on how this reacts with the Raid Cap. What makes a Defender a Defender? Previously this was unclarified, however now a Defender is specified under some very easy to follow stipulations: A Player is considered a Defender when they are physically attacked. A Player is considered an instigator if they are the first one to initiate Physical Combat. A Player is considered a Defender when the instigator has stolen from them. A Player is considered an instigator if they steal from another person. A Player is considered a Defender when the instigator is Trespassing on their land. (Signs must be present to indicate the land is private property) A Player is considered an instigator if they are trespassing on appropriately marked private property. A Guard is always considered a Defender in the scenario where the ‘instigator’ has broken any of the following crimes: Physical Assault Thievery Trespassing If you commit any of the four crimes above, you are essentially signing of that you are are the instigator, and you sign away your right to choose the Default. Defender Default remains to be Global. Nations are not allowed to pick and choose their Default. Feedback Group An brief summary of the project I’ve been working on. The Feedback Group, as mentioned, was created by myself in the attempt to work more closely with players on more pressing matters which concern the Playerbase. For some time, I’ve watched as Players feel their words unheard and made a pro-active attempt to resolve this issue by creating an Official Feedback Group. What is the Feedback Group? Comprised of roughly 40 players from various sections of the Server, the Feedback Group consists of a cross-section of players from Lord of the Craft. With members from the Elves and the Dwarves, to the Druids and Sutica, it was attempted to gather at least one person from every active group on the Server. Having players who have been around since Aegis, and players who joined a mere month ago, we collect opinions from every source we can. The Group if 100% official and endorsed, and the change to Defender Default of a very clear definition of this. What happens in the Feedback Group? Well, a topic is chosen either by me, or suggested by a member of the group, and a mature and collected conversation ensues. I pose the question “What is your issue with X, why is this an issue and what are the other problems caused because of it?” and each member of the group gets involved and sheds their opinions on the matter. Once this is done, myself and CynicalKing collect the data into a document, and then go back through and ask the group how they would suggest solving the issue. We then collect that data, compress it and I propose the change, depending on the size of the change, to Administration or to the Community for a vote. Who is involved with the group? We have a large cross section, as mentioned, and communicate with every Nation Leader to get an appropriate representative for that Nation on board, and every large and active Community Leader in order to get a representative from them too. We occasionally drag ‘specialists’ into the group temporarily if the topic pertains to them, and the group, while containing a few members of staff, is completely steered and directed by the Players on the most part, for the Players. How do I get involved in this group? Well, the best way to get involved you’ll need to go ahead and do one of two things. Contact your Nation/Community Leader and have them get in contact with me. This will ultimately hinge on how much of a representation you can portray on behalf of that Community or Nation. Contact myself directly, and offer what section of the server you represent and how you would prove to be a useful part of the Group and its direction. If you have any questions, feel free to comment on the thread. These changes will be in effect immediately, though I would make the suggestion to read over the recent Raid Rule changes to ensure you’re fully acquainted. -Thomas 7 Link to post Share on other sites More sharing options...
Angmarzku 1251 Share Posted July 17, 2016 Amazing job as always, Tahmas. I appreciate the hard work. Link to post Share on other sites More sharing options...
Harri 4815 Share Posted July 17, 2016 dude i love feedback group 3 Link to post Share on other sites More sharing options...
Ducklingator 795 Share Posted July 17, 2016 Everything here is great, but raise the 8 cap to atleast 10. please. Link to post Share on other sites More sharing options...
Thomas 3014 Author Share Posted July 17, 2016 Just now, SuperDuckyGamer said: Everything here is great, but raise the 8 cap to atleast 10. please. This was the alternative choice, and it may be raised to 9 or 10 depending on how this goes. The System is very malleable, and depending on how it's received we may alter the numbers. Link to post Share on other sites More sharing options...
Ducklingator 795 Share Posted July 17, 2016 Just now, Tahmas said: This was the alternative choice, and it may be raised to 9 or 10 depending on how this goes. The System is very malleable, and depending on how it's received we may alter the numbers. Glad to hear that, I was in way more than one situation where we had to resort to PVP because of that. Link to post Share on other sites More sharing options...
Slothtastic 761 Share Posted July 17, 2016 Yeah, because of 6 people come 2 people can't do **** in rp Link to post Share on other sites More sharing options...
Tsuyose 3285 Share Posted July 17, 2016 23 minutes ago, Tahmas said: A Player is considered a Defender when they instigator has committed Sexual Assault towards them. A Player is considered an instigator if they commit Sexual Assault towards the Defender. Link to post Share on other sites More sharing options...
Thomas 3014 Author Share Posted July 17, 2016 Just now, Tsuyose said: Hell yeah dude. 1 Link to post Share on other sites More sharing options...
Jonificus 2741 Share Posted July 17, 2016 I'm not going to bother with putting up high expectations for this new Feedback Group. Glad to see that at least it seems like the GM team tries to get in touch with the playerbase though. Link to post Share on other sites More sharing options...
grimmothy 188 Share Posted July 17, 2016 This is definitely moving in the right direction, and the changes here are better than what I had hoped for. Great job! Link to post Share on other sites More sharing options...
LatzMomo 2088 Share Posted July 17, 2016 1 hour ago, SuperDuckyGamer said: Everything here is great, but raise the 8 cap to atleast 10. please. 1 hour ago, Tahmas said: This was the alternative choice, and it may be raised to 9 or 10 depending on how this goes. The System is very malleable, and depending on how it's received we may alter the numbers. ABSOLUTELY DO NOT! FOR THE SAKE OF EVERYONE WHO HAVE PROBLEMS FOCUSING! 2 Link to post Share on other sites More sharing options...
GodEmperorFlam 3447 Share Posted July 17, 2016 6 minutes ago, Bunny :) said: ABSOLUTELY DO NOT! FOR THE SAKE OF EVERYONE WHO HAVE PROBLEMS FOCUSING! This. Even at 6-8, RP is going to be a pain with all of the text flying around. Link to post Share on other sites More sharing options...
Sky 0 Share Posted July 18, 2016 59 minutes ago, Bunny :) said: ABSOLUTELY DO NOT! FOR THE SAKE OF EVERYONE WHO HAVE PROBLEMS FOCUSING! Back when raid cap was 4, pvp default was 7 which means the defending party can only have 3 people defend if they wish to keep it an emote fight. Now, with the raid cap being 6 and the pvp default being 8 the defenders can only bring 2 people in to defend if they wish to keep it an emote fight, so for some groups this is a complete lose/lose scenario. 6 people attack, 2 people defend and get wiped, or 6 people attack, 3 people come to defend and it defaults to pvp, where they (read defenders) no longer enjoy the experience and get wiped. You'll see more scenarios of people seeing their place get raided, and either hide in rooms from the raiders, or simply log off for the duration of it. Link to post Share on other sites More sharing options...
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