Jump to content

LoxyTheReindeer

Recommended Posts

veletz was glassed a year ago same thing happened now in reverse. ive played in haense for 3 years and its existed for like 10 in some form. now its gone and it is what it is

 

forum posts and discord announcements crying about how things are dont solve anything and dont make the server more fun for players w/ similar playstyles. go with server narrative and make your own thing if u wanna see a change

 

i agree that there's not much variety but that's because the nonhuman nations are shit not because they're being held down. but yeah urguan population is xmuted and charlesthebald and orcs are like one guy who's just a human alt so for now u have to suffer annoying church poster rule

Link to post
Share on other sites

1 minute ago, Ryfin Chany said:

When the heck did this happen? Also, did those Azdrazi survive?

 

Aaun Church, executed Jentos, we lost. Azdrazi survived. 

Link to post
Share on other sites

I would just like to say that lotc is what you make of it and its not the idealized Tolkien world you’re dreaming of. LOTC is lotc is lotc. It’s been the same ways for years and years and years. There are downsides to every conflict but it’s never going to be perfect. I don’t think attributing werew0lf’s ST as a privilege says anything. I’ve certainly been able to do whatever I want on the server and I have no privilege. For reference, I came out of a super long hiatus and knew nothing about what was going on, and still did exactly what I wanted with my character.
 

This is a game of friendship, alliance, choosing the right side that will eventually win if the cards are right. If you’re not a fan of that, don’t nation rp. Play your individual character and take them on your own adventures. You’ll find that nation rp is always like this, and your character stays yours.

 

it is sad to see communities die, and there is a lot of silly things going on, but with that said, I’m not sure it’s something that can be solved with admins, the staff, or anything out of roleplay, and I’d say if you’re playing on this server, you must learn to play it how it’s meant to be played or not play at all

 

And you think this all happened out of no where, there have been people with the same ideas brimming for years. It’s just strategizing. And sometimes someone does that better than others.

 

sent from iPhone over fleepmobile

Link to post
Share on other sites

3 minutes ago, argonian said:

Hyspia and Reinmar didn't go anywhere. They just became vassals. Haense was offered vassalisation and refused, but most of their vassals are keeping their titles AFAIK. Also Haense has started plenty of wars itself - it's not like one of these magic towns who just wanted to sit in splendid isolation from the world, which is the kind of place I assume you mean when you talk about Human Canonist countries destroying hubs for unique RP (Haense being a Human Canonist nation btw, same with Hyspia, Reinmar and Aaun).

 

Anyway that's all besides the point. A year is actually a very long amount of time - people shouldn't grow old waiting for things to actually happen on this server. A few nations/settlements dying per year is fine. What isn't fine, and I agree with you here, is how hard it is to make a new nation/settlement. The current set of rules was made at a time when we had a load of little groups and very little impactful warfare. People were complaining about an unending bloat of nations - that time has clearly passed so the rules should be loosened.

The only issue I have with your response, 8+ nations dieing/loosing nation status in little over one year Is the equivalent to around one nation a month, and what is it for? You don't need to war several different demographics to make an empire or a bigger nation. Why yes, religion is a valid reason and its happened irl as well but have you ever heard of 8 kingdoms disappearing in a holy war virtually one after another??

 

🤷‍♂️

 

I agree with your issue with the rules

Link to post
Share on other sites

Just now, TysCreations said:

 have you ever heard of 8 kingdoms disappearing in a holy war virtually one after another??

yes

Link to post
Share on other sites

Just now, Navigator said:

yes

Sorce? When, who, why and how?

Link to post
Share on other sites

3 minutes ago, Werew0lf said:

 

Aaun Church, executed Jentos, we lost. Azdrazi survived. 

Dang. 

Link to post
Share on other sites

3 minutes ago, Werew0lf said:

 

Aaun Church, executed Jentos, we lost. Azdrazi survived. 

I remember that battle. We all almost died until the Azdrazi got pushed out of the church. It was ******* awesome and we need more Raguel v Azdrazi stuff

Link to post
Share on other sites

i for one welcome my new burgundian overlords 

Link to post
Share on other sites

2 minutes ago, Javert said:

I remember that battle. We all almost died until the Azdrazi got pushed out of the church. It was ******* awesome and we need more Raguel v Azdrazi stuff

I'd be down to see more of that. 

Link to post
Share on other sites

a state of happening must occur on LOTC loxy dont advocate for anti happening 

Link to post
Share on other sites

5 minutes ago, TysCreations said:

The only issue I have with your response, 8+ nations dieing/loosing nation status in little over one year Is the equivalent to around one nation a month, and what is it for? You don't need to war several different demographics to make an empire or a bigger nation. Why yes, religion is a valid reason and its happened irl as well but have you ever heard of 8 kingdoms disappearing in a holy war virtually one after another??

 

🤷‍♂️

 

I agree with your issue with the rules

I don’t like to get into politics 

Link to post
Share on other sites

Just now, TysCreations said:

The only issue I have with your response, 8+ nations dieing/loosing nation status in little over one year Is the equivalent to around one nation a month, and what is it for? You don't need to war several different demographics to make an empire or a bigger nation. Why yes, religion is a valid reason and its happened irl as well but have you ever heard of 8 kingdoms disappearing in a holy war virtually one after another??

 

🤷‍♂️

 

I agree with your issue with the rules

Most nations on LOTC are barely even city states. You could prob count the number of city states major historical conquerors annexed in the dozens.

 

In Napoleon's case it led to literal hundreds of statelets east of the Rhine being absorbed.

 

We could also flip the question around and ask "have you ever heard of a region so small you could run across it within like an hour having 23 'nations'?" obviously the more nations you have crammed together, the more will fall when a major conflict starts.

Link to post
Share on other sites

53 minutes ago, LoxyTheReindeer said:

It isn't fun to have your community destroyed over an extremely unfair feeling reason and not be able to do anything about it. Nor is it fun to try and create something new, and immediately have it squashed by the largest nations on the map simply not wanting something else to flourish. 

 

While I understand that the loss factor in all of this is not appealing to pretty much anybody, it is something we have to take into consideration when we play on such a dynamic world. Dynamic in the sense that things start and end; nations are created out of hopes and dreams (see Silasia, @_RoyalCrafter_) and then are destroyed within the same IRL year. I know personally he and plenty of other people put a large amount of hours into building it, and then it fell, shattering the playerbase in the process. People went elsewhere, families were shelved and so on. That is, sadly, the dynamics of it all. We have to be willing to take a loss when it is handed to us. Similar happened to Nevaehlen, when we were warred by Haelun'or. Now, they have reclaimed ruins and thrive.

 

54 minutes ago, LoxyTheReindeer said:

none of it is enjoyable for the playerbase that has to suffer as a result of it.

 

This isn't entirely true. While some might suffer for it, some equally enjoy it. It opens opportunities. No, IRP, not many if any at all should enjoy the process of seeking refuge under the people that attacked you and destroyed your home. But as a player, in my opinion, you should take it as it comes and either roll with it, find somewhere new to play, or make a new character entirely. There are plenty of people from different nations who are RPing other places. Hyspia in Ravenmire, Balian in Grense and so on.

 

59 minutes ago, LoxyTheReindeer said:

This isn't okay; it isn't sustainable.

 

I agree and disagree.

 

What I agree with is this: I do believe that the leaders of nations should be more willing to defer the IRP (and arguably OOC in some instance) hate boners they have for other nations for the sake of allowing other groups to thrive. They should, in my opinion, co-ordinate between each other on an OOC level to create, perhaps conflict that both sides might enjoy without entirely erasing them off the map.

 

What I disagree with is this: What isn't sustainable is nation bloat. One thing that comes out of the Empire is more condensed RP. Allowing nations to pop up without others falling creates a world where there might be four, five, six people etc RPing in one particular place when places like human nations allow for vassals to create little villages etc. Many little nations has never been sustainable, as we see with the need for activity checks. What it has done is push people into other nations, and I don't believe that's a terrible thing. Heading back to my earlier examples, Silasia has now reforumed under the States, and when Nev initially fell, we refuged under Norland.

 

52 minutes ago, Werew0lf said:

Sure, OOCly they did not want this, but RPly it happened and they spun their own cool twist on it. 

 

This is important and touches on pretty much my ramble above. OOCly losing a nation might not be fun, but as players we need to adapt or let go. If we get upset, we need to step back.

 

53 minutes ago, Ryfin Chany said:

Does the server feel anywhere near how it was intended to feel when it was created? That’s a question the people who’ve been here longer than me have the answers to, I’m just the relatively new guys perspective.

 

Drawing on my old player card, let me give my answer to this.

 

No, of course not. When it was created, Vaq wanted MCMMO type stats and and RPG sort of world. We have a free build map, a vanilla map where we could build nations without permission, though if you wanted to be accessable, you stayed close to Kings Road. You only have to visit Aegis to see what kind of shit show it was. You also have to consider though is that Aegis was not around as long as some of the maps are now. I believe there were wars and such back then, but I can't say I recall any. We did, however, have the Undead and Aenguls to deal with back then. People had bigger fish to fry than each other; they had spooky people blowing stuff up- and that was a bigger enemy.

 

There was no real intention when it was made, from what I recall, other than it being a roleplay server. The intention came late Aegis and into Asulon, when we first got our shit together. By that time, LOTC had made a little bit of a name for itself.

 

There will always be this thing that comes around every year or two of that: LOTC isn't doing good, the server is in a bad spot, so on and so on.

Truth of the matter is that the server changes and adapts and that's not always good for some of the players. People leave all the time. I've left at least three or four times since 2011 for big portions of time because I didn't like the way it was going. It happens.

 

1 hour ago, LoxyTheReindeer said:

yet 90% of the nation's available are canonist and human

 

One last thing. Its very easy to play a human that isn't canonist. Whether they are of another faith or don't believe at all. While the nations might be canonist, it doesn't mean you have to take part in it. You're not forced to attend mass or pray in feasts or say 'amen' at a wedding. Out of the three humans I currently have, only one is a proper canonist. One goes along with it, the other doesn't really care and believes more in the natural order of stuff rather than god. Never once have I had a character be called a heretic, be crusified or what ever.

 

I do think your post raises a lot of valid concerns from plenty of players. But at the point where the server becomes unfun, I think it's safe to say a step back and a new game is in order. Not that this is a personal attack on anyone at all, I've done it myself during this war. Sims is a good replacement.

Link to post
Share on other sites

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...