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[Your View] Transition to 6.0


Wrynn

Transition Solution  

348 members have voted

  1. 1. Solution A

    • Yes
      129
    • No
      219
  2. 2. Solution B

    • Yes
      96
    • No
      252
  3. 3. Solution C

    • Yes
      239
    • No
      109
  4. 4. Solution D

    • Yes
      119
    • No
      229


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these are all terrible.

 

the older members of the server have seen the pure, unadulterated cancer that temp maps bring. moving to one, whether it's a hard move or not is garbage.

 

why would you bother making the map exploration an rp thing. just make a video in which the map is showcased if that's what you want to do, you don't need to strain your already trash hosting service by adding more maps.

 

yes, please, uproot one of the few rp hubs on the entire map. why don't you do something where tahn floods, so there's less land to be wasted there. hell, do that with all the islands if the concern here is empty spaces. just leave your few good hubs alone, ffs. 

 

"move straight to 6.0 but this might take a while lmao" don't mean to alarm you boys but uh, you ain't got a while to fix your problems. i'd imagine diehard rp'ers are dropping and being slowly being consumed by the mineman factions that you've allowed to fester. 

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49 minutes ago, Niccum said:

 

you're just saying that because you lead an inactive nation

 

muslim

0
 

i dont lead anything u ok?

 

i would rather lead an inactive nation tho than to play a female to male transgendered elf who believes its really a human with waldenian blood and tries to claim himself as a rovin while trying to make a living as a gender rights politician, FREAK

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11 minutes ago, Niccum said:

 

dont bring yoppl into this you

 

bigot

0
 

im talking bout u mr sutican transgendered misraced 

 

WEIRDO

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I think Changing or making another option where all of the inactive areas of the map flood/is destroyed would be good. you could create ruins and have creatures move in where we could rp looting the place or searching for trapped people, I think it would bring a splash of RP to the server and give the ET's a way to create events without too much trouble. I haven't found a full scale map of Axios yet so I can't really mark the spots where you could sink/destroy, but I'm sure someone out there will be happy to do so? (In Tahn's case) Even if it's just a couple hundred blocks around it, it will bring more RP since nations with roads that are near the edge will have to create new ways to get to their settlements? I know the dwarven road to kal'Omith is along the water at least.

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We're a server with a mix of high and low fantasy. Can we get a new map that reflects that? I don't give a **** about the 'economy', I want a carefully crafted world meant to be pleasing to the eye. I want enchanted forests, haunted swamps, monster infested deserts. 

 

Also, don't **** on hide outs. Hide outs aren't meant to be super active. It's cities and towns that need activity.

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5 minutes ago, Imam Faiz Kharadeen said:

 

 

16 minutes ago, Niccum said:

 

A Muslim and an anarchist enter a bar

The Muslim calls the Anarchist a freak, whereas the Anarchist calls the muslim an advocate for Sharia Law. Little did both know, Islam advocates the collapse of  Western government and puts women in polyester black robes (pretty freaky) and Anarchy, with the dissolution of borders, permits Islam to engulf countries

That's why Missouri is also known as Missouristan, the most densely populated Muslim sector in the U.S.... That's also why Palestine lacks a government.

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Just now, Zhulik said:

 

A Muslim and an anarchist enter a bar

The Muslim calls the Anarchist a freak, whereas the Anarchist calls the muslim an advocate for Sharia Law. Little did both know, Islam advocates the collapse of  Western government and puts women in polyester black robes (pretty freaky) and Anarchy, with the dissolution of borders, permits Islam to engulf countries

That's why Missouri is also known as Missouristan, the most densely populated Muslim sector in the U.S.... That's also why Palestine lacks a government.

0
 

better to follo sharia law than have ur country become a nation of filth and degeneracy :v)

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Just now, Imam Faiz Kharadeen said:

better to follo sharia law than have ur country become a nation of filth and degeneracy :v)

0
 

abc

odd coming from a palestinian

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Just now, Zhulik said:

odd coming from a palestinian

0
 

u wouldn't understand cuz ur in california, a state known for its freaks and weirdos who believe that u should b arrested for misgendering someone

 

 

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Just now, Imam Faiz Kharadeen said:

u wouldn't understand cuz ur in california, a state known for its freaks and weirdos who believe that u should b arrested for misgendering someone

 

 

0
 

abcabcabc

Yet Palestine is the same; or should I call it by its new preferred transition name- Israel.

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The issue that always repeats itself is map development begins and as soon as that leaks out people slowly lose interest. As resources are pushed forward into making a new map the current state of the map we are on and what is put into making the map fun and interesting dies out. Solution A seems like the best route to take.

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You know, at this point, I'd just love to take all of LotC and toss it on an empty random map (if predesigned, there are so many out there for grabs, I see no issue with trying one of those, if MC-generated, it's selfexplanatory), where people begin with literally nothing and have to build up from there. Whatever may come.

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23 hours ago, Wrynn said:

Too much land

I'm not sure if this is referring to the map size or not...if it is, it's wrong. It's tiring of people keep saying that the map is too big, that's not the issue. A big map is good, it brings a vastness and a reason for exploration. The problem is too many cities, too many settlements, etc. 

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35 minutes ago, LeoRabbit99 said:

I'm not sure if this is referring to the map size or not...if it is, it's wrong. It's tiring of people keep saying that the map is too big, that's not the issue. A big map is good, it brings a vastness and a reason for exploration. The problem is too many cities, too many settlements, etc. 

0
 

 

I agree. It is probably less about the map size if it's utilized in the right way. Have a vast map with a condensed zone which is civilized and has (few and consolidated) cities and towns for the nations. The rest can be wilderness, event zones, and whatever you potentially wish to put there.

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