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The Void and Voidal Magics

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The Void and Voidal Magics
Authored by Leandra Laethyrn
Genre: Voidal Studies

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The Void


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The Void is the realm in which mages draw their magic from. It is described as everything and yet nothing. The realm is fairly chaotic and no Descendant has been able to comprehend it thus far other than the fact that it is filled with mana. However, a small amount of Descendants have gone to the Void and come back, they said time was different there. Though, there are only a few cases of such happening. Mages first learn how to connect to the Void via emptying their mind and concentration. This is also gained through meditation and practice, making it easier over time for a mage to connect to the Void. Mages are able to use mana from the excess mana that their soul excretes and are able to manipulate it to how they see fit.
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There are also events called Voidal Tears which cause rifts in the veil of the Void, opening holes between our realm and the realm of the void. Voidal Tears are also considered to be Voidal Corruption. From these Voidal Tears, there are creatures called Voidal Horrors. These creatures are filled with mana and they are generally chaotic, though not all the time. Descendents do not always understand these creatures due to them turning to gunk a few hours after dying. 

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Voidal Magics


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Alterations

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Alteration is the art of altering the world around you via whatever the mage desires. Though there are several different types of magic that allows one to alter the world around them. Transfiguration is the art of imbuing the mundane with magic in order to enchant it. This allows for one to create things such as mana gems and focus crystals to harness the mana from within the enchantments at a later date. Telekinesis uses mana anchors in order to manipulate the gravity of an object in order to lift the object. Voidal Shifting is when one is able to transmute an individual or multiple individuals from one location to another in a matter of seconds. This process is extremely dangerous and complex due to the fact that a mana anchor is the only thing holding those individuals onto the normal plane. The caster is only able to shift to where they can physically walk too. Voidal Translocation is the act of bringing and placing objects in and out of the Void by using mana to do so, large objects and people are unable to be transported in and out of the void due to the amount of mana it would take to do so.

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Evocation

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Evocation is the art of bringing the elements out from the Void and manipulating them to the magi’s will. There are five different types of evocations that one may learn to cast. There is Fire Evocation, the act of evoking fire from the void and manipulating it for either household purposes or for more combat oriented purposes. Water Evocation is a process in which one can manipulate water from the void, perfect for the daydreamer who wishes to elegantly manipulate water or prankster. Earth Evocation has become a more rare art of summoning earth, this is perfect for a geologist who wishes to learn more about his craft or if one wishes to summon magnetic material to prank the guards. Air Evocation manipulates the element of air from the Void in order to harness it, extremely dangerous if one lives on a cliff side. Lastly, there is Life Evocation, or Conjuration, which is the art of conjuring flora and fauna from the Void. This evocation is the most complex of the five evocations due to the meticulous study involved in conjuring life forms from the Void. One must dissect and understand the plant or animal in its entirety before being able to create these evocations.

 

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Illusion

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Illusion is the final category of Voidal Magic. It is the art of manipulating the senses into believing an entirely different thing than what is happening. Whether it be tricking someone into thinking you smell of honeydew and sugar or changing your face to look like an Orc when you have the body of an elf, the options are limitless. One can create a glamour and mask an object to look like something it is not, it can be anything from changing a pencil to a crayon or a wooden sword to a steel one. They can fabricate almost anything to make it seem like it is real, but isn’t.
 

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((is this book rply available in a place such as Dragur Library at Cloud Temple?))

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1 minute ago, Demotheus said:

((is this book rply available in a place such as Dragur Library at Cloud Temple?))

((The Haelun’or library

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14 hours ago, Rickson said:

((The Haelun’or library

 

The only library that counts

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