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The Brotherhood

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Purpose

The Brotherhood is an organisation currently attached to the Yellow Cross with the mission to contain or eradicate any and all darkspawn which pose a threat to the general populous of the realms. Going to any lengths necessary in order to achieve their goals in preserving life and keeping the innocent safe. However, those that stand in the way of the brotherhood may face judgement, and in some cases, punishment. This purpose is given to them via directives that the Atronachs follow to the best of their ability, applying experience and gained knowledge to each scenario and task that they may come across.

 

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-A brotherhood Atronach watching over Lurin territories.

Ideology

The Brotherhood typically strive to bring balance to the realm, although some constructs have chosen to abstain from worshipping any deity, most however have chosen to follow the concept of the void itself, being that it is the method of their creation. These Atronachs revere void as the beginning and the end of all that exists and that which has yet to exist. Therefore they think of the void as the embodiment of balance. Due to this belief in balance, it is on rare occasion that the Brotherhood will come to an agreement with groups of darkspawn that will assist in defeating threats deemed more dire by choosing the lesser evil.

 

Each Atronach hailing from the State of Lurin is able to speak the Lurinite language. Typically being used to relay information to one another when the Atronachs don’t wish to risk the spread of information and/ or express certain emotions. However they still may speak this language in casual conversation due to it being originally constructed by the Atronachs of Lurin.

Structure

The structure of the Brotherhood revolves around the age of the Atronachs. The older Atronachs are considered more advanced than younger ones. Because of this, the elders of the Brotherhood are considered the leading force. This however, only applies to the Atronachs who have proven themselves and are capable through experience and ability. In these cases these special Atronachs are given a unique set of plates that identify them as leaders.

Although primarily made up of Atronachs made by the forgers of Lurin. The Brotherhood do accept other constructs into their ranks. This can range from Sorvians to Golems, as long as they share the same goal of eradicating evil from the realms and keeping balance. The brotherhood will gladly take them in and treat them as one of  their own.

Atronach Classes

Ŝtalo Class Atronachs

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The standard class of Atronachs which have been equipped with steel plates. This is the class of all recruit Atronachs as well as some leadership Atronachs by choice.

Imiti Class Atronachs

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A class of Atronachs that have been equipped with Arcanium gauntlets, helmets, or other parts. Mimicking either elements or other substances chosen by the Atronach themself or the forger. These Atronachs typically take on a less direct combat role.

Malhela Class Atronachs

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A class of Atronachs equipped with Rokodra plating. These Atronachs are rarer and serve a vanguard role due to their durability and the unique properties of the metal. Atronachs that fall under this class can be considered to be one of the more aggressive constructs compared to their brothers, say for the Detruanto Class.

Fajro Class Atronachs

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An advanced version of the Ŝtalo Class Atronachs equipped with Daemonsteel plating. These uncommon Atronachs are usually fire or ice aligned.

Ŝanĝita Class Atronachs

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A blanket subclass of Atronachs who have had their platings altered in some way or additions made to their current structure. This can include steel that has been enchanted to be denser or have plates that have been enchanted with spells.

Detruanto Class Atronachs

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A class of Atronachs considered looked down upon by the Brotherhood. Although still considered part of the Brotherhood, they are rogue entities which have no aligned impera and are fully independent, able to follow their own rules and beliefs. These are often seen in black plating. These are considered the most unpredictable and dangerous class of Atronachs, approach with caution. This classification also applies to Atronachs possessing outdated directives.

 

The Brotherhood Directives

 

The Following are the current directives for the Atronachs of the brotherhood, say for a select few Atronachs that fall under the Detruanto classification.

 

I. - Never kill unless granted the go ahead by the appropriate level of authority. Otherwise detaining is your first priority. 

 

II. - Never turn against your creator or The Most Serene State of Lurin with violence or hostile intent. 

 

III. - Always follow the chain of command, somebody lower in the ranks can’t overrule someone higher in the ranks. If no appropriate chain of command is available the other directives take priority. 

 

IV. - Always finish a task given unless commanded to do otherwise by the appropriate rank. 

 

V. - Always sustain yourself at any cost if threatened to be destroyed or attacked through physical means. 

 

VI. - Spooks and undead are unlawful beings and should never be trusted in any capacity. If possible and acceptable by the law of the lands, terminate them. 

 

VII.  - Study the law of the lands you wish to visit, abide by them and operate appropriately. If you do not wish to abide by the law of those lands, you may not visit there unless it is under supervision of a high ranking member or under direct order to break this directive temporarily. 

 

VIII. - During the free time outside of orders you are to explore your personal goals and develop yourself as a living being.

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BOYS IN BLUE BOYS IN BLUE

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"OH?! These Lurinians have their own bloodsmith? Sulian! I am sure they will clear their OWN ranks of spooks beforehand then! Building a Rokodra atronach is quite a BRAZEN display of spooksmanship! I am sure it is a very average explanation!"

 

Laughed a beautiful hoplite! KEENLY does he note this, having not even thought of Lurin in a while!

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1 hour ago, SteppeNomad said:

"OH?! These Lurinians have their own bloodsmith? Sulian! I am sure they will clear their OWN ranks of spooks beforehand then! Building a Rokodra atronach is quite a BRAZEN display of spooksmanship! I am sure it is a very average explanation!"

 

Laughed a beautiful hoplite! KEENLY does he note this, having not even thought of Lurin in a while!

 

Somewhere, a Necromancer in Lurin nyek-nyek-nyek's as they hammer away at a work-in-progress blade. 

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Lurin has ets own bludsmith? moybe oi culd lea'n sumthen' frum thoim....

 

Thelgrud would pin a note to the wall in his workshop containing information on bloodsmiths

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