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Yemekar's Workforce Reform


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Throughout my years as Yemekar’s Pick, I’ve noticed that the Workforce has become bloated - filled with a variety of guilds that go without any use as others flourish. 

 

The system of Guildlords and Overseers, meant to decentralize the workforce so individuals can host events and perform the obligations of their guild at their own discretion, did not result in the desired changes, for many a Guildlord simply grew inactive, resulting in a much weaker workforce.  

 

Now as we find ourselves upon our new home in Aevos, I’ve decided the time for simplification of the workforce’s organization has come, such that the guilds may flourish under my leadership as well as those who will follow in my footsteps.


 

Guilds


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Barimmar eron Arakhord

Guild of the White Hammer

Crafting Guild

 

The Crafting Guild will be made up of those workers who wish to produce metal crafts of all kinds, from weapons, to jewelry, to artwork.

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Barimmar eron Lordakmava

Guild of the Magic Chalice

Magic Guild

 

The magic guild will be made up of those workers who aim to produce magical items, from enchanted weapons or trinkets, to alchemical potions.

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Barimmar eron Orvulazarak

Guild of the Obsidian Pickaxe

Gathering Guild

 

The Gathering guild will consist of those who work to gather those resources that the Grand Kingdom needs, such as stone, metals, and wood.


 

Leadership

 

Yemekar’s Pick: Yemekar’s Pick will be responsible for establishing a system for payment through the kingdom, and for promoting members of the guild who are deserving of such. In addition to this, Yemekar’s Pick gains the power to freely dismiss inactive contributors to the workforce in order to avoid the stagnation of prior iterations of Yemekar’s Workforce.

 

The Pick should also be actively seeking work for those under their leadership, as well as ensuring that masters are creating opportunities for lower ranks to learn and acquire work of their own, as well as running workforce meetings and business.

 

Master Advisors: By the discretion of the Pick, a council of masters can be formed to advise him on matters of the Workforce and industry. Though it is still the Pick that retains the power to make final decisions, as to avoid needless bureaucracy.


 

Ranks

 

Debtirarum - Apprentice

The lowest rank in the Workforce, as well as the first rank that most workers will acquire when joining. Apprentices are responsible for working in their respective craft, learning, and for attending Workforce meetings brought by Yemekar’s Pick, or by the Masters. 

 

Tirarum - Journeyman

Those with the rank of Journeyman will make up the main body of workers within Yemekar’s Workforce. Journeymen are expected to show they are adept in their specialty, in order to gain their rank. Their responsibilities include all those required of the Apprentices, but with the added task of mentoring new apprentices within the guilds.

 

Kronok - Master

Those who have shown true excellence in their crafts and in their dedication to the group will be deemed Masters, and will be responsible in part for the administration of Yemekar’s Workforce. The Masters of the Workforce will work in direct communication with Yemekar’s Pick to create opportunities for those under their ranks.  This may include lessons in their craft for lower ranking members to attend, large scale crafting sessions for siege weapons, building, etc. as well as for the mentoring and guidance of all those who seek it within the guilds. Ultimately, a Master’s status is to be revoked if Yemekar’s Pick decides their contributions are lacking. 

 

Masters are also required to have at least one apprentice under them at any given time. If a Master does not have an apprentice, their contributions will be judged by the Yemekar’s Pick. It is important for Masters to train Apprentices into Journeymen so dwarven arts and techniques are never lost.

 

Members of The Workforce will receive more pay for each rank

 

 

Tuzic Mossborn, Yemekar's Pick, Prophet of Ogradhad

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"Oi did nae make a perfect system, thats bein charitable." He laughed awkwardly. "But this es a step en teh roight direction, less clutter n' bloat." Garedyn nodded at the missive and then looked to the distance. "I wish oi had gotten good advoice when oi first started workin on teh guilds."

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"Tuzic has simplified industreh & heralds a new age!" gruffs a blind cleric. 

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