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BETA: Plugins that white people get turnt to


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6 hours ago, NotEvilAtAll said:

Also, I agree that unicum needs to be named something different.

They should name it 'Unicorn dust' c':

 

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On 5/2/2018 at 1:47 AM, Sporadic said:

 

"an unstable liquid...liquid called "Deutrium...If you do it yourself, OR try to teleport to get back quicker, you are in for a nasty surprise."

Hmmm....

 

"you are in for a nasty surprise."

Hmmmmm.

HMMMMM.jpg.8c29f9088735a85aae138cd1a2a0894d.jpg

HMMMMMMMMM.

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Can we please, for the love of the deity of your choosing pick a diffrent name, you know, that isn't 'unicum'

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This sounds interesting. Maybe I'll try this at, like, 3am so I don't get robbed ?

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Make it so the Llamas HAVE to stay on the roads and bridges. It's hard to toll a bridge as a bandit if people can literally just swim their Llamas around it.

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12 hours ago, Mullraugh said:

Make it so the Llamas HAVE to stay on the roads and bridges. It's hard to toll a bridge as a bandit if people can literally just swim their Llamas around it.

 

Yes this is a very good point. We will be incentivizing roadways travel by changing the speed boosts on- and off-road soon. (as soon as I find a good way to do it).

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I srsly wish there was something done about does the llamas follow eachother or not. Llamas get mixed at times cuz when stacking the potions and you break off the leash and then other player comes with their llamas - or if you just for some other reason need to split the llamas. It's so annoying and very hard to do. And when trying pulling llamas off from eachothers with leads, the lead usually just ends up breaking.

 

Same thing it's not really funny that some people just sit on your llamas and take the potions and run (making the potions break) or they end up selling your potions, all usually without any rp on it.

And if your at CT and someone does this - well you can't even attack them because of the monks protection.

 

It's quite much going to banditry, but not sure if it should be allowed in the CT, and there totally should be rp to it - not that you just take them without any emoting.

 

((Else I very much enjoy this, good way to spend some time and with many peeps, you can just sit on the llamas and rp!))

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1 hour ago, MyLittleUnicorn said:

I srsly wish there was something done about does the llamas follow eachother or not. Llamas get mixed at times cuz when stacking the potions and you break off the leash and then other player comes with their llamas - or if you just for some other reason need to split the llamas. It's so annoying and very hard to do. And when trying pulling llamas off from eachothers with leads, the lead usually just ends up breaking.

 

Same thing it's not really funny that some people just sit on your llamas and take the potions and run (making the potions break) or they end up selling your potions, all usually without any rp on it.

And if your at CT and someone does this - well you can't even attack them because of the monks protection.

 

It's quite much going to banditry, but not sure if it should be allowed in the CT, and there totally should be rp to it - not that you just take them without any emoting.

 

((Else I very much enjoy this, good way to spend some time and with many peeps, you can just sit on the llamas and rp!))

 

Well, not everyone can sit on a llama and roleplay, someone has to do the boring work of actually leading the llamas. But I don’t complain after making a decent amount of minas. ?

 

But I agreed with Uni that non-rp banditry is somewhat a problem unless you have people sitting on these llamas at all times, preventing any items being stolen. 

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@Sporadicstill waiting for more trade routes as to break the current monopoly...

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On 5/2/2018 at 8:22 PM, Dumbrarere said:

 

It's just that... Unicum sounds dirty, in a way that I do not think is appropriate for the forums. You'd be better off thinking of a different placeholder name. Also, congrats, for using the name of an actual material (Tritium) for a placeholder name.

 

714F38v0KnL._SY445_.jpg

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UPDATED. Please refer to original post to see BETA UPDATE 1

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Did the place get moved? I was unable to find the guy to sell to at the crossroads?

Edit: Derp read the update, heading to... -1700 now.

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1 minute ago, Bismar7 said:

Did the place get moved? I was unable to find the guy to sell to at the crossroads?

It was moved yea. Now it's on the northern part of the map. Ct > towards warhawkes

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Allright. I was finally able to test this out.

My trip started with 11 Llamas, which I bred up to from 2 over several days. I started from Kaz and took them them on a trip to Cloud Temple, Partly to test trading, partly to sell one to an inquiring Orc (it was an awkward exchange I admit, but went well. I gave him a discount since his people are allied with mine). On the way from Kaz I lost one Llama to a bridge crossing, where several fell into the water and in the process of trying to get them out, one somehow got stuck UNDER the bridge and drowned himself.

On my way to Kaz there was the Fairgrounds, which has blocks on fire. Several of my Llamas lit on fire and I was freaking out. Only one of them died. Pro-tip, if Llama trading, bring water. 

Sold one llama, now at 8. I also hired a guard at CT for 30 minas, but I didn't have to pay him (but paid him extra, explanation later).

Took the llamas, now full of trade goods off to the north. After selling my brown one the Llamas could not decide on one true leader so I had to use 2 leads, also the dumb beasts don't know what a road is so they go EVERYWHERE.... which is not fun.

Something I noticed going over the bridges though was that they didn't go everywhere when there are fences around the road. The bridges were easy except I lost a Llama somewhere on them. I assumed he went over the side and drowned like the idiot beasts they are. Had to lead 2 the rest of the way because they wouldn't follow just one...

The rest of the way was relatively easy. I got to my friends place and sold the stuff. The Guard went back to CT.

Then I broke my last leash before getting the llamas into the stable. Super annoying. Llamas are going everywhere, I am freaking out because the server is going to reset, The guard mentions they are on the way back with a lead and ALSO found my stray Llama.

They get back, all goes well, Started with 11, ended with 8, one Burned, one Drowned, one sold, and one lost and found. I paid the guard extra for their efforts, even though they didn't really have to fight (except a spider at the end).

There were lots of mechanical problems with the Llamas that I think is just Minecraft. I had some fun doing the whole thing and made a bunch of Minas in the process. The roleplay was fun, all around more enjoyable than not.

I think my suggestions would be, between outposts and CT have roads with more fences and gates, or wider roads. Make Bridges at least 2 times as wide, even with fences (because the llamas would just go the wrong way), and take out any blocks on fire that are near roads, or lift them high enough that a Llama can't kill itself walking over them. 

End of story, Llamas are the stupidest, most frustrating beast to walk the minecraft earth... The burn themselves to death, they drown, ugh. They won't MOVE when you want them to or follow all together. Stupid beasts.

Llamas.jpg

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1 hour ago, Bismar7 said:

Sold one llama, now at 8. I also hired a guard at CT for 30 minas, but I didn't have to pay him (but paid him extra, explanation later).


This is clearly not an acceptable payment for a guard who is traveling all the way up to the new bottle shop! I pay my guards a minimum of 200 minas per trip, even more, if it was a good one! 

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