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Why Bryophtes Need to Come Back


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1 minute ago, Demotheus said:

Not likely, given how the Mori died out. Or were assumed to die out.

Given how we literally retcon new lore because people didn't want it enough, yeah I[m sure it's possible.

 

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7 minutes ago, zaezae said:

Given how we literally retcon new lore because people didn't want it enough, yeah I[m sure it's possible.

 

Well, maybe the newest players on the server, if they learned about, would be interested. The odds of new players checking out axed lore is low. If it was brought back, maybe they would be interested. We can invest ourselves in paradoxes.

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Just now, Nagini03 said:

Well, maybe the newest players on the server, if they learned about, would be interested. The odds of new players checking out axed lore is low. If it was brought back, maybe they would be interested. We can invest ourselves in paradoxes.

 

I'm afraid that people want to police what kind of fantasy other may play a little too much.

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Ugh

5 minutes ago, zaezae said:

I'm afraid that people want to police what kind of fantasy other may play a little too much.

Well, what about people who know the lore surrounding the bryophytes really well? Don't they deserve something?

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7 minutes ago, Nagini03 said:

Ugh

Well, what about people who know the lore surrounding the bryophytes really well? Don't they deserve something?

 

Maybe? Just really depends. I'm just saying that some people will gleefully block anything of the sort.

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bryophite lore is really pretty flawed for several key reasons @mitto summed up the most important

 

im not against plant people as an idea but bryophites were a really bad way of implementing plant people and I would rather they not come back

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My problem with the bryophytes was that there wasn't much to them other than being green and made of plants. You could chat with a bryophyte in a tavern just like anyone else. You could have a romance with a bryophyte, a friendship with a bryophyte, or a rivalry with a bryophyte, and if you took out the bryophyte part it would be the same roleplay. The bryophytes had neither culture, nor habits, nor attitudes which made them strange or different; they were essentially more similar to any given race of descendants than that race was to the others. Bryophytes should be made to do a certain thing, something that ideally creates conflict. They could suffer a curse and enjoy a blessing, anything that forces them to act a different way would make them interesting.

 

I've always held that a special snowflake trait (rainbow hair, metal arms, being made of plants) that doesn't influence how a character is RP'd is essentially a crutch, meant to give a character the appearance of depth that isn't there. When you give characters these special attributes, you should think hard about how they'll affect your attitudes, habits, and values when you play the character.

 

That said, I liked the green plant babes, and seeing as people have already grandfathered them in, they should be reworked and re-added.

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2 hours ago, Demotheus said:

So wait, let met get this straight...your argument for why they need to come back is essentially because you want to play one? Well I want to play mori'quessir. Those were bomb ass *******! But guess what, they aren't coming back. No matter how many new players want to play them.

 

Your argument has basically no validity.

Mori were like the snow elven equivalent of dark elves I thought? Dark elves who had a different "culture" and thus claimed to be their own race, as well as possibly all had a similar shade of dark skin?

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38 minutes ago, Fury_Fire said:

Mori were like the snow elven equivalent of dark elves I thought? Dark elves who had a different "culture" and thus claimed to be their own race, as well as possibly all had a similar shade of dark skin?

Mori had their own magic and **** too.

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18 minutes ago, Demotheus said:

Mori had their own magic and **** too.

So in other words I'm right

why not make something similar?

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7 minutes ago, Finalhazard said:

 

This is funny, seeing as how your ET Application was denied under the premise that you only wanted to be part of the team as an excuse to utilize your Dragon Greed Curse Lore and be a 'special snowflake'.

The only funny thing here is how wrong you are. Let me just pretend you're not aware that this  over 2 years ago and that people might change in that span of time.

 

Even if it was not two years ago, my lore and my et app had no relation. Neither mentioned the other, so far as I could see. My ET app was so that I could make events with existing event creatures. My proposed lore was a non staff, and non et based lore.

 

So now with that in mind, let's stop pretending this wasn't 2 years ago.

 

You had to dig up to two years ago to find this. This is entirely irrelevent now. This was so far in the past Trump wasn't a candidate.
Even if your statement had validity back then, it doesn't now. I find it weird that you even remember this, let alone care enough to find it.
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This is LotC, friend.

 

   There is no diversity in creature RP.

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I actually liked bryophite (or however you spell it) lore. Was pretty neat tho I never got to play one. 

 

Also 

On 1/19/2017 at 7:09 PM, Fury_Fire said:

Mori were like the snow elven equivalent of dark elves I thought? Dark elves who had a different "culture" and thus claimed to be their own race, as well as possibly all had a similar shade of dark skin?

 

https://wikia.lordofthecraft.net/index.php?title=Mori'Quessir 

 

So tl:dr would be Nemiisae and an elf named Zanunder had some babies. Like a lot of babies. Trying to flee to from Iblees’ curse they ended up going through portals that Nemiisae opened up to try and find safety. However the land they'd picked to flee to, the Verge, was extremely dangerous. Mostly in the form of predators. So Nemiisae took her children and gave them features they'd need to survive in the caverns of the world.

 

In other words they weren't just dark elves who had a different culture. They did have physical differences thanks to Nemiisae blessing her children with aspects of the venomous spiders that were native to the Verge. The snow elf culture lacks any physical difference because it is only a culture. 

 

Back to bryophites, like Demo said if things such as bryophites or mori came back people would play them. There are curious people, like us, that would jump at the opportunity. Heck the bryophites that managed to stick around past the lore getting axed have provided some great rp from what I've seen and its a shame that now its restricted to only those few players. Personally I'm against removing lore like that because I see it giving 0 benefit to the server. What did we gain from losing bardmancy? What did we gain from losing bryophites? Nothing.

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On 1/19/2017 at 1:30 PM, mitto said:

As a player who witnesses the rise and fall of Bryophites, and played one myself. I can honestly whole heatedly say that it is an extremely bad idea to re-implement Bryophites.

 

In simple terms, it always seems like a good idea for sort of the small nice maybe 6 players that ever play them at a time, but you honestly would just be RPly bullied left right and centre because you're considered the equivalent of a ghoul. It seems like a good idea until you have one and the RP is just extremely boring and bitter.

 

There are honestly a lot of alternatives, for instance becoming a Druid in RP has a similar sort of feel in a nature-y way. Or even races like Satyr, etc. There are lots of exotic races that are well merged into the server, however I know for a fact that Bryophites will never be.

As a player who's played a bryo for almost, what, two years now? I know it's tough sometimes, but that's the beauty in the race itself. You have to fight hard, be patient, and make a lot of good friends and connections before you make it to a status where you're a respectable citizen, and even then, you could lose it. 

Opal is an Ascended now, has a lot of good friends, a great set of friends and career under her belt, and she's not even the pretty flower girl sort of bryophite. I think if a player really wants to be one, they should have the opportunity to try like I did. 

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As the writer of the current lore and longest surviving Bryophite, I will try to appease as many comments here as I can that relate to things I can actually answer. Be noted, I don't really intend to say anything else here after this comment, because these threads, as often as they come up, annoy me, and stress me out. "Bryophites should come back!" That's great, wonderful, I'm so very glad that you love my bryophites so much, but making posts like this does nothing to bring them back, it just allows people to come and be salty about them, and say mean things to each other, and argue.    Please stop making these threads.

 

Before I answer anyone else's comments, I will make my own.

Bryophites have been reworked, remodeled, purged and brought back. Ultimately, the downfall of the "race" [They are NOT a race, but I'll get to that] has been that players do not wish to read so much lore. The lore of bryophites is complicated, and long. Players often will jump in thinking "A plant person!" and just start playing. However there is a lot more to the Bryophites than what has been played, even one of you have already made an ignorant post regarding their roleplay, based on what you've -seen- and not on what you have obviously not read, in their lore. However Im not going to get into that here, just read the lore, please.

In my personal opinion, Bryophites should not be brought back. They were a good idea, and fun to play, it was enjoyable. I would like nothing more than for them to be available to the playerbase, but that is not something I would recommend. The playerbase here in LOTC is too vast, it's not as closely manageable, and with a race like Bryophites where 70-80% of the characters built with it are left to the creator's imagination, it's dangerous. It's very easy to break lore with them, to pretend you have abilities you shouldn't, to attempt to be "OP" when Bryophites are supposed to be weak, frail creatures. Too many times I have seen this, and so from here on, whenever I see these posts I will say, that I do not want Bryophites to be re-instated.

 

Now, on to the comments.

 

On 1/19/2017 at 3:25 PM, Nagini03 said:

     Yes, I know that they have been axed an all, but I honestly think they should come back. We have more and more players coming into Lord of the Craft and I'm sure there are people out there who still desire the race. And as a compromise, we could make it harder for people to become Bryophites, like only having spores from when Bryophites are under a trace period or growth period. I know that I don't have much experience on this server and don't hold any major positions on the server, but it seems unfair to new players and those who are true to the lore.

"trace period or growth period" .. Please read the lore, no such thing exists. I've clearly written out exactly how Bryophites are supposed to reproduce in the lore. It will explain to you there how difficult it actually is to become one.

 

On 1/19/2017 at 3:30 PM, Nagini03 said:

I mean people who know a lot about bryophyte lore and would abuse the race's abilities.

The race have no abilities other than:
Regrowing limbs [At the rate that it takes a tree to grow an arm sized branch, aka, months]

Having any herbal properties on their bodies, however they still need to know alchemy to use them, and herbalism to harvest them, they're just walking plants, yo.

 

That's it. No truly "abusable" abilities. Please read the lore.

 

On 1/19/2017 at 3:33 PM, Nagini03 said:

Then perhaps its time to change and reform them.

Change the abilities and how they are played

They have been changed, recently in fact. Bryophites were shut down shortly after I re-wrote the entire race, It will not be happening again.

 

On 1/19/2017 at 5:53 PM, AGiantPie said:

bryophite lore is really pretty flawed for several key reasons @mitto summed up the most important

 

im not against plant people as an idea but bryophites were a really bad way of implementing plant people and I would rather they not come back

Ouch, your comment has no reasoning or facts and I can only assume that you said this without knowing I wrote the lore, I hope. If you'd like to elaborate on why you think this, please do.

 

On 1/19/2017 at 5:58 PM, Oodles said:

My problem with the bryophytes was that there wasn't much to them other than being green and made of plants. You could chat with a bryophyte in a tavern just like anyone else. You could have a romance with a bryophyte, a friendship with a bryophyte, or a rivalry with a bryophyte, and if you took out the bryophyte part it would be the same roleplay. The bryophytes had neither culture, nor habits, nor attitudes which made them strange or different; they were essentially more similar to any given race of descendants than that race was to the others. Bryophytes should be made to do a certain thing, something that ideally creates conflict. They could suffer a curse and enjoy a blessing, anything that forces them to act a different way would make them interesting.

 

I've always held that a special snowflake trait (rainbow hair, metal arms, being made of plants) that doesn't influence how a character is RP'd is essentially a crutch, meant to give a character the appearance of depth that isn't there. When you give characters these special attributes, you should think hard about how they'll affect your attitudes, habits, and values when you play the character.

 

That said, I liked the green plant babes, and seeing as people have already grandfathered them in, they should be reworked and re-added.

Please read the lore. 

As it says in the lore, Bryophites ARE /heavily/ changed mentally. While the transofrmation is finishing, a Bryophites mind is still active, it will be the last thing to be converted into it's new body. As the transformation begins to take the mind, it will be registering the thoughts that are going through it. The last thought that goes through that bryophite's head will be what their new personality is based upon. For instance, before becoming a bryophite my character Violette was a very sweet, weak little thing who couldnt fend for herself at all and lived with a bunch of vikings she considered family. After the transofrmation, [during which her last thought was of Oren] she was essentially still that weak girl, but she had an unexplainable, burning love for Oren. She has spent years building up her funds, trying to get into Oren day after day, constantly getting arrested and beaten and thrown out. But no matter what she did, or what they did, nothing would ever change the fact that Oren would always be there on the forefront of her mind. [except you know, it being destroyed]

 

This aspect can be used to do many things that would set Bryophites aside from normal people. not to mention as well, it is also stated in the lore that Bryophites are goverened by the plant parasite inside them and that a lot of the time, they have difficulty with social settings because obviously, plants dont know how humans work, and they need to re-learn how to act in society.

So again I say, the ultimate downfall of bryophites, was people who not read the lore.

On 1/20/2017 at 9:08 AM, Finalhazard said:

 

I just found it a tad ironic considering the situation. Nor did I really 'search' for it. It wasn't that hard to find. But you're right, why argue things from two years ago.

 

Anyways. To OP:

The Bryophite, if to be roleplayed again should ultimately be reworked. Although, I'd hope that it would be up to the Lore Team to select individuals that are allowed to play them.

 

But there are also other creatures [as previously stated], such as Satyrs and what-not!

It has been reworked, another rework will not solve the issues with Bryophites. As well, several players have been allowed recently to start playing new bryophites by request of the lore team / event team, so it's not 100% impossible to play one.

 

Thank you for your time! However, that should be the last of this. As I said before I dont want to comment again, but that's my final word on the subject. I do not agree with Bryophites returning. I'm sorry

 

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