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Your View: Lockpicking


Daisy

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It made me anxious about my chests filled with event loot.

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5 hours ago, Unwillingly said:

I mean, a GM let someone through about 5 doors (that were all separate and had many corners and walls between them) and someone got into the gatehouse somehow. Sad days.

Lucky rolls then. GMs can't let you through more than 1 door per successful roll.

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I've packed on like 8 more doors (non-conesuctively, just to each room changing wood to iron etc), created piston and gate systems

 

Because

 

Hearing people smash at my door gets me paranoid

So I just turned my home into a bunker

 

That being said it's quite an interesting plugin and I enjoy using it myself, it is a lot easier than the stupid /roll, /roll, /roll *kicks door, kicks door kicks door xd see I rolled an 18 open it or I'll get a gm to do it*

 

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I love the plugin. It finally allowed me to break into the Az'adar runesmith castle. Back with the GM requests it seemed like I had to wait so long (5-10 seconds) that the actual denizens conveniently showed up.

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Personally enjoy it myself, not sure what the old one was- but regardless, iron doors jam rate seem to be very high for the tier of door and considering how inexpensive they can be..  eh, personal pet peeves. 

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On 8/23/2018 at 4:28 AM, jdesarno said:

Personally enjoy it myself, not sure what the old one was- but regardless, iron doors jam rate seem to be very high for the tier of door and considering how inexpensive they can be..  eh, personal pet peeves. 

Iron doors are used as vaults or entries to major cities, so it makes sense that their locks would be complex and break a lot of lockpicks. That said, it shouldn't be completely impossible.

 

On the other hand... <builds like 5 more iron doors in front of his valuables>

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Don't feel bad, I installed two iron doors for my house in Halsworthy.

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I tried lock-picking twelve doors and only got one open. I believe the success rate is extremely low especially since lock-picking into houses is kinda useless unless role-play was planned to leave something  unlocked or a new player doesn't know chests could be locked. Should also make it where you need a lock-pick not just be able to spam a command.

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I think its a good system to implement but the abuse of it has grown old with people using it to basically grief builds/ cities by using it on windows. its like an everyday thing to go through the city to find broken windows for no reason at all even after they were fixed the day before.

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Moved to The Great Library. It shall be sorted into the appropriate category shortly.

 

If you feel this is a mistake, please contact myself or any FM and we'll restore it. 

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