Sky 0 Share Posted June 27, 2017 14 minutes ago, JacktheBlue20 said: Bump to save Veris and Sutica. #BiggestRpHubsMatter The Druids were, and still are, the most active tile/nation of all Axios. Come at me big boy. Link to post Share on other sites More sharing options...
InfamousGerman 1553 Share Posted June 27, 2017 fkn damnit we're going to be on this ******* map forever what are you all doing Link to post Share on other sites More sharing options...
Mrlollytime 102 Share Posted June 27, 2017 2 minutes ago, Sky said: The Druids were, and still are, the most active tile/nation of all Axios. Come at me big boy. 3 Your jokes are soooo funny! Link to post Share on other sites More sharing options...
WuHanXianShi14 0 Share Posted June 27, 2017 54 minutes ago, SuperDuckyGamer said: What? Tahn has, to my knowledge, no RP hubs. The welves are the most active there. Meanwhile, Sutica and Veris, the two active RP hubs are located in Ceru and Asul. I say we remove Tahn, really. 0 Tahn has the wood elves. Link to post Share on other sites More sharing options...
Sky 0 Share Posted June 27, 2017 1 minute ago, Mrlollytime said: Your jokes are soooo funny! See, you think I'm joking but I'm not, it's confirmed by multiple 'charter team' moderators. We literally have the most activity on average, compared to all other nations. Link to post Share on other sites More sharing options...
SaviourMeme 968 Share Posted June 27, 2017 4 minutes ago, Sky said: The Druids were, and still are, the most active tile/nation of all Axios. Come at me big boy. 3 Nice Meme Link to post Share on other sites More sharing options...
Sky 0 Share Posted June 27, 2017 1 minute ago, SaviourMeme said: Nice Meme 0 1 minute ago, Sky said: See, you think I'm joking but I'm not, it's confirmed by multiple 'charter team' moderators. We literally have the most activity on average, compared to all other nations. 0 Link to post Share on other sites More sharing options...
Bvie 1754 Share Posted June 27, 2017 3 minutes ago, Sky said: See, you think I'm joking but I'm not, it's confirmed by multiple 'charter team' moderators. We literally have the most activity on average, compared to all other nations. 0 Interesting, I was told the same and it was mentioned during the community meeting and in another official post. *shrug* Link to post Share on other sites More sharing options...
Sky 0 Share Posted June 27, 2017 Just now, SquirtGun said: Interesting, I was told the same and it was mentioned during the community meeting and in another official post. *shrug* Huh, @cablam you have some splaining to do! (All in all, I'm bantering, having a good chuckle) Link to post Share on other sites More sharing options...
WuHanXianShi14 0 Share Posted June 27, 2017 Option 3 is the best option because temp maps kill activity more than a spread out map ever could. If you must take away land from axios, don't destroy entire islands like Tahn, Ceru or Asul, take out chunks of empty land and deserted settlements. There is absolutely no need to remove entire islands. The people saying remove Ceru are slapping Sutica in the face, and the people saying remove Tahn are slapping the wood elves in the face. I'm not willing to have my city deleted because the rest of the continent I'm on is sparsely populated. The wood elves are an active playerbase. 19 minutes ago, Nug said: In regards to Solution C, how long is "a while"? I don't want to end up waiting until close to next year to transition and let the issue of sparse RP fester the entire time until then. Also, why not have Solution A the other way around? It's probably more fair to the bigger RP hubs to have the smaller ones accumulate onto either Asul or Ceru, it's not like those isles aren't big enough for the RP hubs remaining on Tahn (even though I don't see anything but Solution C passing). 0 Why should we have to uproot our home? Why should anyone? Don't destroy entire islands, just remove the chunks of it with no rp on them if you must. Link to post Share on other sites More sharing options...
Nug 2011 Share Posted June 27, 2017 23 minutes ago, 吳憾戰士14 said: Why should we have to uproot our home? Why should anyone? Don't destroy entire islands, just remove the chunks of it with no rp on them if you must. I don't agree with Solution A, but was simply suggesting that if it were to (somehow) happen, that it should probably hold larger playerbases over the smaller ones and help them integrate onto the other isles. I understand that it's entirely stupid to force playerbases, regardless of their size, to have to pack up and move for the sake of others, though if it had to come to it, it'd be for the greater good to center the move around the bigger playerbases, such as Sutica or Veris, due to the simple fact that they're bigger. Though, arguing this is probably pointless, since Solution C is going to come out on top (at least I hope it does and the staff listens). Link to post Share on other sites More sharing options...
monkeypoacher 8055 Share Posted June 27, 2017 Solution A would be a terrible clusterfuck. That is all. Link to post Share on other sites More sharing options...
WuHanXianShi14 0 Share Posted June 27, 2017 3 minutes ago, Nug said: I don't agree with Solution A, but was simply suggesting that if it were to (somehow) happen, that it should probably hold larger playerbases over the smaller ones and help them integrate onto the other isles. I understand that it's entirely stupid to force playerbases, regardless of their size, to have to pack up and move for the sake of others, though if it had to come to it, it'd be for the greater good to center the move around the bigger playerbases, such as Sutica or Veris, due to the simple fact that they're bigger. Though, arguing this is probably pointless, since Solution C is going to come out on top (at least I hope it does and the staff listens). 0 No playerbase should be forced to move. Just do the smart thing and sink the parts of Ceru and Tahn that have no rp on them. Simple as that. Link to post Share on other sites More sharing options...
CaptainBrock 254 Share Posted June 27, 2017 Honestly the more I read the comments and think about it the better a temp map sounds. Solution A sounds good, until you think that Veris and Sutica, the two most active nations by far (don't @ me) would have to pick up and move to a map that's too big (i guess that's fine if they need to move in) and doesn't have that much good terrain left, let alone anything neat to explore. That's a no, we can't force nations to move with months left in this map, why would they build a city to use for a month, just to build a new one for 6.0? Also there very established as trade and merchant capitals, don't make them have to reestablish this. Solution C sounds really good, but then you remember how long awhile is to LOTC staff. We could be stuck on Axios with nothing new until the end of summer, and that doesn't sound fun or good for RP. Then I think of a temp map. A temp map would be good if it's for a couple weeks and has purpose. Staff! Don't put hours into a temp map that should be put into 6.0. Give us something fun, that we can use to advance progress on 6.0. For example on the temp map you gather supplies for 6.0 Or if you want to do a skill wipe you have two weeks to grind skills that can carry over to 6.0. Something short, not time wasting, and rewarding is a temp map that would benefit the map transition phase. Link to post Share on other sites More sharing options...
neopsychedelia 207 Share Posted June 27, 2017 2 hours ago, Wrynn said: As it stands we don't really have a list of who's charter will be getting removed and who's wont, however if it turns out that Solution A is the majority vote - I'll make sure a post is released before hand explaining the solution a bit more c: 0 Or you could provide the details now so that people know what they're voting for. What reason would you have to withhold that information until the vote is already concluded? Link to post Share on other sites More sharing options...
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